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zigbert

Joined: 29 Mar 2006 Posts: 5240 Location: Valåmoen, Norway
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Posted: Mon 19 May 2008, 12:03 Post subject:
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Muggins has fixed the xshisen package. Thanks a lot.
Sigmund
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zigbert

Joined: 29 Mar 2006 Posts: 5240 Location: Valåmoen, Norway
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Posted: Mon 19 May 2008, 12:33 Post subject:
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xsok added to top10 list
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zigbert

Joined: 29 Mar 2006 Posts: 5240 Location: Valåmoen, Norway
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Posted: Mon 19 May 2008, 14:06 Post subject:
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added tile
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zigbert

Joined: 29 Mar 2006 Posts: 5240 Location: Valåmoen, Norway
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Posted: Fri 23 May 2008, 13:58 Post subject:
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muggins has updated the xgalaga++ package to the latest 0.8
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zigbert

Joined: 29 Mar 2006 Posts: 5240 Location: Valåmoen, Norway
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Posted: Wed 04 Jun 2008, 12:09 Post subject:
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Added chess and breakout
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ttuuxxx

Joined: 05 May 2007 Posts: 10720 Location: Ontario Canada,Sydney Australia
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Posted: Wed 04 Jun 2008, 12:37 Post subject:
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what a great thread this has turned out to be!!!
My favorites from this list is way different, but at-least we have a catalog of all the small games which is excellent
ttuuxxx
_________________ http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games

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SirDuncan

Joined: 09 Dec 2006 Posts: 836 Location: Ohio, USA
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Posted: Wed 04 Jun 2008, 16:51 Post subject:
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What, no Rogue-likes? How can you have a list of good games including classics like Galaga and Tetris, but not include one of the oldest genres for *nix systems? It looks like it is up to me remedy this grave oversight. I present you with the grand-daddy of computer RPGs, the original Rogue-like, Rogue!
It can just be uncompressed anywhere you want it, but it must be run from the CLI. It also includes the manual in .doc format.
| Description |
Rogue version 5.4.4
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rogue-5.4.4.tar.gz |
| Filesize |
96.76 KB |
| Downloaded |
500 Time(s) |
_________________ Be brave that God may help thee, speak the truth even if it leads to death, and safeguard the helpless. - A knight's oath
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zigbert

Joined: 29 Mar 2006 Posts: 5240 Location: Valåmoen, Norway
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Posted: Thu 05 Jun 2008, 10:01 Post subject:
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Wow, It's not often I feel young, but my commodore64 produced more fancy bits and bytes than rogue54.
What a wonderful game.
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zigbert

Joined: 29 Mar 2006 Posts: 5240 Location: Valåmoen, Norway
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Posted: Sat 12 Jul 2008, 13:44 Post subject:
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Muggins has packed Xsudoky. See main post.
Thanks!
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trapster

Joined: 28 Nov 2005 Posts: 1966 Location: Maine, USA
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Posted: Sun 13 Jul 2008, 20:15 Post subject:
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Here's a classic text-based battleship game.
Compiled in 3.00retro.
Installs the file bs to /usr/local/bin.
Type bs in a console.
Homepage
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bs-2.7.pet |
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9.37 KB |
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419 Time(s) |
_________________ trapster
Maine, USA
Asus eeepc 1005HA PU1X-BK
Frugal install:Puppeee4.31 + 1.0, Puppy4.10 + Lupu52
Currently using Puppeee-1.0 AND lupu52 w/ fluxbox
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ttuuxxx

Joined: 05 May 2007 Posts: 10720 Location: Ontario Canada,Sydney Australia
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Posted: Sun 13 Jul 2008, 20:19 Post subject:
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[quote="trapster"]Here's a classic text-based battleship game.
Compiled in 3.00retro.
Installs the file bs to /usr/local/bin.
Type bs in a console.
Homepage
So you can compile in 3.0 retro but not in 3.0.1 retro? I usually compile in 3.0.1 and then save and reboot with 3.0.1 retro to install.
ttuuxxx
_________________ http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games

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trapster

Joined: 28 Nov 2005 Posts: 1966 Location: Maine, USA
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Posted: Sun 13 Jul 2008, 21:30 Post subject:
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puppy-3.00-retro is what I use.
Where/why the 301 retro comment?????
I don't have that one.
_________________ trapster
Maine, USA
Asus eeepc 1005HA PU1X-BK
Frugal install:Puppeee4.31 + 1.0, Puppy4.10 + Lupu52
Currently using Puppeee-1.0 AND lupu52 w/ fluxbox
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ttuuxxx

Joined: 05 May 2007 Posts: 10720 Location: Ontario Canada,Sydney Australia
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Posted: Sun 13 Jul 2008, 21:38 Post subject:
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| trapster wrote: | puppy-3.00-retro is what I use.
Where/why the 301 retro comment?????
I don't have that one. |
I built a lite 75mb version of "Fire Hydrant 3.0.1" Because older pc users needed something small to run on there pc's, But The 3.0.1 devx wouldn't compile, so basically I had to use 3.0.1 regular puppy to compile what I needed and switched over to retro. Was a pain but worked out nicely, Now I just found out by you that you can compile with 3.0 which I should of used as the source.
http://www.murga-linux.com/puppy/viewtopic.php?p=214585#214585
ttuuxxx
_________________ http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games

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wosifat
Joined: 29 Jun 2008 Posts: 104 Location: Madison Heights, VA
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Posted: Thu 17 Jul 2008, 08:48 Post subject:
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More, more!
Don't know how popular it is, but how do you get the bubble popping game to work in Puppy 4? It's in the Packet Manager with Puppy 3 software, but I can't get it to work in Puppy 4.
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muggins
Joined: 20 Jan 2006 Posts: 6660 Location: lisbon
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Posted: Thu 17 Jul 2008, 09:39 Post subject:
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Bubbles is written in tcl/tk, so you just need to install the tcl .pet, and the tk .pet, from the pup3 repository. Both are about 500+kbytes.
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