Howto use the Framebuffer with Puppy 430/431

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Keef
Posts: 987
Joined: Thu 20 Dec 2007, 22:12
Location: Staffordshire

#16 Post by Keef »

My little brain had got confused by all this kernel modesetting stuff. The only kernel compiling I have done is to enable the framebuffer console (for 301, 412 and a Wary kernel or two).
This explained it for me http://nouveau.freedesktop.org/wiki/KernelModeSetting/
I looked at /var/log/messages and noticed the video=640x480 line which gave the game away.

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Chili Dog
Posts: 161
Joined: Tue 20 Dec 2011, 11:17

#17 Post by Chili Dog »

Does this work with Slacko?

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