TI4Linux

For discussions about programming, programming questions/advice, and projects that don't really have anything to do with Puppy.
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KF6SNJ
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#31 Post by KF6SNJ »

I have tried to compile TI99Sim a couple times now. However, the error I keep getting is that of not being able to execute cc1plus as there is no such file or directory. I wonder if that is causing the missing declaration errors. Given that I can not seem to find the file cc1plus in dexv_400.sfs, how would I go about getting it? Any ideas?
The only windows I have are those on my home.

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ttuuxxx
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#32 Post by ttuuxxx »

This is what I'm getting in a terminal


sh-3.00# ti99sim-sdl
Unable to locate console ROMs!
sh-3.00#


I'm stuck at the

"The Console ROM & Cartridges

Once you've run "make install", you will need to create the console ROM cartridge "TI-994A.ctg" (see convert-ctg below for instructions) in order to run the emulator. This ROM cartridge contains the operating system, the BASIC interpreter, and a description of the RAM configuration for the computer. Without it, the emulator will not do anything useful. Once you have created the console ROM cartridge, copy it to either ~/.ti99sim/roms or /opt/ti99sim/roms."

on page http://www.mrousseau.org/programs/ti99sim/

ttuuxxx
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)

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ttuuxxx
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#33 Post by ttuuxxx »

If you want to continue where I left off you'll need 2.14X and the devx located at
http://www.murga-linux.com/puppy/viewto ... 00510638c0
and the 2 files below
and follow the instructions included in /ti99sim-0.0.10/doc/README.html that upi downloaded previously.
ttuuxxx
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)

KF6SNJ
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#34 Post by KF6SNJ »

ttuuxxx,

Thank you for your assistance in this (again). I have a few different sets of roms. I can test them to see which do and do not work. I am going to have to learn C/C++ if only to understand how you can do all of this. You are a very brilliant guy who certainly knows more about computers that I will likely ever learn. I really appreciate your time and patience. Perhaps I can buy you dinner if you ever come up this way of if I somehow (my music?) end up down your way. Its the least I can do. Maybe I can come up with more to repay. My gratitude towards you always.
:)
The only windows I have are those on my home.

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ttuuxxx
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#35 Post by ttuuxxx »

Thanks but its not complete, I'm in the middle of building another 2.14X release and stopped for a few minutes, You'll have to follow the instructions as mentioned earlier and try to figure where/how to make the ti994a system rom, you need that before you can add regular game roms etc.
ttuuxxx
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)

KF6SNJ
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Joined: Tue 19 Jun 2007, 05:29
Location: Distressed States of Amerika
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#36 Post by KF6SNJ »

I have the system roms. That's easy. I just need to burn a new copy of 2.14 (I did download it) or see if I have an existing 2.14 disc still sitting around (teenpup or digipup?). I will do as you've suggest though and carefully follow the instructions. Thank you.
The only windows I have are those on my home.

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Makoto
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#37 Post by Makoto »

I asked the question in the Puppy Arcade 5 topic, but I'll ask it again, here - did you bring up WINE because you were trying to run the Windows version of MESS under WINE? There's a Linux version... although I think they're suggesting Linux users use SDLMESS (scroll down the page a little) at this time.

Haven't checked the SDLMESS package, yet. (I'm about to go collapse. :D)

(edit: and, as proof, I left out the = on the URL link, the first time. :shock: )
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