SupertuxKart 0.8 for Fatdog 64 bit

Play with your Puppy.
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paulski
Posts: 130
Joined: Fri 06 Oct 2006, 15:30
Location: Cologne, Germany &/or Perth, Australia

SupertuxKart 0.8 for Fatdog 64 bit

#1 Post by paulski »

Here is a pet (unfortunately in parts I can't find a way to upload a bigger file anywhere please join and mirror it if you have the means).
SuperTuxKart-0.8-x86_64.pet.parta
http://www1.datafilehost.com/d/d5d42ca1
SuperTuxKart-0.8-x86_64.pet.partb
http://www1.datafilehost.com/d/5b713d39

To join the two files to make a workable pet use the cat commmand

Code: Select all

cat SuperTuxKart-0.8-x86_64.pet.parta SuperTuxKart-0.8-x86_64.pet.partb > SuperTuxKart-0.8-x86_64.pet
The final pet should be about 157mb or something.
MD5 Sum = c230014f8030444de527c2ebfb0e2104

Dependecies for supertuxkart:
https://www.box.com/s/t50agefkur62777y9cap
openal-soft-1.13-x86_64.pet
https://www.box.com/s/6uknkdowsd8p4f55gsup
libdv-1.0.0-x86_64.pet

https://www.box.com/s/vz0g3v5xon0waxrmbqc9
curl-7.29.0-x86_64.pet

If it gives you problems let me know - I might have missed some other trivial library. I have pets of everything I built.

Everything was compiled in Fatdog 611

For building it this was the link that gave me the correct information - not anything in the source archive itself:
http://supertuxkart.sourceforge.net/Build_STK_on_Linux

Enjoy
Last edited by paulski on Fri 03 May 2013, 14:23, edited 1 time in total.

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Ted Dog
Posts: 3965
Joined: Wed 14 Sep 2005, 02:35
Location: Heart of Texas

#2 Post by Ted Dog »

curl???? What are you sneaking in here an over bloated virus? If you make software for puppy you should aim for small size, even if it contains code to Control URLs data pushes/pulls. :?

Fatdog64 tuxkart from distro works well...

paulski
Posts: 130
Joined: Fri 06 Oct 2006, 15:30
Location: Cologne, Germany &/or Perth, Australia

#3 Post by paulski »

Ted Dog - I needed curl for the build. Honestly I haven't had time to check if the final binaries need it but it did show up when I "ldd"-ed it. (It may have something to do with online playing).

I didn't develop the software - I just compiled it. I can't say much for bloatware developers who build programs using 5 trillion libraries because they are too lazy to write simple routines or incorporate free code inside their own work. Sad is sometimes these programs are too good to ignore -- and if you have the space-- why not use one or two of them-- and when - why not in a Puppy?

Fact is Supertuxkart is cool and is so much better in the graphic department than tuxkart. My son refuses to play tuxkart as he saw supetuxkart first.

Apart from just sticking with tuxkart do you have any constructive suggestions as to how I could make it do without the "pseudo-virus" curl?

It would be nice if we could save others from bloatware.

paulski
Posts: 130
Joined: Fri 06 Oct 2006, 15:30
Location: Cologne, Germany &/or Perth, Australia

Re: SupertuxKart 0.8 for Fatdog 64 bit

#4 Post by paulski »

--doubled post deleted---
Last edited by paulski on Fri 03 May 2013, 14:22, edited 1 time in total.

paulski
Posts: 130
Joined: Fri 06 Oct 2006, 15:30
Location: Cologne, Germany &/or Perth, Australia

Re: SupertuxKart 0.8 for Fatdog 64 bit

#5 Post by paulski »

--deleted double post--

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