Classic Pup 2.14X -- Updated 2 series

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What is the best Puppy Version ever, LOL

2.14x
11
29%
2.14x
4
11%
2.14x
11
29%
Other: 2.14x only
12
32%
 
Total votes: 38

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clarf
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Location: The old Lone Wolf

#661 Post by clarf »

Hi ttuuxxx,

I also checked your viewers. I can see two main categories for them:

(A) One for large image collection visualization and creation.

(B) for a quick image view in a given directory.

pornivew and GQview are in A category. pornview is very promising (I like the idea to add plugins but there are none installed then I can´t know quality of them), it has good features but seems inestable now (nobody talked about them, but I had some GUI problems testing it ), although I can see videos with pornivew this app always crashed after play some :evil: . The navigational window can´t be hide then is difficult to be used in small screen resolutions... I think it´s not ready yet to be included in a Puppy release.


GpicView and Viewnoir are small viewers and are in the same B category, I like GpicView over Viewnoir because it has more features, I can use it to quickly save images in different image formats, it is slight faster than Viewnoir, I could navigate between images without problems and I also liked the full screen controls. With your recent post, Now I Must try the sideshow feature that make it a clear winner in this category

I know there are many other viewers that are more capable and could be included in another categories for image edition, transformation, etc. but for the present options I think we must add one for each category, GpicView and GQview.

OlddogNewtricks
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#662 Post by OlddogNewtricks »

HI ttuuxxx, just tried hairywill's gpicview. the 'make default viewer' button in preferences didn't work but thats not critical. Used the new snapshot utility to grab a portion of the screen & saved it as a png, then opened it with gpicview set as default viewer & saved as a jpeg. Very smooth. I'd be happy with this viewer considering it's size & simplicity of operation. Plus, gqview which seems to be getting the votes at the moment.
You say you couln't open pics in /root, I had no trouble.

I still vote for xfburn. The multisession thing would just be the icing on the cake as I've never got Grafburn to do it even though it says it's an option. Up till now I've used a series of my own scipts to handle cd burning.

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ttuuxxx
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#663 Post by ttuuxxx »

I found a command line screenshot utility, it works really well, So I'm going to try to build a basic GUI for it, I'm no genius at code, but I think I should be able to do it, The first version will be included with v5 :) These are the basic features that I'm aiming to have.
default will be 90% quality (can be changed in the code)
jpg format (can be changed in the code)
7 second delay

select region
select window
select fullscreen

It automatically saves with the date. I might try to get the time working also, so you can save multiple screenshots, since once the one is used with the current date, you have to rename it or delete before it does a second shot.
ttuuxxx
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)

davesurrey
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#664 Post by davesurrey »

ttuuxxx wrote:
I found a command line screenshot utility,
That would be great. And if the delay could be made variable (1 to 60 secs?) that would be even better.
Cheers
Dave

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ttuuxxx
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#665 Post by ttuuxxx »

davesurrey wrote:ttuuxxx wrote:
I found a command line screenshot utility,
That would be great. And if the delay could be made variable (1 to 60 secs?) that would be even better.
Cheers
Dave
That would have to be added after, lol I would have to readup on code for that. What I laid out is real basic stuff,something I can do in about 1hr or less, The reason I picked 7 seconds, its to do with quality, if you tried the other adjustable screenshot apps, it you take the shot straight away and compare it to like a 5 second delay the image quality is better.
Plus I've updated the backend to use imlib2, which will make image quality a lot better, looks like I'll have to recompile Gimp later also, lol
ttuuxxx
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)

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clarf
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#666 Post by clarf »

Are you going to use GtkDialog, ttuuxxxx?

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ttuuxxx
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#667 Post by ttuuxxx »

Yes it will be GtkDialog, Gtkdialog is great for simple applications like this one that will exit on its own, etc.
ttuuxxx
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)

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ttuuxxx
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#668 Post by ttuuxxx »

moved below
Last edited by ttuuxxx on Wed 08 Jul 2009, 09:41, edited 1 time in total.
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)

davesurrey
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Location: UK

#669 Post by davesurrey »

Looks nice ttuuxxx.
I guess you have noticed the typos but just in case:
The screenshot will be save
save should be saved
You'll have a 7 second day
day should be delay

Also new folk may be a bit confused what is the difference between

"Fullscreen image"
and
"Fullscreen edit/save with image viewer"

I'm not too sure myself but if the former is where it is saved to /root and the latter opens up the default viewer then perhaps

"Fullscreen image save to root"
and
"Fullscreen image edit/save with image viewer"
may be clearer.

Just a thought.
Dave

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ttuuxxx
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#670 Post by ttuuxxx »

HI Dave thanks for that, I just finished the mock-up and was excited to show the world when I posted that, lol those were classic typo'sssss, Funny sometimes when I type what I'm thinking it in my head, and figured I already typed it out, when actually I haven't. Probably why I never became a proof reader, well glad you found them :) Yes I think its pretty nice looking so far. The size of it is extracted 44kb including the original command line app,images, and the script and compressed as a pet its a whole 17kb. Not bad at all :)
ttuuxxx
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)

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#671 Post by ttuuxxx »

ok here's the latest vesion and one icon change, I actually might be able to include one more option to scale the image to a 600pixel width that fits the forums max size, which would really be handy, not sure what to call that.
maybe
'crop image 600px wide for forum post'
or
'crop for murga forum posting'
'crop for Puppy forum posting'
ttuuxxx
Attachments
pupshots.jpg
(35.36 KiB) Downloaded 969 times
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)

davesurrey
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#672 Post by davesurrey »

Perhaps
"crop image for forum posting"
on the basis that its useful for many other forums and the text is simple.
Cheers
Dave

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ttuuxxx
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#673 Post by ttuuxxx »

davesurrey wrote:Perhaps
"crop image for forum posting"
on the basis that its useful for many other forums and the text is simple.
Cheers
Dave
Yep I like the way you worded it, If I can get it to work, I'll use it :)
ttuuxxx
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)

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ttuuxxx
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#674 Post by ttuuxxx »

So far I have them all working nicely now other than the last one, Still trying :)
ttuuxxx
Last edited by ttuuxxx on Wed 08 Jul 2009, 12:52, edited 1 time in total.
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)

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ttuuxxx
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#675 Post by ttuuxxx »

As you know the next puppy library to be introduce to puppy is vala, You don't need vala installed to run vala programs which is nice, the ones currently being built by puppy developers are a editor and a browser.
Well I packaged up the editor for you guys, its basically 3 programs from upup, yes some upup applications work on 2.14.X :) The pet was 44kb for the editor but it need gee and gtksourceview to run. so that really increased the size, but most of the future new programs will probably need that backend anyways so its good to have on hand.
So here's the small version of nicoedit by puppy member 'Nicolas Alcouffe' thanks nic, Barry has said that he'll be replacing Geany/Medit with this editor but the larger newer version. So give it a try and see what you think, I think its nice :)
ttuuxxx
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)

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#676 Post by ttuuxxx »

Ok I managed to get it to crop to 600 wide, the way it does it , Is that it gives you a fullscreen image and a cropped 600wide image, well I guess 2 is better than one, lol anyways the fullscreen one is almost perfect @ 85%. But the 600 wide is terrible, even If I make it at 100% the quality of resizing is just yuck. Below is the a screenshot full and 600w, I think I might remove it from the options.
Also I figured out the time scale so, I have the pictures with a date stamp plus hours,mins,sec, the numbers don't look right, but the great part is that you can take as many pictures at once as you like, where as before you had to rename or delete the first image before taking a new one. So that works outs just fine :) I'm happy , yahoooooooo
lol
ps Please inform me if the 600w should get the boooooooot by looking at the 2 images below.

Oh ya should the application automatically close after a selection, or should it be up to the user to min it out of the before if shoots, I think auto-disappear, but then nothing happens for like 5 seconds.
ttuuxxx
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)

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#677 Post by ttuuxxx »

Ok I have to move on since I didn't have any response, Basically I managed to get a delay before the window Pup-Shot disappears after selecting, So the window stays open, then 1 second or so before the shot happens, the window closes and the shot is taken without any effects of the closing of Pup-Shots, that works very nicely, compared to it closing straight away and waiting around for 5 seconds to go by.
I leave the 600w thumbnail this time around and wait for user responses on the quality. So Now I can finish up building release#5, That was a very long hour, lol remember I said the Gui should take about 1Hr, most of played around with it for about 8+hrs, lol
ttuuxxx
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)

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#678 Post by ttuuxxx »

Ok now I'm done, lol I made another compact version I'll be including for people with small screen laptops. Its only 2.7kb so I think I can waste that space,lol
ttuuxxx
Attachments
2versions.jpg
(75.92 KiB) Downloaded 807 times
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)

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clarf
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#679 Post by clarf »

ttuuxxx wrote:Ok I have to move on since I didn't have any response, Basically I managed to get a delay before the window Pup-Shot disappears after selecting, So the window stays open, then 1 second or so before the shot happens, the window closes and the shot is taken without any effects of the closing of Pup-Shots, that works very nicely, compared to it closing straight away and waiting around for 5 seconds to go by.
I leave the 600w thumbnail this time around and wait for user responses on the quality. So Now I can finish up building release#5, That was a very long hour, lol remember I said the Gui should take about 1Hr, most of played around with it for about 8+hrs, lol
ttuuxxx
It looks really good ttuuxxx.

How do you manage the delay using the options "select Window or regions"?

About the 600w quality I think it´s ok for images or photos (as you know ttuuxxx the JPEG is a lossy compression method). Usually when I need a small image screen capture that contents text, I use a format like GIF (or another format with losslees compression) to preserve the quality of the text at cost of color depth.

Later when you add options to change the output format, the 600w size will not be a problem at all (the app will be adjusted to users needs).

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#680 Post by clarf »

ttuuxxx wrote:Ok now I'm done, lol I made another compact version I'll be including for people with small screen laptops. Its only 2.7kb so I think I can waste that space,lol
ttuuxxx
This compact version looks even better. :)

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