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 Forum index » Advanced Topics » Puppy Derivatives
DEVILDOG!!! A Linux for Satan!!!
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Devil.Dog


Joined: 07 Sep 2014
Posts: 40
Location: Deepest Pit of Hell

PostPosted: Tue 09 Sep 2014, 02:42    Post subject:  

Try a google search for Liz Hurley Convincing Ladyboy !!!

xxx.
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mcewanw

Joined: 16 Aug 2007
Posts: 3200

PostPosted: Tue 09 Sep 2014, 03:22    Post subject:  

Apparently, Ted Dog also referred to his DeVilDog distribution as DevilDog on occasion:

http://www.murga-linux.com/puppy/viewtopic.php?p=21960#21960

So a new one does create some confusion and tends to mask an important developmental stage of Puppy history it seems.

Of course I realise this new DevilDog is just a bit of a jest. I haven't tried it but will take a look sometime since it is the first DebianDog remaster I've seen published.

William
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Devil.Dog


Joined: 07 Sep 2014
Posts: 40
Location: Deepest Pit of Hell

PostPosted: Tue 09 Sep 2014, 03:56    Post subject:  

mcewanw wrote:
Apparently, Ted Dog also referred to his DeVilDog distribution as DevilDog on occasion:

http://www.murga-linux.com/puppy/viewtopic.php?p=21960#21960



Thankyou for pointing out the remarkable typo!
I'm sure Ted will rush to correct any possible confusion between his (dead dog dingo) DeVilDog, and the one and only DevilDog!!!

Satan, Google, and the Unix Filesystem agree...
THIS ... IS ... DevilDog!!!

And don't go do something mean like release DeViLdOg or dEviLdoG!
Satan, Google and Liz Hurley WILL KNOW!!!

_________________
DEVILDOG...
If it moves, EAT IT!
If you can't eat it... HUMP IT!!
If you can't hump it ... KILL IT!!!
If you can't kill it ... it's a ROCK!!!!
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mcewanw

Joined: 16 Aug 2007
Posts: 3200

PostPosted: Tue 09 Sep 2014, 06:33    Post subject:  

Devil.Dog wrote:

And don't go do something mean like release DeViLdOg or dEviLdoG!


Oh no... I wouldn't do anything like that, I've got my eyes on Puppy slackO or precisE or precise or slacko or maybe even mICROSOFT windoWs Xp puppy.

William

Oh well, here goes: Downloaded but bedtime here so will try this tomorrow. Hope that doesn't mean I'll go to Hell (assuming I'm not going there already...)
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bugman-2.0

Joined: 06 Jul 2012
Posts: 91
Location: Nearly North Dakota.

PostPosted: Tue 09 Sep 2014, 09:07    Post subject:  

mcewanw wrote:
Of course I realise this new DevilDog is just a bit of a jest. I haven't tried it but will take a look sometime since it is the first DebianDog remaster I've seen published.


A DebianDog remaster? How about DebilDog?
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saintless


Joined: 11 Jun 2011
Posts: 3882
Location: Bulgaria

PostPosted: Tue 09 Sep 2014, 09:52    Post subject:  

Forum rule for bugs fixing section:



Devil.Dog, please, do me a favour!
Ask Satan or Liz to step on him, he has Debil thoughts:



And if Satan has time to write small instruction how exactly was compiled the ATI driver on DebianDog it will be much appreciated Smile

Born Sinner

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Devil.Dog


Joined: 07 Sep 2014
Posts: 40
Location: Deepest Pit of Hell

PostPosted: Tue 09 Sep 2014, 11:09    Post subject:  

@Saintless... thanks for your kind words...
DebianDog was bound to cause a stir - we spent a long time exploring the various distros before we 'jacked yours!
(Good job by the way!)

Quote:
Bugs....
yeah get them before they get you!

Quote:
Devil.Dog, please, do me a favour!
Your wish is my command!

Quote:
...ATI driver on DebianDog

We used your DEVX.. 06-DEVX-DebDog-2.squashfs ...
Code:
./amd-driver-installer-14.10.1006.1001-x86.x86_64.run

I got lucky ... on the ASUS X102B the binary driver from ATI's site installed ...with one small exception ... Direct Rendering. Xorg.0.log she say 'yes yes yes' but glxinfo say 'no no no'!!!

Not a problem - going to use one of your handy premade pae kernels for 0.2+ so started again from scratch yesterday. Next release by the weekend.

ASUS... if you're watching ... We would have preferred an NVIDIA!!!
ATI ... If you're watching ... We're gonna get you (and your pretty dog!!!)

The open source drivers are fairly straightforward but not REALLY providing direct render... we'll see later...
Code:
apt-get update
apt-get install firmware-linux-nonfree
apt-get install libgl1-mesa-dri xserver-xorg-video-ati
apt-get install mesa-utils glew-utils
... and restart x
Code:
root@dog:~# glxinfo
name of display: :0.0
display: :0  screen: 0
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.4
server glx extensions:
    GLX_ARB_multisample, GLX_EXT_visual_info, GLX_EXT_visual_rating,
    GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_OML_swap_method,
    GLX_SGI_make_current_read, GLX_SGIS_multisample, GLX_SGIX_fbconfig,
    GLX_SGIX_pbuffer, GLX_MESA_copy_sub_buffer, GLX_INTEL_swap_event
client glx vendor string: Mesa Project and SGI
client glx version string: 1.4
client glx extensions:
    GLX_ARB_create_context, GLX_ARB_create_context_profile,
    GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_framebuffer_sRGB,
    GLX_EXT_create_context_es2_profile, GLX_MESA_copy_sub_buffer,
    GLX_MESA_multithread_makecurrent, GLX_MESA_swap_control,
    GLX_OML_swap_method, GLX_OML_sync_control, GLX_SGI_make_current_read,
    GLX_SGI_swap_control, GLX_SGI_video_sync, GLX_SGIS_multisample,
    GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group,
    GLX_EXT_texture_from_pixmap, GLX_INTEL_swap_event
GLX version: 1.4
GLX extensions:
    GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
    GLX_EXT_visual_info, GLX_EXT_visual_rating,
    GLX_MESA_multithread_makecurrent, GLX_OML_swap_method,
    GLX_SGI_make_current_read, GLX_SGIS_multisample, GLX_SGIX_fbconfig,
    GLX_SGIX_pbuffer, GLX_EXT_texture_from_pixmap
OpenGL vendor string: VMware, Inc.
OpenGL renderer string: Gallium 0.4 on llvmpipe (LLVM 0x209)
OpenGL version string: 2.1 Mesa 8.0.5
OpenGL shading language version string: 1.20
...

... but ...
Code:

root@dog:~# driconf
Screen "0" is not direct rendering capable.


We are unsure how good the open source driver is in terms of OpenGL performance ... more soon.

xxx.

PS... Thanks for the link in your next post !

_________________
DEVILDOG...
If it moves, EAT IT!
If you can't eat it... HUMP IT!!
If you can't hump it ... KILL IT!!!
If you can't kill it ... it's a ROCK!!!!

Last edited by Devil.Dog on Tue 09 Sep 2014, 12:37; edited 3 times in total
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saintless


Joined: 11 Jun 2011
Posts: 3882
Location: Bulgaria

PostPosted: Tue 09 Sep 2014, 11:51    Post subject:  

Thanks, Devil.Dog!
BTW the OpenBox version you use as base is builded and maintained by Fredx181.
Devil.Dog wrote:
Direct Rendering. Xorg.0.log she say 'yes yes yes' but glxinfo say 'no no no'!!!

Maybe this post will give her some ideas how to seduce better Smile

Edit: Thank you for adding more details in your last post!

Toni

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mcewanw

Joined: 16 Aug 2007
Posts: 3200

PostPosted: Tue 09 Sep 2014, 17:22    Post subject: dalmations  

Devil.Dog wrote:

Thankyou for pointing out the remarkable typo!


Yes, further research indicated that writing DeVilDog as DevilDog in but one post was no more than a typo. It also seems, which only Ted Dog could confirm, that the name DeVilDog is very specific (and the upper case 'V' very necessary here) and is simply a contraction of De Vil Dog and is concerned with multiple puppy save sessions. De Vil in that context would be the very specific and Puppy relevant:

Wikipedia wrote:
Cruella de Vil is the main antagonist of Dodie Smith's 1956 novel The Hundred and One Dalmatians, Disney's 1961 animated film adaptation One Hundred and One Dalmatians, and Disney's live-action film adaptations 101 Dalmatians and 102 Dalmatians. In all her incarnations, Cruella kidnaps Dalmatian puppies for their fur


So in that light there doesn't seem to be any copyright name conflict (not with DevilDog anyway, but the name De Vil is probably copyright Walt Disney, though I'm sure they won't notice :-) ).

William
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Devil.Dog


Joined: 07 Sep 2014
Posts: 40
Location: Deepest Pit of Hell

PostPosted: Tue 09 Sep 2014, 20:35    Post subject:  

Set up and tested the '026-kernel-3.14-0.bpo.1-686-Pae'.

ASUS X102B ...
Touch Screen - Functioning
SMP - Enabled
PAE - Enabled

Nice.

Open Source graphics driver performance - poor.
Only 25% of the framerate of the Proprietary driver.

Trying 022-kernel-686-pae tonight.

Is there a prebuilt development (DEVX) for the 026 and 022 kernels?!
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Devil.Dog


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Posts: 40
Location: Deepest Pit of Hell

PostPosted: Tue 09 Sep 2014, 22:55    Post subject:  

Something for the weekend, sir?

Split an X Desktop across multiple machines?!?

Distributed Multihead X Project!

Code:
root@dog:~# apt-cache search dmx
libdmx-dev - X11 Distributed Multihead extension library (development headers)
libdmx1 - X11 Distributed Multihead extension library
libdmx1-dbg - X11 Distributed Multihead library (debug package)
mudita24 - ALSA GUI control tool for Envy24 (ice1712) soundcards
x11proto-dmx-dev - X11 Distributed Multihead X extension wire protocol
xdmx - distributed multihead X server
xdmx-tools - Distributed Multihead X tools
root@dog:~#

omg omg!
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saintless


Joined: 11 Jun 2011
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Location: Bulgaria

PostPosted: Wed 10 Sep 2014, 02:14    Post subject:  

Thank you for testing graphic drivers install. This kind of information was missing for DebianDog and I and Fred do not have proper hardware for it.
Devil.Dog wrote:
Is there a prebuilt development (DEVX) for the 026 and 022 kernels?!

The packages are the same for all kernels except linux-headers. You can install easy proper linux headers for any kernel with:
Code:
sudo apt-get install linux-headers-$(uname -r)

and then load the DEVX module.

Packages included in DEVX in case you like to build different one for your testing:
Code:
apt-get install build-essential automake autoconf libtool pkg-config libcurl4-openssl-dev intltool libxml2-dev libgtk2.0-dev libnotify-dev libglib2.0-dev libevent-dev checkinstall upx-ucl linux-headers-3.2.0-4-486

+ added BaCon files inside later.
And the post about building this DEVX.

Devil.Dog wrote:
Code:
root@dog:~# apt-cache search dmx
libdmx-dev - X11 Distributed Multihead extension library (development headers)
libdmx1 - X11 Distributed Multihead extension library
libdmx1-dbg - X11 Distributed Multihead library (debug package)
mudita24 - ALSA GUI control tool for Envy24 (ice1712) soundcards
x11proto-dmx-dev - X11 Distributed Multihead X extension wire protocol
xdmx - distributed multihead X server
xdmx-tools - Distributed Multihead X tools
root@dog:~#

omg omg!

Yes, I love Debian. It is so easy to install anything Smile

Toni

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sunburnt


Joined: 08 Jun 2005
Posts: 5087
Location: Arizona, U.S.A.

PostPosted: Wed 10 Sep 2014, 02:39    Post subject:  

Guys; If anyone has the time and ability, how about multi-seat.?

Any Linux distro can do: PXE-boot, multi-seat, multi-monitor.

Imagine the usefulness of a PXE-boot with multi-seat.
Libraries, net cafes, call centers, schools, and home use.
Most PCs can easily handle 2 to 3 web browsing desktops.
.
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saintless


Joined: 11 Jun 2011
Posts: 3882
Location: Bulgaria

PostPosted: Wed 10 Sep 2014, 04:05    Post subject:  

sunburnt wrote:
Guys; If anyone has the time and ability, how about multi-seat.?

Quick search found some links with instructions. Maybe useful for someone who reads the thread and likes to experiment multi-seat setup:
For wheezy:
http://blog.startupanywhere.org/multiseat-linux-on-debian-wheezy/
For Ubuntu and Debian (there is section in the middle of the page about Debian Wheezy setup + video):
http://documentation.thebigrede.net/salor-admin/displaylink.html
And from Debian Wiki:
https://wiki.debian.org/Multi_Seat_Debian_HOWTO

Toni

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Devil.Dog


Joined: 07 Sep 2014
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Location: Deepest Pit of Hell

PostPosted: Wed 10 Sep 2014, 05:45    Post subject:  

: )

Thanks for the cool ideas, and the info on devx creation too!

Just finished testing the 3.2.0 kernel - of course the ati driver loves it - no errors.
Bad news though - with that kernel we loose the touchscreen! (Unless Xorg fixed it last time?!?!)

More later.

xxx.
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