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Makoto

Joined: 03 Sep 2009 Posts: 2097 Location: Out wandering... maybe.
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Posted: Tue 18 Dec 2012, 21:32 Post subject:
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Huh? The GameCube controller has L and R buttons, in addition to the Z button.
It's always a pain to try to map all of the buttons and analog controls of the GameCube and Nintendo 64 controllers to a regular gamepad. You just have to have as many buttons as possible on the gamepad, and hope for the best.
_________________ [ Puppy 4.3.1 JP, Frugal install | 1GB RAM | 1.3GB swap ] * [ Puppy Precise 5.7.1 JP, Frugal install ]
In memory of our beloved American Eskimo puppy (1995-2010) and black Lab puppy (1997-2011).
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Haut_Dawg

Joined: 25 Nov 2012 Posts: 27 Location: Portland OR
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Posted: Tue 18 Dec 2012, 21:42 Post subject:
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@Warrior522
Oh, thanks. I thought something was weird, I'll reconfigure it.
@Makoto
Just wanted to let you know I'm still working on that ZDoom pet. The Resident Evil remake's fault I'm not working on it..
_________________ 2x Intel(R) Core(TM)2 CPU 6600 @ 2.40GHz//4138MB (304MB used)//GeForce 8600 GT/PCIe/SSE2//Creative X-Fi//Puppy Precise 5.4.2.2
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Makoto

Joined: 03 Sep 2009 Posts: 2097 Location: Out wandering... maybe.
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Posted: Wed 19 Dec 2012, 01:26 Post subject:
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Sure, make me want to go back and play through REmake, again. (And Zero, for that matter...)
_________________ [ Puppy 4.3.1 JP, Frugal install | 1GB RAM | 1.3GB swap ] * [ Puppy Precise 5.7.1 JP, Frugal install ]
In memory of our beloved American Eskimo puppy (1995-2010) and black Lab puppy (1997-2011).
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Haut_Dawg

Joined: 25 Nov 2012 Posts: 27 Location: Portland OR
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Posted: Thu 20 Dec 2012, 11:21 Post subject:
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I'm getting about 50% framerate on Bloody Roar GC.. default settings.
_________________ 2x Intel(R) Core(TM)2 CPU 6600 @ 2.40GHz//4138MB (304MB used)//GeForce 8600 GT/PCIe/SSE2//Creative X-Fi//Puppy Precise 5.4.2.2
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Makoto

Joined: 03 Sep 2009 Posts: 2097 Location: Out wandering... maybe.
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Posted: Thu 20 Dec 2012, 17:32 Post subject:
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Is this with the latest version of Dolphin? (I don't have time at the moment to check, unfortunately (what version of Dolphin this is, or what version is the latest from the project). ) Also, even with all of the work being done on it, as far as I'm aware, Dolphin still tends to require a rather high-end system, for the most part.
(Does the version here have everything compiled, including Wii support?)
_________________ [ Puppy 4.3.1 JP, Frugal install | 1GB RAM | 1.3GB swap ] * [ Puppy Precise 5.7.1 JP, Frugal install ]
In memory of our beloved American Eskimo puppy (1995-2010) and black Lab puppy (1997-2011).
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Haut_Dawg

Joined: 25 Nov 2012 Posts: 27 Location: Portland OR
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Posted: Thu 20 Dec 2012, 21:32 Post subject:
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@Makoto
I got it from here:
https://launchpad.net/~glennric/+archive/dolphin-emu/+packages
Look for: dolphin-emu-master - 3.0+git776-0ubuntu1~precise i386 or amd64
Then hunt all the libs. It took time, but worth it..
Edit: I haven't tried the Wii stuph, yet.
_________________ 2x Intel(R) Core(TM)2 CPU 6600 @ 2.40GHz//4138MB (304MB used)//GeForce 8600 GT/PCIe/SSE2//Creative X-Fi//Puppy Precise 5.4.2.2
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Makoto

Joined: 03 Sep 2009 Posts: 2097 Location: Out wandering... maybe.
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Posted: Sat 22 Dec 2012, 04:39 Post subject:
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I thought they'd be on a higher revision number by now, though (of 3.0). I can't remember what they were on when I stopped keeping an eye on the project, however.
Worse, I don't really have any way of testing Dolphin. Plenty of GameCube discs, but no way of creating images from them.
_________________ [ Puppy 4.3.1 JP, Frugal install | 1GB RAM | 1.3GB swap ] * [ Puppy Precise 5.7.1 JP, Frugal install ]
In memory of our beloved American Eskimo puppy (1995-2010) and black Lab puppy (1997-2011).
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