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 Forum index » Advanced Topics » Additional Software (PETs, n' stuff) » Desktop
Fluxbox Windowmanager
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aragon

Joined: 15 Oct 2007
Posts: 1698
Location: Germany

PostPosted: Tue 22 Feb 2011, 07:16    Post subject:  Fluxbox Windowmanager  

Home: http://www.fluxbox.org/
Version: 1.3.2
Quote:
Fluxbox is a windowmanager for X that was based on the Blackbox 0.61.1 code. It is very light on resources and easy to handle but yet full of features to make an easy, and extremely fast, desktop experience. It is built using C++ and licensed under the MIT-License.


Compiled and tested in 4.31.

To start, exit to prompt and type

Code:
xwin startfluxbox


Notes:
- Additional Dependency: imlib2 (attached).
- Configured to build a regular XDG-Menu (thanks to Rarsa).
- All default styles moved to extra pet. Included is only a slightly modified style called ArchGreen.
- Manpages moved to extra pet.

aragon
fluxbox-1.3.2.pet
Description 
pet

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Filename  fluxbox-1.3.2.pet 
Filesize  863.58 KB 
Downloaded  1473 Time(s) 
fluxbox_MANPAGES-1.3.2.pet
Description 
pet

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Filename  fluxbox_MANPAGES-1.3.2.pet 
Filesize  41.75 KB 
Downloaded  915 Time(s) 
fluxbox_NLS-1.3.2.pet
Description  language files
pet

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Filename  fluxbox_NLS-1.3.2.pet 
Filesize  156.15 KB 
Downloaded  875 Time(s) 
fluxbox_STYLES-1.3.2.pet
Description  default styles
pet

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Filename  fluxbox_STYLES-1.3.2.pet 
Filesize  57.95 KB 
Downloaded  991 Time(s) 
fluxbox-130.png
 Description   
 Filesize   128.58 KB
 Viewed   5191 Time(s)

fluxbox-130.png

imlib2-1.4.4.pet
Description 
pet

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Filename  imlib2-1.4.4.pet 
Filesize  181.38 KB 
Downloaded  1121 Time(s) 
imlib2_DEV-1.4.4.pet
Description  only needed for compiling
pet

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Filename  imlib2_DEV-1.4.4.pet 
Filesize  103.65 KB 
Downloaded  763 Time(s) 

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Last edited by aragon on Mon 31 Oct 2011, 15:38; edited 6 times in total
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dejan555


Joined: 30 Nov 2008
Posts: 2647
Location: Montenegro

PostPosted: Tue 22 Feb 2011, 07:45    Post subject:  

Cool aragon, I was planing to make a package with my usual hacks.
Good to see fluxbox is back in development.

BTW, speaking of rarsa's xdg menu for fluxbox did you happen to find the source code for it? Links that rarsa posted are now dead. Binary still works fine but might be times when you need to recompile it.
It's the most functional menu generator for fluxbox on net - small and efficient, non-dependent on python and stuff, perfect for puppy.
I only found source for some other version of it that someone edited but doesn't really work the same.

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aragon

Joined: 15 Oct 2007
Posts: 1698
Location: Germany

PostPosted: Tue 22 Feb 2011, 10:06    Post subject:  

dejan555 wrote:
Cool aragon, I was planing to make a package with my usual hacks.
Good to see fluxbox is back in development.

BTW, speaking of rarsa's xdg menu for fluxbox did you happen to find the source code for it? Links that rarsa posted are now dead. Binary still works fine but might be times when you need to recompile it.
It's the most functional menu generator for fluxbox on net - small and efficient, non-dependent on python and stuff, perfect for puppy.
I only found source for some other version of it that someone edited but doesn't really work the same.

yesno...
the sources for the xdg-menu-apps is at
http://bkhome.org/sources/alphabetical/x/
but it does NOT include the sources for fluxbox...

sorry
aragon

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dejan555


Joined: 30 Nov 2008
Posts: 2647
Location: Montenegro

PostPosted: Tue 22 Feb 2011, 11:54    Post subject:  

Yeah, Barry's site has sources for official stuff only, that jwm xdgmenu source doesn't seem hard to edit though, I'll try later.
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dejan555


Joined: 30 Nov 2008
Posts: 2647
Location: Montenegro

PostPosted: Tue 22 Feb 2011, 14:01    Post subject:  

johnnyw from IRC channel kindly pointed me to this post where Nathan has attached source for menu generator, haven't compiled it yet to see if it's same thing.

http://murga-linux.com/puppy/viewtopic.php?p=50954#50954

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dejan555


Joined: 30 Nov 2008
Posts: 2647
Location: Montenegro

PostPosted: Tue 22 Feb 2011, 14:57    Post subject:  

It works with rarsa's fluxbox_menu_refresh script and menu.base!
I had to comment few lines in source because menu layout wasn't in submenus, but now works, ok, here is source with bash script and menu.base included and I added line to Makefile to install them in correct places on "make install"
fluxbox-xdgmenu.tar.gz
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gz

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Filename  fluxbox-xdgmenu.tar.gz 
Filesize  2.7 KB 
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postfs1


Joined: 27 Mar 2010
Posts: 831

PostPosted: Tue 22 Feb 2011, 16:39    Post subject:  

---::---
.......|
........................................................................
An interesting base for editing.

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rarsa


Joined: 29 May 2005
Posts: 3053
Location: Kitchener, Ontario, Canada

PostPosted: Wed 23 Feb 2011, 00:11    Post subject: I heard my name  

Hi, I'll look for the latest source I can find.

That link was working up until a few days Ago (I had a couple of presentations there too!

I will upload it to some other place and post it here.

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rarsa


Joined: 29 May 2005
Posts: 3053
Location: Kitchener, Ontario, Canada

PostPosted: Wed 23 Feb 2011, 00:17    Post subject:  

Here is the latest version I have:
fluxbox-xdgmenu.tar.gz
Description  Build instructions included
gz

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Filename  fluxbox-xdgmenu.tar.gz 
Filesize  4.35 KB 
Downloaded  575 Time(s) 

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dejan555


Joined: 30 Nov 2008
Posts: 2647
Location: Montenegro

PostPosted: Wed 23 Feb 2011, 03:21    Post subject:  

Thanks rarsa.
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rarsa


Joined: 29 May 2005
Posts: 3053
Location: Kitchener, Ontario, Canada

PostPosted: Wed 23 Feb 2011, 12:19    Post subject:  

Is there a place for me to upload the source for all the menu generators?

I haven't been following the forum so I don't know how that works now.

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dejan555


Joined: 30 Nov 2008
Posts: 2647
Location: Montenegro

PostPosted: Wed 23 Feb 2011, 13:02    Post subject:  

Are they too big to attach them here? I will mirror them on my site.
Glad you're back.

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rarsa


Joined: 29 May 2005
Posts: 3053
Location: Kitchener, Ontario, Canada

PostPosted: Wed 23 Feb 2011, 14:20    Post subject:  

No, individually the files are small, but I'm wondering if there is a source repository now so they are easier to find.

(I'm not back, I've never left, just don't have as much time as I once did. I still carry puppy with me wherever I go. I also try to keep an eye on how it's going)

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`f00


Joined: 06 Nov 2008
Posts: 809
Location: the Western Reserve

PostPosted: Wed 23 Feb 2011, 15:34    Post subject:
Subject description: details make the difference for me
 

thanks rarsa - a traditional pupmenu is still favored by many (respects layout and etc in regard to Puppy-*.menus and directories. Of course it can be convenient to customize a bit for specialized needs or subvert a .desktop entry or so with a multi-wm setup (no wm-specific items in the prime rootmenu when they should be in a 'base' or on a template .. but some few releases of window managers and other standalone add-ons just don't make provision for that and give me things to do and puzzles to solve when they don't play nice in a multi Rolling Eyes )

thanks also aragon - fairly disappointed with two or three addon wms, etc for lupu (it was like .. this isn't quite the nice fluxbox I'm used to, fast and light but I like the imlib2 stuff as well along with little conveniences like shading windows by mousewheel). Refreshing an 'iconized' menu has been solved? Good if so, even if I'd gotten used to doing it manually Laughing to keep the order correct (some alphabetizations didn't respect the subcategory order or even the main (and excellent that there are experts to do such, I've been puzzling in another puplet that seems to have corrupted plinej's heretofore unshakeable blackbox_menu_refresh in some odd manner, but that could very well be just my trifling mess..).

kudos
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bignono1


Joined: 17 May 2009
Posts: 362
Location: New ME

PostPosted: Wed 23 Feb 2011, 15:54    Post subject:  

All the pets need to be installed?
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