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Akita Linux, Beta 16 ISO
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technosaurus


Joined: 18 May 2008
Posts: 4341

PostPosted: Sat 13 Apr 2013, 14:35    Post subject:  

nope, there is an extensive set of posts related to performance of LANG=C vs utf8 on Barry's blog... I can also tell you that busybox ash is faster than bash 3.2.x which is much faster than 4.x.x

sh _should_ be a link to busybox NOT bash - if it breaks a script, the the script is defective and the #!/bin/sh should be changed to #!/bin/bash

to make performance even faster, you can take precaution to make all /bin/sh scripts compatible with busybox builtins (for ex. busybox wget only supports the most common options and stat only recognizes short options) and build busybox with "standalone shell" and "exec prefers applets"

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rotolinux

Joined: 12 Apr 2013
Posts: 4

PostPosted: Sun 14 Apr 2013, 09:30    Post subject:  

technosaurus wrote:

sh _should_ be a link to busybox NOT bash - if it breaks a script, the the script is defective and the #!/bin/sh should be changed to #!/bin/bash


I agree, if your going to use busybox, then use it! This gives me something to play with at least. This is my first use of a Linux system that utilizes an overlay file system, which is cool for making easy to deploy modified versions.

It feels good to play with a simple Linux like this again.
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sc0ttman


Joined: 16 Sep 2009
Posts: 2376
Location: UK

PostPosted: Sun 14 Apr 2013, 10:01    Post subject:  

rotolinux wrote:
technosaurus wrote:

sh _should_ be a link to busybox NOT bash - if it breaks a script, the the script is defective and the #!/bin/sh should be changed to #!/bin/bash


I agree, if your going to use busybox, then use it! This gives me something to play with at least. This is my first use of a Linux system that utilizes an overlay file system, which is cool for making easy to deploy modified versions.

It feels good to play with a simple Linux like this again.

Unlike other Puppies, Akita runs 'xwin', 'delayedrun', 'pup_event_frontend_d' and many other background processes using ash instead of bash.. I made those changes long ago... removed the bashisms from those scripts, and others.. It also uses the static 'init' binary in place of the traditional puppy shell script.. At one point I had it setup to use less RAM than TurboPup, just by reducing the number of processes running, removing wallpaper, etc Wink

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rotolinux

Joined: 12 Apr 2013
Posts: 4

PostPosted: Sun 14 Apr 2013, 10:22    Post subject:  

sc0ttman wrote:

I made those changes long ago... removed the bashisms from those scripts, and others..


That explains why I immediately noticed that Akita felt much faster. Since you already did the bash tweaks, I'll focus on recompiling the kernel for the wlan module my notebook needs. Then I can really try it out.

Is there any compelling reason to stick with squashs3 vs 4?
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sc0ttman


Joined: 16 Sep 2009
Posts: 2376
Location: UK

PostPosted: Sun 14 Apr 2013, 11:53    Post subject:  

rotolinux wrote:
sc0ttman wrote:

I made those changes long ago... removed the bashisms from those scripts, and others..


That explains why I immediately noticed that Akita felt much faster. Since you already did the bash tweaks, I'll focus on recompiling the kernel for the wlan module my notebook needs. Then I can really try it out.

Is there any compelling reason to stick with squashs3 vs 4?

other than the SFS files in the repo all being sfs3, no ... If you are happy to wait a little while for them to be converted to sfs4 before you load/install them, then it should be fine.. (the converting is done automatically, and akita has an updated/custom Edit-SFS app, so sfs files can be more easily converted with the right click options..)

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sc0ttman


Joined: 16 Sep 2009
Posts: 2376
Location: UK

PostPosted: Wed 01 May 2013, 18:51    Post subject: 42 Music Apps in Akita Repo..
Subject description: plus all their deps...
 

Click the 'Update' button in the Akita Package Manager to update the list of packages.. Or run the following in the terminal:

Code:
pkg --update-repo


I've compiled & added loads of audio, MIDI, jack, wav, and lightweight music making software to the Akita repo, plus all their deps.. The total size of all of these is about 120mb, so I hope something is of use in here...

Worthy of note are the following: ecasound, sox, bristol, non-daw, fluidsynth, jack. nted, sunvox, soundtouch, linuxsampler, schismtracker, skale, loopdub and more..

NOTE: Many of these pets might work in any recent pup, if all their dependencies are installed.

Full list, with descriptions, filesizes and deps below..

Code:
"a2jmidid-8-i486: alsa to jack MIDI daemon.. in Multimedia  53K"
"alsa-firmware-1.0.27-i486: audio library.. in BuildingBlock +xmlto 5.2M"
"alsa-lib-1.0.27-i486: audio library.. in BuildingBlock +xmlto 420K"
"alsa-lib_DEV-1.0.27-i486: audio library.. in BuildingBlock +alsa 70K"
"alsa-oss-1.0.25-i486: audio library.. in BuildingBlock +xmlto 28K"
"alsa-oss_DEV-1.0.25-i486: audio library.. in BuildingBlock +alsa 70K"
"alsa-oss_DOC-1.0.25-i486: audio library.. in BuildingBlock +alsa 1.2K"
"alsa-plugins-1.0.27-i486: audio library.. in BuildingBlock +xmlto 43K"
"alsa-plugins_DEV-1.0.27-i486: audio library.. in BuildingBlock +alsa 1.5K"
"alsa-utils-1.0.27-i486: audio library.. in BuildingBlock +xmlto 152K"
"alsa-utils_DEV-1.0.27-i486: audio library.. in BuildingBlock +alsa 385"
"alsa-utils_DOC-1.0.27-i486: audio library.. in BuildingBlock +alsa 3.8K"
"alsa-utils_NLS-1.0.27-i486: audio library.. in BuildingBlock +alsa 29K"
"asspatch-0.1-i486: asynchronous patchbay for MIDI jack.. in Multimedia +jack-audio 14K"
"audacity-1.39d-i486-akita: audio file editor.. in Multimedia  5.9M"
"bristol-0.60.11-i486: musical synth emulation.. in Multimedia +jack-audio 3.1M"
"bristol_DEV-0.60.11-i486: musical synth emulation.. in Multimedia +bristol 87K"
"bristol_DOC-0.60.11-i486: musical synth emulation.. in Multimedia +bristol 15K"
"cairo-1.8.10-i486: graphical library.. in BuildingBlock 229K"
"cairo-1.10.0-i486: graphical library.. in BuildingBlock 421K"
"cairo_DEV-1.8.10-i486: graphical library.. in BuildingBlock +cairo 1.1M"
"cairo_DEV-1.10.0-i486: graphical library.. in BuildingBlock +cairo 2.0M"
"cairo_DOC-1.8.10-i486: graphical library.. in BuildingBlock +cairo 143K"
"cairo_DOC-1.10.0-i486: graphical library.. in BuildingBlock +cairo 172K"
"chuck-1.3.1.3-i486: on the fly audio programming language.. in Multimedia  572K"
"cmake-2.6.4-i486: C++ compiler.. in BuildingBlock 6.2M"
"cmake_DEV-2.6.4-i486: C++ compiler.. in BuildingBlock +cmake 3.3K"
"cmake_DOC-2.6.4-i486: C++ compiler.. in BuildingBlock +cmake 961K"
"compose-1.0.4: music composer.. in Multimedia +timidity 1.9M"
"dssi-1.1.1-i486: required by various audio programs.. in Multimedia +liblo,+jack-audio 48K"
"dssi_DEV-1.1.1-i486: required by various audio programs.. in Multimedia +dssi 7.3K"
"dssi_DOC-1.1.1-i486: required by various audio programs.. in Multimedia +dssi 3.7K"
"ecasound-2.9.0-i486: command line multi track music maker.. in Multimedia +jack-audio 759K"
"ecasound_DEV-2.9.0-i486: command line multi track music maker.. in Multimedia +ecasound 5.6M"
"fftw-3.3.3-i486: fast, free library.. in BuildingBlock 330K"
"fftw_DEV-3.3.3-i486: fast, free library.. in BuildingBlock +fftw 449K"
"fftw_DOC-3.3.3-i486: fast, free library.. in BuildingBlock +fftw 97K"
"fltk-1.3.0-akita: graphical interface library.. in BuildingBlock 770K"
"fltk-1.3.0-wary5: graphical interface library.. in BuildingBlock 770K"
"fltk_DEV-1.3.0-wary5: graphical interface library.. in BuildingBlock +fltk 881K"
"fltk_DOC-1.3.0-wary5: graphical interface library.. in BuildingBlock +fltk 206K"
"fluidsynth-1.1.6-i486: real-time software synthesizer.. in Multimedia +liblo,+jack-audio 255K"
"fluidsynth_DEV-1.1.6-i486: real-time software synthesizer.. in Multimedia +fluidsynth 195K"
"fluidsynth_DOC-1.1.6-i486: real-time software synthesizer.. in Multimedia +fluidsynth 5.9K"
"fluidsynth-dssi-1.0.0-i486: soundfont wrapper for fluidsynth.. in Multimedia +liblo,+fluidsynth,+jack-audio 34K"
"fluidsynth-dssi_DEV-1.0.0-i486: soundfont wrapper for fluidsynth.. in Multimedia +fluidsynth-dssi 894"
"ghostess-20120105-i486: graphical DSSI host.. in Multimedia 52K"
"ghostess_DOC-20120105-i486: graphical DSSI host.. in Multimedia +ghostess 3.3K"
"jack-audio-connection-kit-0.121.3-i486: pro audio library.. in BuildingBlock 333K"
"jack-audio-connection-kit_DEV-0.121.3-i486: pro audio library.. in BuildingBlock +jack-audio 34K"
"jack-audio-connection-kit_DOC-0.121.3-i486: pro audio library.. in BuildingBlock +jack-audio 7.0K"
"jack-keyboard-2.5-i486: on-screen MIDI keyboard.. in Multimedia +jack-audio 251K"
"jack-keyboard_DOC-2.5-i486: on-screen musical MIDI keyboard.. in Multimedia +jack-keyboard 3.6K"
"jackbeat-0.7.6-i486: musical beat maker.. in Multimedia +liblo,+jack-audio 270K"
"jackbeat_DOC-0.7.6-i486: beat maker.. in Multimedia +jackbeat 7.2K"
"jack_capture-0.9.70-i486: capture sound card output to audio file.. in Multimedia +jack-audio,+liblo 27K"
"kbdz-0.2.0-i486: linux events to MIDI controller.. in Multimedia 11K"
"kbdz_DEV-0.2.0-i486: linux events to MIDI controller.. in Multimedia +kbdz 8.9K"
"ladspa_sdk-1.13-i486: audio plugin library.. in Multimedia 23K"
"ladspa_sdk_DEV-1.13-i486: audio plugin library.. in Multimedia +ladspa 8.4K"
"libconfig-1.4.9-i486: can be needed for compiling.. in BuildingBlock +jack-audio,+libconfig 57K"
"libconfig_DEV-1.4.9-i486: can be needed for compiling.. in BuildingBlock +libconfig 181K"
"libconfig_DOC-1.4.9-i486: can be needed for compiling.. in BuildingBlock +libconfig 27K"
"libgig-3.3.0-i486: for Gigasampler audio samples and files.. in BuildingBlock 117K"
"libgig_DEV-3.3.0-i486: for Gigasampler audio samples and files.. in BuildingBlock +libgig 422K"
"libgig_DOC-3.3.0-i486: for Gigasampler audio samples and files.. in BuildingBlock +libgig 1.6K"
"liblo-0.26-i486: open sound control.. in BuildingBlock 28K"
"liblo_DEV-0.26-i486: open sound control.. in BuildingBlock +liblo 13K"
"liblscp-0.5.6-i486: LCSP wrapper (needed by linuxsampler).. in BuildingBlock 25K"
"liblscp_DEV-0.5.6-i486: LCSP wrapper (needed by linuxsampler).. in BuildingBlock +liblscp 79K"
"libsigc++-2.3.1-i486: widget callback system.. in BuildingBlock 64K"
"libsigc++_DEV-2.3.1-i486: widget callback system.. in BuildingBlock +libsigc++ 74K"
"libsigc++_DOC-2.3.1-i486: widget callback system.. in BuildingBlock +libsigc++ 3.5M"
"linuxsampler-1.0.0-i486: create music audio samples.. in Multimedia +libgig 803K"
"linuxsampler_DEV-1.0.0-i486: create music audio samples.. in Multimedia +linuxsampler 4.4M"
"linuxsampler_DOC-1.0.0-i486: create music audio samples.. in Multimedia +linuxsampler 1.6K"
"listener-2.2-i486: command line tool, records when a sound starts.. in Multimedia +jack-audio 16K"
"livemidirouter-1.1-i486: route your MIDI devices.. in Multimedia 12K"
"livemidirouter_DEV-1.1-i486: route your MIDI devices.. in Multimedia +livemidirouter 8.4K"
"loopdub-0.4-i386-akita: create music and samples etc.. in Multimedia +jack-audio 153K"
"lrdf-20130424-i486: lightweight RDF.. in BuildingBlock 12K"
"lrdf_DEV-20130424-i486: lightweight RDF.. in BuildingBlock +lrdf 29K"
"lsmi-0.1-i486: linux pseudo MIDI input devices.. in Multimedia  41K"
"meterec-0.9.1-i486: commmand line multi-track music maker.. in Multimedia +jack-audio,+libconfig 28K"
"midid-0.5-i486: MIDI system code.. in Multimedia  19K"
"midikb-0.4.3-i486: MIDI keyboard.. in Multimedia  7.8K"
"midi_utilities-0.1-i486: lots of MIDI utilities.. in Multimedia  215K"
"MuseScore-0.9.2-i486: music notation.. in Multimedia 8.7M"
"MuseScore_DEV-0.9.2-i486: music notation.. in Multimedia +MuseScore 40K"
"mxml-2.7-i486: mini xml library.. in BuildingBlock 40K"
"mxml_DEV-2.7-i486: mini xml library.. in BuildingBlock +mxml 52K"
"mxml_DOC-2.7-i486: mini xml library.. in BuildingBlock +mxml 69K"
"non-1.20-i486: very lightweight digital audio workstation (DAW) suite.. in Multimedia +ntk,+lrdf,+liblo,+libsigc++,+cairo-1.10,+raptor2 664K"
"non_DOC-1.20-i486: very lightweight DAW.. in Multimedia +non 1.3M"
"nted-1.4.15: lightwight music notation.. in Multimedia  2.2M"
"ntk-20130424-i486: lightweight, graphical interface library.. in BuildingBlock +cairo-1.10,+zlib 1.6M"
"ntk_DEV-20130424-i486: lightweight, beautiful graphical interface library.. in BuildingBlock +ntk 193K"
"phat-0.4.1-i486: GTK widgets geared towards pro audio apps.. in BuildingBlock 186K"
"phat_DEV-0.4.1-i486: GTK widgets geared towards pro audio apps.. in BuildingBlock +phat 42K"
"phat_DOC-0.4.1-i486: GTK widgets geared towards pro audio apps.. in BuildingBlock +phat 23K"
"portaudio-19svn20111121-i486: audio library.. in BuildingBlock 68K"
"portaudio_DEV-19svn20111121-i486: audio library.. in BuildingBlock +portaudio 239K"
"raptor2-2.0.9-i486: RDF parser library.. in BuildingBlock 170K"
"raptor2_DEV-2.0.9-i486: RDF parser library.. in BuildingBlock +raptor2 846K"
"raptor2_DOC-2.0.9-i486: RDF parser library.. in BuildingBlock +raptor2 148K"
"rubberband-1.8.1-i486: audio time stretching tool.. in Multimedia +fftw-3,+vamp-plugin 1.7M"
"rubberband_DEV-1.8.1-i486: audio time stretching tool.. in Multimedia +rubberband 784K"
"schismtracker-20120105-i486: re-implementation of Impulse Tracker, a music maker.. in Multimedia  478K"
"skale-081-i486-akita: slick music maker program.. in Multimedia  5.2M"
"slang-2.1.4-i486: system library for rapid app development.. in BuildingBlock 395K"
"slang_DEV-2.1.4-i486: system library for rapid app development.. in BuildingBlock +slang 24K"
"slang_DOC-2.1.4-i486: system library for rapid app development.. in BuildingBlock +slang 274K"
"snd-13.5-i486: audio file editor.. in Multimedia 4.8M"
"snd_DOC-13.5-i486: audio file editor.. in Multimedia +snd 1.1K"
"sonic-visualiser-2.0cc-i386-akita: audio file editor.. in Multimedia +qt4 7.2M"
"SoundRecEd_1.8-i486: audio file recorder.. in Multimedia  146K"
"soundtouch-1.7.1-i486: soundstretch, change audio pitch, tempo, etc.. in Multimedia 45K"
"soundtouch_DEV-1.7.1-i486: soundstretch, change audio pitch, tempo, etc.. in Multimedia +soundtouch 13K"
"soundtouch_DOC-1.7.1-i486: soundstretch, change audio pitch, tempo, etc.. in Multimedia +soundtouch 19K"
"sox-14.4.1-i486: swiss army knife of audio processing.. in Multimedia 320K"
"sox_DEV-14.4.1-i486: swiss army knife of audio processing.. in Multimedia +sox 1.1M"
"sox_DOC-14.4.1-i486: swiss army knife of audio processing.. in Multimedia +sox 65K"
"Soxgui-0.9: graphical interface for sox.. in Multimedia +sox 6.9K"
"sunvox-1.7.3-i486-akita: nice sound and music maker.. in Multimedia  6.2M"
"vamp-plugin-sdk-2.4-i486: audio plugin system.. in Multimedia 370K"
"vamp-plugin-sdk_DEV-2.4-i486: audio plugin system.. in Multimedia +vamp 947K"
"vkeybd_0.1.18d-2_i386: on-screen MIDI keyboard.. in Multimedia +tcl_tk 33K"
"xmlto-0.0.25-i486: xml library.. in BuildingBlock 18K"
"xmlto_DOC-0.0.25-i486: xml library.. in BuildingBlock +xmlto 4.8K"
"zlib-1.2.7-i486: compression library.. in BuildingBlock 51K"
"zlib_DEV-1.2.7-i486: compression library.. in BuildingBlock +zlib 78K"
"zlib_DOC-1.2.7-i486: compression library.. in BuildingBlock +zlib 2.3K"

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don570


Joined: 10 Mar 2010
Posts: 3259
Location: Ontario

PostPosted: Wed 01 May 2013, 18:58    Post subject: ladspa plugins  

Does your version of mhwaveedit accept ladspa plugins?

I explain how to compile mhwaveedit for ladspa HERE

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sc0ttman


Joined: 16 Sep 2009
Posts: 2376
Location: UK

PostPosted: Wed 01 May 2013, 19:15    Post subject: Re: ladspa plugins  

don570 wrote:
Does your version of mhwaveedit accept ladspa plugins?

I explain how to compile mhwaveedit for ladspa HERE

I don't think so, it was taken from another puppy ages ago, I think.. Can't remember to be honest! Does LADSPA stuff need to be installed for the package to work once it has been compiled? I dont want to include LADSPA in akita by default, but if the ladspa-supporting mhwaveedit can also run fine without it, then i'll re-compile it.. maybe.. if I dont forget..

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don570


Joined: 10 Mar 2010
Posts: 3259
Location: Ontario

PostPosted: Thu 02 May 2013, 13:45    Post subject:  

Compiling mhwaveedit for ladspa support doesn't add any more
size to the application. You should strip mhwaveedit after compiling
to slim down the application. The header file I provide must be
installed at the time of compiling to 'fool' the compiler, but
isn't needed otherwise.

It's easy to test mhwaveedit to see if it was compiled for ladspa plugins.
Just install some plugins and then launch mhwaveedit. If the
effects menu shows the new effects then you have succeeded.

Don't compile mhwaveedit 1.4.22 ----> it's too buggy.

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don570


Joined: 10 Mar 2010
Posts: 3259
Location: Ontario

PostPosted: Sat 11 May 2013, 13:25    Post subject: mhwaveedit 1.4.21 in akita  

I compiled mhwaveedit 1.4.21 in akita so it will use ladspa effects


You can use them if you want.

http://www1.datafilehost.com/d/33913f95

and the locales

http://www1.datafilehost.com/d/4f923105
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darry1966

Joined: 26 Feb 2012
Posts: 420
Location: New Zealand

PostPosted: Tue 28 May 2013, 03:18    Post subject: A Big thankyou  

Hi Scottman I find your determination to keep old Puppies going very cool.

Thankyou for your work.


darry1966 - puppy linux 4.12 and Uhuru Linux (4.21 derative) Laughing Very Happy
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sc0ttman


Joined: 16 Sep 2009
Posts: 2376
Location: UK

PostPosted: Fri 28 Jun 2013, 16:39    Post subject: Pkg and Pkgdialog  

Akita 15 is coming not too far away, nothing major...
But here's something to play with before Akita 15...

Pkgdialog: frontend for Pkg cli package manager

Pkg+Pkgdialog should work in any pup, if using the akita repo Smile
Note, Pkgdialog is simple, it only covers a few options of Pkg.

The frontend is called Pkgdialog and is very much unfinished, but the basics
works fine - install, uninstall, compile, search, delete, combine pkgs, etc...

main menu


package search results


install/uninstall confirmation


choose a package for conversion


choose the final package format


You could also change /usr/sbin/pkgdialog... make $DIALOG=Xdialog, to make it look like this:


EDIT:: I re-uploaded a slightly less buggy Pkgdialog.. 3 people need to re-download Wink
pkg_dialog-0.1-noarch.pet
Description  re-uploaded..
pet

 Download 
Filename  pkg_dialog-0.1-noarch.pet 
Filesize  45.01 KB 
Downloaded  99 Time(s) 

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Last edited by sc0ttman on Fri 28 Jun 2013, 19:06; edited 1 time in total
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Tman


Joined: 22 Jan 2011
Posts: 814
Location: Toronto

PostPosted: Fri 28 Jun 2013, 17:00    Post subject: Re: Pkg and Pkgdialog  

Pkgdialog: frontend for Pkg cli package manager

I just tried tried it out for a bit. Yes, a lot of functions are still buggy, but the build files from source option works great. Well done, Sc0ttman! Very Happy
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sc0ttman


Joined: 16 Sep 2009
Posts: 2376
Location: UK

PostPosted: Fri 28 Jun 2013, 19:09    Post subject: Re: Pkg and Pkgdialog  

Tman wrote:
Pkgdialog: frontend for Pkg cli package manager

I just tried tried it out for a bit. Yes, a lot of functions are still buggy, but the build files from source option works great. Well done, Sc0ttman! Very Happy

EDIT:: Forgot to say, nice to see you back Tman.. Hope things are well..

Pkg itself works fine in Akita for me, I use it all the time.. The dialog frontend still needs a fair bit of work though!!


I re-uploaded a fixed version (in my previous post):

- fixed updating pkgs
- fixed searching for packages
- fixed finding deps
- fixed menu navigation
- fixed re-clean the lists
- other fixes in Pkg unrelated to Pkgdialog

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partsman

Joined: 06 Jun 2012
Posts: 245
Location: OHIO,USA

PostPosted: Mon 01 Jul 2013, 08:22    Post subject:  

HELLO Sc0ttman !
very impressive ! wonderful job! I only got to play around with pkgdialog
a little bit but seems to work wonderful Very Happy Looking forward to Akita 15 Wink but THIS IS GREAT Very Happy THANK YOU ! I will be playing with
pkgdialog some more I will report back if any issues ! I do have a question I never tried it but do you need devx sfs installed ? mine was but just wondering Wink thanks again ! for all you do for puppy cause Wink

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