DeaDBeeF 0.5.6 and 0.6.1 and 0.6.2

Audio editors, music players, video players, burning software, etc.
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ttuuxxx
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#46 Post by ttuuxxx »

wander wrote:


ln -s /usr/lib/deadbeef/ddb_misc_filebrowser_GTK2.so.0.0.0 /usr/lib/deadbeef/ddb_misc_filebrowser_GTK2.so

Also the package maintainer should be notified about that.

Hope this helps. :)
aawwww crap it looks for the .so file for the plugin, when running new2dir and you select 4 folders for main app, dev, doc's , NLS it tosses the .so into the dev package so its removed automatically, I've now update the ddb_misc_filebrowser package with the .so shortcut.
Thanks for that
ttuuxxx
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)

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ozboomer
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#47 Post by ozboomer »

Many thanks for the useful info... and for the changes made to the file browser .pet... which I've just tried to install. It creates the link Ok...

...but it seems I'm missing some files...?

The relevant path of the 'execution log' this time 'round is:-

Code: Select all

loading plugin /usr/lib/deadbeef/ddb_dumb.so
loading plugin /usr/lib/deadbeef/ddb_misc_filebrowser_GTK2.so
dlopen error: libharfbuzz.so.0: cannot open shared object file: No such file or directory
trying /usr/lib/deadbeef/ddb_misc_filebrowser_GTK2.fallback.so...
plugin not found or failed to load
loading plugin /usr/lib/deadbeef/ddb_mono2stereo.so
...and again, I've included the whole of the log in the attached file.

I note there are other errors with a MIDI playback feature... which I think is something to do with Timidity not being installed / included in the build, as mentioned earlier in this thread... but first things first, methinks...

..and BTW.. Please excuse my ignorance... but what's the strength of the 'NLS' version of the .pet file?

Thanks again for all the good assistance :)
Attachments
deadbeef-log.zip
Most recent log, zipped...
(1.21 KiB) Downloaded 202 times

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ttuuxxx
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#48 Post by ttuuxxx »

ozboomer wrote:Many thanks for the useful info... and for the changes made to the file browser .pet... which I've just tried to install. It creates the link Ok...

...but it seems I'm missing some files...?

The relevant path of the 'execution log' this time 'round is:-

Code: Select all

loading plugin /usr/lib/deadbeef/ddb_dumb.so
loading plugin /usr/lib/deadbeef/ddb_misc_filebrowser_GTK2.so
dlopen error: libharfbuzz.so.0: cannot open shared object file: No such file or directory
trying /usr/lib/deadbeef/ddb_misc_filebrowser_GTK2.fallback.so...
plugin not found or failed to load
loading plugin /usr/lib/deadbeef/ddb_mono2stereo.so
...and again, I've included the whole of the log in the attached file.

I note there are other errors with a MIDI playback feature... which I think is something to do with Timidity not being installed / included in the build, as mentioned earlier in this thread... but first things first, methinks...

..and BTW.. Please excuse my ignorance... but what's the strength of the 'NLS' version of the .pet file?

Thanks again for all the good assistance :)

do you have /usr/lib/libharfbuzz.so.0.916.0 and if so is there a link next to it which looks like /usr/lib/libharfbuzz.so if not right click on the above and make a system link as above with the .so. and see if that works,
ttuuxxx
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)

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ozboomer
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Location: Melbourne, Australia

#49 Post by ozboomer »

ttuuxxx wrote:do you have /usr/lib/libharfbuzz.so.0.916.0 and if so is there a link next to it which looks like /usr/lib/libharfbuzz.so if not right click on the above and make a system link as above with the .so. and see if that works,
Tried a 'find' on the entire file system:-

Code: Select all

# find / -iname "*libharfbuz*"
...which came up with nothing.. So I think it's missing. Maybe it's time for "the old download and unpack an rpm" trick? Specifically, harfbuzz-0.9.37-1.fc22.i686.rpm or something? (it seems to be something about a text shaping library)...
[i]"I'm as free from money as a frog is from feathers"[/i]

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ttuuxxx
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#50 Post by ttuuxxx »

I have it, but I'll compile it for you tomorrow and make a package 2am here. Going to bed :)
ttuuxxx
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)

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ttuuxxx
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#51 Post by ttuuxxx »

ozboomer wrote:
ttuuxxx wrote:do you have /usr/lib/libharfbuzz.so.0.916.0 and if so is there a link next to it which looks like /usr/lib/libharfbuzz.so if not right click on the above and make a system link as above with the .so. and see if that works,
Tried a 'find' on the entire file system:-

Code: Select all

# find / -iname "*libharfbuz*"
...which came up with nothing.. So I think it's missing. Maybe it's time for "the old download and unpack an rpm" trick? Specifically, harfbuzz-0.9.37-1.fc22.i686.rpm or something? (it seems to be something about a text shaping library)...
I have both plugins working on this iso http://murga-linux.com/puppy/viewtopic. ... 624#819624
ttuuxxx
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)

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ozboomer
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Location: Melbourne, Australia

#52 Post by ozboomer »

ttuuxxx wrote:I have both plugins working on this iso http://murga-linux.com/puppy/viewtopic. ... 624#819624
ttuuxxx
Confirmed on my PCs here, too... Works Ok..

..but still can't yet determine what packages we need to add to the non-working Slacko 5.6.4 version.

Still trying to dig through the differences...
[i]"I'm as free from money as a frog is from feathers"[/i]

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ttuuxxx
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#53 Post by ttuuxxx »

ozboomer wrote:
ttuuxxx wrote:I have both plugins working on this iso http://murga-linux.com/puppy/viewtopic. ... 624#819624
ttuuxxx
Confirmed on my PCs here, too... Works Ok..

..but still can't yet determine what packages we need to add to the non-working Slacko 5.6.4 version.

Still trying to dig through the differences...
Well maybe just use the slacko on the link I posted you?, I like it better with Chrome and gimp/deadbeef, acts more like a fullsized distro at a fraction of the size.
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)

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ozboomer
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#54 Post by ozboomer »

ttuuxxx wrote:Well maybe just use the slacko on the link I posted you?, I like it better with Chrome and gimp/deadbeef, acts more like a fullsized distro at a fraction of the size.
Well, I'll still pursue what we started looking at for a bit...

It seems that we still need to work out the details for the ' libharfbuzz.so.0' file... and then there is an extra problem: In SlackOff, there seems to be a gtk required style that is probably not installed in 5.6.4.. From the CLI log:-

Code: Select all

gtkui plugin compiled for gtk version: 2.24.20
gtk style: 
style "deadbeef-filebrowser" { 
} 
widget "*.deadbeef_filebrowser_treeview" style "deadbeef-filebrowser" 
gtkui: found cover-art loader plugin
I'm not sure where that would be stored.. or what could be done to disable DeaDBeef from trying to load it...

Any further thoughts....?
[i]"I'm as free from money as a frog is from feathers"[/i]

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ttuuxxx
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#55 Post by ttuuxxx »

ozboomer wrote:
ttuuxxx wrote:Well maybe just use the slacko on the link I posted you?, I like it better with Chrome and gimp/deadbeef, acts more like a fullsized distro at a fraction of the size.
Well, I'll still pursue what we started looking at for a bit... libharfbuzz.so.0

It seems that we still need to work out the details for the ' libharfbuzz.so.0' file... and then there is an extra problem: In SlackOff, there seems to be a gtk required style that is probably not installed in 5.6.4.. From the CLI log:-

Code: Select all

gtkui plugin compiled for gtk version: 2.24.20
gtk style: 
style "deadbeef-filebrowser" { 
} 
widget "*.deadbeef_filebrowser_treeview" style "deadbeef-filebrowser" 
gtkui: found cover-art loader plugin
I'm not sure where that would be stored.. or what could be done to disable DeaDBeef from trying to load it...

Any further thoughts....?
No style is used for a style settings for the widget. That part is ok, your just missing libharfbuzz.so.0.
ttuuxxx
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)

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ozboomer
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#56 Post by ozboomer »

Well, I have things working Ok with the file-browser plugin... *Joy*

It was simply a matter of working with the CLI and letting things break.. and then finding the relevant libraries, etc -- the classic Linux method :lol:

Here are the libraries that were missing under Slack 5.6.4:-

Code: Select all

libxshmfence-1.1-i486-1.txz     8K   libxshmfence (The X Shared Memory Fence Library)
libxcb-1.11-i486-1.txz          876K   libxcb (X protocol C-language Binding)
mesa-10.3.5-i486-1.txz      7124K   mesa (a 3-D graphics library)
icu4c-51.2-i486-1.txz         6908K    icu4c (International Components for Unicode)
harfbuzz-0.9.16-i486-1.txz    248K   harfbuzz (OpenType text shaping engine)
                           ------
                           15164K
(apologies for the cruddy layout of the library list)

~15MB extra space requirement... Meh...

I collected all of them from the Slackware "Current" software packages: http://packages.slackware.com/

BE AWARE that I haven't fully tested everything yet - for all I know, I might've broken the rest of Puppy(!)... So, I'll hold-off on updating my entries in this thread with [Solved] just for a while...

As always, many thanks to everyone for helping with the detective work... and helping to get my head into a better frame of mind for the puzzle-solving :)
[i]"I'm as free from money as a frog is from feathers"[/i]

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ttuuxxx
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#57 Post by ttuuxxx »

ozboomer wrote:Well, I have things working Ok with the file-browser plugin... *Joy*

It was simply a matter of working with the CLI and letting things break.. and then finding the relevant libraries, etc -- the classic Linux method :lol:

Here are the libraries that were missing under Slack 5.6.4:-

Code: Select all

libxshmfence-1.1-i486-1.txz     8K   libxshmfence (The X Shared Memory Fence Library)
libxcb-1.11-i486-1.txz          876K   libxcb (X protocol C-language Binding)
mesa-10.3.5-i486-1.txz      7124K   mesa (a 3-D graphics library)
icu4c-51.2-i486-1.txz         6908K    icu4c (International Components for Unicode)
harfbuzz-0.9.16-i486-1.txz    248K   harfbuzz (OpenType text shaping engine)
                           ------
                           15164K
(apologies for the cruddy layout of the library list)

~15MB extra space requirement... Meh...

I collected all of them from the Slackware "Current" software packages: http://packages.slackware.com/

BE AWARE that I haven't fully tested everything yet - for all I know, I might've broken the rest of Puppy(!)... So, I'll hold-off on updating my entries in this thread with [Solved] just for a while...

As always, many thanks to everyone for helping with the detective work... and helping to get my head into a better frame of mind for the puzzle-solving :)
A lot of that is usually installed by default these days. Strange.
ttuuxxx
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)

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greengeek
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#58 Post by greengeek »

ttuuxxx wrote:here's the latest compiled on Slacko deadbeef 0.6.2, made the icons smaller in file size and coloured the play/pause button. made it default audio player. etc
Hi ttuuxxx, this quote is from your Sun 28 Dec 2014, 23:01 post. That pet works great for me on Slacko 5.6 but I was wondering if there was any chance of you modifying the pet with a couple of changes?

It would be even more perfect for my usage if:
1) It did not change the default audio player setting
2) Was available in the rightclick menu for mp3 file and also for directory.

Ordinarily I could make these changes after pet installation if I was using a savefile, but I'm not - what I need to do is to use the deadbeef pet after booting into a live CD session and have these two functions (play mp3 file with deadbeef and open directory with deadbeef) available on the rightclick menu straight after pet installation.

Is that doable?
cheers!

ps there are other reasons why I need to retain pmusic as the default player for audio tracks when leftclicked - but I also need the option to rightclick and use deadbeef for individual mp3 file and for whole directory.

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ttuuxxx
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#59 Post by ttuuxxx »

greengeek wrote:
ttuuxxx wrote:here's the latest compiled on Slacko deadbeef 0.6.2, made the icons smaller in file size and coloured the play/pause button. made it default audio player. etc
Hi ttuuxxx, this quote is from your Sun 28 Dec 2014, 23:01 post. That pet works great for me on Slacko 5.6 but I was wondering if there was any chance of you modifying the pet with a couple of changes?

It would be even more perfect for my usage if:
1) It did not change the default audio player setting
2) Was available in the rightclick menu for mp3 file and also for directory.

Ordinarily I could make these changes after pet installation if I was using a savefile, but I'm not - what I need to do is to use the deadbeef pet after booting into a live CD session and have these two functions (play mp3 file with deadbeef and open directory with deadbeef) available on the rightclick menu straight after pet installation.

Is that doable?
cheers!

ps there are other reasons why I need to retain pmusic as the default player for audio tracks when leftclicked - but I also need the option to rightclick and use deadbeef for individual mp3 file and for whole directory.
Here try this, It should be what you asked for.
ttuuxxx
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)

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greengeek
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#60 Post by greengeek »

ttuuxxx wrote:Here try this, It should be what you asked for.
ttuuxxx
Works perfectly, just what I needed - thanks ttuxxx!!

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ttuuxxx
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#61 Post by ttuuxxx »

greengeek wrote:
ttuuxxx wrote:Here try this, It should be what you asked for.
ttuuxxx
Works perfectly, just what I needed - thanks ttuxxx!!
Your welcome :)
ttuuxxx
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)

totolanio
Posts: 202
Joined: Sun 04 Jan 2015, 02:19

#62 Post by totolanio »

DO you know the command to read a specific file within deadbeef (music player) ?

I'd like to make a shortcut of this !
Thank you :)
Main puppy used : LxPup tahr.
[url=http://www.murga-linux.com/puppy/viewtopic.php?t=97623]Multiple package installer/remover.[/url]

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don570
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#63 Post by don570 »

Users should use deadbeef (and other audio players) with the
create-m3u script. It allows a folder of music to be made into a playlist
quickly.

http://www.murga-linux.com/puppy/viewtopic.php?t=79825
__________________________________________________

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greengeek
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#64 Post by greengeek »

ttuuxxx wrote:
greengeek wrote:
ttuuxxx wrote:here's the latest compiled on Slacko deadbeef 0.6.2, made the icons smaller in file size and coloured the play/pause button. made it default audio player. etc
Hi ttuuxxx, this quote is from your Sun 28 Dec 2014, 23:01 post. That pet works great for me on Slacko 5.6 but I was wondering if there was any chance of you modifying the pet with a couple of changes?

It would be even more perfect for my usage if:
1) It did not change the default audio player setting
2) Was available in the rightclick menu for mp3 file and also for directory.

Ordinarily I could make these changes after pet installation if I was using a savefile, but I'm not - what I need to do is to use the deadbeef pet after booting into a live CD session and have these two functions (play mp3 file with deadbeef and open directory with deadbeef) available on the rightclick menu straight after pet installation.

Is that doable?
cheers!

ps there are other reasons why I need to retain pmusic as the default player for audio tracks when leftclicked - but I also need the option to rightclick and use deadbeef for individual mp3 file and for whole directory.
Here try this, It should be what you asked for.
ttuuxxx
Hi ttuuxxx - did you remove the link or did the forum remove it? I am keen to find the pet again if it is still available. Don't know why I can't find it in my backups <grumble grumble>
cheers
:-)


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