Pinball

Play with your Puppy.
Post Reply
Message
Author
User avatar
OscarTalks
Posts: 2196
Joined: Mon 06 Feb 2012, 00:58
Location: London, England

Pinball

#1 Post by OscarTalks »

Development stopped a long time ago unfortunately, but anyway here is this Emilia Pinball for Linux game re-packaged as .PETS with official dependency libs for recent Puppies all included. High scores should be remembered. There are 2 table layouts to choose from, but it looks like one of them ("Professor") was never finished.

http://pinball.sourceforge.net

Any better alternatives out there?

Be sure to use the correct "Download" button on the DataFileHost page

Emilia Pinball 0.3.1 Slacko14.0 .PET
download = http://www1.datafilehost.com/d/b1452809
md5sum = 48654f60761f33a089be29b14f417b5c

Emilia Pinball 0.3.1 Precise .PET
download = http://www1.datafilehost.com/d/f8148cc1
md5sum = afb1729b3a7a2233e9d23a37ee8dec38

Emilia Pinball 0.3.1 Wheezy .PET
download = http://www1.datafilehost.com/d/f1b45644
md5sum = 9aaf3e79eacd574ab773829b388c8142
Oscar in England
Image

User avatar
Ted Dog
Posts: 3965
Joined: Wed 14 Sep 2005, 02:35
Location: Heart of Texas

#2 Post by Ted Dog »

is this another 25-30M 'gift' of unrelated software? how large is this package?

chapchap70
Posts: 210
Joined: Thu 18 Nov 2010, 05:39
Location: The Island Of Long (NY, USA)

#3 Post by chapchap70 »

I downloaded it and it works on my netbook running Slacko 5.6.0. Right now I am booted into Fatdog. I went into my slackosave file and it looks like about 6.5 Megs. The pet is about 5.5 megs.

The Lux table plays good but the Professor table is not worth playing. Looks unfinished like the O.P. stated. Looks like an old game.

User avatar
Ted Dog
Posts: 3965
Joined: Wed 14 Sep 2005, 02:35
Location: Heart of Texas

#4 Post by Ted Dog »

good to hear it works with slaco (under fatdog64). Like the idea of the pinball editor, and chance of compiling that as well.

User avatar
mikeb
Posts: 11297
Joined: Thu 23 Nov 2006, 13:56

#5 Post by mikeb »

Note that its is heavy on the cpu so older machines will not handle it well...in which case something like epsxe and a playstation pinball game will work better. (1GHz pentium 3 so looking at 1.4GHz+ for smooth playing)

Yes it did seem quite basic unfortunately but will be ok for someone I'm sure.

mike

User avatar
L18L
Posts: 3479
Joined: Sat 19 Jun 2010, 18:56
Location: www.eussenheim.de/

Re: Pinball

#6 Post by L18L »

Playing pinball in precise now.
Thank you very much. :D
Attachments
pinball.png
(32.27 KiB) Downloaded 852 times
Last edited by L18L on Tue 01 Oct 2013, 13:49, edited 1 time in total.

chapchap70
Posts: 210
Joined: Thu 18 Nov 2010, 05:39
Location: The Island Of Long (NY, USA)

#7 Post by chapchap70 »

Ted Dog wrote:good to hear it works with slaco (under fatdog64). Like the idea of the pinball editor, and chance of compiling that as well.

Sorry, I don't think I was clear. I tried with Fatdog for the heck of it and I got an "error while loading shared libraries" error. (libGL.so.1) I didn't really investigate it further.

I also use Slacko 5.6.0. and it worked while running that. I shouldn't have referenced Fatdog because that was confusing. I was running Fatdog when I checked the file size and wrote my previous post. I already uninstalled the pinball game from Fatdog so I went into my slackosave file to see how big the installed package is but wasn't sure if I missed any files which obviously would change the size of the package.

There, I think that clears it up. :lol:

User avatar
L18L
Posts: 3479
Joined: Sat 19 Jun 2010, 18:56
Location: www.eussenheim.de/

Pinball

#8 Post by L18L »

my highscore :lol:
Attachments
pinball.png
(29.66 KiB) Downloaded 771 times

Post Reply