Does anyone have 16x16 versions of the darkfire icons?

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Wheres One
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Does anyone have 16x16 versions of the darkfire icons?

#1 Post by Wheres One »

Merry Christmas all!

Recently I decided to try the darkfire icon set, and loved it, however;
I would really like to add them to my toolbar. I had tried reducing them in mtPaint, but they did not look nearly as good. So, if anyone has a native 16x16 set of darkfire icons, I would love to get a copy.

Thanks to WhoDo for making them,

Wheres One

P.S. I didn't quite know where to put this post and decided it should go hear. If any Admins would prefer it moved, I take no offense.

The attachment is a screen shot of my desktop; enjoy.
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ttuuxxx
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#2 Post by ttuuxxx »

probably just install gimp
http://puppylinux.ca/tpp/ttuuxxx/progra ... .0-rc3.pet
and try to reduce them with that :)
Some images just don't reduce nicely also
ttuuxxx

P.s also the orginals designer of these icons can be contacted at
http://gnome-look.org/content/show.php/ ... tent=84463
he has in the past made a set 16x16 also. I read that on another site.
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)

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Wheres One
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#3 Post by Wheres One »

Thanks ttuuxxx, I will try reducing them with gimp. Hopefully they will turn out better than the reductions I made with mtPaint. Also, thanks for the link to the original icons.

Hope everyone has had a merry Christmas,

Wheres One

Edit:
I did try to edit it with gimp, it turned out all alright but not quit as good as I would have liked. By any chance, would you happen to remember where the 16x16 darkshine icons were?

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ttuuxxx
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#4 Post by ttuuxxx »

Wheres One wrote:Thanks ttuuxxx, I will try reducing them with gimp. Hopefully they will turn out better than the reductions I made with mtPaint. Also, thanks for the link to the original icons.

Hope everyone has had a merry Christmas,

Wheres One

Edit:
I did try to edit it with gimp, it turned out all alright but not quit as good as I would have liked. By any chance, would you happen to remember where the 16x16 darkshine icons were?
Try here
http://www.google.com.au/search?hl=en&q ... rt=10&sa=N
make sure you have peazip installed, most icon packs a rar compression format.
look out for the russian sites, they have tons of popups. Good luck
ttuuxxx
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)

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Wheres One
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#5 Post by Wheres One »

Thanks ttuuxxx, you certainly have provided me with some interesting morning browsing! Those sites would have made me cringe, had I been running window$.

Thanks for the interesting popups(and icons),

Wheres One

wjaguar
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#6 Post by wjaguar »

ttuuxxx wrote:probably just install gimp
and try to reduce them with that :)
Let me inform you that it's likely your dumbest idea of the expiring year. ;-)
If mtPaint's rescaling quality isn't enough, then GIMP will inevitably do the job even worse. (The technical reasons for that I can enumerate if anyone is curious.)

Problem is, all common image reduction methods produce blurry output at such small scales, and even mtPaint's current capabilities aren't enough to improve the situation all that much. Myself, I have several experimental methods which provide some hope, but not one of them is currently developed enough to include it in mtPaint.

-= With best regards, Dmitry Groshev, maintainer of mtPaint =-

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WhoDo
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#7 Post by WhoDo »

wjaguar wrote:Problem is, all common image reduction methods produce blurry output at such small scales, and even mtPaint's current capabilities aren't enough to improve the situation all that much.
To make matters a little clearer, Dmitry, at the moment mtPaint doesn't appear to support either .xpm or .ico formats very well, and unfortunately the Darkshine icon set originals come only in .ico format. GIMP is the best tool for that purpose, IMHO.

That said, certainly anything that can be opened in mtPaint can be resized just as well (if not better) in mtPaint, although I do seem to gain comparable results from Cubic in GIMP to the Blackman-Harris default in mtPaint. I must remember to try the BiCubic options you have provided for comparison.

Perhaps a part of the OP's problem also resides with his choice of output format. Many don't realise the ubiquitous JPG is a lossy format - meaning image data is destroyed on reduction. PNG is a better choice for a bitmap format and native XPM is my personal preference for icons.

Although mtPaint saves in XPM format, it won't read XPM files created elsewhere IME, and it won't read ICO files at all.

Hope that helps.
[i]Actions speak louder than words ... and they usually work when words don't![/i]
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wjaguar
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#8 Post by wjaguar »

WhoDo wrote:at the moment mtPaint doesn't appear to support either .xpm or .ico formats very well
XPM issues should have been fixed in 3.21; if any problems still remain, the time to send the problematic XPM file(s) to me is now - so that I could get it fixed in 3.30 (to be released in January).
although I do seem to gain comparable results from Cubic in GIMP to the Blackman-Harris default in mtPaint.
Differences between good 6-pixel-wide filters are usually too slight to notice even side by side. All convolution-based filters are a compromise between visual sharpness and aliasing suppression, and while Blackman-Harris is the theoretically optimal one, that doesn't translate into much of extra clarity. To do better, one needs a nonlinear filtering method - and nearly all research on these is about enlargement and not reduction. :-(
GIMP's lack of gamma correction is a more noticeable drawback - if there are small bright details on darker background, GIMP will lose them, and excessively reduce the overall brightness of image (particularly in areas with fine texture). This is discussed in section 6.2.1 of mtPaint handbook.
http://mtpaint.sourceforge.net/handbook ... html#SEC21

Currently, the best approach is to reduce image with the best possible method (i.e., Blackman-Harris with gamma correction enabled and "Settings->Sharper image reduction" turned on), and then sharpen the result. For example, use "Unsharp Mask" (again with gamma correction) at radius 1.0 and amount 0.40 - this, BTW, is what Wikipedia engine is doing when serving reduced-size images. This can optionally be followed by another unsharp mask, this with radius 30.0 and amount 0.10.
Another technique is to reduce image in steps, no more than to 1/2 size at each step, and follow every step by applying unsharp mask.
But neither method can help much when the final size is mere 16x16.

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#9 Post by ttuuxxx »

[quote="WhoDo"][/quote]
Hey WhoDo a little trick i figured out for converting "ico" files without and noticeable loss is,
turn on thumbnails image viewing for rox so you can see them in the folder, next cloce the folder with the ico icons in it.
basically go to /root/.thumbnails and delete the normal folder
open the folder with the "ico" icon files in it, they will show up in the /root/.thumbnails/normal directory as png files straight away and you can now use them in mtpaint.
you can do that with like 500 icons at once :) all get converted from ico to png with a couple of clicks.
ttuuxxx
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)

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WhoDo
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#10 Post by WhoDo »

wjaguar wrote:
WhoDo wrote:at the moment mtPaint doesn't appear to support either .xpm or .ico formats very well
XPM issues should have been fixed in 3.21; if any problems still remain, the time to send the problematic XPM file(s) to me is now - so that I could get it fixed in 3.30 (to be released in January).
I'll double check which version of mtPaint I've been having the problems with and get back to you ASAP, Dmitry. I'll also try the problematic files again in the current Puppy 4.1.2 which definitely has mtPaint 3.21 - I can manage fine without mtPaint handling the .ico format files as they don't come up too often these days anyway.

Cheers
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WhoDo
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#11 Post by WhoDo »

ttuuxxx wrote:you can do that with like 500 icons at once :) all get converted from ico to png with a couple of clicks.
Good tip, Jeff. I also have Xnview which will do the batch conversion for me quite easily as well. Thanks.
[i]Actions speak louder than words ... and they usually work when words don't![/i]
SIP:whodo@proxy01.sipphone.com; whodo@realsip.com

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