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 Forum index » Advanced Topics » Additional Software (PETs, n' stuff) » Eye Candy
Icons
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Pelo


Joined: 10 Sep 2011
Posts: 4088
Location: Mer méditerrannée (1 kms°)

PostPosted: Fri 11 Apr 2014, 06:20    Post subject: white neon pet icon  

white neon pet icon
Nilson, the link is dead ?

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Pelo


Joined: 10 Sep 2011
Posts: 4088
Location: Mer méditerrannée (1 kms°)

PostPosted: Mon 21 Apr 2014, 01:22    Post subject: New with Pupjibaro : shutdown gui !  

New with Pupjibaro : shutdown gui !
nice Idea, this way of leaving our Puppy Jibaro click here !
shutdown.jpg
 Description   
 Filesize   50.34 KB
 Viewed   796 Time(s)

shutdown.jpg


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nilsonmorales


Joined: 15 Apr 2011
Posts: 632
Location: El Salvador

PostPosted: Sat 26 Apr 2014, 13:52    Post subject:  

Pelo wrote
Quote:
white neon pet icon
Nilson, the link is dead ?



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battleshooter


Joined: 14 May 2008
Posts: 1249
Location: Australia

PostPosted: Tue 02 Sep 2014, 22:21    Post subject:  

Numix



Download Numix Puppy icon theme set here




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Cirrael

Joined: 08 Oct 2013
Posts: 7

PostPosted: Wed 17 Sep 2014, 00:27    Post subject: Icons for wizardwizard interface  

Well, I've made some icons for the wizardwizard program. Just tried to enhance the look and feel. If you like it, you can download the install script. Cheers!
install.wizardwizard_window.sh.gz
Description 
gz

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Filename  install.wizardwizard_window.sh.gz 
Filesize  20.41 KB 
Downloaded  84 Time(s) 
capture17609.png
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png

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Filename  capture17609.png 
Filesize  90.07 KB 
Downloaded  163 Time(s) 
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zigbert


Joined: 29 Mar 2006
Posts: 5981
Location: Valåmoen, Norway

PostPosted: Wed 17 Sep 2014, 04:06    Post subject:  

Cirrael
Great to see you are using svg in your coding !

Just for spreading some thoughts...
The more recent Puppies use the wizard-wizard from the Woof-CE source
We are also building a new stack with svg icons found in /usr/share/pixmaps/puppy/. At this moment is contains 264 icons.
To minimize the icon-size, the svg-code is NOT grabbed from inkscape, but built manually. An inkscape file is typically 10 times bigger than a manually built file.

Here is the internet-connect.svg found in Woof-CE.
Code:
<?xml version="1.1" encoding="UTF-8"?>
<svg height="100" width="100">

  <defs>
    <radialGradient
      id="RG1" cx="35" cy="34" fx="50" fy="32" r="28"
      gradientUnits="userSpaceOnUse">
      <stop style="stop-color:#123141;stop-opacity:1;" offset="1"/>
      <stop style="stop-color:#679BCB;stop-opacity:1;" offset="0"/>
    </radialGradient>
  </defs>
 
  <ellipse cx="35" cy="34" rx="32" ry="30" style="stroke-width:4;stroke:#dddddd;fill:none;"/>
  <ellipse cx="35" cy="34" rx="32" ry="30" style="fill:url(#RG1);fill-opacity:1;fill-rule:nonzero"/>
  <g style="fill:none;stroke:#aaaaaa;stroke-width:1.5px;stroke-linecap:butt;" >
    <path d="M 36,64 C 22,56 19,46 19,34 19,22 26,10 36,4 l 0,60 C 36,64 54,55 54,34 54,13 36,4 36,4" />
    <path d="m 4,34 63,0 0,0"/>
    <path d="m 13,15 c 0,0 12,7 23,7 13,0 23,-7 23,-7"/>
    <path d="m 13,54 c 0,0 9,-7 23,-7 16,0 23,7 23,7"/>
  </g>
  <ellipse cx="35" cy="34" rx="32" ry="30" style="stroke-width:3;stroke:#123141;fill:none;"/>

  <ellipse cx="35" cy="22" rx="5" ry="5" style="fill:#000000;stroke:#cccccc;stroke-width:2"/>
  <path style="fill:none;stroke:#000000;stroke-width:4;" d="M 38,81 C 12,92 3.9,67 10,58 17,46 32,46 39,35 41,32 41,25 36,22"/>

  <path style="fill:#111111;stroke:#666666" d="m 60,87 0,5 c 0,0 -3,0 -4,0 -2,0 -3,3 -3,3 1,0 26,0 27,0 0,0 -1,-3 -3,-3 -1,0 -4,0 -4,0 l 0,-5"/>
  <path style="fill:#ffffff;stroke:#000000;stroke-width:4px;stroke-linecap:butt" d="m 39,83 c 0,-8 0,-25 0,-31 0,-2 0,-5 3,-5 6,0 45,0 48,0 3,0 3,3 3,7 0,6 0,26 0,29 0,1 0,3 -5,3 -3,0 -43,0 -46,0 -3,0 -3,-3 -3,-3 z"/>
  <path style="fill:#444444;stroke:#ffffff" d="m 41,49 50,0 0,35 -50,0 z"/>

</svg>
Screenshot_2014-09-17_101905.jpg
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 Filesize   39.65 KB
 Viewed   617 Time(s)

Screenshot_2014-09-17_101905.jpg


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Volhout


Joined: 28 Dec 2008
Posts: 453

PostPosted: Tue 02 Dec 2014, 03:46    Post subject: Icons for Box theme
Subject description: few additions
 

I have no idea how to apply the "glossy" shine to them, but these where hand crafted in mtpaint.
simetrix48.png
 Description   
 Filesize   6.56 KB
 Viewed   226 Time(s)

simetrix48.png

saleae48.png
 Description   
 Filesize   7.64 KB
 Viewed   222 Time(s)

saleae48.png

axepad48.png
 Description   
 Filesize   7.64 KB
 Viewed   222 Time(s)

axepad48.png

arduino48.png
 Description   
 Filesize   7.64 KB
 Viewed   223 Time(s)

arduino48.png

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technosaurus


Joined: 18 May 2008
Posts: 4482

PostPosted: Yesterday, at 00:29    Post subject:  

If anyone is interested in a better way to edit svg paths manually (with instant feedback), I wrote a very basic svg path editor app here:
http://murga-linux.com/puppy/viewtopic.php?p=836250#836250

Why hand edit svg paths?
* hand editing gives you better control to optimize
* complex shapes can be represented in compact expressions
* Path is universally supported ... even in libsvgtiny
* a single path can can display multiple complex shapes
* the data compresses extremely well
* most paths are < 50 bytes
* it is simple to generate an entire themed icon set
* once you get the hang of it, its easier than inkscape/mtpaint

Example: My hand optimized path for a rain drop is "4 1L3 4A1.2 2 0 1 0 5 4"

For more detailed info on svg paths, see my link above... but here is my summary sheet
Code:
M x y   move to x,y
m dx dy   move dx and dy from current position
L x y   draw line to x,y
l dx dy   draw line to dx and dy from current position
H x      draw horizontal line to x
h dx   draw horizontal line dx from current position
V y      draw vertical line to y
v dy   draw vertical line dy from current position
C x1 y1,x2 y2,x y   (slope,slope,end point)
      x y end of line
      x1 y1 slope at the start of the line
      x2 y2 slope at the end of the line
c dx1 dy1,dx2 dy2,dx dy
      (same as C but relative positions)
S x2 y2, x y
      Same as C, but use previous x2 and y2 as x1 and y1
s dx2 dy2, dx dy
   (same as S but relative)
Q x1 y1, x y
   draw a quadratic bezier ending at x, y where the slopes are determined
   by drawing a line between the start/end points and x1/y1
q dx1 dy1, dx dy
      (same as Q but relative positions)
T x y   Mirrors the previous Q as a "sin" wave ending at x,y
t dx dy   (same as T but relative positions)
A rx ry rotation large-arc-flag sweep-flag x y
      rx x radius
      ry y radius
      rotation degrees elipse is rotated
      large-arc-flag (1 if arc should be >180 degrees)
      sweep-flag (1 to draw arc in clockwise, 0 = counter clockwise)
      x y endpoint
a rx ry x-axis-rotation large-arc-flag sweep-flag dx dy
Z or z   close path
svgpathedit.png
 Description   This is how simple the editor is/
 Filesize   3.92 KB
 Viewed   34 Time(s)

svgpathedit.png


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