DeaDBeeF 0.5.6 and 0.6.1 and 0.6.2
- OscarTalks
- Posts: 2196
- Joined: Mon 06 Feb 2012, 00:58
- Location: London, England
Version 0.6.1 has been released but it looks like the developer has added a couple of fixes afterwards and has released a static build numbered 0.6.1-3-i686
I have packaged this static version as a .pet in case anyone wants to try it in whatever (32 bit) Pup they are running. I did a quick test in Racy and Lucid and it seemed to be OK.
I tried compiling the 0.6.1 source code release tarball in Racy but got an error with ffmpeg.
For Slacko 5.6, Precise and Wheezy I downloaded the source from git (which hopefully includes the fixes after 0.6.1) and it compiled OK in those. I numbered those as 0.6.1.3 but they will show as "devel".
See first post
I have packaged this static version as a .pet in case anyone wants to try it in whatever (32 bit) Pup they are running. I did a quick test in Racy and Lucid and it seemed to be OK.
I tried compiling the 0.6.1 source code release tarball in Racy but got an error with ffmpeg.
For Slacko 5.6, Precise and Wheezy I downloaded the source from git (which hopefully includes the fixes after 0.6.1) and it compiled OK in those. I numbered those as 0.6.1.3 but they will show as "devel".
See first post
Oscar in England
static pet
The static 0.6.1.3 pet works now on Dpup Exprimo 3.4.2.12
- charlie6
- Posts: 1230
- Joined: Mon 30 Jun 2008, 04:03
- Location: Saint-Gérard / Walloon part of Belgium
Deadbeef plugin for playing midi files ?
Hi Oscartalks !
many thanks for compiling Deadbeef !
btw which plugins are used to compile them? does the midi plugin be present then ?
ps: i remember asking the same to forum member Pemasu; the one he had compiled for dpup exprimo could play midi files provided freepats beeing installed.
read http://www.murga-linux.com/puppy/viewtopic.php?p=636508
Charlie
many thanks for compiling Deadbeef !
btw which plugins are used to compile them? does the midi plugin be present then ?
ps: i remember asking the same to forum member Pemasu; the one he had compiled for dpup exprimo could play midi files provided freepats beeing installed.
read http://www.murga-linux.com/puppy/viewtopic.php?p=636508
Charlie
- OscarTalks
- Posts: 2196
- Joined: Mon 06 Feb 2012, 00:58
- Location: London, England
Hello Charlie6,
The ones I compiled do not have the wildmidi plugin. I think it needs timidity which is not included in Puppy so it shows an error in console. For this reason I disable it so it is not built, but it is easy to compile with it included if you want, the default is "enabled" actually. I enabled all the plugins that work, even though some of them will probably never be needed. Only the ones like pulse and gtk3 are removed because Puppy does not need or use them
If you want to use the static package I just deleted that plugin so you could download the package and add that one wildmidi .so lib back into the directory and it would work.
The ones I compiled do not have the wildmidi plugin. I think it needs timidity which is not included in Puppy so it shows an error in console. For this reason I disable it so it is not built, but it is easy to compile with it included if you want, the default is "enabled" actually. I enabled all the plugins that work, even though some of them will probably never be needed. Only the ones like pulse and gtk3 are removed because Puppy does not need or use them
If you want to use the static package I just deleted that plugin so you could download the package and add that one wildmidi .so lib back into the directory and it would work.
Oscar in England
I compiled DeaDBeeF 0.6.1 in Precise Puppy 5.7.1
PET: deadbeef-0.6.1-i686_precise.pet (2.2MB)
Missing deps in PP 5.7.1: deadbeef_deps-0.6.1-ubuntu_precise.pet (290kb)
(from ubuntu precise repo):
- libimlib (artwork.so)
- libwavpack (wavpack.so)
- libzip (vfs_zip.so)
To play MIDI files download freepats: http://freepats.zenvoid.org/
(--> freepats-20060219.tar.bz2 (25MB) <--)
Place it in /opt and extract
Download this midi file and click it: http://www.free-midi.org/midi1/q/queen- ... to_son.mid
------------------------------------
....I wrote a very *special* script for this, it can 'puppify' a deadbeef build (integrate it to rox, make it the default audio player and split it into 3 packages (optional))...
Example:
deadbeef_basic-0.6.1-i686_precise.pet (844kb)
deadbeef_extended-0.6.1-i686_precise.pet (320kb)
deadbeef_extra_codecs-0.6.1-i686_precise.pet (1.1MB)
PET: deadbeef-0.6.1-i686_precise.pet (2.2MB)
Missing deps in PP 5.7.1: deadbeef_deps-0.6.1-ubuntu_precise.pet (290kb)
(from ubuntu precise repo):
- libimlib (artwork.so)
- libwavpack (wavpack.so)
- libzip (vfs_zip.so)
To play MIDI files download freepats: http://freepats.zenvoid.org/
(--> freepats-20060219.tar.bz2 (25MB) <--)
Place it in /opt and extract
Download this midi file and click it: http://www.free-midi.org/midi1/q/queen- ... to_son.mid
------------------------------------
....I wrote a very *special* script for this, it can 'puppify' a deadbeef build (integrate it to rox, make it the default audio player and split it into 3 packages (optional))...
Example:
deadbeef_basic-0.6.1-i686_precise.pet (844kb)
deadbeef_extended-0.6.1-i686_precise.pet (320kb)
deadbeef_extra_codecs-0.6.1-i686_precise.pet (1.1MB)
- Attachments
-
- deadbeef_build__fix-update_full.tar.gz
- special script to puppify deadbeef builds......
- (4.01 KiB) Downloaded 410 times
Hi, guys.OscarTalks wrote:Hello Charlie6,
The ones I compiled do not have the wildmidi plugin. I think it needs timidity which is not included in Puppy so it shows an error in console. For this reason I disable it so it is not built, but it is easy to compile with it included if you want, the default is "enabled" actually. I enabled all the plugins that work, even though some of them will probably never be needed. Only the ones like pulse and gtk3 are removed because Puppy does not need or use them
If you want to use the static package I just deleted that plugin so you could download the package and add that one wildmidi .so lib back into the directory and it would work.
There is a Timidity for Puppy here:
http://ftp.ussg.iu.edu/linux/puppylinux ... 2.13.0.pet
BFN.
musher0
musher0
~~~~~~~~~~
"You want it darker? We kill the flame." (L. Cohen)
~~~~~~~~~~
"You want it darker? We kill the flame." (L. Cohen)
There's a version of deadbeef 6 that runs on Racy.
.... and I tested it on the French versions Rolx and Wolx
http://dotpups.de/puppy5/racy/multimedia/
________________________________________________
.... and I tested it on the French versions Rolx and Wolx
http://dotpups.de/puppy5/racy/multimedia/
________________________________________________
Re: DeaDBeeF 0.5.6 and 0.6.1
Thank you for your hard work packaging this music player. The older versions of Deadbeef didn't include Hotkeys, and when they were first introduced they were Global only, and I found that to be almost useless. Local Hotkeys were then introduced and I think should be included in this version, but I can't see them in the preference menu.OscarTalks wrote:Version 0.6.1 was released and then the developer added some fixes.
The builds named as "0.6.1.3" are downloaded as source from git with (I believe) those fixes included.
The developer has a newer version out 0.6.2 and I tried their static package and the Local Hotkeys are present in preferences and work. The developer has made some good improvements with the creation and allocation of Hotkeys as well.
- OscarTalks
- Posts: 2196
- Joined: Mon 06 Feb 2012, 00:58
- Location: London, England
I have packaged deadbeef-static 0.6.2 for Puppy and uploaded it.
This is bigger than the specific builds from source but it is fully functional including such things as support for the OPUS codec. Seems to work in several Pups including Racy, Lucid, Wheezy and Slacko.
I removed the GTK3 plugins but left wildmidi in there in case people want to install it. It is the only plugin which gives an error but a plugin failing to load is not really a problem I don't think. Oh, I think the gme plugin gives a symbol error in Racy.
I also added 2 file associations for .m3u and .pls playlist files in /root/Choices/MIME-types. These are quite common with audio streams from Shoutcast/Winamp and IceCast and without them ROX just complains that it does not know what to do with such files.
I might do some builds from source in specific Pups later, but the problem is you have to do several of them. Even recent Slackos have different ffmpeg versions from each other.
http://smokey01.com/OscarTalks
This is bigger than the specific builds from source but it is fully functional including such things as support for the OPUS codec. Seems to work in several Pups including Racy, Lucid, Wheezy and Slacko.
I removed the GTK3 plugins but left wildmidi in there in case people want to install it. It is the only plugin which gives an error but a plugin failing to load is not really a problem I don't think. Oh, I think the gme plugin gives a symbol error in Racy.
I also added 2 file associations for .m3u and .pls playlist files in /root/Choices/MIME-types. These are quite common with audio streams from Shoutcast/Winamp and IceCast and without them ROX just complains that it does not know what to do with such files.
I might do some builds from source in specific Pups later, but the problem is you have to do several of them. Even recent Slackos have different ffmpeg versions from each other.
http://smokey01.com/OscarTalks
Oscar in England
HI, folks..
I'm new to using deadbeef... and while it's pretty good "out of the box", I'd like to install some of the plugins that are available for it... but I can't seem to get them to be recognized or work.
First, the environment: Puppy Linux Slacko v5.6.4, Linux kernel v3.4.52, using the static/portable build of deadbeef: deadbeef-static_0.6.2-2_i686.tar.bz2. PC uses Pentium Dual-COre E6500 @ 3 GHz, with 4MB RAM and NVIDIA GeForce 6200/PCI graphics, Western Digital and Seagate 500GB hard disks.
I have unpacked the .bz2 archive (with paths) so the deadbeef executable resides at: /usr/local/deadbeef-0.6.2/deadbeef. I also have a symbolic link from there into /usr/local/bin/deadbeef. There are also doc, locale, pixmaps and plugins directories under the .../deadbeef-0.6.2 directory.
Running deadbeef works Ok with no problems. However, getting any non-bundled plugins to work IS a problem.
Specifically, I'm trying to use the "File Browser" and "Musical Spectrum" plugins, as detailed on the web site at http://deadbeef.sourceforge.net/plugins.html.
Whether I use the archives directly linked from that web page OR I go to the authors' web sites and retrieve THEIR versions, whilst I can extract the *.so files, deadbeef appears to not see them, no matter where I place them.
For example, with the "Musical Spectrum" plugin, I've tried placing the "ddb_vis_musical_spectrum_GTK2.so" (and equivalent GTK3 file) into the following directories (in one directory only at a time), and at no time does the "Insert..." or "Replace with..." right-click items in "View > Design mode" ever include anything except the list of bundled plugins:-
I also have the same problem with the "File Browser" plugin, which I'd like to be able to use.
Perhaps I'm mis-understanding how to enable/use the plugin... or I'm looking for it in the wrong place?
NOTE: I've also tried using OscarTalks' "deadbeef-static-0.6.2-i686.pet" ...but it still doesn't seem to be "receptive" to using non-bundled plugins.
I would appreciate any suggestions you might have that will let me use these plugins.
Thanks.
Edit: 17-Jan-2015 - After some significant testing on a number of PCs running Slacko 5.6.4, it seems the addition of the missing libraries takes care of things... and it's only an addition of a some MB.. So, thanks again for everyone's help in getting the program working here.
I'm new to using deadbeef... and while it's pretty good "out of the box", I'd like to install some of the plugins that are available for it... but I can't seem to get them to be recognized or work.
First, the environment: Puppy Linux Slacko v5.6.4, Linux kernel v3.4.52, using the static/portable build of deadbeef: deadbeef-static_0.6.2-2_i686.tar.bz2. PC uses Pentium Dual-COre E6500 @ 3 GHz, with 4MB RAM and NVIDIA GeForce 6200/PCI graphics, Western Digital and Seagate 500GB hard disks.
I have unpacked the .bz2 archive (with paths) so the deadbeef executable resides at: /usr/local/deadbeef-0.6.2/deadbeef. I also have a symbolic link from there into /usr/local/bin/deadbeef. There are also doc, locale, pixmaps and plugins directories under the .../deadbeef-0.6.2 directory.
Running deadbeef works Ok with no problems. However, getting any non-bundled plugins to work IS a problem.
Specifically, I'm trying to use the "File Browser" and "Musical Spectrum" plugins, as detailed on the web site at http://deadbeef.sourceforge.net/plugins.html.
Whether I use the archives directly linked from that web page OR I go to the authors' web sites and retrieve THEIR versions, whilst I can extract the *.so files, deadbeef appears to not see them, no matter where I place them.
For example, with the "Musical Spectrum" plugin, I've tried placing the "ddb_vis_musical_spectrum_GTK2.so" (and equivalent GTK3 file) into the following directories (in one directory only at a time), and at no time does the "Insert..." or "Replace with..." right-click items in "View > Design mode" ever include anything except the list of bundled plugins:-
Code: Select all
/root/.local/lib/deadbeef
/usr/lib/deadbeef/
/usr/local/deadbeef-0.6.2/plugins/
/opt/deadbeef
Perhaps I'm mis-understanding how to enable/use the plugin... or I'm looking for it in the wrong place?
NOTE: I've also tried using OscarTalks' "deadbeef-static-0.6.2-i686.pet" ...but it still doesn't seem to be "receptive" to using non-bundled plugins.
I would appreciate any suggestions you might have that will let me use these plugins.
Thanks.
Edit: 17-Jan-2015 - After some significant testing on a number of PCs running Slacko 5.6.4, it seems the addition of the missing libraries takes care of things... and it's only an addition of a some MB.. So, thanks again for everyone's help in getting the program working here.
Last edited by ozboomer on Sat 17 Jan 2015, 02:48, edited 1 time in total.
- ttuuxxx
- Posts: 11171
- Joined: Sat 05 May 2007, 10:00
- Location: Ontario Canada,Sydney Australia
- Contact:
here's the latest compiled on Slacko deadbeef 0.6.2, made the icons smaller in file size and coloured the play/pause button. made it default audio player. etc
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)
Thanks for your efforts... but there are a couple of issues with the installation resulting from the use of 'deadbeef-0.6.2-i386.pet'...ttuuxxx wrote:here's the latest compiled on Slacko deadbeef 0.6.2, made the icons smaller in file size and coloured the play/pause button. made it default audio player. etc
The Help file isn't loaded when any of the 'Help' menu items are selected... and if I double-click on a single track (to play the track immediately), the interface goes into some crazy endless loop of continual scrolling while (I guess) it's trying to load the cover art.
I've attached my ~/.config/deadbeef/config file in case there might be something awry with that (note it's in a .zip file owing to phpBB requirements).
Also, perhaps you could try to get the 'File Browser' plugin to work, as I still can't get it working here (see my post above from 4-Nov-2014).
Thanks.
- Attachments
-
- config.zip
- Unpack this to / ...there is an embedded path for the correct (default) location. Be sure to save your own config file first!
- (1.64 KiB) Downloaded 233 times
- ttuuxxx
- Posts: 11171
- Joined: Sat 05 May 2007, 10:00
- Location: Ontario Canada,Sydney Australia
- Contact:
I don't usually include help files, I make packages oldschool , Smallest package size. But this time here you go.
Also added the File Browser plugin compiled on slacko. It configures on the plugin screen under preferences.
ttuuxxx
Also added the File Browser plugin compiled on slacko. It configures on the plugin screen under preferences.
ttuuxxx
- Attachments
-
- deadbeef-fb-1.00-i386.pet
- (28.81 KiB) Downloaded 330 times
-
- deadbeef-doc-0.6.2.pet
- (31.48 KiB) Downloaded 308 times
Last edited by ttuuxxx on Mon 05 Jan 2015, 08:32, edited 1 time in total.
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)
- ttuuxxx
- Posts: 11171
- Joined: Sat 05 May 2007, 10:00
- Location: Ontario Canada,Sydney Australia
- Contact:
To use the file Browser you need to right click on the gui main screen, a purple screen will show with replace screen with, just select the plugin you want to use. Just used the file Browser and works fine.
ttuuxxx
ttuuxxx
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)
- ttuuxxx
- Posts: 11171
- Joined: Sat 05 May 2007, 10:00
- Location: Ontario Canada,Sydney Australia
- Contact:
also here's that other plugin you wanted, It didn't work for you before because you didn't have fftw, I compiled fftw statically and then compiled the plugin to reduce the over size by a lot, The plugin does work you just need to get to that purple screen to enable it.
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)
- ttuuxxx
- Posts: 11171
- Joined: Sat 05 May 2007, 10:00
- Location: Ontario Canada,Sydney Australia
- Contact:
make sure you have "View/Design mode" ticked in the window. Or you won't get the purple screen.
ttuuxxx
ttuuxxx
- Attachments
-
- Screenshot.jpg
- (75.52 KiB) Downloaded 451 times
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)
Hi, again...
MANY thanks for organizing the updates - they work a treat..
*except*
...that the 'File Browser' item doesnt appear in either the 'purple screen' in 'Design Mode' nor in the Edit > Preferences > PLugins dialog.
I tried a few different locations.. and re-downloading the .pet... but I can't see the file browser anywhere.
Any clues?
Thanks a heap.
MANY thanks for organizing the updates - they work a treat..
*except*
...that the 'File Browser' item doesnt appear in either the 'purple screen' in 'Design Mode' nor in the Edit > Preferences > PLugins dialog.
I tried a few different locations.. and re-downloading the .pet... but I can't see the file browser anywhere.
Any clues?
Thanks a heap.
- ttuuxxx
- Posts: 11171
- Joined: Sat 05 May 2007, 10:00
- Location: Ontario Canada,Sydney Australia
- Contact:
Make sure its 100% shut down, no DB icon in the taskbar thenozboomer wrote:Hi, again...
MANY thanks for organizing the updates - they work a treat..
*except*
...that the 'File Browser' item doesnt appear in either the 'purple screen' in 'Design Mode' nor in the Edit > Preferences > PLugins dialog.
I tried a few different locations.. and re-downloading the .pet... but I can't see the file browser anywhere.
Any clues?
Thanks a heap.
Delete /root/.config/deadbeef and /root/.local/share/recently-used.xbel and see if that works.
The location the File Browser plugin pet package is perfect for main DB package I made, no need to move it.
ttuuxxx
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)