iNES 3.0 emulator

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Makoto
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Joined: Fri 04 Sep 2009, 01:30
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#16 Post by Makoto »

Actually, you posted the link to the documentation back in 2009 (above). :D

http://fms.komkon.org/iNES/iNES.html#LABH
It lists both the key commands and the command-line switches.
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dejan555
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#17 Post by dejan555 »

Riiiiight, thanks!
puppy.b0x.me stuff mirrored [url=https://drive.google.com/open?id=0B_Mb589v0iCXNnhSZWRwd3R2UWs]HERE[/url] or [url=http://archive.org/details/Puppy_Linux_puppy.b0x.me_mirror]HERE[/url]

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KentC
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Joined: Sun 16 Sep 2012, 23:35

#18 Post by KentC »

Just to confirm, when you type

ines --help in terminal just flashes screen and tries to load .nes file

ines -help worked though.

I'm still having issues doing the frames so it plays right, any suggestions?

Thank you for the help file and support!

EDIT:

I was able to use the help file from terminal to see possible keys, I tinkered alot and got it usable. I want o know if this will work with controller for pc? Also, I don't have any sound and the frames are only playable when pc is slow haha. I have sound on the overall machine but none on emulator.

Just wanted to put that info out there.

Kent C.

wert
Posts: 258
Joined: Tue 31 Mar 2015, 21:40
Location: USA

#19 Post by wert »

Piece of nonesense! It doesn't work. You load a nes game in terminal and the screen is black. What a waste of time. The following pile of stool is what it shows:

Code: Select all

Allocating 64kB for CPU address space...OK
Allocating 16kB for Video address space...OK
Opening /Games/nes roms/1.nes...OK
  32x16kB ROM pages...OK
  32x8kB VROM pages...OK
  Vertical Mirroring
  Memory Mapper #90
Initializing Hardware and CPU:
  114 CPU cycles per HBlank
  29829 CPU cycles per VBlank
  262 scanlines
  NTSC Video
RUNNING ROM CODE...

wert
Posts: 258
Joined: Tue 31 Mar 2015, 21:40
Location: USA

#20 Post by wert »

wert wrote:Piece of nonesense! It doesn't work. You load a nes game in terminal and the screen is black. What a waste of time. The following pile of stool is what it shows:

Code: Select all

Allocating 64kB for CPU address space...OK
Allocating 16kB for Video address space...OK
Opening /Games/nes roms/1.nes...OK
  32x16kB ROM pages...OK
  32x8kB VROM pages...OK
  Vertical Mirroring
  Memory Mapper #90
Initializing Hardware and CPU:
  114 CPU cycles per HBlank
  29829 CPU cycles per VBlank
  262 scanlines
  NTSC Video
RUNNING ROM CODE...
Problem was the nes game that I was trying to play. I downloaded a different nes game and it worked. Only problem is it doesn't play fullscreen. Thanks

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