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 Forum index » Advanced Topics » Puppy Derivatives
Develpup 1.0 rc1
Moderators: Flash, JohnMurga
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polymath

Joined: 21 Aug 2008
Posts: 119

PostPosted: Thu 18 Dec 2008, 20:52    Post subject:  

Few remarks:

I have Netbeans working (default config of netbeans finally works, no need to hack startup scripts!) with Java, Ruby, C, C++, Python, and PHP. Now, the only choice left is whether to remove C/C++ plugin and stick with Code::Blocks for C-type work (I love Code::Blocks, but i'm concerned about ISO size- When a puppy distro requires a DVD burner, the end of days has come). I hope to get a few responses. I don't want to fall into mandriva's pattern- do what you want, and to hell with the commutity. I much prefer the "You tell me what you want and i'll give it to you" model Smile

Please comment, I have no idea which option to choose.
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Evil20071


Joined: 07 Jun 2008
Posts: 425
Location: Piedmont, SC,.United States

PostPosted: Thu 18 Dec 2008, 21:52    Post subject:  

What's the current ISO size? I can probably talk Andre into allowing you to upload the ISO and the SFS files fairly easily. I talked him into giving me MySQL and fsockopen() and the 1-click backup for free.

And I found the Devx I needed for 4.1.2, so nvm on that one. Wink I'll deff need the size of the .iso to talk to Andre about though.

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Lobster
Official Crustacean


Joined: 04 May 2005
Posts: 15117
Location: Paradox Realm

PostPosted: Fri 19 Dec 2008, 00:03    Post subject:  

The mouse freezes when I use Develpup - this can sometimes be fixed (USB mouse) by removing the mouse and then adding again.

I vaguely remember there was a USB issue that was fixed with 4.12
A friend who wants to develop for Puppy (has for years now) finds that develpup hangs after some usage.

His other issue is not being able to connect with wifi but that is not your specific issue.
Sorry I am unable to provide more positive feedback. How are others getting on?

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polymath

Joined: 21 Aug 2008
Posts: 119

PostPosted: Sat 20 Dec 2008, 12:39    Post subject:  

Mouse freezes? I have a USB mouse and it seems to work fine for me... may be an issue with hardware support. IDK, i haven't messed with any of that from base dingo AFAIK. I'll look in to upgrading the base... not sure when i'll have time, though. Also, not sure what kinks might arise.

Also, after use it freezes? I don't know anything about that either. The worst issue i'm getting right now is monitor flicker after standby, but that's the same in ubuntu, so it's probably a hardware problem. Not sure why it would freeze? How old is the computer, and did he start any applications right before it froze? Maybe conky updated itself too fast? Not sure, again. Some of the applications can be kinda resource hungry.

I've compiled Mono+GTK# addons plus a hex editor; thread is here

It's probably too big to include in the final ISO. I'm thinking about making a version with codeblocks and only minimal netbeans, and a version with full netbeans but no wxGTK or codeblocks. Full-on both would be way too big (not to mention overkill).

Updates to come. I'll tell you about the ISO size once it finishes building and i can get back on the computer.
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droope


Joined: 31 Jul 2008
Posts: 814
Location: Uruguay, Mercedes

PostPosted: Tue 30 Dec 2008, 07:47    Post subject:  

polymath wrote:
Nice site. Now i need to make my puplet look that good Smile

Dependency hell right now. Post later.

EDIT: It seems like the bar below the logo you made does not have consist of links even though this appears to be what they are there for. Is this on purpose? You've done a great job with the site. Looks great.


Thanks Smile

No, but it is easy to make links to it, since it's divided in pieces (Home, Downloads, etc).

Simply add <a href="home.html"> <IMG TAG> </a> before and after the image tag. (If you don't know how to do it, i'll do it for you, Wink

Cheers!
Droope

Edit: I'll do that for you, and plus I will make the copyright thingie work, even if I have to bruteforce it. I will also make tags that explain the source code for you.
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droope


Joined: 31 Jul 2008
Posts: 814
Location: Uruguay, Mercedes

PostPosted: Wed 31 Dec 2008, 18:44    Post subject:  

The copyright thingie has beaten the crap outta me.. I can force it to stay put, but then if you change the font size or resolution the footer overlaps the content div.

SHux.-


When you give me the content for the other pages, i'll ajax your site a bit (i've just learn a few tricks).
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polymath

Joined: 21 Aug 2008
Posts: 119

PostPosted: Wed 31 Dec 2008, 19:11    Post subject:  

I know basic HTML (i hard-coded the site before you made it beautiful), and tried the anchor links, but it didn't want to allign correctly, and since i'm not really a webdevel person, i decided to let it go (wasn't all that important to me anyway). I'm glad you went for the simple approach, i've heard you can image map navbars and crap, but that seems VERY complicated.

On a slightly differant note, i've finished work on the netbeans edition of the FINAL release for Develpup 1.0, which has some new features, most notably:

- Hacking the .xinitrc script so that you get an install icon on the desktop when develpup's in live-cd mode
- Newest netbeans version, with several extra plugins for Python, Ruby, C++, and more.
- CMake
- A whole lot of deps that will make your compiling jobs a whole lot easier, like:
- Fixed Fontconfig and freetype devel lib bugs
- Fixed bug where certain dev libs weren't auto-included
- Scrollkeeper and shared-mime-info
- More libraries, too many to name...
- And for the next version: DocBook.
- A few more administrative things your unlikely to notice.

All these dependencies made for some fat, but the iso weighs in at 481MB, still pint-sized compared to Ubuntu, openSUSE, and Fedora.

@EVIL: See above (481MB). If you could talk with the admins, that would be... amazing, but don't jeoparadize your reputation and spend too many 'points' on me Smile

Screenshot will be attached at a later edit, along with a link (I have to wait for MU to move the iso to the correct place).

HAPPY NEW YEAR!!!
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droope


Joined: 31 Jul 2008
Posts: 814
Location: Uruguay, Mercedes

PostPosted: Wed 31 Dec 2008, 22:50    Post subject:  

polymath wrote:
I know basic HTML (i hard-coded the site before you made it beautiful), and tried the anchor links, but it didn't want to allign correctly, and since i'm not really a webdevel person, i decided to let it go (wasn't all that important to me anyway). I'm glad you went for the simple approach, i've heard you can image map navbars and crap, but that seems VERY complicated.


Neh, not that complicated, once you get the hang of it-.. Can be simpler tho.

Send me an MP once you have the content of the rest of the website. I'll make it work with ajax Smile i'm falling in love with ajax LOL

Cheers
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polymath

Joined: 21 Aug 2008
Posts: 119

PostPosted: Thu 01 Jan 2009, 12:48    Post subject:  

Alright.

I have discovered a netbeans bug so massive that i am forced to retract my release of 1.0 and work on the bug. Bah, this is why i hate module-designed programs. They complain about missing modules and then they don't tell you where to find them!

Anyway, i should have a working iso re-uploaded in a week. Sorry about this.

POly
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Jim1911

Joined: 19 May 2008
Posts: 2445
Location: Texas, USA

PostPosted: Mon 05 Jan 2009, 12:32    Post subject:  

polymath

Quote:
Also, i'm going to compile a gnome sfs. All this will be tested and out before new-years. Versions will be KDE 4.3 and GNome 2.24.2. KDE will include Kdevelop pet as well. Alright, now i need to make yet another dep!


Have you made any progress on this project?
Jim
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polymath

Joined: 21 Aug 2008
Posts: 119

PostPosted: Mon 05 Jan 2009, 20:15    Post subject:  

I have, but i'm still stuck with a few dependencies. Puppy can be a real bear when it comes to compiling (everything optimized for size, with some drawbacks when you try to add the fat back in). QT complains about missing headers i know i hard-coded the path for, but i got that to work. Now support libraries for KDE think i never installed QT!

Oh well, i'll publish a .PET for now with the QT optimizations for KDE and some misc dependencies for now. Gnome's builder (Gargnome) is being stupid about root accounts, and the svn script wants to fetch 10G of data for building, when all i want is a few apps. Oh well, just manual from here, i guess.

In short, yes i promised a lot, and like all projects, i ran into a lot of roadblocks, and have not been able to cope with them all. All you skeptics, now is when you say "I told you so" Smile
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Lobster
Official Crustacean


Joined: 04 May 2005
Posts: 15117
Location: Paradox Realm

PostPosted: Mon 05 Jan 2009, 22:43    Post subject:  

Quote:
Mouse freezes? I have a USB mouse and it seems to work fine for me... may be an issue with hardware support.


me USB too
you need to test on several computers - if possible Smile

Quote:
Also, after use it freezes? I don't know anything about that either.


could be memory or conflict between progs

Quote:
How old is the computer, and did he start any applications right before it froze? Maybe conky updated itself too fast?


old - maybe remove conky if it is a potential conflict

By its nature this project will have few people interested to start with
As its stability increases it will be a potential resource for those learning to program.

Popularity is not related to importance.
This is an important Puppy project and I look forward to version 1
Thanks for sticking with it
Smile

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Aitch


Joined: 04 Apr 2007
Posts: 6825
Location: Chatham, Kent, UK

PostPosted: Tue 06 Jan 2009, 15:20    Post subject:  

polymath

perhaps this would help?

http://www.murga-linux.com/puppy/viewtopic.php?t=37122

Aitch Smile
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polymath

Joined: 21 Aug 2008
Posts: 119

PostPosted: Fri 09 Jan 2009, 11:04    Post subject:  

I think i've found the netbeans problem and solved the missing modules. Unfortunatly, that means the ISO is going to be a bit bigger. Until i get the time to compile netbeans from source (i wish they could just use svn like the rest of the world), i'm going to push a release that uses netbeans as universal IDE and then another version that uses limited netbeans and still has code::blocks. I'll try to get these out ASAP, but i'm really busy right now, so it might take a while. After that, my next plan is to take a breather from releases and make a SFS for development. Probably a seperate SFS for C++, Java, and Other devel.

Sorry for all the delays.
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polymath

Joined: 21 Aug 2008
Posts: 119

PostPosted: Thu 22 Jan 2009, 19:57    Post subject:  

The netbeans module bug is officially fixed. The final ISO size is going to be 489 MB. In addition, I am going to release a "light" version called PLDE, which will be the basic develpup minus java, conky, netbeans, and with codeblocks. I'm not sure whether to include PHP, etc. in this version. I'm also not sure whether to keep the develpup or revert to the original theme for PLDE.

Next friday will see a release (i just need to do some tests). Version number will be 1.0 revision 1 (or 1.0.1), because it has some minor changes other than the module bug.

Thanks to everyone for hanging in with me while i try to develop this puplet with almost no spare time Smile. Hopefully, i'll probably have more time after this week is over, but only time will tell.
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