XFCE-4.2.3.2 Desktop Environment (in just over 1MB...)

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Pizzasgood
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#21 Post by Pizzasgood »

I would have taken note, but I knew I could just deconstruct the dotpup if I needed it. When I said I "had to do a manual search for it" I was meaning more that I needed it than that I looked hard. It was actually in the first place I checked. 8)

As for the icons, you might be able to just replace them with small blank icons. Otherwise you could try symlinking them to Puppy and ROX's icons.
[size=75]Between depriving a man of one hour from his life and depriving him of his life there exists only a difference of degree. --Muad'Dib[/size]
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Flash
Official Dog Handler
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#22 Post by Flash »

Dougal, it just won't work on my other machine. :( I tried every resolution I could find in the xvesa wizard. No matter what I chose, all I got was 720 x 400 or something like that, and all that shows is just a small section of what would be the full window. At least I can still right-click on the desktop to get the menu and try various choices.
[url=http://www.murga-linux.com/puppy/viewtopic.php?t=69321][color=blue]Puppy Help 101 - an interactive tutorial for Lupu 5.25[/color][/url]

paranoia
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#23 Post by paranoia »

It would work perfectly for me, except the dammed thing won't start. Does anyone know where to find libxau.so.6?

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Flash
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#24 Post by Flash »

No, but have you tried Google? :)

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john biles
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#25 Post by john biles »

Hello Everybody,
XFCE looks great on my Puppy except all the extra packages I've added Like Open Office, Real Player etc aren't include in the Xfce Menu and I can't access them for use.
How do I edit Puppy to include them in the Xfce Menu :?:

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Dougal
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#26 Post by Dougal »

john biles wrote:all the extra packages I've added Like Open Office, Real Player etc aren't include in the Xfce Menu and I can't access them for use.
In the Setup menu you'll find "XFCE Menu editor". It allows you to add items to the menu.

If you don't know what to add (like the commands), you can open /root/.jwmrc (hidden file) in a text editor and find the entries for your new programs and see which command (in JWM it's preceded with an "exec") runs each. You can also see which icon is use in each...
What's the ugliest part of your body?
Some say your nose
Some say your toes
But I think it's your mind

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Dougal
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#27 Post by Dougal »

Pizzasgood wrote:As for the icons, you might be able to just replace them with small blank icons. Otherwise you could try symlinking them to Puppy and ROX's icons.
Yeah, I've got some experience with such cheating (like replacing .png images with links to equivalent jpegs...). I'll look into it when the final version is released.
What's the ugliest part of your body?
Some say your nose
Some say your toes
But I think it's your mind

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john biles
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#28 Post by john biles »

Thanks Dougal,
It's taking time but I can now add the extra programs to the Menu.
Xfce looks excellent on my Desktop. Thank you for the Xfce Dotpup :!:

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Eyes-Only
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#29 Post by Eyes-Only »

Hi John (and all),

The way I enter items into the Xfce menu is like this: I go into "/usr/share/applications" and you'll find a lot of .desktop files there. Open one for the category of your programme that you wish it to appear in. (Ex: If a browser open Dillo.desktop and use that as a template.)

Then I simply rewrite the file for my programme keeping the same "Category" and "mimeType" info near the bottom. When it comes to the "icon" you can usually write the pathway to the icon like this: "/usr/share/pixmap/<name>.png" or whatever and if you refresh ROX after saving the .desktop file under your programme's name, you'll see the icon show over the file. Usually the next time you reboot (or even if you reboot the Xfce desktop sometimes) your programme will appear in the menu.

While this sounds complicated and time-consuming it really IS NOT. Takes me just a minute. :)

Another way to do it is to add the programme to the launcher at the bottom. If you right-click on an icon you can add an "arrow extender" to the side of that icon where you may add even more links. I have all my internet things under one, text editors under another, so on and so forth.

I hope these two ideas help?

Amicalement,

Eyes-Only
"L'Peau-Rouge"

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Pizzasgood
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#30 Post by Pizzasgood »

I'm going to try out the XDG thing when I get a chance, because the idea behind it has always appealed to me. Many times, though, I don't even bother with a menu. I just open a terminal and start the program from there.
[size=75]Between depriving a man of one hour from his life and depriving him of his life there exists only a difference of degree. --Muad'Dib[/size]
[img]http://www.browserloadofcoolness.com/sig.png[/img]

vern72023
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#31 Post by vern72023 »

I use a 1280 x 1024 LCD and try as I might I cannot get the resolution when using your package. So for me its just not an option which is sad -
george

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Dougal
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#32 Post by Dougal »

Eyes-Only: you are using a xdg menu. there's an easier way of creating new .desktop files: search the forum for rarsa's "alien-to-xdg" application. It's a wizard to create new .desktop files for installed packages that don't have them.
What's the ugliest part of your body?
Some say your nose
Some say your toes
But I think it's your mind

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MU
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#33 Post by MU »


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stevenbinion
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#34 Post by stevenbinion »

has anyone gotten the xfce packages in this thread to work with Puppy 2.17.1 ??

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gray
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Xfce

#35 Post by gray »

Yeah, NOP 2.17 has 4.4.1 built-in.

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Leo-Ko
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#36 Post by Leo-Ko »

stevenbinion wrote:has anyone gotten the xfce packages in this thread to work with Puppy 2.17.1 ??
if it works well Image


only that the weater pluin works badly, do not install this plugin

this way my desktop is seen in puppy 2.17.1
asi se ve mi escritorio en puppy 2.17.1:

Image

========================================================================
si funciona bien


solo que el weater pluin funciona mal, no instales ese plugin

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stevenbinion
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Re: Xfce

#37 Post by stevenbinion »

gray wrote:Yeah, NOP 2.17 has 4.4.1 built-in.
Yes I know they do. I finally have 4.2.3.2 going on my build of 2.17.1 but I want to go with 4.4.1 but I need a required library. libvte-dev I'm trying to make a .pet of it now and hopefully have it going

Marco_Inge
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#38 Post by Marco_Inge »

A little help, please. After installing the "locales" pup, how do I switch from English to another language?

Thanks, Marco

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