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Saluki
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don570


Joined: 10 Mar 2010
Posts: 3289
Location: Ontario

PostPosted: Sat 21 Jul 2012, 16:37    Post subject:  

I've been updating my utilities package for saluki
Lots of useful stuff. Mostly right click on file or folder.

http://murga-linux.com/puppy/viewtopic.php?t=79208

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Tman


Joined: 22 Jan 2011
Posts: 814
Location: Toronto

PostPosted: Sat 21 Jul 2012, 19:05    Post subject:  

I just wanted to report that Openshot 1.4.2 in Saluki appears to be buggy.
I tried playing a .mov file in it and Openshot closed on me. Here is the output from the terminal:

Code:

state saved
on_tlbImportFiles_clicked called with self.GtkToolButton
project state modified
state saved
project state modified
state saved
/usr/lib/python2.7/site-packages/openshot/windows/SimpleGtkBuilderApp.py:49: GtkWarning: IA__gtk_tree_view_get_selection: assertion `GTK_IS_TREE_VIEW (tree_view)' failed
  gtk.main()
/usr/lib/python2.7/site-packages/openshot/windows/SimpleGtkBuilderApp.py:49: GtkWarning: IA__gtk_tree_selection_get_selected: assertion `GTK_IS_TREE_SELECTION (selection)' failed
  gtk.main()
/usr/lib/python2.7/site-packages/openshot/windows/SimpleGtkBuilderApp.py:49: GtkWarning: IA__gtk_tree_selection_selected_foreach: assertion `GTK_IS_TREE_SELECTION (selection)' failed
  gtk.main()
/usr/lib/python2.7/site-packages/openshot/windows/SimpleGtkBuilderApp.py:49: GtkWarning: IA__gtk_widget_set_sensitive: assertion `GTK_IS_WIDGET (widget)' failed
  gtk.main()
/usr/lib/python2.7/site-packages/openshot/windows/SimpleGtkBuilderApp.py:49: GtkWarning: IA__gtk_widget_set_tooltip_text: assertion `GTK_IS_WIDGET (widget)' failed
  gtk.main()
on_tlbPlay_clicked called with self.GtkToolButton
Segmentation fault


I'm too lazy to compile anything at the moment, so I am reverting back to using openshot in PupStudio.
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Geoffrey


Joined: 30 May 2010
Posts: 1378
Location: Queensland Australia ɹǝpu∩uʍop

PostPosted: Sun 22 Jul 2012, 19:07    Post subject:  

Tman wrote:
I just wanted to report that Openshot 1.4.2 in Saluki appears to be buggy.
I tried playing a .mov file in it and Openshot closed on me.
I can confirm that trying to play a mp4
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Geoffrey


Joined: 30 May 2010
Posts: 1378
Location: Queensland Australia ɹǝpu∩uʍop

PostPosted: Mon 23 Jul 2012, 02:00    Post subject: Re: Xfce/Saluki visual menu editing
Subject description: New XMenu Entry Maker
 

elroy wrote:
rob_0126 wrote:
I am taking saluki for a testdrive now. Is there a way to edit menus like the kde menu editor does, visually thru an updated listbox?


Saluki automatically updates it's menu system, but if you find the need to do manual editing, go to 'Start Button->Control Panel->XMenu Entry Maker'. Xfce has a much better automated menu system than does IceWM or JWM. In most cases you won't need to do any editing. But if you do find the need, the means are there via the 'Control Panel/XMenu Entry Maker'.

If you're looking to remove menu entries, an easier option may be to open the file manager (Thunar) and navigate to /usr/share/applications and rename the *.desktop file that you wish to remove (rename it instead of deleting it so you can reverse the process if needed at a later time).


Edit: 07/08/2012

Well I've updated it once again, this time I think I have it so that there are no bugs, I removed the xdialog editbox, the reason is that it has a problem with
UTF-8 and gives errors on locale, this will break some of the existing .desktop files if they are edited with it, so now it is linked to edit with the default text editor.

I have tidied the script so that it's more easely read, removed non essential sections and fixed errors, added checkbox to hide menu entry, my other way of hiding them was of no use, as it made the entry totally unusable, doing it the correct way allows it to still function but not be shown in the menu, so a desktop copy will work.

This should replace the original in /usr/sbin as it is buggy and will cause errors, please test, report errors.
xmenumaker-2.6.2.jpg
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xmenumaker-2.6.2.jpg

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Last edited by Geoffrey on Tue 07 Aug 2012, 09:03; edited 2 times in total
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rob_0126

Joined: 10 Jul 2012
Posts: 16

PostPosted: Tue 24 Jul 2012, 18:27    Post subject:  

Good work! Is their a way to make a visual list box, editable, like the kde menu editor? That way you could set the properties of each item and it's position in the menu.

That would be the best! Smile
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Geoffrey


Joined: 30 May 2010
Posts: 1378
Location: Queensland Australia ɹǝpu∩uʍop

PostPosted: Wed 25 Jul 2012, 06:33    Post subject:  

rob_0126 wrote:
Good work! Is their a way to make a visual list box, editable, like the kde menu editor? That way you could set the properties of each item and it's position in the menu.

That would be the best! Smile


I've been on the lookout for a fully featured menu editor, but there is nothing that appears to work at the moment, but I'm still hopeful of finding other useful options to add. Wink

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marmalade


Joined: 26 Jun 2012
Posts: 7

PostPosted: Thu 26 Jul 2012, 05:22    Post subject: People - look at what you're doing here!  

This thread is getting ridiculous - 231 pages of unsearchable stuff no-one can read through in a sensible time.

Go to the Saluki website there's a forum in there with *threads* - much more useful. This thread should be CLOSED ASAP by the mods here.
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yerc1

Joined: 09 Jan 2009
Posts: 58

PostPosted: Thu 26 Jul 2012, 06:04    Post subject: Re: People - look at what you're doing here!  

marmalade wrote:
This thread is getting ridiculous - 231 pages of unsearchable stuff no-one can read through in a sensible time.

Go to the Saluki website there's a forum in there with *threads* - much more useful. This thread should be CLOSED ASAP by the mods here.


hi marmalade. Good on you! Could not agree more...
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gcmartin

Joined: 14 Oct 2005
Posts: 4276
Location: Earth

PostPosted: Thu 26 Jul 2012, 10:26    Post subject:  

I am NOT a developer. (So, these questions are probably missing a lot of general understanding, but, maybe not, too.)

For an editable Menu system my questions are:
  • Is the Window Manager (WM) responsible for the MEnu system?
  • And, if so, wouldn't the best advice be to use a Window Manager that best meets objective?
  • Is there some place where one could compare whether the feature being addressed is present in another WM?
  • Can other WMs be selected in a SALUKI distro build on the desktop?
This is NOT to say I agree or disagree with anything, its just what would best meet objective. (For example, if I have a 1GB+ RAM PC, should I be concerned if the Window Manager is 30MB more than another WM, since I have all the room in the world to match my requirements and needs? (After 40 years at this, I know that size does NOT equate to performance. .. path length does!)

Just trying to understand.

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OscarTalks

Joined: 05 Feb 2012
Posts: 876
Location: London, England

PostPosted: Sat 28 Jul 2012, 19:53    Post subject:  

Will try to compile a version of LMMS with plugins since people seem to think they need to be included.
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Last edited by OscarTalks on Mon 06 Aug 2012, 23:40; edited 3 times in total
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mini-jaguar

Joined: 13 Nov 2008
Posts: 462

PostPosted: Sun 29 Jul 2012, 04:53    Post subject: Re: People - look at what you're doing here!  

marmalade wrote:
This thread is getting ridiculous - 231 pages of unsearchable stuff no-one can read through in a sensible time.

Go to the Saluki website there's a forum in there with *threads* - much more useful. This thread should be CLOSED ASAP by the mods here.

just use the search engine and set it to display the results as posts not threads, and also set it to search for all terms, saluki and whatever you need.

Anways, the only easy way to use a higher kernel on this is to have someone make an sfs?
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Geoffrey


Joined: 30 May 2010
Posts: 1378
Location: Queensland Australia ɹǝpu∩uʍop

PostPosted: Tue 31 Jul 2012, 00:19    Post subject:  

Updated my previous post with xmenumaker 2.6.1 http://murga-linux.com/puppy/viewtopic.php?p=642268#642268
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don570


Joined: 10 Mar 2010
Posts: 3289
Location: Ontario

PostPosted: Sat 04 Aug 2012, 16:11    Post subject: Saluki additions - new version 1.5  

Saluki additions - new version 1.5 available

http://murga-linux.com/puppy/viewtopic.php?t=79208

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OscarTalks

Joined: 05 Feb 2012
Posts: 876
Location: London, England

PostPosted: Sun 05 Aug 2012, 20:48    Post subject:  

ZynAddSubFX Version 2.4.3 for Saluki

Music Synthesizer - please test and report.

http://www.murga-linux.com/puppy/viewtopic.php?p=644798#644798

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Geoffrey


Joined: 30 May 2010
Posts: 1378
Location: Queensland Australia ɹǝpu∩uʍop

PostPosted: Mon 06 Aug 2012, 20:17    Post subject:  

OscarTalks wrote:
ZynAddSubFX Version 2.4.3 for Saluki

Music Synthesizer - please test and report.

http://www.murga-linux.com/puppy/viewtopic.php?p=644798#644798


OscarTalks,

It does make noise, not being at all musical it appears to be fine, everything I tried worked, sounds great, might see if I can compose something.

Geoffrey.

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