GtkDialog - tips

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big_bass
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#461 Post by big_bass »

wiak

@zigbert
all those missing files are very small 1kb

so if someone has copies please post them in this thread
I will help out and up load any larger files to the server I am using (complements to Raffy)
if someone emails me them

Joe

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Geoffrey
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#462 Post by Geoffrey »

Hi everybody,
I was wondering if anyone had the code for the audio player that was at http://puppylinux.asia/tpp/zigbert/gtkd ... yer.tar.gz.

I've searched for it but no luck, I'm in need of some simple audio player code with all the controls for a project that I'm working on.

thanks.
Geoffrey

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zigbert
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#463 Post by zigbert »

I have uploaded the widgets to http://www.meownplanet.net, but I could not find the tail-box...... I made a new one based on the code in Pburn

Links in main post are updated

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zigbert
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#464 Post by zigbert »

Geoffrey wrote:Hi everybody,
I was wondering if anyone had the code for the audio player that was at http://puppylinux.asia/tpp/zigbert/gtkd ... yer.tar.gz.

I've searched for it but no luck, I'm in need of some simple audio player code with all the controls for a project that I'm working on.

thanks.
Geoffrey
audioplayer widget is available, but this is very old code, so you probably find more tricks if you look into /usr/local/pmusic/func_player


Sigmund

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thunor
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#465 Post by thunor »

Hi

I use various emulators that don't include a GUI. In the past I developed a front-end + trainer for visualboyadvance-1.7.2 using REALbasic but I want to liberate my code from this proprietary language (good though it is) and create a universal emulator front-end instead.

I fiddled with Gtkdialog using the excellent information within this thread and started to assemble a prototype, but displaying a screenshot of the selected game/ROM is a requirement and pixmap doesn't refresh, so instead of ditching this wonderfully rapid RAD tool I downloaded gtkdialog-0.7.20 and added the pixmap refresh code.

[EDIT] 20110618-22:01 Gtkdialog is now in a repository (see this post).

Gtkdialog is a popular tool but the original developer appears to have abandoned it, so why doesn't somebody create a new Gtkdialog2 Sourceforge project, import gtkdialog-0.7.20 into SVN and invite everybody to add their patches? Additionally the project can include a wiki to properly document it; just a thought.

Regards,
Thunor
Last edited by thunor on Sat 18 Jun 2011, 20:49, edited 8 times in total.

disciple
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#466 Post by disciple »

Yes, we should do that. But not sourceforge - it always seems to be slow and unreliable for me.
What does anyone else think?
I have a project on google code and I think it is faster and more reliable. But it is also rather stupid in some ways...
Do you know a good gtkdialog program? Please post a link here

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abushcrafter
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#467 Post by abushcrafter »

disciple wrote:What does anyone else think?
http://savannah.gnu.org/
http://gna.org/
http://puszcza.gnu.org.ua/
[url=http://www.adobe.com/flashplatform/]adobe flash is rubbish![/url]
My Quote:"Humans are stupid, though some are clever but stupid." http://www.dependent.de/media/audio/mp3/System_Syn_Heres_to_You.zip http://www.systemsyn.com/

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thunor
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#468 Post by thunor »

http://en.wikipedia.org/wiki/Comparison_of_open_source_software_hosting_facilities

I looked at Google Project Hosting and it appears to tick the necessary boxes. It supports a wiki which would certainly make maintaining the documentation easier and more fun.

I sent the Gtkdialog author an email and he stated that he doesn't have time for the project anymore but would be happy for development to continue, so you can register "gtkdialog" as the project name :)

disciple
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#469 Post by disciple »

abushcrafter wrote:
disciple wrote:What does anyone else think?
http://savannah.gnu.org/
http://gna.org/
http://puszcza.gnu.org.ua/
Yes, but do you have any feedback on what they are like to use.

e.g. Sourceforge seems to be slow and unreliable (for me).

Google code is not... but they seem to lack attention to detail. There is a list of little bugs as long as your arm.
e.g. you can't save the "source" settings page without entering a path for branches (which IIRC means that your repository must already include the folder to enter the path to... but what if you don't want branches?), and if you don't save the "source" settings page then it displays the wrong url for users to checkout the code... and IIRC it doesn't even tell you that the page did not save, and why. Perhaps that is why projects often display the wrong url :roll:

Also, presumably people would be happy with svn, rather than something more advanced like Git? Personally I think svn will be fine, as I doubt there will be a huge amount of activity.
Do you know a good gtkdialog program? Please post a link here

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zigbert
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#470 Post by zigbert »

Wonderful !!!

My coding-fingers are trembling when hearing about dynamic pixmap rendering :D
I hope we get a pet with all patches.

The latest gtkdialog with patriots patches can be found here

- Moose On The Loose offered a fix here
- thunors very exiting patch is here


Barry's blog
http://bkhome.org/blog/?viewDetailed=01264
http://bkhome.org/blog/?viewDetailed=01279


Sigmund

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BarryK
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#471 Post by BarryK »

zigbert wrote:Wonderful !!!

My coding-fingers are trembling when hearing about dynamic pixmap rendering :D
I hope we get a pet with all patches.

The latest gtkdialog with patriots patches can be found here

- Moose On The Loose offered a fix here
- thunors very exiting patch is here


Barry's blog
http://bkhome.org/blog/?viewDetailed=01264
http://bkhome.org/blog/?viewDetailed=01279


Sigmund
Great, I have downloaded those patches and put it in my todo list to upgrade gtkdialog3 pet soon.
[url]https://bkhome.org/news/[/url]

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zigbert
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#472 Post by zigbert »

BarryK wrote:Great, I have downloaded those patches and put it in my todo list to upgrade gtkdialog3 pet soon.
Mmmmmmmm


Thank you
Sigmund

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01micko
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#473 Post by 01micko »

Hehe.. I made a clunky wall setter with preview awhile ago.. it's tiny, ugly and clunky but it works. Maybe with this newfound functionality we could have a nice wallpaper setter with all the features from Nathan's plus preview...
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thunor
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#474 Post by thunor »

I've been playing some more and I've found a bug in gtkdialog-0.7.20 which causes a segfault if a declared pixmap doesn't physically exist. This segfault doesn't happen in gtkdialog3 but since a pointer to a null string should be being returned when nothing is being returned, it could simply be luck.

[EDIT] 20110618-22:01 Gtkdialog is now in a repository (see this post).

find_pixmap is the function that calls locate which causes the "sh: locate: command not found" command-line message. The problem with this function is that for me -- if I declare a non-existent image file -- I am falling through the bottom of it and there's a missing return ""; which happens to be very important. If you add this to the bottom of the function then it doesn't segfault. Additionally I've noticed that a gtk stock broken image icon now appears which either I haven't noticed before or is a consequence of my new code.
Last edited by thunor on Sat 18 Jun 2011, 20:52, edited 2 times in total.

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Dougal
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#475 Post by Dougal »

thunor wrote:find_pixmap is the function that calls locate which causes the "sh: locate: command not found" command-line message. The problem with this function is that for me -- if I declare a non-existent image file -- I am falling through the bottom of it and there's a missing return ""; which happens to be very important.
Might as well get rid of all that locate crap... Puppy doesn't use it.
What's the ugliest part of your body?
Some say your nose
Some say your toes
But I think it's your mind

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thunor
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#476 Post by thunor »

Dougal wrote:Might as well get rid of all that locate crap... Puppy doesn't use it.
I agree. find_pixmap is called from src/automaton.c in two places and simply tests that the file can be read, if not attempts to open it in /usr/share/icons/Bluecurve/16x16/stock/, if not tries locate before finally returning "".

Here's some code to refresh button pixmaps:

[EDIT] 20110618-22:01 Gtkdialog is now in a repository (see this post).

Added button widget image refresh code

The widget reference is available here.

[EDIT] You guys are the experts on using gtkdialog, but I'll give an example of what you can do with this :)

Code: Select all

#!/bin/sh

# NOTE: This example requires at least gtkdialog-0.7.21 (please visit
# http://code.google.com/p/gtkdialog/). Additionally if you are using
# Puppy Linux then you may find that an historical version of gtkdialog
# already exists in /usr/sbin, and if that is the case then you should
# modify the shell variable below to point to the new gtkdialog binary.

GTKDIALOG=gtkdialog

function funcImageToggle() {
	if [ $(< TOGGLE) = 1 ]; then
		ln -sf no.png toggle.png
		echo 0 > TOGGLE
	else
		ln -sf yes.png toggle.png
		echo 1 > TOGGLE
	fi
}
export -f funcImageToggle

if [ ! -f TOGGLE ]; then echo 0 > TOGGLE; funcImageToggle; fi

export MAIN_DIALOG='
<window title="btnImageToggle" resizable="false" width-request="300" height-request="100">
	<vbox homogeneous="true">
		<hbox homogeneous="true">
			<button>
				<variable>TOGGLEME</variable>
				<input file>toggle.png</input>
				<label>"Toggle Me!"</label>
				<action>funcImageToggle</action>
				<action type="refresh">TOGGLEME</action>
				<action type="refresh">TOGGLEMETOO</action>
			</button>
			<button tooltip-text="Toggle me too!">
				<variable>TOGGLEMETOO</variable>
				<input file>toggle.png</input>
				<action>funcImageToggle</action>
				<action type="refresh">TOGGLEMETOO</action>
				<action type="refresh">TOGGLEME</action>
			</button>
		</hbox>
	</vbox>
	<action signal="hide">exit:Exit</action> 
</window>
'

$GTKDIALOG --center --program=MAIN_DIALOG
[EDIT] Added note about required version.
Attachments
no.png
No image for script example (place into same folder as script)
(720 Bytes) Downloaded 1344 times
yes.png
Yes image for script example (place into same folder as script)
(663 Bytes) Downloaded 1320 times
btnImageToggle.gif
gtkdialog button image pixmap toggle flip-flop flipflop
(13.68 KiB) Downloaded 1433 times
Last edited by thunor on Fri 12 Aug 2011, 14:07, edited 13 times in total.

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zigbert
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#477 Post by zigbert »

This will be very helpful


Sigmund

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8-bit
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#478 Post by 8-bit »

Two things.
1st, has anyone compiled gtkdialog3 with the additions and is it available as a PET.

2nd, I noticed that in looking at the Puszcsa site that there is a member named "gray".
Any chance that he is the same "gray" that is shown as a member here?

I sent our gray an email and got an email stating it was undeliverable as the person did not exist.

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Aitch
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#479 Post by Aitch »

8-bit

gray last posted on the forum on March 24th 2011, but I hadn't heard of him leaving....

PM link here

http://murga-linux.com/puppy/privmsg.ph ... ost&u=5585

he also has an interesting email address

Aitch :)

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8-bit
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#480 Post by 8-bit »

I do not know if I got it all included, but I am attaching a revised gtkdialog that I temporarily named "gtkdialog4"
It should have all the patches from Moose*, thunor, and patriot.

I could not get the checkmark png images for yes and no found and as a result, the one example does not work for me.

To try it with a script, just rename the call from gtkdialog to gtkdialog4.

And good luck!
Attachments
gtkdialog4.tar.gz
A good place to put this file for testing would be /root/my_applications/bin
It should contain all patches.
(159.45 KiB) Downloaded 482 times

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