Compile mhwaveedit with LADSPA plugins

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don570
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Compile mhwaveedit with LADSPA plugins

#1 Post by don570 »

Compile mhwaveedit with LADSPA plugins

LADSPA plugins HERE

Hardcore users of mhwaveedit will appreciate the
Ladspa plugins

Note: Compiling in Puppy linux requires Devx SFS file to be loaded.
There is a GUI application in the Start menu that will load SFS files.

I compiled mhwaveedit in precise so that it will recognize the
LADSPA plugins, but the method is general.

The trick was to make sure that the
LADSPA header file (ladspa.h) was present during compiling.

I've made a handy pet package to make it quickly available.


After downloading and decompressing themhwaveedit source code....

Note that there is a file in mhwaveedit package (named install-sh)
that must have permissions to execute. Check this first.

Then create a folder for transfer --> /root/mhwaveedit-1.4.21

CD into decompressed folder and type at the terminal...

Code: Select all

./configure --with-default-mixerapp=retrovol --with-default-ladspa-path=/usr/lib/ladspa --prefix=/usr
make
make install DESTDIR=/root/mhwaveedit-1.4.21

Stripping with 'strippkg' saves a lot of disk space.
I got it HERE. Read the instructions at that site.


Make some adjustments to files , such as a new .desktop file.
Then make pet package with command .....

Code: Select all

dir2pet mhwaveedit-1.4.21
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Attachments
ladspa-header-1.13.pet
header for compiling mhwaveedit
(8.38 KiB) Downloaded 844 times
Last edited by don570 on Sat 08 Dec 2012, 19:06, edited 2 times in total.

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GustavoYz
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Location: .ar

#2 Post by GustavoYz »

Thanks. :D
This should be moved to 'Compiling' section.

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don570
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Location: Ontario

#3 Post by don570 »

I put an entry in wikki under compiling.

http://puppylinux.org/wikka/CompilingIndex

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don570
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Location: Ontario

#4 Post by don570 »

I highly recommend inserting this config file in the package
to make sure that the retrovol audio mixer is chosen

Code: Select all

# mhWaveEdit configuration file.
# Automatically generated by mhWaveEdit 1.4.21
# May be hand edited but extra comments will be removed when the 
# settings are saved.
# Remove this file to restore default settings.

ditherEditing = 1
diskEditingThreshold = 131072
soundLock = false
timeDisplay = 0
drawImprove = false
varispeed = true
recentFiles = 4
windowGeometry = 16_66_765_307
tempDir1 = /root/.mhwaveedit
soundBufferSize = 65536
varispeedConv = 5
showHorizontalZoom = false
showTimeScale = true
colorProgress = 00ff00
timeDisplayScale = 0
playerFallback_SampleRate = 44100
playerFallback_Signed = true
mainwinFront = true
tempfilesFP = true
soundDriver = auto
playerFallback_Channels = 2
centerCursor = false
rollCursor = false
outputByteswap = false
playerFallback_SampleSize = 2
ditherPlayback = 0
speedReset = false
autoPlayMark = true
playerFallback_BigEndian = false
showSpeed = false
useGeometry = true
outputStereo = false
viewQuality = 128
speedConv = 0
speedSmooth = true
showVerticalZoom = false



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don570
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Joined: Wed 10 Mar 2010, 19:58
Location: Ontario

New version of mhwaveedit 1.4.23 is available.

#5 Post by don570 »

New version of mhwaveedit 1.4.23 is available.

It apparently doesn't need ladspa header to compile with
ladspa capability, but I will check.

http://download.gna.org/mhwaveedit/
___________________________________

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don570
Posts: 5528
Joined: Wed 10 Mar 2010, 19:58
Location: Ontario

#6 Post by don570 »

Good news ! It doesn't need the header since it is supplied by
developer.
version 1.4.23 is available here..
http://murga-linux.com/puppy/viewtopic.php?t=88036

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