OpenTTD 1.2.1 - open source Transport Tycoon Deluxe
OpenTTD 1.2.1 - open source Transport Tycoon Deluxe
OpenTTD is an open source clone of the Microprose game "Transport Tycoon Deluxe", a popular game originally written by Chris Sawyer. It attempts to mimic the original game as closely as possible while extending it with new features.
Tested in P412, P431 & pUPnGO2012
Update 20120911: Static build (uclibc/tinyX11) of newer version produced: Openttd 1.2.1 & Timidity 1.13.0 packages.
They might run on many versions of Puppy. Build only tested with Xvesa - if you are running Xorg it might not run.
Tested in P412, P431 & pUPnGO2012
Update 20120911: Static build (uclibc/tinyX11) of newer version produced: Openttd 1.2.1 & Timidity 1.13.0 packages.
They might run on many versions of Puppy. Build only tested with Xvesa - if you are running Xorg it might not run.
Last edited by goingnuts on Tue 11 Sep 2012, 17:43, edited 1 time in total.
- battleshooter
- Posts: 1378
- Joined: Wed 14 May 2008, 05:10
- Location: Australia
Good stuff Goingnuts, Edoc was looking for this awhile back, most likely others will appreciate it too, thanks!
Battleshooter
Battleshooter
[url=http://www.murga-linux.com/puppy/viewtopic.php?t=94580]LMMS 1.0.2[/url], [url=http://www.murga-linux.com/puppy/viewtopic.php?t=94593]Ardour 3.5.389[/url], [url=http://www.murga-linux.com/puppy/viewtopic.php?t=94629]Kdenlive 0.9.8[/url]
Update 20120911: Static build (uclibc/tinyX11) of newer version produced: Openttd 1.2.1 & Timidity 1.13.0 packages - view first post for download link.
They might run on many versions of Puppy. Build only tested with Xvesa - if you are running Xorg it might not run.
Links to other posts with this classic game:
un-named-one´s version
sc0ttman´s version
They might run on many versions of Puppy. Build only tested with Xvesa - if you are running Xorg it might not run.
Links to other posts with this classic game:
un-named-one´s version
sc0ttman´s version
- TheYoungOne
- Posts: 42
- Joined: Sun 12 Feb 2012, 02:26
This all looks very complicated.
I used to play this game in ubuntu but can't figure how to get it working on puppy.
I downloaded sources (xz/lzma archive) and extracted it to my /mnt/sda1/downloads
That's all i managed i have no idea what to do now.
Do you know of a simple way to get this running ?
I'm running slacko 5.3.3 frugal install btw.
I tried both links from 'goingnuts' but neither work and are old too.
Thank you
I used to play this game in ubuntu but can't figure how to get it working on puppy.
I downloaded sources (xz/lzma archive) and extracted it to my /mnt/sda1/downloads
That's all i managed i have no idea what to do now.
Do you know of a simple way to get this running ?
I'm running slacko 5.3.3 frugal install btw.
I tried both links from 'goingnuts' but neither work and are old too.
Thank you
- TheYoungOne
- Posts: 42
- Joined: Sun 12 Feb 2012, 02:26
TheYoungOne wrote:...I tried both links from 'goingnuts' but neither work and are old too....
Try downloading this first: Download a static build of OPENTTD_1.2.1 build by using uclibc/tinyX11
Above link is valid and should work...if so then
Unpack the downloaded archive fx. by using below command:
Code: Select all
tar -xzf openttd-1.2.1_static.tar.gz
Copy all the content to the root of your system fx. by using below command:
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cp -af openttd-1.2.1_static/* /
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dir2pet openttd-1.2.1_static
Code: Select all
openttd
- TheYoungOne
- Posts: 42
- Joined: Sun 12 Feb 2012, 02:26
I did everything you said and made the pet instead. Which i never used to know how to before so thanks for that. It's much simpler than i thought. Anyway everything installed fine no errors or anything. Restarted X, started openttd in the console and no errors then i guess the game opens but i just get a black screen and nothing. I had to hold the power button and reboot.
- TheYoungOne
- Posts: 42
- Joined: Sun 12 Feb 2012, 02:26
My laptop really doesn't like it for some reason. I did what you said and chose 'vesa' i didn't have xvesa. then chose the resolution and i got half the screen working the rest was lines and colours. Anyway i tried to open openttd in console again but nothing black screen again. Maybe i should stop trying before i break something.
but thanks guys, least i know how to make a .pet now
but thanks guys, least i know how to make a .pet now
First of all: Thank you TheYoungOne for testing and reporting the results!
And Keef: You are right - it only works in Xvesa.
That has annoyed me but I did not find a way to make it work with Xorg - until now.
I have uploaded a new archive which in this end runs fine in Xorg. In my eager to reduce size I think I have restricted the connection methods in my tinyxlib too much - so after loosen up a bit it just runs fine.
@ TheYoungOne: If you have the patience to try one more time with a new download I would be glad to hear about your findings - anyway your reporting spotted a big drawback in my toolchain - and made me work on a solution for that - thanks!
And Keef: You are right - it only works in Xvesa.
That has annoyed me but I did not find a way to make it work with Xorg - until now.
I have uploaded a new archive which in this end runs fine in Xorg. In my eager to reduce size I think I have restricted the connection methods in my tinyxlib too much - so after loosen up a bit it just runs fine.
@ TheYoungOne: If you have the patience to try one more time with a new download I would be glad to hear about your findings - anyway your reporting spotted a big drawback in my toolchain - and made me work on a solution for that - thanks!
- TheYoungOne
- Posts: 42
- Joined: Sun 12 Feb 2012, 02:26
I gave it another go with the new one. But it was much harder to figure out what i was doing and no doubt did something wrong. I downloaded the gzip archives. Followed the instruction as before with the new names. It wasn't a static file i guess this made the difference because the file was much different. Like the very first one a downloaded (not from your link). Anyway i followed it through to making the pet. It said i had to make a .desktop so i did best i could understand, installed the pet i made, restarted X, openttd in the console but it says command not found. Tbh i didn't expect it to work i guessed my way through.
I'm a bit slow as it is, but i will understand linux eventually
I'm a bit slow as it is, but i will understand linux eventually
No joy on Wary 5.3:
Code: Select all
*** OpenTTD Crash Report ***
Crash at: Thu Sep 20 16:19:40 2012
In game date: 0-01-01 (0)
Crash reason:
Signal: Segmentation fault (11)
Message: <none>
OpenTTD version:
Version: 1.2.1 (0)
NewGRF ver: 12185ef2
Bits: 32
Endian: little
Dedicated: no
Build date: Sep 19 2012 09:29:51
Stacktrace:
Not supported.
Operating system:
Name: Linux
Release: 2.6.32.59
Version: #2 Sun Apr 15 00:26:20 BST 2012
Machine: i686
Compiler: GCC 3.4.3 "3.4.3"
Configuration:
Blitter: 8bpp-optimized
Graphics set: none (4294967295)
Language: /usr/local/share/games/openttd/lang/english.lng
Music driver: none
Music set: none (4294967295)
Network: no
Sound driver: none
Sound set: none (4294967295)
Video driver: sdl
AI Configuration (local: 0):
Libraries:
FreeType: 2.4.10
LZMA: 5.0.4
LZO: 2.06
PNG: 1.2.46
SDL: 1.2.15
Zlib: 1.2.5
---- gamelog start ----
---- gamelog end ----
*** End of OpenTTD Crash Report ***
TheYoungOne & Keef: Thanks for testing and reporting.
I am posting from Wary 5.3 now running Xorg with generic Nvidia driver.
openttd runs ok but if I remove content of
~/.openttd/content_download/baseset
(contain OpenGFX-0.4.4.tar which hold all the graphics) I get exactly same crash-report as you Keef...
From xorg.conf:
I am posting from Wary 5.3 now running Xorg with generic Nvidia driver.
openttd runs ok but if I remove content of
~/.openttd/content_download/baseset
(contain OpenGFX-0.4.4.tar which hold all the graphics) I get exactly same crash-report as you Keef...
From xorg.conf:
Code: Select all
Driver "nv" #card0driver
VendorName "nVidia Corporation"
BoardName "NV44A [GeForce 6200]"
Yes, that did it. The directory was empty, so it didn't copy over. Actually I know why. I'd tested the binary in its unpacked directory to see if it worked. Doing that generates the .openttd directory, but without the graphics file - I never checked the contents fully after that.
I tried it on Slacko and found it works ok.
TheYoungOne: I have been trying to attach a pet for you to try, but the forum is not having it at the moment for some reason.
I tried it on Slacko and found it works ok.
TheYoungOne: I have been trying to attach a pet for you to try, but the forum is not having it at the moment for some reason.
- TheYoungOne
- Posts: 42
- Joined: Sun 12 Feb 2012, 02:26