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 Forum index » Advanced Topics » Additional Software (PETs, n' stuff) » Games
Secret Maryo Chronicles SFS for puppy
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dejan555


Joined: 30 Nov 2008
Posts: 2718
Location: Montenegro

PostPosted: Sat 16 May 2009, 18:45    Post_subject:  Secret Maryo Chronicles SFS for puppy
Sub_title: The best Super Mario clone for linux
 

Hey pupian gamers, I've re-uploaded SFS for Secret Maryo Chronicles to meownplanet.net (thanks to russoodle). This is put together from debian packages (lenny repo I think?)

Quote:
Secret Maryo Chronicles is an Open Source two-dimensional platform game with a style designed similar to classic sidescroller games. SMC uses the platform independent library SDL and the OpenGL accelerated Graphics Renderer for the best possible graphics quality.


You need to have SDL libraries and dri support installed then you can load this SFS it's 72 MB with all music files complete. Enjoy:

smc-1.7_485.sfs
smc-1.7_485.sfs-md5.txt

Click for screenshot

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battleshooter


Joined: 14 May 2008
Posts: 1111
Location: Australia

PostPosted: Thu 21 May 2009, 16:21    Post_subject:  

Yay Dejan555! I was working on getting this going for ages, but then gave up. Thanks for posting! Oh, not sure if it's just me but the clicking the screenshot link just brings up some foreign text. My guess is German Smile

Battleshooter

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panzerpuppy

Joined: 02 Oct 2007
Posts: 632

PostPosted: Thu 21 May 2009, 20:01    Post_subject:  

Too bad it's the old 1.7 version Sad

v1.8 is much better:
http://www.secretmaryo.org/index.php?page=new_1_8&sid=?sid=4e19af887fde6bec91e8b1b8869cebd1

It's very easy to make a PET package (if you don't want to compile it): Just download a Linux package from the homepage,add the missing libs and repackage it for Puppy Smile
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battleshooter


Joined: 14 May 2008
Posts: 1111
Location: Australia

PostPosted: Fri 22 May 2009, 00:35    Post_subject:  

panzerpuppy wrote:

It's very easy to make a PET package (if you don't want to compile it): Just download a Linux package from the homepage,add the missing libs and repackage it for Puppy Smile


I know, I wasn't trying to compile it, I think I was trying to repackage the Slackware tar and then some RPM, but I kept getting screwed on a libboost error...very frustrating. Anyways, it's a thing of the past, I'm just glad Dejan555's got it available to puppians now Very Happy

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dejan555


Joined: 30 Nov 2008
Posts: 2718
Location: Montenegro

PostPosted: Fri 22 May 2009, 01:34    Post_subject:  

Screenshot link should take you to their screenshots page now. I stuck on libboost couple of times before, but this time I got it working Very Happy
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01micko


Joined: 11 Oct 2008
Posts: 7841
Location: qld

PostPosted: Sat 23 May 2009, 18:53    Post_subject:  

Dejan

Nice job!

I got it to run fine on slaxer_pup, which is based on 412 with an SMP Slackware kernel, with the Puppy xorg 7.31 drivers with dri and opengl support. Had the libs anyway because I got me an old .pup of tuxracer-0.61.

It is better than the original Super Mario Bros on NES.. (yes that was near 20 years ago Laughing )

Cheers

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sullysat


Joined: 16 Oct 2007
Posts: 364
Location: San Antonio, TX

PostPosted: Sat 23 May 2009, 23:16    Post_subject:  

This is great! I was just looking at this today and wondering if anyone had thought about making this Puppy ready. Thanks!

However, I need some help with the whole 'dri support' issue. What is this and how do I make it work? I have SDL installed already for something else, but when I try to run SMC nothing happens. I'm thinking its the dri issue.

Sully
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dejan555


Joined: 30 Nov 2008
Posts: 2718
Location: Montenegro

PostPosted: Sun 24 May 2009, 09:11    Post_subject:  

DRI is opengl and 3d acceleration support, it's available in petget, named xorg_xorg_dri-xxx
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sullysat


Joined: 16 Oct 2007
Posts: 364
Location: San Antonio, TX

PostPosted: Sun 24 May 2009, 09:31    Post_subject:  

dejan555 wrote:
DRI is opengl and 3d acceleration support, it's available in petget, named xorg_xorg_dri-xxx


Thanks dejan555,

I loaded that up and I'm running SDL 1.2.9. The sfs file mounts successfully but the game won't run, so I'm still missing something. I'll keep playing with it.

Sully

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dejan555


Joined: 30 Nov 2008
Posts: 2718
Location: Montenegro

PostPosted: Sun 24 May 2009, 09:36    Post_subject:  

can you start it from console and see what's the error output?
Also which puppy version do you run?
Type:
Code:
# /usr/games/smc


then paste output here

You can also try:
Code:
# ldd /usr/games/smc | grep "not found"

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sullysat


Joined: 16 Oct 2007
Posts: 364
Location: San Antonio, TX

PostPosted: Sun 24 May 2009, 09:48    Post_subject:  

It says,

bash: /usr/games/smc: No such file or directory.

Which means that its not mounting properly? Even though it says it is?

I'm running Puppy 4.0 on a 750MHz dell laptop with 512MB of RAM.

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01micko


Joined: 11 Oct 2008
Posts: 7841
Location: qld

PostPosted: Sun 24 May 2009, 09:53    Post_subject:  

Sully

Did you rename it to "smc-1.7_400"?

Cheers

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dejan555


Joined: 30 Nov 2008
Posts: 2718
Location: Montenegro

PostPosted: Sun 24 May 2009, 10:00    Post_subject:  

How do you exactly "mount" it, is this on frugal install? You know the proper way of loading sfs? And yes if you run puppy 4.0 try renaming it to smc-1.7_400.sfs
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sullysat


Joined: 16 Oct 2007
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Location: San Antonio, TX

PostPosted: Sun 24 May 2009, 10:23    Post_subject:  

I'm running a full install of 4.0

All I've ever had to do with sfs files before is copy them to / and click on them to get them to mount. That's the procedure I used for Oo3.0 and for devx_400.

I changed the file name to smc1.7_400.sfs with no effect
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dejan555


Joined: 30 Nov 2008
Posts: 2718
Location: Montenegro

PostPosted: Sun 24 May 2009, 10:35    Post_subject:  

Oh dear I don't think you can do it that way, loading SFS's are meant to be used with frugal, if you want to load that on full install, you might need to copy all files from sfs to / you can aswell use my sfsinstall script, but there's no uninstall option:
http://www.murga-linux.com/puppy/viewtopic.php?t=40779

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