Puppy Arcade 10

For talk and support relating specifically to Puppy derivatives
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eric.perdue1
Posts: 1
Joined: Sun 13 Oct 2013, 02:19

#161 Post by eric.perdue1 »

hello everyone
my name is eric and im a first time poster and very new linux user i actually found arcade puppy looking for a os i could run off a usb drive since i was given i desktop pc w/o a hard drive on which i intended to use strictly for emulating so puppy arcade is perfect and absolutely brilliant thank you so much scott however i can not get the play station or nintendo 64 emulators to work im sure im not doing something right im just not sure what it is here is my computer and what i have done so far

computer:
nascar pc by cisnet
processor-amd athlon 64 bit 2.0ghz 3200+
chipset-radeon xpress 200
graphics-ati radeon x300

steps taken:

after installation i expanded the storage file to 2 gb ( b/c previously i had recieved a message about the ati catalyst not having enough space to be uncompressed and thought this was my problem)

installed firedog browser

then in order to get xorg working i downloaded the xf86-video-ati-6.12.4-i486.pet xorg driver

wasn't sure if i should get xorg_xorg_dri mentioned in the earlier pages of the forum so i downloaded that for good measure

(xorg worked and the nes and snes emulators are functioning properly now)

then i thought i might need the ati-catalyst-9.3-K2.6.29.6-puppy4.3beta1.pet to get opengl working to allow me to play the playstation and nintendo 64 emulators (but when i tried to open them it said that there was not enough storage space to uncompress it but that i could use something in the menu to correct this however i could not figure out how to do that and i decided to start over from scratch and take the first step above)

now i have no clue what to do to get the emulators working now and thats why im on here looking for help im not sure if i have everything i need and im not using everything correctly, if there is something im missing, or something i am doing incorrectly any help would be greatly appreciated (also upon downloading larger playstation roms i received a storage space error not sure if correcting one thing will correct the other but any insight on this also would be wonderful)

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Deacon
Posts: 185
Joined: Tue 19 Mar 2013, 15:14
Location: USA

#162 Post by Deacon »

eric.perdue1 wrote:hello everyone
my name is eric and im a first time poster and very new linux user i actually found arcade puppy looking for a os i could run off a usb drive since i was given i desktop pc w/o a hard drive on which i intended to use strictly for emulating so puppy arcade is perfect and absolutely brilliant thank you so much scott however i can not get the play station or nintendo 64 emulators to work im sure im not doing something right im just not sure what it is here is my computer and what i have done so far

computer:
nascar pc by cisnet
processor-amd athlon 64 bit 2.0ghz 3200+
chipset-radeon xpress 200
graphics-ati radeon x300

steps taken:

after installation i expanded the storage file to 2 gb ( b/c previously i had recieved a message about the ati catalyst not having enough space to be uncompressed and thought this was my problem)

installed firedog browser

then in order to get xorg working i downloaded the xf86-video-ati-6.12.4-i486.pet xorg driver

wasn't sure if i should get xorg_xorg_dri mentioned in the earlier pages of the forum so i downloaded that for good measure

(xorg worked and the nes and snes emulators are functioning properly now)

then i thought i might need the ati-catalyst-9.3-K2.6.29.6-puppy4.3beta1.pet to get opengl working to allow me to play the playstation and nintendo 64 emulators (but when i tried to open them it said that there was not enough storage space to uncompress it but that i could use something in the menu to correct this however i could not figure out how to do that and i decided to start over from scratch and take the first step above)

now i have no clue what to do to get the emulators working now and thats why im on here looking for help im not sure if i have everything i need and im not using everything correctly, if there is something im missing, or something i am doing incorrectly any help would be greatly appreciated (also upon downloading larger playstation roms i received a storage space error not sure if correcting one thing will correct the other but any insight on this also would be wonderful)
Welcome to Puppy!

My guess is that in fact you need more space on the drive if it's asking for it.

How big is your card? If it's fairly large, all you have to do is look in the System menu for the "resize personal storage file" option. It's not the fastest way, but the easiest.

Puppy resizes a personal storage file once per boot. So if you can select more than 2GB in the first try, do it. If you want to select something substantially higher, this is a two pass process.

1) move the roms and downloaded items to another drive so they aren't lost. Puppy places all your items-- including ROMs-- in the save storage file. What this means is that what you select for your save storage file is the size of your "hard drive". If you download 1.5GB of ROMs on a 2GB install... well, that might be the problem. The good news is that you can move the ROMs to another HD or another flash drive with drag-and-drop ease.

2) If you haven't downloaded many, or don't care about downloading a couple again, or have moved them and want more space anyway-- the easiest way to fix this is to delete the save file you've created altogether. (Note: you should not do this within your Puppy instance because this would be like deleting the Operating System on your hard drive while you're running it-- in theory it can be done, but a lot of the time you end up saving a corrupted file and crashing the system.) From another instance of Puppy or whatever you are using, look at your flash drive and find the save file (it has the extension you gave a name to the first time.) Delete the file. Restart Puppy and -- voila!-- your system remembers nothing, and you can make a new giant save file. (I prefer 4GB to start).

I don't use Arcade Pup (I'd like to try it one day) but all Puppies have strong similarities in their design, so these steps are fairly general. Hopefully it's happy gaming!

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sc0ttman
Posts: 2812
Joined: Wed 16 Sep 2009, 05:44
Location: UK

#163 Post by sc0ttman »

eric.perdue1 wrote:hello everyone
Hi... Here's what you need to get OpenGL/DRI (3d acceleration) working for ATI cards in puppy arcade:

http://akita.scottjarvis.com/Ati-Cataly ... .25.16.pet

You shouldn't need any other xorg or ati related packages...

You should start with a 'fresh' install.. I recommend booting without a save file: you can choose "Puppy Arcade in RAM" (or something) in the boot menu...

There is also another, much newer ATI Catalyst package at akita.scottjarvis.com, but I don't think it'll work in Puppy Arcade... (this one: http://akita.scottjarvis.com/ati_fglrx- ... -akita.pet)..

Hope that helps...
[b][url=https://bit.ly/2KjtxoD]Pkg[/url], [url=https://bit.ly/2U6dzxV]mdsh[/url], [url=https://bit.ly/2G49OE8]Woofy[/url], [url=http://goo.gl/bzBU1]Akita[/url], [url=http://goo.gl/SO5ug]VLC-GTK[/url], [url=https://tiny.cc/c2hnfz]Search[/url][/b]

Farris
Posts: 1
Joined: Wed 23 Oct 2013, 19:48

#164 Post by Farris »

Hi.

Having a problem. The system tells me that there are no more space left on my harddrive. Its a 80Gb disk and i used gparted to make a new ext3 volume for a clean puppy10 install. As you can see from my attached image there are no place to even write a romlist. Why is it that rest of the available disk is in directory /initrd/mnt/dev_save ?

Hope anyone has a solution to this.

Farris
Attachments
frustrating.png
No space left to install rom files etc.
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starhawk
Posts: 4906
Joined: Mon 22 Nov 2010, 06:04
Location: Everybody knows this is nowhere...

#165 Post by starhawk »

Probably that's your browser cache eating everything up. Tell your browser to empty that cache (data, not cookies) and that should clear things up quite nicely. IIRC most browsers support setting a maximum size for that cache -- that would help as well.

vitti92
Posts: 1
Joined: Mon 18 Nov 2013, 23:26

#166 Post by vitti92 »

hello everyone, Dear Scott your Linux Arcade 10 is old but it's fantastic.But I can't start Neogeo emulator. I tried to install your .pet file (gngeo, xgngeo ) but nothing. I have install gngneo, and tried too to install xgngneo from sourceforge and install with python.How I can to install gngeo Frontend emulator? thanks

CarlosTheHyena
Posts: 18
Joined: Sun 28 Oct 2012, 13:41

puppy arcade wont run on virtualbox, on w7 64

#167 Post by CarlosTheHyena »

Judging from a lack of response to @vitti92, im not sure this thread is still active ... but hey ho, who knows? anyway ...
Trying to run PA as a live disc on virtualbox which is a host running on Windows 7 64, get as far as videowizard, select x.org, then it goes black, and that, is that. If I select vesa, goes grey, and that is that.
Anyone got any ideas at all? Thanks

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puppyluvr
Posts: 3470
Joined: Sun 06 Jan 2008, 23:14
Location: Chickasha Oklahoma
Contact:

#168 Post by puppyluvr »

:D Hello,
The framebuffer menu xorgwizard uses doesnt
show up in Vbox! It functions, but does not display.
Repeatedly pressing enter will get you a 640x480
screen. Memorizing the correct # of "down arrows"
before "enter" can select a proper resolution.
Xvesa should work. Idk why you get grey screen.
Try "enter" a few times!
Close the Windows, and open your eyes, to a whole new world
I am Lead Dog of the
Puppy Linux Users Group on Facebook
Join us!

Puppy since 2.15CE...

ColbaltKobold
Posts: 3
Joined: Sat 18 Jan 2014, 11:54

Enabling Opengl

#169 Post by ColbaltKobold »

Hello, I'm new here, and have just got puppy arcade 10, however I dont know which .pet to download to enable opengl for my PC, it is a dell optiplex gx520 with an intel gma 950 integrated graphics card

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sc0ttman
Posts: 2812
Joined: Wed 16 Sep 2009, 05:44
Location: UK

Re: Enabling Opengl

#170 Post by sc0ttman »

ColbaltKobold wrote:Hello, I'm new here, and have just got puppy arcade 10, however I dont know which .pet to download to enable opengl for my PC, it is a dell optiplex gx520 with an intel gma 950 integrated graphics card
xorg_xorg_dri_full in the puppy4 repo should be the one...
[b][url=https://bit.ly/2KjtxoD]Pkg[/url], [url=https://bit.ly/2U6dzxV]mdsh[/url], [url=https://bit.ly/2G49OE8]Woofy[/url], [url=http://goo.gl/bzBU1]Akita[/url], [url=http://goo.gl/SO5ug]VLC-GTK[/url], [url=https://tiny.cc/c2hnfz]Search[/url][/b]

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sc0ttman
Posts: 2812
Joined: Wed 16 Sep 2009, 05:44
Location: UK

#171 Post by sc0ttman »

vitti92 wrote:hello everyone, Dear Scott your Linux Arcade 10 is old but it's fantastic.But I can't start Neogeo emulator. I tried to install your .pet file (gngeo, xgngeo ) but nothing. I have install gngneo, and tried too to install xgngneo from sourceforge and install with python.How I can to install gngeo Frontend emulator? thanks
you need to install python and any other libs that the gngeo frontend has...

install the frontend and run

ldd /path/to/frontend | grep found

this will list any missing dependencies ...

then try the ppm.scottjarvis.com stuff... there are LOADS of libs there, as well as python and other stuff...
[b][url=https://bit.ly/2KjtxoD]Pkg[/url], [url=https://bit.ly/2U6dzxV]mdsh[/url], [url=https://bit.ly/2G49OE8]Woofy[/url], [url=http://goo.gl/bzBU1]Akita[/url], [url=http://goo.gl/SO5ug]VLC-GTK[/url], [url=https://tiny.cc/c2hnfz]Search[/url][/b]

stevielee
Posts: 36
Joined: Thu 26 Jul 2012, 02:51

No ethernet available

#172 Post by stevielee »

I have not seen many complains about a dead network connection, but I have tried Puppy Arcade 10 with a a few computers and keep getting no eth0 device at all. I assume this is due to missing drivers and computers that might be too new (although I tried one that is a few years old). Is there any advice on how to find the needed drivers and install them? I am hoping for a description of this process rather than being asked to give the specific details of the hardware I am using. This would then give insight into how all this works.

Thanks,

Steven

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sc0ttman
Posts: 2812
Joined: Wed 16 Sep 2009, 05:44
Location: UK

Re: No ethernet available

#173 Post by sc0ttman »

stevielee wrote:I have not seen many complains about a dead network connection, but I have tried Puppy Arcade 10 with a a few computers and keep getting no eth0 device at all. I assume this is due to missing drivers and computers that might be too new (although I tried one that is a few years old). Is there any advice on how to find the needed drivers and install them? I am hoping for a description of this process rather than being asked to give the specific details of the hardware I am using. This would then give insight into how all this works.

Thanks,

Steven
I am no expert AT ALL on this, but in short, you load the pup4 devx, then load the kernel sources (http://akita.scottjarvis.com/kernel-src ... ed-420.sfs should be fine) ... get the source of your drivers ... then open ROX, then unzip the source, go into the source directory, hit the ` key (left of 1, above TAB) to open a terminal, then you compile the drivers with something like

Code: Select all

./configure
make
make install

... here are a few posts where people get the kind of advice you're after .... (see its previous page too)

http://www.murga-linux.com/puppy/viewto ... 190#656190
[b][url=https://bit.ly/2KjtxoD]Pkg[/url], [url=https://bit.ly/2U6dzxV]mdsh[/url], [url=https://bit.ly/2G49OE8]Woofy[/url], [url=http://goo.gl/bzBU1]Akita[/url], [url=http://goo.gl/SO5ug]VLC-GTK[/url], [url=https://tiny.cc/c2hnfz]Search[/url][/b]

ColbaltKobold
Posts: 3
Joined: Sat 18 Jan 2014, 11:54

Re: Enabling Opengl

#174 Post by ColbaltKobold »

sc0ttman wrote:
ColbaltKobold wrote:Hello, I'm new here, and have just got puppy arcade 10, however I dont know which .pet to download to enable opengl for my PC, it is a dell optiplex gx520 with an intel gma 950 integrated graphics card
xorg_xorg_dri_full in the puppy4 repo should be the one...
Sorry, but could you link me to where I could find the download for that please

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sc0ttman
Posts: 2812
Joined: Wed 16 Sep 2009, 05:44
Location: UK

Re: Enabling Opengl

#175 Post by sc0ttman »

ColbaltKobold wrote:
sc0ttman wrote:
ColbaltKobold wrote:Hello, I'm new here, and have just got puppy arcade 10, however I dont know which .pet to download to enable opengl for my PC, it is a dell optiplex gx520 with an intel gma 950 integrated graphics card
xorg_xorg_dri_full in the puppy4 repo should be the one...
Sorry, but could you link me to where I could find the download for that please
Like all puppies, Puppy Arcade includes a package manager, so you can easily install extra stuff like .PET packages and so on...

To open the package manager, go to 'Menu->Setup->Puppy package manager'
(or something like that, maybe it's called 'PetGet package manager', cant remember ... )

Anyway ... if NOT using the package manager to install stuff (which is HIGHLY recommended by the way, as extra 'dependencies' will be installed where needed), here is the puppy 4 repo URL:

http://distro.ibiblio.org/puppylinux/pet_packages-4/

The Package you are looking for is this one: http://distro.ibiblio.org/puppylinux/pe ... ri-7.3.pet

NOTE: the xorg_xorg_dri package above is in the repo, so therefore it is also listed in the package manager... You [edit]*don't*[/edit] need a browser to install it - just open up the package manager and look for it there..
[b][url=https://bit.ly/2KjtxoD]Pkg[/url], [url=https://bit.ly/2U6dzxV]mdsh[/url], [url=https://bit.ly/2G49OE8]Woofy[/url], [url=http://goo.gl/bzBU1]Akita[/url], [url=http://goo.gl/SO5ug]VLC-GTK[/url], [url=https://tiny.cc/c2hnfz]Search[/url][/b]

ColbaltKobold
Posts: 3
Joined: Sat 18 Jan 2014, 11:54

Re: Enabling Opengl

#176 Post by ColbaltKobold »

sc0ttman wrote:
ColbaltKobold wrote:
sc0ttman wrote: xorg_xorg_dri_full in the puppy4 repo should be the one...
Sorry, but could you link me to where I could find the download for that please
Like all puppies, Puppy Arcade includes a package manager, so you can easily install extra stuff like .PET packages and so on...

To open the package manager, go to 'Menu->Setup->Puppy package manager'
(or something like that, maybe it's called 'PetGet package manager', cant remember ... )

Anyway ... if NOT using the package manager to install stuff (which is HIGHLY recommended by the way, as extra 'dependencies' will be installed where needed), here is the puppy 4 repo URL:

http://distro.ibiblio.org/puppylinux/pet_packages-4/

The Package you are looking for is this one: http://distro.ibiblio.org/puppylinux/pe ... ri-7.3.pet

NOTE: the xorg_xorg_dri package above is in the repo, so therefore it is also listed in the package manager... You [edit]*don't*[/edit] need a browser to install it - just open up the package manager and look for it there..
I tried using this, but mupen64 still gave me the "the core thread recieved a ssgiev signal" error, can you reccomend anything else
P.S. the computer that I run puppy arcade on doesn't have internet capabilities

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sc0ttman
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Joined: Wed 16 Sep 2009, 05:44
Location: UK

Re: Enabling Opengl

#177 Post by sc0ttman »

ColbaltKobold wrote:I tried using this, but mupen64 still gave me the "the core thread recieved a ssgiev signal" error, can you reccomend anything else
P.S. the computer that I run puppy arcade on doesn't have internet capabilities
Open up HardInfo, in the System menu, and check the graphics page, see if you have Direct Rendering enabled... You need it ... If it is not... You would need other graphics drivers, or load up the required one (using xorgwizard') if its already installed...

If you still need opengl enabled, but it isnt, maybe try searching for a MESA package that work in puppy 4.12, or puppy 4.2.. You can search in the repos, or here: http://wellminded.com/puppy/pupsearch.html

... If you already have direct rendering (3d acceleration) enabled, try a different gfx plugin in mupen64 ... You can unzip these and try them:

some N64 plugins for puppy arcade 10
(the forum wont let me upload, too big...)

unzip it, and put all the files straight into the plugins folder in /usr/local/mupen64plus-1.5/plugins/ ...

you can probably replace any in there... but make a back up first... to do this, just copy the 'plugins' folder to 'plugins_backup' (or whatever), and then put all the new files in 'plugins' ... if anything goes wrong, you can get them old files back out of 'plugins_backup' ..

.. Obviously, after you replace or add the plugins, you will need to open mupen64plus and then change the gfx plugin to whatever other ones you want to test...

Hope that helps..
[b][url=https://bit.ly/2KjtxoD]Pkg[/url], [url=https://bit.ly/2U6dzxV]mdsh[/url], [url=https://bit.ly/2G49OE8]Woofy[/url], [url=http://goo.gl/bzBU1]Akita[/url], [url=http://goo.gl/SO5ug]VLC-GTK[/url], [url=https://tiny.cc/c2hnfz]Search[/url][/b]

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