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freecell: Tcl-based card game

Posted: Thu 29 Nov 2007, 10:39
by muggins
http://www.talvo.com/tcl-code.php

This version is different from the .pet on the puppy ibiblio site, and has just been updated by the developer. Extract the archive to /, and start by entering freecell in a console, or clicking on /usr/bin/freecell.

freecell: Tcl-based card game

Posted: Fri 30 Nov 2007, 07:01
by koolie
Being an old Freecell user since Win32s, I must say that
this is the best copy of the original that I have seen.
I have made a dotpup of it for those not comfortable with compressed packages.
Should I upload it, or would I be stealing your thunder?

Posted: Fri 30 Nov 2007, 08:15
by muggins
Hi koolie,

No, please feel free. For small programs like this, where there's only the one file, I usually don't bother making an official package. As hairywill pointed out awhile back, if you created a menu item for every game & other small, seldom used app, we would have a very cluttered menu.

Also I didn't mention that there is one discrepancy in the game, in that when you start your first game, if you check the game stats, you've already lost 1 game!

If anyone wants to have a look, the program is written in tcl, so you can open it in a text editor and see if there is a logical error in the code somewhere. The only alteration I made was to comment out line 658, to allow the window to resize. But unfortunately the actual cards stay the same size, so there's no advantage with higher screen resolutions.

freecell: Tcl-based card game

Posted: Fri 30 Nov 2007, 09:12
by koolie
I agree with the logic of not making unnecessary dotpups,
but I feel that Freecell is such a popular game that it is worth doing.
I think a lot of ppl will appreciate it.

Posted: Mon 11 Feb 2008, 21:47
by hobbit
I've been looking to see if there was a Freecell out there that I could use with Puppy (I'm running a full install of version 3.00)......

I downloaded and ran the program - no problem....... I kept forgetting I was running Puppy, it is soooooooo close to the windoze version.....

Nice.........Very Nice......

Not sure if Muggins is the author........if so.....thanks for a great version of the game.....

.....if not, thanks for the post pointing it out.

freecell

Posted: Tue 12 Feb 2008, 15:06
by tqwe
thankyou for freecell, used the dot pup worked on 2.14 with ezpup3.thanks again. as an after thought is there a mahong for 2.14 or 3.01 my life partner likes this game, i am slowly converting her to puppy,thanks http://dotpups.de/dotpups/Games/ muggins posted this link on another post, found mahong, lifepartner happier thank you sometimes you just have to dig a little deeper thanks muggins. :)

Posted: Wed 13 Feb 2008, 01:44
by muggins

Posted: Wed 13 Feb 2008, 08:20
by muggins
By the way, for any real mahjongg tragics, I deleted most of the tilesets, & layouts, of the xmahjongg I uploaded to the forum.

Anyone that wanted the full caboodle, please see here:

http://www.tikmark.com/Mohave/mohave.html

Posted: Wed 18 May 2011, 02:44
by Geoffrey
I was looking for a copy of freecell and found this, I can't pick the difference between it and the windows version.

I've made a pet for it so it has a menu entry and icon.

Posted: Wed 12 Dec 2012, 18:07
by Colonel Panic
Just installed this now (along with the Tcl libraries, which are necessary) and it not only works, but has a function to select new games by their game number!

It's nearly as good as the Windows version of this game, and much better than the Gnome version, which doesn't allow you to do this or to save the game so if you have a crash when playing, hard luck. So, thanks for this one.

games

Posted: Thu 03 Jan 2013, 01:51
by oigle
This has been very distressing to me
Once i had the .pet work, great, i used it while waiting on the phone ' your call is ...'
but i updated puppy and although i could intall it and it showed on FUN it would not run!
updated puppy and .pet wouldnt work but got the .tar to work by going to /user/bin.
I am now using 5.4, nothing works.
I tried to get the Tcl libraries and installed?? tlc8.5_8.5.11 and tcl_8.50-2
I may have a gross error
I saved my .2sf to an ext 2 partition which magically became HOME
I keep everything on HOME
( mickos versions of puppy have a habit of going beserk and completely filling the .2sf file. it is fixible, but.)
perhaps the HOME partition is the woong place to put freecell.
gweld works

Re: games

Posted: Fri 04 Jan 2013, 05:44
by Geoffrey
oigle wrote:This has been very distressing to me
Once i had the .pet work, great, i used it while waiting on the phone ' your call is ...'
but i updated puppy and although i could intall it and it showed on FUN it would not run!
updated puppy and .pet wouldnt work but got the .tar to work by going to /user/bin.
I am now using 5.4, nothing works.
I tried to get the Tcl libraries and installed?? tlc8.5_8.5.11 and tcl_8.50-2
I may have a gross error
I saved my .2sf to an ext 2 partition which magically became HOME
I keep everything on HOME
( mickos versions of puppy have a habit of going beserk and completely filling the .2sf file. it is fixible, but.)
perhaps the HOME partition is the woong place to put freecell.
gweld works
Did you install "tk" as well, I had the same problem in Carolina, I found that I needed to create a symlink ln -s /usr/bin/wish8.5 /usr/bin/wish

Try typing "freecell" in a terminal, that should give you a clue as to what the problem may be, if you get a message like this then either tk isn't installed or a symlink is missing.

Code: Select all

# freecell
bash: /usr/bin/freecell: /usr/bin/wish: bad interpreter: No such file or directory
Hope this is of some help to you.

Posted: Fri 04 Jan 2013, 10:27
by muggins
Or maybe try using tcl_tk_games.sfs (3.12 Mbytes)

Save to /mnt/home, then right-click>sfs_load.

Besides freecell it has these other tcl solitaires:

once-in-a-lifetime, tkhearts, tksol, scat, TkSpider
tktk & tktp.

Plus asteroids, tktris, Bubbles, polypuzzle, tkyahtzee,
Collapse, wordjumble, sudoku, Gemgame & tkhangman.

Edit: Re-uploaded version that works with slacko.

the squish file is - odd?

Posted: Mon 07 Jan 2013, 11:56
by oigle
thanks muggins
but firstly I updated to micko slacko 5.4 and hoped--- you never know.
but Freecell didn't work, so i tried tck_qt-games.sfs, it wont work as it i have the wrong version of the kernel.
the utilities>> version converter wont do the job either,oh well.

thanks geofery
I am in caloundra so at least there is someone else using puppy in Qld.
I get exactly what you show.
where do i download tk from?
then what do i do?
the ppm and i have a hate-hate relationship that is at least 5 years old
I can't find tk there.
a couple versions ago there was a quick icon on the desktop which even showed .sfs that might be compatable, but that icon is gone, maybe some one made it into a pet or maybe getting the right .pet so easy everyone, but me, has no problems. freecell -- sigh.

Posted: Mon 07 Jan 2013, 12:56
by muggins
@oigle,

see above...i've reuploaded a version that works on slacko-pae & lupu528.

cheers

Thanks

Posted: Tue 08 Jan 2013, 01:45
by oigle
Thank you.
that new version of the tcl_tk_games.sfs did the trick.
It works great on slacko 5.4.
This - use of the forum - has been a great leap forward for me.
I am going to tackle printing again. About a year ago i tried the rs51 (i think) method. i will try again and annoy him.
thanks again.

French

Posted: Wed 26 Jun 2013, 10:54
by BeLinux
Hello,

I did install tcl_tk_games.sfs on racy 5.5, with french language pack.
Freecell works OK
I can even choose French as language.
However, Freecell forgets my choice when I quit the game.

How can I make my Freecell language choice persistent ?

TIA.

BeLinux

Re: French

Posted: Thu 11 Jul 2013, 22:38
by BeLinux
UP
BeLinux wrote:Hello,

I did install tcl_tk_games.sfs on racy 5.5, with french language pack.
Freecell works OK
I can even choose French as language.
However, Freecell forgets my choice when I quit the game.

How can I make my Freecell language choice persistent ?

TIA.

BeLinux