Puppy Linux Discussion Forum Forum Index Puppy Linux Discussion Forum
Puppy HOME page : puppylinux.com
"THE" alternative forum : puppylinux.info
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

The time now is Tue 23 Sep 2014, 22:28
All times are UTC - 4
 Forum index » Advanced Topics » Puppy Projects » Next Puppy Development » 4.x
Puppy 4.2 Alpha2-Firepup Bugs & Fixes
Post new topic   Reply to topic View previous topic :: View next topic
Page 3 of 9 [121 Posts]   Goto page: Previous 1, 2, 3, 4, 5, 6, 7, 8, 9 Next
Author Message
WhoDo


Joined: 11 Jul 2006
Posts: 4441
Location: Lake Macquarie NSW Australia

PostPosted: Fri 30 Jan 2009, 08:49    Post subject:  

aragon wrote:
Booting problem with the cd might be a problem of isomaster. Some people (me too) have had problems to 'remaster' a puppy-iso (what means to substitute pup_***.sfs) with isomaster. maybe the actual problem is just another bug.

As a test, would someone unpack syslinux.cfg from the ISO, rename it isolinux.cfg and pack it back in. Then do a burn to CD and let me know if the problem is resolved. It shouldn't be, but renaming the config file is the only change I made to the way Alpha2 is configured vs Alpha1, which had both the syslinux and isolinux versions in the one file. Of course I'm grasping at straws.

I know the underlying build is ok. It boots fine from a frugal install on a partition and on a USB stick.

Let me know how you go.

_________________
Actions speak louder than words ... and they usually work when words don't!
SIP:whodo@proxy01.sipphone.com; whodo@realsip.com
Back to top
View user's profile Send private message 
WhoDo


Joined: 11 Jul 2006
Posts: 4441
Location: Lake Macquarie NSW Australia

PostPosted: Fri 30 Jan 2009, 08:54    Post subject: Re: Not booting  

tom4jesus wrote:
Is it possible to have a good md5sum and the burn go fine and still have a bad disc?
I suppose I would think it is, but I just wanted to be sure it was just me and not the iso.

At this point with all the boot problems others are having, it's probably the iso. You should compare md5sum's at two points in the process - once on the iso after download and once on the LiveCD after burning the iso to the cd. Pburn will allow you to do that as a matter of course.

The file list and syslinux.cfg file seem fine. Try unpacking the iso to a directory and making a bootable CD with those files on manually, rather than burning directly from the iso.

Hope that helps.

_________________
Actions speak louder than words ... and they usually work when words don't!
SIP:whodo@proxy01.sipphone.com; whodo@realsip.com
Back to top
View user's profile Send private message 
ttuuxxx


Joined: 05 May 2007
Posts: 10753
Location: Ontario Canada,Sydney Australia

PostPosted: Fri 30 Jan 2009, 09:33    Post subject:  

Hey WhoDo, I've been thinking about the icon problem we are having.
Wouldn't it be better to have 3 icon folders and in each theme folder is 2 tar.gz files mini-icons.tar.gz and pixmaps.tar.gz that gets extracted to
/usr/local/lib/X11/mini-icons
/usr/local/lib/X11/pixmaps
That way, nothing is left behind, so when the tar.gz extracts, it replaces the previous images 100% and Jwm,IceWM can't messup.

Or maybe just kill the icon switcher, and extra icon themes, until its a stable program, the way it works now, is alpha quality and shouldn't be in a main release, well thats how I look at it, not putting down the great work that went into it, but if its really buggy. It should get more testing and fixes before entering mainstream Puppy.
ttuuxxx

Ps WhoDo anything on your wish list you would like me to tackle now? Just sitting here thinking hmmmmmm looks like I have everything done that I could do for now. Should I start something new?
ttuuxxx

_________________
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games Smile
Back to top
View user's profile Send private message Visit poster's website 
HairyWill


Joined: 26 May 2006
Posts: 2949
Location: Southampton, UK

PostPosted: Fri 30 Jan 2009, 10:01    Post subject:  

<major edit>post no longer necessary</edit>
If you supply software compiled from GPL code you must be able to supply the source on request. This is part of the reason for the success of linux. Every time you modify something, someone else can look at your changes and learn/hack/patch to their hearts content.

Being able to supply the source does not mean it has to be included in the iso.

Last edited by HairyWill on Fri 30 Jan 2009, 11:43; edited 3 times in total
Back to top
View user's profile Send private message 
Terryphi


Joined: 02 Jul 2008
Posts: 760
Location: West Wales, Britain.

PostPosted: Fri 30 Jan 2009, 10:13    Post subject: Live-CD not recognised as bootable  

WhoDo wrote:

As a test, would someone unpack syslinux.cfg from the ISO, rename it isolinux.cfg and pack it back in. Then do a burn to CD and let me know if the problem is resolved.


I tried that - it didn't work. However, I can confirm that it works as a frugal install.

Last edited by Terryphi on Fri 30 Jan 2009, 10:58; edited 1 time in total
Back to top
View user's profile Send private message Visit poster's website 
ttuuxxx


Joined: 05 May 2007
Posts: 10753
Location: Ontario Canada,Sydney Australia

PostPosted: Fri 30 Jan 2009, 10:18    Post subject:  

Ok Hairy what your saying is that I have to supply the 3 source files that I used to create firepup, right FF 1.5,2,3
Why would I have to suppy FF sources when they are already being hosted by FF and the 1.5 by redhat, How about 3 links and tell them go fetch.
ttuuxxx

_________________
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games Smile
Back to top
View user's profile Send private message Visit poster's website 
ttuuxxx


Joined: 05 May 2007
Posts: 10753
Location: Ontario Canada,Sydney Australia

PostPosted: Fri 30 Jan 2009, 10:57    Post subject:  

Ok Hairy I changed my post on page 2, does that follow GPL now?
ttuuxxx

Plus I made a GPL statement
http://www.murga-linux.com/puppy/viewtopic.php?mode=attach&id=14493

_________________
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games Smile
Back to top
View user's profile Send private message Visit poster's website 
HairyWill


Joined: 26 May 2006
Posts: 2949
Location: Southampton, UK

PostPosted: Fri 30 Jan 2009, 11:38    Post subject:  

ttuuxxx
thank you
Earlier versions of your post gave the impression that you had modified the source code, I suspected that you hadn't.

Before anyone else points it out firefox is MPL not GPL. I don't think the difference is important here.

I don't think technosaurus is being a PITA.

_________________
Will
contribute: community website, screenshots, puplets, wiki, rss
Back to top
View user's profile Send private message 
ttuuxxx


Joined: 05 May 2007
Posts: 10753
Location: Ontario Canada,Sydney Australia

PostPosted: Fri 30 Jan 2009, 11:44    Post subject:  

Yes Hairy I'm not much of a coder, but I'm a hell of tester/mixer of things, I can do simple code, but its veryyyyy limited. And source code well thats a whole new ballpark for me, most I can do with source code is alter the config file to use lower version numbers or change exit 1 to exit 0 lol
ttuuxxx

_________________
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games Smile
Back to top
View user's profile Send private message Visit poster's website 
ttuuxxx


Joined: 05 May 2007
Posts: 10753
Location: Ontario Canada,Sydney Australia

PostPosted: Fri 30 Jan 2009, 11:48    Post subject:  

Oh but what I do understand that helps me out with Firefox code after its compiled is the markup language its very similar to web pages, and that I understand very well.
ttuuxxx

_________________
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games Smile
Back to top
View user's profile Send private message Visit poster's website 
Terryphi


Joined: 02 Jul 2008
Posts: 760
Location: West Wales, Britain.

PostPosted: Fri 30 Jan 2009, 12:49    Post subject: Firepup  

ttuuxxx: I am really pleased of the chance to road-test your Firepup in Alpha2. Although I use Opera as my primary browser I like to have a Firefox version too and your derivative is great. Well done!

Is there an icon for it somewhere in the build?
Back to top
View user's profile Send private message Visit poster's website 
ttuuxxx


Joined: 05 May 2007
Posts: 10753
Location: Ontario Canada,Sydney Australia

PostPosted: Fri 30 Jan 2009, 13:04    Post subject:  

Thanks for the nice comments the icon is located in
/usr/lib/FirePupv4/icons/default.xpm
Thanks
ttuuxxx

_________________
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games Smile
Back to top
View user's profile Send private message Visit poster's website 
WhoDo


Joined: 11 Jul 2006
Posts: 4441
Location: Lake Macquarie NSW Australia

PostPosted: Fri 30 Jan 2009, 16:24    Post subject:  

ttuuxxx wrote:
Hey WhoDo, I've been thinking about the icon problem we are having.
Wouldn't it be better to have 3 icon folders and in each theme folder is 2 tar.gz files mini-icons.tar.gz and pixmaps.tar.gz that gets extracted to
/usr/local/lib/X11/mini-icons
/usr/local/lib/X11/pixmaps
That way, nothing is left behind, so when the tar.gz extracts, it replaces the previous images 100% and Jwm,IceWM can't messup.

That won't solve the problem, Jeff. The various icon themes use different names for the same icon. With different names, the icon with the wrong name doesn't get overwritten, yes, and your tgz solution will fix that part. However, it's a problem in two parts; the name of the icon that is used for the symlink is also dependent on which theme was in use when it was created. PuppyPin and globicons will still refer to the old icon and if it's not there you'll just get a blank symlink either on the desktop or in the menu.

ttuuxxx wrote:
Or maybe just kill the icon switcher, and extra icon themes, until its a stable program, the way it works now, is alpha quality and shouldn't be in a main release, well thats how I look at it, not putting down the great work that went into it, but if its really buggy. It should get more testing and fixes before entering mainstream Puppy.

The icon switcher is stable. It's the raw icon data that's the problem. Garbage in/Garbage out. It's a tedious task but at least two themes need to match to each other and the PuppyPin/globicons pair. Any theme that doesn't can then be dumped and the icon switcher will work like it's supposed to do.

ttuuxxx wrote:
Ps WhoDo anything on your wish list you would like me to tackle now? Just sitting here thinking hmmmmmm looks like I have everything done that I could do for now. Should I start something new?

Catdude has given us grub-gfxboot graphical boot system. I didn't have time to work through the configuration settings so it will be the default system installed when grub is loaded from the script.

The system needs to be modified so the graphical boot is what comes up whenever grub is installed as part of the Puppy Universal Installer process. It's just about config files and where they go. If I could get the lot in an Unleashed-ready pet package that would save me heaps of time in configuring the next release.

Also, has the Ctrl+Alt+Delete shutdown menu been finalised? That isn't in Alpha2, but I'd like to see it in the next release. Confused

Finally, I need a ttuuxxx build of Seamonkey-1.1.14 with the Mail/News option included. Even if it doesn't go in the standard build, it should be in the PETget repository for those who need email compatibility with their existing system.

Thanks for all you've done, ttuuxxx. I really appreciate what you guys are contributing to this build. If it was just me alone, nothing would change I can assure you! Razz

_________________
Actions speak louder than words ... and they usually work when words don't!
SIP:whodo@proxy01.sipphone.com; whodo@realsip.com
Back to top
View user's profile Send private message 
WhoDo


Joined: 11 Jul 2006
Posts: 4441
Location: Lake Macquarie NSW Australia

PostPosted: Fri 30 Jan 2009, 16:30    Post subject: Re: Live-CD not recognised as bootable  

Terryphi wrote:
WhoDo wrote:
As a test, would someone unpack syslinux.cfg from the ISO, rename it isolinux.cfg and pack it back in. Then do a burn to CD and let me know if the problem is resolved.


I tried that - it didn't work. However, I can confirm that it works as a frugal install.

Ok, that confirms two things:

1. The underlying release is fine - otherwise the frugal install wouldn't run.

2. The syslinux boot system is fine - otherwise my USB installs wouldn't boot.

The problem is therefore in the original iso creation as bootable. I changed the way I created the iso because the normal makeiso script in my unleashed tree isn't working for some reason.

I'll revisit the makeiso script to see if I can work out why it is creating the iso shell but not adding any files. I'll try and have that fixed for the next release. I'll also go back and see if I can create a properly bootable iso for this release, if I have enough time.

Thanks for doing the test, Terryphi.

_________________
Actions speak louder than words ... and they usually work when words don't!
SIP:whodo@proxy01.sipphone.com; whodo@realsip.com
Back to top
View user's profile Send private message 
aragon

Joined: 15 Oct 2007
Posts: 1698
Location: Germany

PostPosted: Fri 30 Jan 2009, 17:08    Post subject:  

hi whodo,

maybe try this simple script for the iso:
http://www.murga-linux.com/puppy/viewtopic.php?t=36573

cheers
aragon

_________________
PUPPY SEARCH: http://wellminded.com/puppy/pupsearch.html
Back to top
View user's profile Send private message 
Display posts from previous:   Sort by:   
Page 3 of 9 [121 Posts]   Goto page: Previous 1, 2, 3, 4, 5, 6, 7, 8, 9 Next
Post new topic   Reply to topic View previous topic :: View next topic
 Forum index » Advanced Topics » Puppy Projects » Next Puppy Development » 4.x
Jump to:  

You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © 2001, 2005 phpBB Group
[ Time: 0.0932s ][ Queries: 12 (0.0068s) ][ GZIP on ]