Thanks so much for the 64 bit puppy.
I could not install / compile the nvidia 64 driver from the Nvidia website - error due to compiler version 4.5 not required 4.4 - so I used the nvidia driver pet:
I use vmware player so downloaded vmware player 4.0 .bundle from their website and installed - this failed (kept uninstalling itself right after install!). used the -I switch (ignore errorrs) and that sorted that.
Vmware Player 4.0 seems to work.
I tried the compiz.sfs however came up with some problems there - no desktop or icons - big blue sky and ground but no cube so started again at that point...
Have I installed the correct driver package? That now looks unlikely as I have the following problem with wine:
Code: Select all
bash-4.1# wine ~/.wine/drive_c/windows/system32/dxdiag.exe
err:winediag:X11DRV_WineGL_InitOpenglInfo Direct rendering is disabled, most likely your OpenGL drivers haven't been installed correctly
err:d3d_caps:WineD3D_CreateFakeGLContext Can't find a suitable iPixelFormat.
err:d3d:InitAdapters Failed to get a gl context for default adapter
Direct3D9 is not available without OpenGL.
fixme:win:EnumDisplayDevicesW ((null),0,0x32e4cc,0x00000000), stub!
err:d3d_caps:WineD3D_CreateFakeGLContext Can't find a suitable iPixelFormat.
err:d3d:InitAdapters Failed to get a gl context for default adapter
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category {33d9a760-90c8-11d0-bd43-00a0c911ce86} not found
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category {33d9a761-90c8-11d0-bd43-00a0c911ce86} not found
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels, pretending there's only 2 channels
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 6 channels, pretending there's only 2 channels
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels, pretending there's only 2 channels
fixme:mixer:ALSA_MixerInit No master control found on pcsp, disabling mixer
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category {cc7bfb41-f175-11d1-a392-00e0291f3959} not found
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category {cc7bfb46-f175-11d1-a392-00e0291f3959} not found
fixme:dxdiag:wWinMain Information dialog is not implemented
<root> ~
bash-4.1#
Here's the output from the LHP512 graphics test:
Wed 26 Oct 2011 Operating System: Lighthouse64-512 Linux 2.6.35.7
5.0 VGA compatible controller: nVidia Corporation C51PV [GeForce 6150] (rev a2)
oem: NVIDIA product: Crush50 Board - c51pv1 Chip Rev
X Server: Xorg Driver: nvidia: vendor=NVIDIA Corporation
X.Org version: 1.9.0
dimensions: 1600x1200 pixels (363x272 millimeters)
depth of root window: 24 planes
direct rendering: Yes
server glx vendor string: NVIDIA Corporation
server glx version string: 1.4
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce 6150/PCI/SSE2
OpenGL version string: 2.1.2 NVIDIA 260.19.21
AMD Athlon(tm) 64 X2 Dual Core Processor 3800+
Core 0: 2009 MHz
Wine Version:
bash-4.1# wine --version
wine-1.3.26
GLX INFO:
bash-4.1# glxinfo
name of display: :0.0
display: :0 screen: 0
direct rendering: Yes
server glx vendor string: NVIDIA Corporation
server glx version string: 1.4
server glx extensions:
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig,
GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control,
GLX_EXT_swap_control, GLX_EXT_texture_from_pixmap, GLX_ARB_create_context,
GLX_ARB_create_context_profile, GLX_EXT_create_context_es2_profile,
GLX_ARB_create_context_robustness, GLX_ARB_multisample,
GLX_NV_float_buffer, GLX_ARB_fbconfig_float
client glx vendor string: NVIDIA Corporation
client glx version string: 1.4
client glx extensions:
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_visual_info,
GLX_EXT_visual_rating, GLX_EXT_import_context, GLX_SGI_video_sync,
GLX_NV_swap_group, GLX_NV_video_out, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
GLX_SGI_swap_control, GLX_EXT_swap_control, GLX_ARB_create_context,
GLX_ARB_create_context_profile, GLX_NV_float_buffer,
GLX_ARB_fbconfig_float, GLX_EXT_fbconfig_packed_float,
GLX_EXT_texture_from_pixmap, GLX_EXT_framebuffer_sRGB,
GLX_NV_present_video, GLX_NV_copy_image, GLX_NV_multisample_coverage,
GLX_NV_video_capture, GLX_EXT_create_context_es2_profile,
GLX_ARB_create_context_robustness
GLX version: 1.4
GLX extensions:
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig,
GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control,
GLX_EXT_swap_control, GLX_EXT_texture_from_pixmap, GLX_ARB_create_context,
GLX_ARB_create_context_profile, GLX_EXT_create_context_es2_profile,
GLX_ARB_create_context_robustness, GLX_ARB_multisample,
GLX_NV_float_buffer, GLX_ARB_fbconfig_float, GLX_ARB_get_proc_address
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce 6150/PCI/SSE2
OpenGL version string: 2.1.2 NVIDIA 260.19.21
OpenGL shading language version string: 1.20 NVIDIA via Cg compiler
OpenGL extensions:
GL_ARB_color_buffer_float, GL_ARB_copy_buffer, GL_ARB_depth_clamp,
GL_ARB_depth_texture, GL_ARB_draw_buffers, GL_ARB_ES2_compatibility,
GL_ARB_explicit_attrib_location, GL_ARB_fragment_program,
GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader,
GL_ARB_framebuffer_object, GL_ARB_half_float_pixel,
GL_ARB_half_float_vertex, GL_ARB_imaging, GL_ARB_map_buffer_range,
GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query,
GL_ARB_occlusion_query2, GL_ARB_pixel_buffer_object,
GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_provoking_vertex,
GL_ARB_sampler_objects, GL_ARB_separate_shader_objects,
GL_ARB_shader_objects, GL_ARB_shading_language_100, GL_ARB_shadow,
GL_ARB_texture_border_clamp, GL_ARB_texture_compression,
GL_ARB_texture_cube_map, GL_ARB_texture_env_add,
GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar,
GL_ARB_texture_env_dot3, GL_ARB_texture_float,
GL_ARB_texture_mirrored_repeat, GL_ARB_texture_non_power_of_two,
GL_ARB_texture_rectangle, GL_ARB_texture_swizzle, GL_ARB_timer_query,
GL_ARB_transpose_matrix, GL_ARB_vertex_array_bgra,
GL_ARB_vertex_array_object, GL_ARB_vertex_buffer_object,
GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_ARB_window_pos,
GL_ATI_draw_buffers, GL_ATI_texture_float, GL_ATI_texture_mirror_once,
GL_S3_s3tc, GL_EXT_texture_env_add, GL_EXT_abgr, GL_EXT_bgra,
GL_EXT_blend_color, GL_EXT_blend_equation_separate,
GL_EXT_blend_func_separate, GL_EXT_blend_minmax, GL_EXT_blend_subtract,
GL_EXT_compiled_vertex_array, GL_EXT_Cg_shader, GL_EXT_depth_bounds_test,
GL_EXT_direct_state_access, GL_EXT_draw_range_elements, GL_EXT_fog_coord,
GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample,
GL_EXT_framebuffer_object, GL_EXT_gpu_program_parameters,
GL_EXT_multi_draw_arrays, GL_EXT_packed_depth_stencil,
GL_EXT_packed_pixels, GL_EXT_pixel_buffer_object, GL_EXT_point_parameters,
GL_EXT_provoking_vertex, GL_EXT_rescale_normal, GL_EXT_secondary_color,
GL_EXT_separate_shader_objects, GL_EXT_separate_specular_color,
GL_EXT_shadow_funcs, GL_EXT_stencil_two_side, GL_EXT_stencil_wrap,
GL_EXT_texture3D, GL_EXT_texture_compression_s3tc,
GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp,
GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3,
GL_EXT_texture_filter_anisotropic, GL_EXT_texture_lod,
GL_EXT_texture_lod_bias, GL_EXT_texture_mirror_clamp,
GL_EXT_texture_object, GL_EXT_texture_sRGB, GL_EXT_texture_swizzle,
GL_EXT_timer_query, GL_EXT_vertex_array, GL_EXT_vertex_array_bgra,
GL_IBM_rasterpos_clip, GL_IBM_texture_mirrored_repeat,
GL_KTX_buffer_region, GL_NV_blend_square, GL_NV_copy_depth_to_color,
GL_NV_depth_clamp, GL_NV_fence, GL_NV_float_buffer, GL_NV_fog_distance,
GL_NV_fragment_program, GL_NV_fragment_program_option,
GL_NV_fragment_program2, GL_NV_framebuffer_multisample_coverage,
GL_NV_half_float, GL_NV_light_max_exponent, GL_NV_multisample_filter_hint,
GL_NV_occlusion_query, GL_NV_packed_depth_stencil, GL_NV_pixel_data_range,
GL_NV_point_sprite, GL_NV_primitive_restart, GL_NV_register_combiners,
GL_NV_register_combiners2, GL_NV_texgen_reflection, GL_NV_texture_barrier,
GL_NV_texture_compression_vtc, GL_NV_texture_env_combine4,
GL_NV_texture_expand_normal, GL_NV_texture_rectangle,
GL_NV_texture_shader, GL_NV_texture_shader2, GL_NV_texture_shader3,
GL_NV_vertex_array_range, GL_NV_vertex_array_range2, GL_NV_vertex_program,
GL_NV_vertex_program1_1, GL_NV_vertex_program2,
GL_NV_vertex_program2_option, GL_NV_vertex_program3,
GL_NVX_conditional_render, GL_SGIS_generate_mipmap, GL_SGIS_texture_lod,
GL_SGIX_depth_texture, GL_SGIX_shadow, GL_SUN_slice_accum
... and finally xorg.conf
# nvidia-xconfig: X configuration file generated by nvidia-xconfig
# nvidia-xconfig: version 260.19.21 (buildmeister@builder101) Thu Nov 4 21:47:28 PDT 2010
#Special base config file used in Puppy Linux.
# **********************************************************************
# Module section -- this section is used to specify
# which dynamically loadable modules to load.
# **********************************************************************
#
# **********************************************************************
# Files section. This allows default font and rgb paths to be set
# **********************************************************************
# **********************************************************************
# Server flags section.
# **********************************************************************
#everything past here is auto-generated by Puppy's Xorg Wizard...
#PuppyHardwareProfile=NVIDIA
Section "ServerLayout"
Identifier "X.org Configured"
Screen 0 "Screen0" 0 0
InputDevice "Mouse0" "CorePointer"
InputDevice "Keyboard0" "CoreKeyboard"
EndSection
Section "Files"
# The location of the RGB database. Note, this is the name of the
# file minus the extension (like ".txt" or ".db"). There is normally
# no need to change the default.
# Multiple FontPath entries are allowed (which are concatenated together),
# as well as specifying multiple comma-separated entries in one FontPath
# command (or a combination of both methods)
RgbPath "/usr/X11R7/lib/X11/rgb"
FontPath "/usr/X11R7/lib/X11/fonts/TTF/"
FontPath "/usr/X11R7/lib/X11/fonts/misc/"
EndSection
Section "Module"
# This loads the DBE extension module.
# This loads the miscellaneous extensions module, and disables
# initialisation of the XFree86-DGA extension within that module.
# This loads the font modules
# Load "type1"
Load "dbe" # Double buffer extension
SubSection "extmod"
Option "omit xfree86-dga" # don't initialise the DGA extension
EndSubSection
Load "freetype"
# This loads xtrap extension, used by xrandr
Load "xtrap"
# This loads the GLX module (if present)
Load "glx"
# This loads dri module (if present)
Load "extmod"
EndSection
Section "ServerFlags"
# Uncomment this to disable the <Crtl><Alt><Fn> VT switch sequence
# (where n is 1 through 12). This allows clients to receive these key
# events.
# Option "DontVTSwitch"
# Enables mode switching with xrandr
# There is a report that this can cause Xorg not to work on some
# video hardware, so default is commented-out...
# but i want to use it in xorgwizard so leave on...
Option "RandR" "on"
EndSection
Section "InputDevice"
Identifier "Keyboard0"
Driver "kbd"
Option "XkbRules" "xorg"
Option "XkbModel" "pc102"
Option "XkbLayout" "us" #xkeymap0
EndSection
Section "InputDevice"
#Option "Emulate3Timeout" "50"
Identifier "Mouse0"
Driver "mouse"
Option "Protocol" "IMPS/2" #mouse0protocol
Option "Device" "/dev/mouse"
#Option "Emulate3Buttons"
Option "ZAxisMapping" "4 5" #scrollwheel
EndSection
Section "Modes"
#modes0modeline0
Identifier "Modes0"
EndSection
Section "Monitor"
#UseModes "Modes0" #monitor0usemodes
Identifier "Monitor0"
VendorName "Monitor Vendor"
ModelName "Monitor Model"
HorizSync 31.5 - 90.0
VertRefresh 60.0
Option "PreferredMode" "1360x768"
EndSection
Section "Device"
### Available Driver options are:-
### Values: <i>: integer, <f>: float, <bool>: "True"/"False",
### <string>: "String", <freq>: "<f> Hz/kHz/MHz",
### <percent>: "<f>"
### [arg]: arg optional
#Option "SWcursor" # [<bool>]
#Option "HWcursor" # [<bool>]
#Option "NoAccel" # [<bool>]
#Option "ShadowFB" # [<bool>]
#Option "UseFBDev" # [<bool>]
#Option "Rotate" # [<str>]
#Option "VideoKey" # <i>
#Option "FlatPanel" # [<bool>]
#Option "FPDither" # [<bool>]
#Option "CrtcNumber" # <i>
#Option "FPScale" # [<bool>]
#Option "FPTweak" # <i>
#Option "DualHead" # [<bool>]
Identifier "Card0"
Driver "nvidia"
EndSection
Section "Screen"
Identifier "Screen0"
Device "Card0"
Monitor "Monitor0"
DefaultDepth 24
SubSection "Display"
Depth 24
Modes "1360x768"
EndSubSection
EndSection