slacko-6.0 beta 2

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bigpup
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#676 Post by bigpup »

01micko,

Any news?
Are you making any progress on getting this Slacko 6 past beta 2 status?
Seems to me like this has stalled and nothing is being done to get to final release.
The things they do not tell you, are usually the clue to solving the problem.
When I was a kid I wanted to be older.... This is not what I expected :shock:
YaPI(any iso installer)

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ttuuxxx
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#677 Post by ttuuxxx »

here's a version of gweled the game without sound, that way I wouldn't have to include a mikmod libs, I compiled mixmod statically that broke the sound anyways which allowed me to compile it without sound.
Attachments
Gweled.jpg
(62.88 KiB) Downloaded 1422 times
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)

Jades
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#678 Post by Jades »

bigpup wrote:01micko,

Any news?
Are you making any progress on getting this Slacko 6 past beta 2 status?
Seems to me like this has stalled and nothing is being done to get to final release.
He's commented before about being very busy with exams and stuff. As someone who's recently started a new full time job and is also trying to make time for study along with everything else I know how he feels!
Zhaan - AMD K6 2 500, 512MB RAM, ATI Rage 128 VR. Full install Wary 5.5 [url=http://tinyurl.com/dy66kh8]HardInfo Report[/url]
Merlin - Core i5-4590, 8GB RAM, Radeon R9 270X. Slacko 5.7.0

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ttuuxxx
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#679 Post by ttuuxxx »

I wanted to open a comic book file for my daughter and couldn't find anything small, so I tried compiling evince but poppler has issues with compiling, I know when I compiled evince on 2.14X, I patched poppler, Evince is a tricky thing to compile, due to the extra deps that it uses, I tend to remove most of them and manage to compile it, I did compile it on slacko, but the PDF plugin was broken, The comic book worked. :)
The package I made 3yrs ago still works on this Slacko. I personally would toss epdfview and use evince, the reason why is because it opens not just pdf, but comics, impressed documents, tiff and pixbuffer files.

http://www.murga-linux.com/puppy/viewto ... 483#472483 <-- This one works in slacko
ttuuxxx
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)

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ttuuxxx
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#680 Post by ttuuxxx »

Ok I wanted a stable, quick loading, no extra lib version of gimp, Because lately the pets for gimp are around 20mb then they download a wack of libs, I personally make graphic's with pixels, lines etc, all versions of gimp do that, Plus edit PNG, JPG, XPM, ICO files. So why get the latest??, I compiled Gimp 2.4, I had work a bit with the sources to get to to compile, but the end result it compiled right. I removed gimp console/remote, because they weren't needed for the average user and take a few extra MB. I made a new Splash screen for 2.4. well it worked out to be 5.5MB pet, it loads quick and from what I've seen its very stable. Plus no extra deps, etc. So If your thinking of a good sized version of gimp, give this one a try. I didn't remove any plugins from it.
ttuuxxx
http://www.smokey01.com/ttuuxxx/Slacko/ ... 0-i486.pet
Attachments
gimp.jpg
(29.47 KiB) Downloaded 1507 times
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)

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ttuuxxx
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#681 Post by ttuuxxx »

Hey guys let me know how the Gimp package goes ?,
Thanks
ttuuxxx
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)

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ttuuxxx
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#682 Post by ttuuxxx »

Also comparing the latest gimp vs this version, The newer one has a single window option that I do like, But on the other hand one feature I really hate is, when I go to save a file, I can't 'save as' a jpg,png etc, I have to export it. That export thing they are forcing us to do gets on my nerves, But 2.4, you can still save as. Which make me happy. I think 2.4 is going to be my go to version of gimp on Slacko. :)
ttuuxxx
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)

gcmartin

#683 Post by gcmartin »

Yes @TTuuxxx, GIMP, the latest version, have been popping up everywhere with the feature you speak to. Did you happen to post the newer pet somewhere?

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ttuuxxx
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#684 Post by ttuuxxx »

gcmartin wrote:Yes @TTuuxxx, GIMP, the latest version, have been popping up everywhere with the feature you speak to. Did you happen to post the newer pet somewhere?
Naaa, I've been lazy and just installing via the repo via the package manager, I've compiled gimp so many times in the past, Used to compile the latest releases, but never really enjoyed any new features, other than the single window, But I don't think with the amount of size difference around 4x the size as 2.4 its worth it, 2.4 is notably faster on startup, renders faster. Hmmm I should of checked resources between versions. 2.4 doesn't even use the gegl/babl libs either.
ttuuxxx
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)

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ttuuxxx
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#685 Post by ttuuxxx »

Transmission is default in this release but the MIME wasn't updated, here's a working MIME for torrents.
ttuuxxx
Attachments
Transmission-MIME-1.0.pet
(391 Bytes) Downloaded 232 times
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)

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bigpup
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#686 Post by bigpup »

ttuuxxx,

Thanks for these programs.
Hope you are posting some of them in the Additional Software section of the forum.
That Gimp version "Puppyfied" looks really nice!!

What you are saying about the latest version of Gimp. sounds like they have reached the point of adding features, to the point of going backwards in usefulness.
The things they do not tell you, are usually the clue to solving the problem.
When I was a kid I wanted to be older.... This is not what I expected :shock:
YaPI(any iso installer)

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ttuuxxx
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#687 Post by ttuuxxx »

bigpup wrote:ttuuxxx,

Thanks for these programs.
Hope you are posting some of them in the Additional Software section of the forum.
That Gimp version "Puppyfied" looks really nice!!

What you are saying about the latest version of Gimp. sounds like they have reached the point of adding features, to the point of going backwards in usefulness.
Yes its 4 times larger plus extra deps , runs slower. Really for the 95% of the population 2.4 is perfect. I don't see a reason to update, others might want newer features at a price, but I don't see it that way :) When I'm designing things I'll take speed any day over new filters. 2.4 has lots of filters anyways like over 60 of them.
ttuuxxx
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)

gcmartin

#688 Post by gcmartin »

Full GIMP continues to pace or outpace Photoshop. With the new stuff showing up in smartDevices, and the new capabilities, there is much value in the full package, as well. Many new PUP users are still wrestling with PPM much less knowing how to manipulate missing items from packages like GIMP. So we must keep focus of the larger community as Puppy moves forward and make it as easy as possible for them to be productive without any efforts to give up.

Also, looking at one's size is not a good way of casting judgement on its value. Who among us would have thought we would be using terabyte drives today? Much less the RAM sizes we see in large and small devices along with processing (CPU) power?

I say this as I just saw a memo of a nonprofit guiding to remove all of the old 32bit PCs as there is no more space for the newer 64bit PCs coming in as donations. (They re-purpose donated PCs for other nonprofits, seniors, small education and nurseries, and retirement rehab sites in their city.) The world continues to move forward in time, no matter how we feel. Which reminds me: it is time I, too, clean up all the stuff accumulated (IDE drives & SCSI drives lacking storage sizes; nonPS2 keyboards and mice, old low-res cameras, token-ring and other LAN technologies sitting around, old monitors, and other old ideas that will never return to greatness. Man, this makes me realize how old I have gotten. WOW! :lol:

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ttuuxxx
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#689 Post by ttuuxxx »

gcmartin wrote:Full GIMP continues to pace or outpace Photoshop. With the new stuff showing up in smartDevices, and the new capabilities, there is much value in the full package, as well. Many new PUP users are still wrestling with PPM much less knowing how to manipulate missing items from packages like GIMP. WOW! :lol:
If you mean the 2.4Gimp package I posted, Its a full package that I stripped the bins/libs and updated a new splash screen, I didn't remove 1 single item, there is nothing removed, Its a full release of a older version of gimp that is smaller due to the release version/date. Users of slacko have the choice now, a much smaller version that doesn't need any new deps, or the latest version on the PPM that has all the latest gizmo filters.
ttuuxxx
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)

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James C
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#690 Post by James C »

.
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Apps.jpg
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ttuuxxx
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#691 Post by ttuuxxx »

James C wrote:.
Now that's what I'm talking about, nice to see users using and testers testing and people just having good old fun:)
ttuuxxx
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)

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MochiMoppel
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#692 Post by MochiMoppel »

Testing Slacko 5.9.3 and everything looks fine so far, except my X-Lite softphone refuses to start.
Requires
/usr/lib/libpangox-1.0.so.0
which was included in previous Slackos. After copying the file from Slacko 5.6 things are back to normal, but I would prefer to have it included in Slacko 6.

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MochiMoppel
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#693 Post by MochiMoppel »

Menu > Desktop > Font Manager (/usr/sbin/fontmanager) doesn't work:

Code: Select all

** (gtkdialog:28082): ERROR **: gtkdialog: Error in line 92, near token '</default>': syntax error
Reason:
Code in line 99

Code: Select all

<default>'$hintstyle'</default>
contains empty variable $hintstyle

Variable is supposed to be defined earlier with

Code: Select all

export hintstyle=$(grep '<int>' $HOME/.fonts.conf|cut -d '>' -f2|cut -d '<' -f1)
but this doesn't produce a value. My file /root/.fonts.conf reads

Code: Select all

<match target="font">
 <edit name="antialias" mode="assign">
<bool>true</bool>
</edit>
<edit name="hinting" mode="assign">
<bool>true</bool>
</edit>
 <edit name="autohint" mode="assign">
<bool>true</bool>
</edit>
<edit name="hintstyle" mode="assign">
<const>hintslight</const>
</edit>
</match>

gyro
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Location: Brisbane, Australia

#694 Post by gyro »

@MochiMoppel
My '/root/.fonts.conf' contains:

Code: Select all

<?xml version="1.0"?>
<!DOCTYPE fontconfig SYSTEM "fonts.dtd">
<fontconfig>
	<match target="font">
		<test qual="all" name="rgba">
			<const>unknown</const>
		</test>
		<edit name="rgba" mode="assign"><const>rgb</const></edit>
	</match>		
	<match target="font">
		<edit name="antialias" mode="assign">
			<bool>true</bool>
		</edit>
		<edit name="hinting" mode="assign">
			<bool>true</bool>
		</edit>
		<edit name="autohint" mode="assign">
			<bool>true</bool>
		</edit>
		<edit name="hintstyle" mode="assign">
			<int>0</int>
		</edit>
	</match>
	<selectfont>
		<rejectfont>
			<pattern>
				<patelt name="scalable"><bool>false</bool></patelt>
			</pattern>
		</rejectfont>
	</selectfont> 
</fontconfig>
gyro

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MochiMoppel
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#695 Post by MochiMoppel »

OK, nothing wrong with Slacko, rather a bug in fontmanager.

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