Anyone care to make a Pinta.pet?
- Lobster
- Official Crustacean
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- Joined: Wed 04 May 2005, 06:06
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http://pinta-project.com/
is working as a 7MB download from here on Puppy Lucid 5.2
http://portablelinuxapps.org/
Don't know if it will work on other Puppy versions
but the portable apps are tested on Ubuntu
and we have a high degree of compatibility with Lucid
Gimp in Quickpet is 23MB
Pinta is smaller and simpler and easier to use
more portable linux apps working in Puppy 5.2
http://www.murga-linux.com/puppy/viewto ... 862#489862
is working as a 7MB download from here on Puppy Lucid 5.2
http://portablelinuxapps.org/
Don't know if it will work on other Puppy versions
but the portable apps are tested on Ubuntu
and we have a high degree of compatibility with Lucid
Gimp in Quickpet is 23MB
Pinta is smaller and simpler and easier to use
more portable linux apps working in Puppy 5.2
http://www.murga-linux.com/puppy/viewto ... 862#489862
Do you not need to install anything else to get it working, Lobster?Lobster wrote:http://pinta-project.com/
is working as a 7MB download from here on Puppy Lucid 5.2
Do you know a good gtkdialog program? Please post a link here
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Pinta Portablelinuxapps.org
I downloaded and installed the portable image. Works without additional modification on Lucid Pup 5.2.8. Have to set the file as 'executable' to make it run, but otherwise, it works 'out of the box'. Look and feel is very like Paint.NET, which is my favorite graphics editor. Not as complex and feature-rich as Gimp, but suitable for my more modest needs, while better than MT Paint.
BTW I find Pinta unacceptably slow.
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Really? What special graphics feature does it use? I thought my card was pretty good otherwise.
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There is a 7.5mb Pinta standalone. It will run by itself with no dependencies required. Just right click the file, click properties, and check all the "execute" boxes and then you can run the file.
http://www.datafilehost.com/download-a75e9239.html
http://www.datafilehost.com/download-a75e9239.html
Yes, it seems very nice, although I'm not an artist.Gnuxo wrote:Has anyone tried Mypaint?
I don't know how the size of it + dependencies compares with the GIMP, but it is Python...I'm not sure if it's lighter then Gimp.
Nobody's forcing you to use filters, are they?For me, I just want to draw and filters kind of ruin it for me.
Although Mypaint and its several competitors are more aimed at using a drawing tablet or something...[/quote]Amazing artwork was done by hand in the old days and Mypaint kind of allows you to get a similar experience with a mouse.
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Yeah, that is sad. Especially for those of us without excess money in our pockets.
The term starving artist, isn't just a figure of speech.
- Speaking of which, I was wondering if anyone knows the answer to this.
I've seen videos of people dragging and dropping colors from the palette into active window to be accessed easier almost like a real pallet.
I installed gimp 2.8 on Ubuntu 12.04 and tried that but it just caused a bucket fill. I was wondering if anyone knows what I'm doing wrong, and how I can get those colors into a convenient reach.
The term starving artist, isn't just a figure of speech.
- Speaking of which, I was wondering if anyone knows the answer to this.
I've seen videos of people dragging and dropping colors from the palette into active window to be accessed easier almost like a real pallet.
I installed gimp 2.8 on Ubuntu 12.04 and tried that but it just caused a bucket fill. I was wondering if anyone knows what I'm doing wrong, and how I can get those colors into a convenient reach.
What is sad? That Mypaint uses Python?Gnuxo wrote:Yeah, that is sad. Especially for those of us without excess money in our pockets.
I should have mentioned - its performance seemed fine on my machine (whereas Pinta was unusably slow - I think it was something to do with it not knowing how to use the hardware acceleration of my graphics card).
Are they dragging and dropping, or just selecting a colour and then painting a dab of it onto the canvas?I've seen videos of people dragging and dropping colors from the palette into active window to be accessed easier almost like a real pallet.
Do you know a good gtkdialog program? Please post a link here
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I have pyroom running so I have python installed. It's no big whoop. As long as python is all it needs, I'd love to use mypaint.
...As for the videos, no they were specific. They were creating a pallette, choosing colors and putting little circles near the main window for easy access to those colors without opening the menu.
I even saw someone do that in a Gimp tutorial and I still don't know how they did it.
Is it a specific plugin or is it a feature no longer available?
...As for the videos, no they were specific. They were creating a pallette, choosing colors and putting little circles near the main window for easy access to those colors without opening the menu.
I even saw someone do that in a Gimp tutorial and I still don't know how they did it.
Is it a specific plugin or is it a feature no longer available?
Python, PyGTK, NumPy and now protobuf. Actually, I think I remember: it is now Mypaint itself that is big, more than its dependencies, because of all the brushes or whatever it comes with.As long as python is all it needs
What version of Puppy do you have? Most of the current versions are based on another distro's packages, so if there isn't a Puppy package for Mypaint, you should be able to install it from the base distro's packages.
Presumably you don't have a link to the tutorial or something, so we can see what you're talking about?...As for the videos, no they were specific. They were creating a pallette, choosing colors and putting little circles near the main window for easy access to those colors without opening the menu.
I even saw someone do that in a Gimp tutorial and I still don't know how they did it.
Is it a specific plugin or is it a feature no longer available?
It isn't these?:
http://docs.gimp.org/en/gimp-palette-dialog.html
http://docs.gimp.org/en/gimp-palette-di ... tor-dialog
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I've compiled Mypaint for Saluki if that's any use to you, if you want to compile it you will pretty much need all the Python Dev packages,
Python, numpy and swig http://sourceforge.net/projects/swig/fi ... swig-2.0.7
http://saluki-linux.com/Forum/viewtopic.php?p=428#p428
Python, numpy and swig http://sourceforge.net/projects/swig/fi ... swig-2.0.7
http://saluki-linux.com/Forum/viewtopic.php?p=428#p428
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Was there a "GNOME paint" different to "gnome-paint"
I seem to remember that as well as the project called "gnome-paint", there was a separate project called "GNOME paint". I have found one website confirming this, but I can't find any other trace of "GNOME paint". I had a feeling it was the paint program that was kind of incomplete and the writer was looking at rewriting it in Vala, but eventually chose C# or something. Does anyone remember anything about this? Am I imagining it all?
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