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[Solved]How to open or edit the "logo.16" file in puppy4.2
[Solved]How to open or edit the "logo.16" file in puppy4.2
Last edited by shand on Fri 03 Apr 2009, 07:09, edited 1 time in total.
- Dougal
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That file is in a special format used by syslinux.
You need to use a util named lss16toppm to convert it first to the ppm format:
Then you need to convert it from ppm to another format, for editing...
Then, when you're done, you need to reverse everything: xpmtoppm, then ppmtolss16...
Or you can just create an entirely new image... just make sure to keep the number of colours low (16, for example) and make sure that the image is "indexed" (in Mtpaint: Image-->convert to indexed -- if it says there "convert to RGB" then the image is already indexed). Then you just need to do the compression part (xpmtoppm, then ppmtolss16).
You need to use a util named lss16toppm to convert it first to the ppm format:
Code: Select all
lss16toppm logo.16 > logo.ppm
Code: Select all
ppmtoxpm logo.ppm > logo.xpm
Or you can just create an entirely new image... just make sure to keep the number of colours low (16, for example) and make sure that the image is "indexed" (in Mtpaint: Image-->convert to indexed -- if it says there "convert to RGB" then the image is already indexed). Then you just need to do the compression part (xpmtoppm, then ppmtolss16).
What's the ugliest part of your body?
Some say your nose
Some say your toes
But I think it's your mind
Some say your nose
Some say your toes
But I think it's your mind
I didn't know that! That's really cool, Dmitry! It will make a huge difference to those who want to make a custom boot image for their puplets, etc.wjaguar wrote:mtPaint can open and save "lss16" files directly. You can choose "LSS16" format in the "Save As" dialog if your image is indexed with 16 colours or less.
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