Dolphin-Emu (Wii and Gamecube emulator)

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hollywood
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Joined: Sun 22 Jul 2012, 00:02

Dolphin-Emu (Wii and Gamecube emulator)

#1 Post by hollywood »

So I am quite a noob with Puppy Linux, but I have managed (abeit in a very crude way I suppose) to get Dolphin to run in Puppy. On my computer I haven't managed to get it running at correct speed, but it does work quite well regardless. I had to install the .deb package, and .deb libs below to get it to work. Hopefully someone can take this info and make a nice .pet package but I don't know how to do that.

Instructions:
Install Dolphin..........https://launchpad.net/~glennric/+archiv ... hive-extra
Install libsfml-network1.6..........http://packages.debian.org/squeeze/i386 ... 6/download
Install libwxgtk2..........http://packages.debian.org/squeeze/i386 ... 0/download
Install libwxbase..........http://packages.debian.org/squeeze/i386 ... 0/download
Install nvidia-cg-toolkit_3.0..........https://launchpad.net/~glennric/+archiv ... hive-extra
Install libglew1.5..........http://packages.debian.org/squeeze/i386 ... 5/download
Install libsoil1..........http://packages.debian.org/squeeze/i386 ... 1/download

!! Win at Wii !!

Basically all I did was install the emulator, then run it in terminal and see what it was missing over and over until I finally had all that it wanted, and that is how I got this file list. If it doesn't run for you, you may be missing a lib file or something else that I already had, so run it in terminal (from usr/games) and see what you are missing and go get it. Also it places Dolphin in the "Fun" section, but it will not run from there until you go to /usr/share/applications and right-click on dolphin-emu and open as text, then change line 7 to: "Exec=/usr/games/dolphin-emu/dolphin-emu" and I had to reboot before I could run it from "fun", so maybe someone will know how to fix that part as well.

The files were all of the i386 download type. I am using Lucid Puppy.

I also have all the files compressed into a tar.gz but was unable to upload here, not sure why, but I will be glad to share those with a little help getting them uploaded somewhere. Otherwise you can follow the links above for all the .deb files listed and get them that way.
Last edited by hollywood on Tue 24 Jul 2012, 00:13, edited 10 times in total.

hollywood
Posts: 13
Joined: Sun 22 Jul 2012, 00:02

#2 Post by hollywood »

dup, delete.
Last edited by hollywood on Sun 22 Jul 2012, 01:12, edited 1 time in total.

hollywood
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#3 Post by hollywood »

dup, delete

Warrior522
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#4 Post by Warrior522 »

Will test this first thing tomorrow.

Warrior522
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#5 Post by Warrior522 »

Ran in terminal; libopenal.so.1 missing. What do?

hollywood
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#6 Post by hollywood »

Warrior522 wrote:Ran in terminal; libopenal.so.1 missing. What do?
You can try this: http://puppylinux.org/wikka/openal
I would say do it at your own risk, since I do not remember having to install this, and I don't see it in my package manager as being installed, but it is a dotpet, so most likely won't hurt anything.

Warrior522
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#7 Post by Warrior522 »

libasyncns error now.eh. I'm swapping OS later today anyways, so I'll retest on the new one.

hollywood
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#8 Post by hollywood »

Warrior522 wrote:libasyncns error now.eh. I'm swapping OS later today anyways, so I'll retest on the new one.
http://cdn.debian.net/debian/pool/main/ ... 1_i386.deb????

I am using Lucid Puppy 5.2.8 and confirm I and my friend both are able to run dolphin on two different branded laptops. However we both have worked together to get most of the things installed that we wanted, so we both have essentially the same packages and libraries installed.

It would be nice if anyone else were able to get Dolphin installed on Puppy using my instructions, if they would post affirmative here. If it works, I will eventually see if I can figure out how to make a .pet of it. My biggest struggle with that, is figuring out how to indlude all the libs and stuff above into one pet package, I can't find instructions on that anywhere, maybe they each have to be individual .pets, I don't know.

Warrior522
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#9 Post by Warrior522 »

edit: nevermind...

Warrior522
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#10 Post by Warrior522 »

Welp, it's open, now to grab Double Dash and give it a test run.

hollywood
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#11 Post by hollywood »

Warrior522 wrote:Welp, it's open, now to grab Double Dash and give it a test run.
Awesome! Did you just install everything I told you to, or was there more you had to do?

You are going to find that (on Wii games at least) the emulator is slow unless you have a top-of-the-line gaming system. The same can be said no matter if using Windows, Mac, or Linux. Dolphin does not run perfectly yet on average systems. There are a lot of things you can tweak within the emulator to speed it up, but I haven't been able to get it running perfectly yet.

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edoc
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#12 Post by edoc »

Gah, whoops, computer is logged in with my father's account...
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Warrior522
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#13 Post by Warrior522 »

There, fixed. Sorry about that... Anyways; getting a demand for more dependencies now that I've upgraded to my distro's newest release, namely libpulse.

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Haut_Dawg
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Controller setup?

#14 Post by Haut_Dawg »

Hi!! I installed the Dolphin emulator before I came across this thread. Just wanted to let you know most Gamecube games work at 100% speed on my config. This is Tales of Symphonia. Just one question, anybody got a good controller config for a generic psx type controller? It seems the Gamecube controller has in extra button called the z trigger which doesn't fit my controller. Any suggestions? Thanks!
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Warrior522
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#15 Post by Warrior522 »

The Z button is essentially the L1/R1 button equivalent, except there's only one on the Gamecube.

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Makoto
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#16 Post by Makoto »

Huh? The GameCube controller has L and R buttons, in addition to the Z button.

It's always a pain to try to map all of the buttons and analog controls of the GameCube and Nintendo 64 controllers to a regular gamepad. You just have to have as many buttons as possible on the gamepad, and hope for the best. :mrgreen:
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Haut_Dawg
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#17 Post by Haut_Dawg »

@Warrior522

Oh, thanks. I thought something was weird, I'll reconfigure it.

@Makoto

Just wanted to let you know I'm still working on that ZDoom pet. The Resident Evil remake's fault I'm not working on it.. :roll:
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Makoto
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#18 Post by Makoto »

Sure, make me want to go back and play through REmake, again. :D (And Zero, for that matter...)
[ Puppy 4.3.1 JP, Frugal install ] * [ XenialPup 7.5, Frugal install ] * [XenialPup 64 7.5, Frugal install] * [ 4GB RAM | 512MB swap ]
In memory of our beloved American Eskimo puppy (1995-2010) and black Lab puppy (1997-2011).

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Haut_Dawg
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#19 Post by Haut_Dawg »

I'm getting about 50% framerate on Bloody Roar GC.. default settings.
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Makoto
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#20 Post by Makoto »

Is this with the latest version of Dolphin? (I don't have time at the moment to check, unfortunately (what version of Dolphin this is, or what version is the latest from the project). :( ) Also, even with all of the work being done on it, as far as I'm aware, Dolphin still tends to require a rather high-end system, for the most part. :(

(Does the version here have everything compiled, including Wii support?)
[ Puppy 4.3.1 JP, Frugal install ] * [ XenialPup 7.5, Frugal install ] * [XenialPup 64 7.5, Frugal install] * [ 4GB RAM | 512MB swap ]
In memory of our beloved American Eskimo puppy (1995-2010) and black Lab puppy (1997-2011).

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