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 Forum index » Advanced Topics » Puppy Projects
Quickset Wary-5.1.1-01q the Final Release
Moderators: Flash, JohnMurga
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L18L

Joined: 19 Jun 2010
Posts: 3450
Location: www.eussenheim.de/

PostPosted: Wed 12 Jan 2011, 17:01    Post subject: Almost German edition?  

Wary-500j05 changed the locale to de_DE.
Just on my system, will upload later.

small change in welcome1stboot
edited: now correctly showing english if no localized picture
Code:
# window_position=\"${WINPOS}\"
menu2="${TEXTDOMAINDIR}/`echo $LANG | cut -d '_' -f1`/pixmaps/menu2.png"
[ ! -f "$menu2" ] && menu2="`dirname $0`/menu2.png"
export WELCOME_DLG="
<window decorated=\"false\">
 <vbox>
and about 33 lines down
Code:
  <hbox>
   <pixmap><input file>${menu2}</input></pixmap>
   <vbox>
enables localized picture (in new folder /usr/share/locale/language/pixmaps)

Last edited by L18L on Thu 13 Jan 2011, 17:41; edited 3 times in total
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don570


Joined: 10 Mar 2010
Posts: 5389
Location: Ontario

PostPosted: Wed 12 Jan 2011, 17:09    Post subject: version 4 bug  

When I tested version 4 wary-500j04.iso
I noticed a strange bug. mtPaint wasn't able to
load SVG format files.

For example try to open a SVG file located in
/root/puppy-reference/vector-images/

mtPaint just gave a warning message that it
couldn't open the file.

According to the mtpaint documentation,
librsvg is needed to open svg files.
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don570


Joined: 10 Mar 2010
Posts: 5389
Location: Ontario

PostPosted: Wed 12 Jan 2011, 17:18    Post subject: wary-500j04.iso observations  

wary-500j04.iso observations:

When I first booted up with a frugal install ,
I tried the option pfix=nox for something different to test.

I chose English at the console but first run app was entirely
in Japanese and desk icons had Japanese labels.
This is not acceptable to an English user.

I chose 'English' with first run app , then there was a black screen
(with no warning) .. It remained for a long time, so I clicked and
the screen came back. Icons now had English labels.
Pupsaveconfig now launched and it was in English. Good!!

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L18L

Joined: 19 Jun 2010
Posts: 3450
Location: www.eussenheim.de/

PostPosted: Wed 12 Jan 2011, 17:24    Post subject: xorgwizard
Subject description: message missing
 

L18L wrote:
Quote:
translating xorgwizard msgfmt and testing;
xorgwizard: silently does not anything


solved: was with xvesa
The Dialog was in the error file.
A small message on the screen would have been nicer.
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don570


Joined: 10 Mar 2010
Posts: 5389
Location: Ontario

PostPosted: Wed 12 Jan 2011, 17:50    Post subject: vesa test of version4  

I did a vesa test of version4.
I chose English but this time I chose the Japanese keyboard
which is an easy mistake to make for an inexperienced user
because it is the default choice.

The warning screen 'Screen may turn black' was now much
better.

I discovered that the underscore character has now changed position.
The underscore character has become the equal sign.
This makes using pupsaveconfig harder to use.(see photo).

Also pressing the tilde key now brings up the Japanese character
insertion method SCIM.

Making English the default keyboard layout would solve this
problem.

This has convinced me that English users need a special opening screen
that is more user friendly for them.

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sc0ttman


Joined: 16 Sep 2009
Posts: 2770
Location: UK

PostPosted: Thu 13 Jan 2011, 05:05    Post subject: Re: vesa test of version4  

don570 wrote:
Making English the default keyboard layout would solve this
problem.

This has convinced me that English users need a special opening screen
that is more user friendly for them.

But this if for Japanese people Shocked

I think it's best to let shinobar carry on with a Japanese focused Wary, and later he will surely make his improvements made in this version available to be used in others. I think its enough at the moment to let users find their way into their language from Japanese.

Then once they've done that, they can test and give feedback on how to make localisation better for ALL users, not only English speaking users.

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shinobar


Joined: 28 May 2009
Posts: 2674
Location: Japan

PostPosted: Thu 13 Jan 2011, 06:27    Post subject: Multilingual Wary  

sc0ttman wrote:
I think it's best to let shinobar carry on with a Japanese focused Wary, and later he will surely make his improvements made in this version available to be used in others.

Thanks sc0ttman.
There is a chance a Multilingual Wary be released before the Japanese edition... Wink

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L18L

Joined: 19 Jun 2010
Posts: 3450
Location: www.eussenheim.de/

PostPosted: Thu 13 Jan 2011, 08:46    Post subject: Cancel button in pupsaveconfig  

rodin.s wrote:
Quote:
Maybe that line is for English-speaking people.
definitely not.
see attached screenshot showing pupsaveconfig in 3 languages.
OK button works, of course and the debug button is not needed in release version.

Why was I posting this issue?
The correction has to be done in script then new .pot file etc...

You can merge your old po file to the new like so:
Code:
msgmerge old.po new.po -o - > newest.po

add the changes, rename po file, msgfmt and test.

Because of this I did yet not upload my translated pupsaveconfig.po.

shinobar wrote:
Quote:
There is a chance a Multilingual Wary be released before the Japanese edition...

Yes it is, but 'don´t hurry be wary'
pupsaveconfig is the most essential script of any NLS_puppy IMHO (and your first use of gettext if I remember well).
multilingual_pupsaveconfig.png
 Description   download if interested
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multilingual_pupsaveconfig.png

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rodin.s

Joined: 22 Sep 2010
Posts: 344
Location: Ukraine

PostPosted: Thu 13 Jan 2011, 10:48    Post subject: Cancel button in pupsaveconfig  

Well, it's easy to fix. Need to add one gettext line and change 'Cancel' to 'OK'. I could do it later today. I use poedit and po-file will be updated from new pot-file.
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sc0ttman


Joined: 16 Sep 2009
Posts: 2770
Location: UK

PostPosted: Thu 13 Jan 2011, 12:20    Post subject: Re: Multilingual Wary  

shinobar wrote:
sc0ttman wrote:
I think it's best to let shinobar carry on with a Japanese focused Wary, and later he will surely make his improvements made in this version available to be used in others.

Thanks sc0ttman.
There is a chance a Multilingual Wary be released before the Japanese edition... Wink

I see, get a multi-lingual puppy out there, and when all the bugs are fixed, make a perfect Wary just for Japanese people, huh? Wink

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rodin.s

Joined: 22 Sep 2010
Posts: 344
Location: Ukraine

PostPosted: Thu 13 Jan 2011, 14:58    Post subject: pupsaveconfig, welcome.mo  

Let shinobar decide about pupsaveconfig.
Code:
LATER='LEGACY'   # use legacy dialog after
ENGLISH='For English readers'
ENGLISH1="Click '$LATER' button if you cannot read next language. The save-file settings will be asked later. "
ENGLISH3='Your Puppy Linux is running under full install mode. '
ENGLISH5='is already used. '
ENGLISH8='Click next button.'
ENGLISH9="Just click 'Cancel' or close this window."
MINMB=512

I am not sure about gettexting it.

For delayedrun to work I changed the line

Code:
export TEXTDOMAIN=welcome


I also have fixed russian welcome.po.
welcome_ru.po.gz
Description 
gz

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Filename  welcome_ru.po.gz 
Filesize  3.91 KB 
Downloaded  447 Time(s) 

Last edited by rodin.s on Fri 14 Jan 2011, 14:50; edited 2 times in total
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L18L

Joined: 19 Jun 2010
Posts: 3450
Location: www.eussenheim.de/

PostPosted: Thu 13 Jan 2011, 17:53    Post subject: multilingual wary 500
Subject description: pictures
 

Having tested the russian welcome1stboot
(text not completely in dialog box, cut off at bottom)
I found a bug of mine, fixed please see:
http://www.murga-linux.com/puppy/viewtopic.php?t=63503&start=50
@rodin-s you are right, let shinobar decide about pupsaveconfig.
@sc0ttsmann it really does not matter what is first, multi or japanese
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rodin.s

Joined: 22 Sep 2010
Posts: 344
Location: Ukraine

PostPosted: Fri 14 Jan 2011, 13:27    Post subject: delayedrun fix  

Russian welcome1stboot looks OK at 1024x768 but not at 800x600. I don't know how to fix this, so leave it as it is.
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L18L

Joined: 19 Jun 2010
Posts: 3450
Location: www.eussenheim.de/

PostPosted: Fri 14 Jan 2011, 14:59    Post subject: delayedrun fix
Subject description: menu1stboot
 

Not OK at 1280x720 (my widescreen monitor, xvesa)
I also dont know how to fix it.
Maybe return to html ?
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rodin.s

Joined: 22 Sep 2010
Posts: 344
Location: Ukraine

PostPosted: Fri 14 Jan 2011, 16:02    Post subject: welcome1stboot  

Tried to increase value in line 11 of welcome1stboot
Code:
WINHEIGHT=535

Possibly should be increased even more.
Are you testing build in or my yesterday corrected translation?
Can you post a screenshot.

And it's a good idea about replacing picture.
welcome.tar.gz
Description  po, mo -files and menu2.png
gz

 Download 
Filename  welcome.tar.gz 
Filesize  11.43 KB 
Downloaded  384 Time(s) 
welcome1stboot.png
 Description   my welcome1stboot
 Filesize   77.98 KB
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welcome1stboot.png

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