DreamChess 0.3.0 (dev)
Posted: Fri 13 Apr 2018, 16:01
This is still a very nice chess game program.
http://dreamchess.org
Development is now in GitHub
Version 0.3.0 is not released yet but I thought I would take a look.
Last commit in master branch was back in August 2017
I did some test builds and it looked OK in Stretch and Wheezy
Now uses SDL2 including SDL2_image and SDL2_mixer
Cmake build system - I edited one file to get the version number to show correctly rather than "vHEAD-HASH-NOTFOUND" which I did not like to see.
CPU tends to run quite hot.
There is also a "cpp" branch using C++ source files which has more recent commits (Jan 2018)
Looks like they may be migrating development over to this rather than the C source files in master branch.
Test builds of this seemed to run lighter and cooler on the CPU than the ones built from master branch.
Wheezy version uploaded to http://smokey01.com/OscarTalks as an illustration/example. Missing dep runtime libs are provided in a private directory and found via rpath. I might upload some others later, but building is fairly straight forward. Just giving it a mention and keeping an eye on it for now.
http://dreamchess.org
Development is now in GitHub
Version 0.3.0 is not released yet but I thought I would take a look.
Last commit in master branch was back in August 2017
I did some test builds and it looked OK in Stretch and Wheezy
Now uses SDL2 including SDL2_image and SDL2_mixer
Cmake build system - I edited one file to get the version number to show correctly rather than "vHEAD-HASH-NOTFOUND" which I did not like to see.
CPU tends to run quite hot.
There is also a "cpp" branch using C++ source files which has more recent commits (Jan 2018)
Looks like they may be migrating development over to this rather than the C source files in master branch.
Test builds of this seemed to run lighter and cooler on the CPU than the ones built from master branch.
Wheezy version uploaded to http://smokey01.com/OscarTalks as an illustration/example. Missing dep runtime libs are provided in a private directory and found via rpath. I might upload some others later, but building is fairly straight forward. Just giving it a mention and keeping an eye on it for now.