RetroArch 1.8.5 SFS (with 46 cores/plugins) for Bionicpup64

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wow
Posts: 1052
Joined: Fri 30 Jun 2006, 00:18
Location: Peru

RetroArch 1.8.5 SFS (with 46 cores/plugins) for Bionicpup64

#1 Post by wow »

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Vesion 1.8.5
  • RetroArch is a frontend for emulators, game engines and media players.

    Image
Cores
  • RetroArch is a modular program that runs emulators and games within its framework as if they were 'plugins'.
    These plugins are called 'cores', and you need to install them inside RetroArch to be able to use them.
    This SFS includes these cores:

    "2048" | 2048_libretro.so
    "Arcade (FB Alpha 2012)" | fbalpha2012_libretro.so
    "Atari - 2600 (Stella)" | stella_libretro.so
    "Atari - 7800 (ProSystem)" | prosystem_libretro.so
    "Atari - Lynx (Beetle Handy)" | mednafen_lynx_libretro.so
    "Bandai - WonderSwan/Color (Beetle Cygne)" | mednafen_wswan_libretro.so
    | bsnes_accuracy_libretro.so
    | bsnes_balanced_libretro.so
    | bsnes_performance_libretro.so
    "Cave Story (NXEngine)" | nxengine_libretro.so
    "Doom (PrBoom)" | prboom_libretro.so
    | fbalpha_libretro.so
    "Microsoft - MSX (fMSX)" | fmsx_libretro.so
    | mupen64plus_libretro.so
    "NEC - PC Engine / CD (Beetle PCE FAST)" | mednafen_pce_fast_libretro.so
    "NEC - PC Engine SuperGrafx (Beetle SuperGrafx)" | mednafen_supergrafx_libretro.so
    "NEC - PC-FX (Beetle PC-FX)" | mednafen_pcfx_libretro.so
    "Nintendo - DS (DeSmuME)" | desmume_libretro.so
    "Nintendo - Game Boy Advance (Beetle GBA)" | mednafen_gba_libretro.so
    "Nintendo - Game Boy Advance (mGBA)" | mgba_libretro.so
    "Nintendo - Game Boy Advance (VBA-M)" | vbam_libretro.so
    "Nintendo - Game Boy Advance (VBA Next)" | vba_next_libretro.so
    "Nintendo - Game Boy / Color (Gambatte)" | gambatte_libretro.so
    "Nintendo - Game Boy / Color (TGB Dual)" | tgbdual_libretro.so
    "Nintendo - NES / Famicom (Nestopia UE)" | nestopia_libretro.so
    "Nintendo - NES / Famicom (QuickNES)" | quicknes_libretro.so
    "Nintendo - Nintendo 64 (Mupen64Plus-Next)" | mupen64plus_next_libretro.so
    "Nintendo - Nintendo 64 (ParaLLEl N64)" | parallel_n64_libretro.so
    "Nintendo - SNES / SFC (Beetle bsnes)" | mednafen_snes_libretro.so
    "Nintendo - SNES / SFC (bsnes-mercury Accuracy)" | bsnes_mercury_accuracy_libretro.so
    "Nintendo - SNES / SFC (bsnes-mercury Balanced)" | bsnes_mercury_balanced_libretro.so
    "Nintendo - SNES / SFC (bsnes-mercury Performance)" | bsnes_mercury_performance_libretro.so
    "Nintendo - SNES / SFC (Snes9x 2005)" | snes9x2005_libretro.so
    "Nintendo - SNES / SFC (Snes9x 2010)" | snes9x2010_libretro.so
    "Nintendo - SNES / SFC (Snes9x - Current)" | snes9x_libretro.so
    "Nintendo - Virtual Boy (Beetle VB)" | mednafen_vb_libretro.so
    "Quake (TyrQuake)" | tyrquake_libretro.so
    "Sega - MS/GG/MD/CD (Genesis Plus GX)" | genesis_plus_gx_libretro.so
    "Sega - MS/MD/CD/32X (PicoDrive)" | picodrive_libretro.so
    "Sega - Saturn (Beetle Saturn)" | mednafen_saturn_libretro.so
    "Sega - Saturn (Yabause)" | yabause_libretro.so
    "SNK - Neo Geo Pocket / Color (Beetle NeoPop)" | mednafen_ngp_libretro.so
    "Sony - PlayStation (Beetle PSX HW)" | mednafen_psx_hw_libretro.so
    "Sony - PlayStation (Beetle PSX)" | mednafen_psx_libretro.so
    "Sony - PlayStation Portable (PPSSPP)" | ppsspp_libretro.so
    "The 3DO Company - 3DO (4DO)" | 4do_libretro.so
Install more cores Hotkeys
  • Menu controls:
    • F1 ----------- Menu toggle (while playing a game)
    • Up arrow ----- Move cursor up
    • Down arrow -- Move cursor down
    • Left arrow --- Move cursor left
    • Right arrow -- Move cursor right
    • Enter -------- Select Item
    • Backspace --- Return to the previous screen
    • Esc ---------- Exit Retroarch
    Complete list:https://libretro.readthedocs.io/en/late ... y-controls
How to play Links Notes (known issues and some changes I've made)
  • Netplay works only as a client.

    I've set the "system" directory to "~/.config/retroarch/system". Some emulated systems requires firmware, bios, fonts, etc. Those files go in retroarch's system directory. Example for "mednafen_psx_libretro.so | Sony - Playstation(Beetle PSX)": https://libretro.readthedocs.io/en/late ... _psx/#bios

    Renamed and remaped "Sony-PlayStation3-DualShock3-Controller-Bluez.cfg" to "Sony-PlayStation3-DualShock3-Controller-BluezPuppy8.cfg"(/usr/share/libretro/autoconfig/udev/) to fix the button layout in wireless mode.

    "/usr/bin/retroarch" is a wrapper for "retroarch-bin" to launch retroarch with "apulse". You can edit this file to add other commands/options.

    To stop the controller/gamepad/joystick from moving the mouse you can:
    • Run "xinput" to check the device ID and then disable it. (Example: device id=13)

    Code: Select all

    xinput disable 13
    OR
Credits Download Enjoy and use it as it is, NO SUPPORT WILL BE PROVIDED EVER
[url=http://www.puppylinux.com][img]http://i.imgur.com/M4OyHe1.gif[/img][/url]

wow
Posts: 1052
Joined: Fri 30 Jun 2006, 00:18
Location: Peru

Re: RetroArch 1.8.5 SFS (with 46 cores/plugins) for Bionicpup64

#2 Post by wow »

wow wrote:Netplay works only as a client.
Normal host won't work. To host a netplay game you must use the [Use Relay Server] option.

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Screenshot: Puppy as host and windows as a client
  • Image
[url=http://www.puppylinux.com][img]http://i.imgur.com/M4OyHe1.gif[/img][/url]

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