Puppy Talk - Bow-Wow
Posted: Mon 03 Oct 2005, 05:35
One of the ways to offer enhanced fun and language support is for the menu to be linked to speech wavs or other sound files which can be turned on from JWM Configuration or other means. The idea being the Puppy menu can speak its items in your language . . .
To explore this possibly we (I have started peer programming) have been working with wavplay.
1. The purpose of unlock and lock in the wavplay documentation and usage is not readily apparant?
2. Are we using the latest wavplay? It seems to have been rewritten and compiled for every distro going.
3. Is there a similar or better utility (perhaps using .au) for playing menu sounds?
4. Can we confirm that ALSA is not in 1.0.5 and will be in 1.06?
5. At the moment it seems that the whole of the sounds would need to be in memory and then called or locked if moving up the menu - so this might require C or assembler type speed?
Please dive in with any solutions . . .
To explore this possibly we (I have started peer programming) have been working with wavplay.
1. The purpose of unlock and lock in the wavplay documentation and usage is not readily apparant?
2. Are we using the latest wavplay? It seems to have been rewritten and compiled for every distro going.
3. Is there a similar or better utility (perhaps using .au) for playing menu sounds?
4. Can we confirm that ALSA is not in 1.0.5 and will be in 1.06?
5. At the moment it seems that the whole of the sounds would need to be in memory and then called or locked if moving up the menu - so this might require C or assembler type speed?
Please dive in with any solutions . . .