Inkscape 0.47 (latest)

Paint programs, vector editors, 3d modelers, animation editors, etc.
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WN2A
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Inkscape 0.47 On Puppy 4.2.1

#31 Post by WN2A »

Here is the screen shot after installation on 4.2.1 . I only included the missing dependency list. Inkscape 0.45 was great, but it was time for an upgrade. Thanks for making the effort to package Inkscape 0.47 !
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#32 Post by abushcrafter »

By chance do they exist in the file system but don't have the execute permission?

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Re: Inkscape 0.47 On Puppy 4.2.1

#33 Post by Dingo »

WN2A wrote:Here is the screen shot after installation on 4.2.1 . I only included the missing dependency list. Inkscape 0.45 was great, but it was time for an upgrade. Thanks for making the effort to package Inkscape 0.47 !
Yes, I've looked at these deps, however, these are secondary deps, major problem is given by *libgio-2.0.so.0* that inkscape seems need in 4.2.1

- I installed libglib dev
- compiled libgio from source in 4.2.1 devx environment


but i get this error trying to start inkscape

inkscape: symbol lookup error: inkscape: undefined symbol: g_dpgettext

thinking in a my fault in compiling, I've looked for a libgio binary, found on forum and replaced my libgio with libgio found on frtum, but i get same error message:

inkscape: symbol lookup error: inkscape: undefined symbol: g_dpgettext

this needs a further investigation... 0.47 version of inkscape works fine in 4.3.1 but seems need some tweaks in older puppies
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myman_05
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Cannot open .svg file

#34 Post by myman_05 »

Thanks for pprovide this pet but I cannot open .svg file. Please see attachment for detail.

Already try in Pup 4.3.1, Boxpup 4.3.1 and Quicky 0.10 all give the same error.

Thanks again.

MM
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#35 Post by abushcrafter »

This version/package(?) can't open a lot of svg image files. Try opening some examples which come with this package. Here some svg files I recently found which will not open as well:nicu - a window to my sucky life: Spread ODF - web buttons
[url=http://www.adobe.com/flashplatform/]adobe flash is rubbish![/url]
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#36 Post by Dingo »

I been very busy lately and away from forum. I'll try next week
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#37 Post by abushcrafter »

Ok. Thanks.
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