Puppy 4.2 RC4 Deep Thought - Bugs & Fixes
(ref)@PG on p17.9
Haven't tried rc4 on the i686 yet, but it's been going on with Xorg for awhile now.
Not just Nvidea (twin ATIs on the i686 and the AGP hooked up to two crts does an odd Xorg thing - even though only one display is on) ..
Yep, anyone that has the maus ptr go 'off' the screen hopefully has figured out that xorg.conf line and why it needs commenting out (if they have two monitors plugged into the card and not really set up for Xorg and/or Xinerama and/or whatever it takes to do twin displays properly in Puppy). It's been happening all through the 4.20 series and even in Gray's 4.13 NOP with Xorg - I was just so amazed to have Xorg work on the i686 machine at all that I forgot to mention it perhaps ..
What I used for a temporary solution ('til one comments that line out) is simply to Alt+F1 to get a mainmenu, then dirkey to run up/down - voila, the pointer's back on your dirkey'd selection (it works in Jwm anyhow, sometimes I can't recall Ice-keys).
Haven't tried rc4 on the i686 yet, but it's been going on with Xorg for awhile now.
Not just Nvidea (twin ATIs on the i686 and the AGP hooked up to two crts does an odd Xorg thing - even though only one display is on) ..
Yep, anyone that has the maus ptr go 'off' the screen hopefully has figured out that xorg.conf line and why it needs commenting out (if they have two monitors plugged into the card and not really set up for Xorg and/or Xinerama and/or whatever it takes to do twin displays properly in Puppy). It's been happening all through the 4.20 series and even in Gray's 4.13 NOP with Xorg - I was just so amazed to have Xorg work on the i686 machine at all that I forgot to mention it perhaps ..
What I used for a temporary solution ('til one comments that line out) is simply to Alt+F1 to get a mainmenu, then dirkey to run up/down - voila, the pointer's back on your dirkey'd selection (it works in Jwm anyhow, sometimes I can't recall Ice-keys).
- MinHundHettePerro
- Posts: 852
- Joined: Thu 05 Feb 2009, 22:22
- Location: SE
Re: Over shading on desktop backgrounds !
.
Last edited by MinHundHettePerro on Sat 16 May 2009, 11:47, edited 1 time in total.
[color=green]Celeron 2.8 GHz, 1 GB, i82845, many ptns, modes 12, 13
Dual Xeon 3.2 GHz, 1 GB, nvidia quadro nvs 285[/color]
Slackos & 214X, ... and Q6xx
[color=darkred]Nämen, vaf....[/color] [color=green]ln -s /dev/null MHHP[/color]
Dual Xeon 3.2 GHz, 1 GB, nvidia quadro nvs 285[/color]
Slackos & 214X, ... and Q6xx
[color=darkred]Nämen, vaf....[/color] [color=green]ln -s /dev/null MHHP[/color]
Re: Over shading on desktop backgrounds !
Thanks MHHP!MinHundHettePerro wrote:@TuiTui wrote:I have included a screenshot of what I am on about, is this fixed
for final release?
What script do I need to change now to fix this problem?
Thanks Tui
The shadows you are referring to stem from a feature called "BLING" (or eye candy), which is more obvious and look much nicer with a non-gray background.
However, if you wish to rid your desktop from the shadows, do the following:
1) The shadow on the face of the analog clock: Menu>Desktop>Pwidgets - tiny desktop apps >> Plugins>Clock_analog... > set Clock_analog to use another skin than JQ8lite.png. > Apply > Cancel > Apply > Quit
2) The vertical background-shadow: Menu>Desktop>Pwidgets - tiny desktop apps >> Plugins>Sidebar set widgets background... > Remove > Quit > Apply > Quit
Cheers/
MHHP
Sorry Tui!
Cheers
Puppy Linux Blog - contact me for access
The Shadow is part of the clock! You can get lots more clockskins but you must be able to put them in ¨/root/.pwidgets/clockskins¨ and they will show up when you use the plugin as MHHP suggested. I hope that helps.Tui wrote:Thanks MHHP,
With the exception of the clock, RHS is now fixed!
I changed the clock to the yellow theme, but the half shadow is still there !
What's next to change ?
Thanks Tui
You can see my sig ¨BLING bla bla ...¨ for links to clockskins
Have fun!
Puppy Linux Blog - contact me for access
Thanks
Thanks to ttuuxxx for the blinky-freememapp. Works great on my setup even when i make mistakes (I AM trying to learn ),
Two questions,,
Is there a way to revert back to originan drop down menu for shut down?
I was just beginning to get a grip pn how to use xarchive, noe I have to learn the differencies in xarchiver. Is there a tutorial avalible anywhere.
Thanks stray
Two questions,,
Is there a way to revert back to originan drop down menu for shut down?
I was just beginning to get a grip pn how to use xarchive, noe I have to learn the differencies in xarchiver. Is there a tutorial avalible anywhere.
Thanks stray
@Pizzasgood:
I commented the line in xorg.conf as you instructed and now xorg works for me in both 4.1.2 and RC4. WONDERFUL!!!!
I also checked out xorgwizard.mo That file does not seem to be in 4.1.2
so I just removed the " and tested it. That fixed the "DONE" screen. I then looked at the file and figured out I needed to adjust the line lengths of the text to fix the screen previous to that. I was able to make it a lot better although still not perfect.
Thanks so much for the xorg troubleshooting lesson and the fix.
@WhoDo
Here is the file with the edited xorgwizard.mo for testing.
I commented the line in xorg.conf as you instructed and now xorg works for me in both 4.1.2 and RC4. WONDERFUL!!!!
I also checked out xorgwizard.mo That file does not seem to be in 4.1.2
so I just removed the " and tested it. That fixed the "DONE" screen. I then looked at the file and figured out I needed to adjust the line lengths of the text to fix the screen previous to that. I was able to make it a lot better although still not perfect.
Thanks so much for the xorg troubleshooting lesson and the fix.
@WhoDo
Here is the file with the edited xorgwizard.mo for testing.
- Attachments
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- xorgwizard-412-loc.tar.gz
- (24.52 KiB) Downloaded 545 times
- Pizzasgood
- Posts: 6183
- Joined: Wed 04 May 2005, 20:28
- Location: Knoxville, TN, USA
Cool. To modify /usr/sbin/xorgwizard to do that automatically, I just needed to find the following chunk of code (at about line 400 in RC4):
And insert this after the 'fi' and before the '# add line to section':
So that the end result looks like this:
@WhoDo: Disregard my former post about using the unpatched xorgwizard. Use the attached copy here instead. It is an updated copy of the /usr/sbin/xorgwizard from RC4. So it has had both of the patches. The effects of the first patch now won't do anything unless the user manually uncomments the second Screen line in the Server section, so they don't hurt anything. At the absolute worst case, they provide a nonfunctional template section for dual-screen users to tweak into something usable.
Code: Select all
*Screen1*Right?Of*Screen0*) ALINE="#$ALINE" ;;
esac
fi
# add line to section (if we've come this far...)
TEMPSECTION="$TEMPSECTION\n\t$ALINE"
done <<_END2
$(echo "$ASECTION" | tr '%' '\n')
_END2
Code: Select all
#Comment out any lines for screens beside Screen0
ALINE="$(echo "$ALINE" | sed 's/\s*Screen\s*[1-9]*\s*"Screen[1-9]"/#&/')"
Code: Select all
*Screen1*Right?Of*Screen0*) ALINE="#$ALINE" ;;
esac
fi
#Comment out any lines for screens beside Screen0
ALINE="$(echo "$ALINE" | sed 's/\s*Screen\s*[1-9]*\s*"Screen[1-9]"/#&/')"
# add line to section (if we've come this far...)
TEMPSECTION="$TEMPSECTION\n\t$ALINE"
done <<_END2
- Attachments
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- xorgwizard.tar.gz
- Localized /usr/sbin/xorgwizard script, with both of my patches included.
- (14.57 KiB) Downloaded 481 times
Last edited by Pizzasgood on Mon 23 Mar 2009, 03:56, edited 2 times in total.
[size=75]Between depriving a man of one hour from his life and depriving him of his life there exists only a difference of degree. --Muad'Dib[/size]
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- technosaurus
- Posts: 4853
- Joined: Mon 19 May 2008, 01:24
- Location: Blue Springs, MO
- Contact:
I have been working on integrating parts of the web desktop into the default home page... here is what I have so far
... sorry the games aren't categorized - haven't had time to work on it
... sorry the games aren't categorized - haven't had time to work on it
- Attachments
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- screenshot.jpg
- (84.99 KiB) Downloaded 1093 times
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- home.pet
- made using rc3
- (16.68 KiB) Downloaded 488 times
Check out my [url=https://github.com/technosaurus]github repositories[/url]. I may eventually get around to updating my [url=http://bashismal.blogspot.com]blogspot[/url].
JWM
From Barry's Blog
http://www.puppylinux.com/blog/?viewDetailed=00614
Posted on 23 Mar 2009, 10:14 by kirk
Re: full-screen bug
I think HairyWill/Patriot nearly fixed it. The remaining problem is that the task bar remains visible with full-screen Flash videos.
Posted on 23 Mar 2009, 10:31 by kirk
Re: full-screen bug
Just downloaded Joe's nightly build. The Full screen bug IS fixed and the task bar problem is gone!
http://www.puppylinux.com/blog/?viewDetailed=00614
Posted on 23 Mar 2009, 10:14 by kirk
Re: full-screen bug
I think HairyWill/Patriot nearly fixed it. The remaining problem is that the task bar remains visible with full-screen Flash videos.
Posted on 23 Mar 2009, 10:31 by kirk
Re: full-screen bug
Just downloaded Joe's nightly build. The Full screen bug IS fixed and the task bar problem is gone!
- ttuuxxx
- Posts: 11171
- Joined: Sat 05 May 2007, 10:00
- Location: Ontario Canada,Sydney Australia
- Contact:
Hey WhoDo I just read that Technosaus said 'I am uploading a test for default home page replacement for 4.2' about his Puppy Web Desktop. Thats not going to be the homepage is it? Come On, we don't need another heated debate again do we, really it a dam web application, not a browser homepage, actually it could be a quick launch on the taskbar next puppy forum and puppy.ca. But theres no way that everytime you open a browser you need to look at that by default, Google is what I use and most of planet uses also. a
link on the Personal Toolbar is all we need. Or better yet what would be even way better just have a new desktop icon and have it open with /usr/local/bin/gtkmoz thats a better browser for it due to you'll have more screen viewing.
Please don't make that a default homepage. Its useless to anyone who compiles. Or anyone who actually just wants to surf the net. Its more of application then a browser homepage. Its bad enough we had to put up with Puppy's old default homepage. What about people running live? They are forced to see that every time you boot up.
http://www.murga-linux.com/puppy/viewto ... 039#287039
If you want I'll repackage it with gtmoz as backend, with menu links, I'll even go as far as to making a patch for seamonkey so it will be in the Quick launch personal toolbar. But please once again don't make it default homepage.
ttuuxxx
link on the Personal Toolbar is all we need. Or better yet what would be even way better just have a new desktop icon and have it open with /usr/local/bin/gtkmoz thats a better browser for it due to you'll have more screen viewing.
Please don't make that a default homepage. Its useless to anyone who compiles. Or anyone who actually just wants to surf the net. Its more of application then a browser homepage. Its bad enough we had to put up with Puppy's old default homepage. What about people running live? They are forced to see that every time you boot up.
http://www.murga-linux.com/puppy/viewto ... 039#287039
If you want I'll repackage it with gtmoz as backend, with menu links, I'll even go as far as to making a patch for seamonkey so it will be in the Quick launch personal toolbar. But please once again don't make it default homepage.
ttuuxxx
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)
- ttuuxxx
- Posts: 11171
- Joined: Sat 05 May 2007, 10:00
- Location: Ontario Canada,Sydney Australia
- Contact:
Re: Thanks
Hey WhoDo Here's the Proof That my version of Blinky+Freememory is more stable on older pc'sstraypup wrote:Thanks to ttuuxxx for the blinky-freememapp. Works great on my setup even when i make mistakes (I AM trying to learn ),
Two questions,,
Is there a way to revert back to originan drop down menu for shut down?
I was just beginning to get a grip pn how to use xarchive, noe I have to learn the differencies in xarchiver. Is there a tutorial avalible anywhere.
Thanks stray
ttuuxxx
and looks nice and clean to boot
- Attachments
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- blinky.png
- (57.75 KiB) Downloaded 986 times
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)
Re: Thanks
Looks better..ttuuxxx wrote: Hey WhoDo Here's the Proof That my version of Blinky+Freememory is more stable on older pc's
ttuuxxx
and looks nice and clean to boot
Another thing is that I noticed that jwm themes mostly using outlined windows? (except Deepthougth theme) ..it's very easy & more beatiful if we change that in my opinion (just a thought)..
/root/.jwm/themes/blabla-jwmrc:
<WindowStyle>
<Font>DejaVu Sans-12</Font>
<Width>3</Width>
<Height>22</Height>
<Active>
<Text>black</Text>
<Title>#FFFFFF:#CE9E84</Title>
<Corner>#9C794A</Corner>
<Outline>#bbbbbb</Outline>
</Active>
<Inactive>
<Text>black</Text>
<Title>#FFFFFF:#EED2B4</Title>
<Corner>#F7CEB5</Corner>
<Outline>white</Outline>
</Inactive>
</WindowStyle>
well maybe not all grey & white for each theme..should try which color suits best
Thanks
- Attachments
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- jwm_outline.pet
- if anybody wants it (my color style that is)
- (1.73 KiB) Downloaded 506 times
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- outline_original.jpg
- (7.77 KiB) Downloaded 987 times
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- outline_grey&white.jpg
- (6.84 KiB) Downloaded 963 times
-
- Posts: 632
- Joined: Tue 02 Oct 2007, 07:39
Re: Thanks
libsndfile needs an update. The latest version is 1.0.19 (March 2, 2009):
http://www.mega-nerd.com/libsndfile/changelog wrote: 1.0.19: HUGE number of minor fixes
Last edited by panzerpuppy on Mon 23 Mar 2009, 08:33, edited 1 time in total.
-
- Posts: 632
- Joined: Tue 02 Oct 2007, 07:39
Re: Thanks
@ttuuxxx: Your 'enhanced' blinky looks like Toys 'R Us and freememapplet is beyond uglyttuuxxx wrote: ...and looks nice and clean to boot
The original icons looked way better.
@trio: The windows look much better with that color tweak
Last edited by panzerpuppy on Mon 23 Mar 2009, 08:31, edited 1 time in total.
- ttuuxxx
- Posts: 11171
- Joined: Sat 05 May 2007, 10:00
- Location: Ontario Canada,Sydney Australia
- Contact:
Re: Thanks
well that wasn't very nice panzypuppy lolpanzerpuppy wrote:Blinky looks like Toys 'R Us and freememapplet is an ugly black rectangle.ttuuxxx wrote: ...and looks nice and clean to boot
The original icons looked way better.
ttuuxxx
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)
- Béèm
- Posts: 11763
- Joined: Wed 22 Nov 2006, 00:47
- Location: Brussels IBM Thinkpad R40, 256MB, 20GB, WiFi ipw2100. Frugal Lin'N'Win
Support for e-sata connected devices.
Knowing that there is support for sata HDD's I tried 420RC4 on my Desktop (see subj description)
Install method frugal with Lin'N'Win.
The 320GB sta HDD connected internally is recognized and used to do the install.
The second 320GB HDD is insalled in a bay of the PC through a e-sata connector.
This HDD isn't seen by puppy.
Is there a way to correct this? A matter of lacking kernel support? or other?
Side question:
The sda1 is the windows drive ntfs, which contains the puppy files for boot (same setup as my laptop)
The sda5 is a data partition (vfat) which contains the pup_safe file.
Having 1GB of memory, I suppose the complete pup_420.sfs is copied to ram, as I didn't see that tit was copied to /mnt/home.
But on the desktop I have the sda1 and sda5 icons both mounted with a yellow dot.
How come the sda1 is mounted also? I don't have this on the laptop.
Install method frugal with Lin'N'Win.
The 320GB sta HDD connected internally is recognized and used to do the install.
The second 320GB HDD is insalled in a bay of the PC through a e-sata connector.
This HDD isn't seen by puppy.
Is there a way to correct this? A matter of lacking kernel support? or other?
Side question:
The sda1 is the windows drive ntfs, which contains the puppy files for boot (same setup as my laptop)
The sda5 is a data partition (vfat) which contains the pup_safe file.
Having 1GB of memory, I suppose the complete pup_420.sfs is copied to ram, as I didn't see that tit was copied to /mnt/home.
But on the desktop I have the sda1 and sda5 icons both mounted with a yellow dot.
How come the sda1 is mounted also? I don't have this on the laptop.
Time savers:
Find packages in a snap and install using Puppy Package Manager (Menu).
[url=http://puppylinux.org/wikka/HomePage]Consult Wikka[/url]
Use peppyy's [url=http://wellminded.com/puppy/pupsearch.html]puppysearch[/url]
Find packages in a snap and install using Puppy Package Manager (Menu).
[url=http://puppylinux.org/wikka/HomePage]Consult Wikka[/url]
Use peppyy's [url=http://wellminded.com/puppy/pupsearch.html]puppysearch[/url]
Relax, ttuuxxx. You're stressing for no good reason. The Puppy Web Desktop never was going to be the home page; just a link from the welcome screen and help pages.ttuuxxx wrote:If you want I'll repackage it with gtmoz as backend, with menu links, I'll even go as far as to making a patch for seamonkey so it will be in the Quick launch personal toolbar. But please once again don't make it default homepage.
I'd appreciate that patch for Seamonkey to add the Puppy Web Desktop as a button on the Personal Toolbar. It will be much more obvious there for those who enjoy Cloud computing. Thanks.
[i]Actions speak louder than words ... and they usually work when words don't![/i]
SIP:whodo@proxy01.sipphone.com; whodo@realsip.com
SIP:whodo@proxy01.sipphone.com; whodo@realsip.com
I got the download, techo, but couldn't make it overlay the default desktop page. BTW, I've asked ttuuxxx to create a Seamonkey patch that will add the Puppy Web Desktop to the personal toolbar so it is right there and visible when the browser is launched.technosaurus wrote:I have been working on integrating parts of the web desktop into the default home page... here is what I have so far
... sorry the games aren't categorized - haven't had time to work on it
Cheers
[i]Actions speak louder than words ... and they usually work when words don't![/i]
SIP:whodo@proxy01.sipphone.com; whodo@realsip.com
SIP:whodo@proxy01.sipphone.com; whodo@realsip.com