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The time now is Fri 28 Nov 2014, 17:52
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 Forum index » Advanced Topics » Cutting edge
Puppy 4.4 'Woofy'
Moderators: Flash, Ian, JohnMurga
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Lobster
Official Crustacean


Joined: 04 May 2005
Posts: 15117
Location: Paradox Realm

PostPosted: Wed 16 Sep 2009, 09:19    Post subject:  

Coolpup has suggested
"Support for XFS"
http://oss.sgi.com/projects/xfs/

Do not understand if that is viable, required, advisable?

Technosaurus is spreading his wings - compiling pets - well done Smile

I would expect 4.4CE to start in 3-4 weeks - after Barry releases 4.3.1
Are Kirk and some of the other developers Raffy has suggested up for
coordinators too?

My feeling is 4.4 should very much be a contribution and basis for Puppy 5

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trapster


Joined: 28 Nov 2005
Posts: 2029
Location: Maine, USA

PostPosted: Fri 18 Sep 2009, 17:17    Post subject:  

4.3.1 and 4.31

Now that won't confuse too many people.

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trapster
Maine, USA

Asus eeepc 1005HA PU1X-BK
Frugal install: Puppeee4.31 + 1.0, Puppy4.10 + Lupu52
Currently using Slacko AND lupu52 w/ fluxbox
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DaveS


Joined: 09 Oct 2008
Posts: 3726
Location: UK

PostPosted: Fri 18 Sep 2009, 17:24    Post subject:  

trapster wrote:
4.3.1 and 4.31

Now that won't confuse too many people.


Trapster... Windows ME??????????????? Masochist Smile

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trapster


Joined: 28 Nov 2005
Posts: 2029
Location: Maine, USA

PostPosted: Fri 18 Sep 2009, 17:37    Post subject:  

LOL....I haven't fired that damn thing up for about 2 yrs. If I NEED windows, I usually grab the wife's lappy.
Hmmm......maybe I should wipe the damn thing off of here.

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trapster
Maine, USA

Asus eeepc 1005HA PU1X-BK
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Lobster
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Joined: 04 May 2005
Posts: 15117
Location: Paradox Realm

PostPosted: Sun 20 Sep 2009, 02:47    Post subject:  

Gray is too busy to coordinate 4.4 - ah well Sad

should we be adding support of this?
http://www.theora.org/
How big? Is there demand?
I have never even heard of it Embarassed

Also on
'On-the-fly mounting of SFS's'
- yes that means no rebooting
Is this feasible? How is it done? Cool

Emerging list of objectives here
http://puppylinux.org/wikka/Puppy44/

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tronkel


Joined: 30 Sep 2005
Posts: 1104
Location: Vienna Austria

PostPosted: Sun 20 Sep 2009, 04:24    Post subject:  

ttuuxxx's latest 431 seems to me to be a good start on the way to 4.4CE - the inclusion of Firefox plus suitable built-in add-ons to replace Seamonkey and its add-ons would have been the first thing I would have done for a 4.4 (CE). Streamtuner is also a must-have for a lot of users including me. I think Gxine is supposed to do streaming radio too?

So the job is already on the road. There are bits and bobs to sort out too, but nothing too serious.

I am always around here and always have the latest Puppy versions installed. I can't take on a full-time co-ordinator's job (because of work commitments - gotta earn the dosh, lol!), but will lend a hand where possible and test stuff as well.

Oct 29.2009 is when Ubuntu Karmic is due to be released - a big Linux day. Would be nice to extract some kinetic energy from its slipstream (to Puppy's advantage of course) - so something to show from Puppy at that time would be nice.

Puppy in its present form can easily stand on its own four paws against the bigger dogs now. The latest 430 just released does much the same thing for me on my hardware as Ubuntu does. (except run kpatience!).

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DaveS


Joined: 09 Oct 2008
Posts: 3726
Location: UK

PostPosted: Sun 20 Sep 2009, 04:39    Post subject:  

tronkel wrote:
(except run kpatience!).


Is that like Widows Spyder? If so, TkSpider is the same but a Puppy version. It needs TKL runtime, which puts the size up though.

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tronkel


Joined: 30 Sep 2005
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Location: Vienna Austria

PostPosted: Sun 20 Sep 2009, 05:31    Post subject:  

DaveS wrote:

Quote:
Is that like Widows Spyder?


I don't think Windows Spyder is the same thing as Solitaire or its variants (as far as I remember).

KPatience is a collection of KDE card games that includes my favourite Klondike variant. The KDE4 version is the best ever Solitaire version by far IMHO - way in advance of the (much loved) original from Microsoft. This version has a "solver" that can see the end of the game from any point within the game and will let you know if it's possible to win. It warns you if you make a move that will stop you from winning. Put another way, it's possible to get to a win state with every attempt, so you can always have the pleasure of seeing a 100% win statistic!

This is a considerable programming achievement, which as far as I'm aware is unique to this software.

As far as Puppy goes, it would be a bit tricky to include this in the ISO for size reasons. QT (necessary for KDE) for starters takes up considerable space.

A solution would be to make an SFS that contains the minimum KDE packages that would allow KDE applications to run. This would also be handy for those users who want/like other KDE stuff as well - such as K3b burning software for example.

A thought for 4.4CE would be to build such a KDE sfs plugin that provides this core functionality.

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ttuuxxx


Joined: 05 May 2007
Posts: 10843
Location: Ontario Canada,Sydney Australia

PostPosted: Sun 20 Sep 2009, 06:32    Post subject:  

Hi tronkel

as Solitaire games go, I did make a Gnome-Games lite version for Upup some time back that had a real nice card game set, something like 50+ different card games I think, also http://www.murga-linux.com/puppy/viewtopic.php?p=268387 is a excellent Solitaire game, The graphics are excellent, but it was/is a facebook flash game, I asked the developer if we could use it in puppy, but he never responded back, the slacker.
So its not GPL I guess, Its not really anything, there weren't any legal copyright stuff posted at the time, of lifting off the site, lol.
ttuuxxx

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http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games Smile
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tronkel


Joined: 30 Sep 2005
Posts: 1104
Location: Vienna Austria

PostPosted: Sun 20 Sep 2009, 12:20    Post subject:  

OK thanks ttuuxxx. That flash solitaire will suffice to keep the withdrawal symptoms from KPatience at bay.

Grrrrr ...... that flash version doesn't let me cheat though Evil or Very Mad Rolling Eyes

Why is that flash game so unbelievably small?

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Lobster
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Joined: 04 May 2005
Posts: 15117
Location: Paradox Realm

PostPosted: Sun 20 Sep 2009, 14:24    Post subject:  

There I was trying to learn C++ programming
and before I knew it created this:

CE Registration Program
Compiling details of available participants
for Puppy Community Edition


Download the zip
run the program from the terminal
Code:
# ./cereg
cereg.zip
Description 
zip

 Download 
Filename  cereg.zip 
Filesize  5.57 KB 
Downloaded  264 Time(s) 

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tronkel


Joined: 30 Sep 2005
Posts: 1104
Location: Vienna Austria

PostPosted: Mon 21 Sep 2009, 02:42    Post subject:  

You learn something new every day!
I didn't know Lobster was into C++

One minor point:

You should probably use the the later <iostream> and <fstream> as hash includes rather than the deprecated <iostream.h> and
<fstream.h>

In this case, the older ones work perfectly well though. Interesting to see if you would get a smaller executable from using the later versions though.

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Lobster
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Posts: 15117
Location: Paradox Realm

PostPosted: Mon 21 Sep 2009, 04:23    Post subject:  

Quote:
I didn't know Lobster was into C++


Tronkel - I am not - don't tell anyone. It was an accident. Confused
The fish must never know. Thanks for the tips.
I just accidentally took a book about c++ out from the library.

Last night I read about objects Embarassed Que? Shocked
Today I will have a look at RNG.
Then I will try and write something with an object
- unless my mind objects -which it tends to do . . .

Really I should be using Genie, which is also object orientated
but need the documentation
http://puppylinux.org/wikka/GenieProgramming

. . . and now back to 4.4CE

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tronkel


Joined: 30 Sep 2005
Posts: 1104
Location: Vienna Austria

PostPosted: Mon 21 Sep 2009, 05:24    Post subject:  

Objects? Very Happy

Here's a Puppy class and object for you

#include <string>

using namespace std;

class Puppy
{

private:
string colour;
int lengthOfTail;
int noOfTeeth;
string name;
string address;

public:
Puppy(); //default ctor
//set, get class data members follow e.g.

int retnoOfTeeth();



};

if you need a Puppy object;

int main()
{

Puppy aPup; //declare a Puppy instance
//do what you need here e.g.
cout << aPup.retnoOfTeeth() << endl;

return 0;

}

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panzerpuppy

Joined: 02 Oct 2007
Posts: 632

PostPosted: Mon 21 Sep 2009, 07:37    Post subject:  

Another very important app to add is memtest86+. Make it executable from the boot menu without starting Puppy, as it was possible in the old versions of Puppy (or Knoppix).

Quote:
Woof built Upup CE, Dpup CE and Tpup CE


I vote for a Pure Puppy (Ppup CE)
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