Classic Pup 2.14X -- Updated 2 series

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What is the best Puppy Version ever, LOL

2.14x
11
29%
2.14x
4
11%
2.14x
11
29%
Other: 2.14x only
12
32%
 
Total votes: 38

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ttuuxxx
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#3961 Post by ttuuxxx »

Here's a really nice and small Font viewer that has excellent detailed info. I think I need to add this to the next release :)
ttuuxxx
Attachments
gtkfontsel-1.1-i386.pet
(3.94 KiB) Downloaded 437 times
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)

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ttuuxxx
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#3962 Post by ttuuxxx »

here's rxvt with unicode and Tab's, I configured it with, Tabs, white background and Scrollbars on the right
ttuuxx
Ps to start it type in a terminal and type urxvt or I also added a menu link.
ttuuxxx
Attachments
urxvt.jpg
(14.47 KiB) Downloaded 1596 times
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)

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James C
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#3963 Post by James C »

Don't mind me, just grabbing some of these new packages..... :lol:

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ttuuxxx
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#3964 Post by ttuuxxx »

Here's the latest Mrxvt
I took a few hours and rethemed it with better icons, had to convert png's to xpms and stuff like that. Looks much nicer now :)
ttuuxxx
Attachments
mrxvt-0.5.4-i386.pet
(134.64 KiB) Downloaded 425 times
mr.jpg
(24.32 KiB) Downloaded 1600 times
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)

jockjunior
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#3965 Post by jockjunior »

just for information

downloaded seamonkey 2.0.9 lucid and installed it in 2.14top5

It has just updated itself to 2.0.10 and is working ok.

Using it to post this.

Works faster and renders better in 2.14 than in 5.1.1 , at least on my machine

Toshiba s1900-102
1.7G 768meg ram
20gig hd

frugal installs of 2.14 and lucid 5.1.1

jock

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Billtoo
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#3966 Post by Billtoo »

ttuuxxx wrote:Here's the latest Mrxvt
I took a few hours and rethemed it with better icons, had to convert png's to xpms and stuff like that. Looks much nicer now :)
ttuuxxx
I compiled your ttuuxxxified mrxvt source code in wary 090 but I didn't get any bones and paws at the top?
Attachments
mrxvtscrn.jpg
(109.94 KiB) Downloaded 486 times

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ttuuxxx
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#3967 Post by ttuuxxx »

Billtoo wrote:
ttuuxxx wrote:Here's the latest Mrxvt
I took a few hours and rethemed it with better icons, had to convert png's to xpms and stuff like that. Looks much nicer now :)
ttuuxxx
I compiled your ttuuxxxified mrxvt source code in wary 090 but I didn't get any bones and paws at the top?
Hi Billtoo. The reason why you didn't is because that is handled by the Window Manager, its actually called window dressings. 2.14X uses Metacity WM and lxce-panel, Where as what your using is JWM. which 2.14X has as an option, But If you want the bones and paws, you'll need to using Metacity or Icewm I also have them. They are also animated, They change on hover or click. :) Very Puppy'ish :)
ttuuxxx
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)

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clarf
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Location: The old Lone Wolf

#3968 Post by clarf »

ttuuxxx wrote:Here's the latest Mrxvt
I took a few hours and rethemed it with better icons, had to convert png's to xpms and stuff like that. Looks much nicer now :)
ttuuxxx
Hi ttuuxxx, this new release looks cool. One question is left, Did you solve the ovelaping lines problem in Mrxvt?.

Thanks,
clarf

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ttuuxxx
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#3969 Post by ttuuxxx »

clarf wrote:
ttuuxxx wrote:Here's the latest Mrxvt
I took a few hours and rethemed it with better icons, had to convert png's to xpms and stuff like that. Looks much nicer now :)
ttuuxxx
Hi ttuuxxx, this new release looks cool. One question is left, Did you solve the ovelaping lines problem in Mrxvt?.

Thanks,
clarf

well so far it looks like it, buddy
ttuuxxxx
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)

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technosaurus
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#3970 Post by technosaurus »

if anyone would like to patch jwm to match the other wm min,max,restore etc... (sortof) the applicable code is in border.c

Code: Select all

static BorderPixmapDataType bitmaps[BP_COUNT] = {

   /* Close */
   { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
     0x30, 0x06, 0x70, 0x07, 0xE0, 0x03, 0xC0, 0x01, 0xE0, 0x03, 0x70, 0x07,
     0x30, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 },

   /* Minimize */
   { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
     0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
     0xF8, 0x07, 0xF8, 0x07, 0x00, 0x00, 0x00, 0x00 },
 
   /* Maximize */
   { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x1F,
     0xF8, 0x1F, 0x08, 0x10, 0x08, 0x10, 0x08, 0x10, 0x08, 0x10, 0x08, 0x10,
     0xF8, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 },

   /* Maximize Active */
   { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x0F,
     0xC0, 0x0F, 0x00, 0x08, 0xF0, 0x0B, 0xF0, 0x0B, 0x10, 0x0A, 0x10, 0x0A,
     0x10, 0x02, 0xF0, 0x03, 0x00, 0x00, 0x00, 0x00 }

};
Edit: To be more specific they are X-bitmaps (which you can convert to with: xpmtoppm | pnmdepth 255 | ppmtopgm | pgmnorm | pgmtopbm | pbmtoxbm)
(also the ugly X icon in jwm is x.xpm in the src directory - it would be cool to have the puppy logo as the default window icon)
Last edited by technosaurus on Fri 05 Nov 2010, 18:23, edited 3 times in total.
Check out my [url=https://github.com/technosaurus]github repositories[/url]. I may eventually get around to updating my [url=http://bashismal.blogspot.com]blogspot[/url].

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Billtoo
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#3971 Post by Billtoo »

ttuuxxx wrote:
Hi Billtoo. The reason why you didn't is because that is handled by the Window Manager, its actually called window dressings. 2.14X uses Metacity WM and lxce-panel, Where as what your using is JWM. which 2.14X has as an option, But If you want the bones and paws, you'll need to using Metacity or Icewm I also have them. They are also animated, They change on hover or click. :) Very Puppy'ish :)
ttuuxxx
Hi ttuuxxx
That was it, I compiled it in 214x and it worked but I tried compiling it in wary 090 again with icewm installed and still didn't work.

I don't think 214x was meant for this pc (dual core) but I'll give it a try on my laptop which has an athlon single core processor.

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ttuuxxx
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#3972 Post by ttuuxxx »

Billtoo wrote:
ttuuxxx wrote:
Hi Billtoo. The reason why you didn't is because that is handled by the Window Manager, its actually called window dressings. 2.14X uses Metacity WM and lxce-panel, Where as what your using is JWM. which 2.14X has as an option, But If you want the bones and paws, you'll need to using Metacity or Icewm I also have them. They are also animated, They change on hover or click. :) Very Puppy'ish :)
ttuuxxx
Hi ttuuxxx
That was it, I compiled it in 214x and it worked but I tried compiling it in wary 090 again with icewm installed and still didn't work.

I don't think 214x was meant for this pc (dual core) but I'll give it a try on my laptop which has an athlon single core processor.
214x works on dual core pc's, that's what I have am2, but it's only uses a single core. You need to add the theme.
I did have it included in my "ttuuxxx on ice" icewm package http://www.murga-linux.com/puppy/viewto ... 7eae97b121
or if you have icewm installed, add this :)
ttuuxxx
Attachments
paws-theme.pet
(47.21 KiB) Downloaded 353 times
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)

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ttuuxxx
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#3973 Post by ttuuxxx »

technosaurus wrote:if anyone would like to patch jwm to match the other wm min,max,restore etc... (sortof) the applicable code is in border.c

Code: Select all

static BorderPixmapDataType bitmaps[BP_COUNT] = {

   /* Close */
   { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
     0x30, 0x06, 0x70, 0x07, 0xE0, 0x03, 0xC0, 0x01, 0xE0, 0x03, 0x70, 0x07,
     0x30, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 },

   /* Minimize */
   { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
     0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
     0xF8, 0x07, 0xF8, 0x07, 0x00, 0x00, 0x00, 0x00 },
 
   /* Maximize */
   { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x1F,
     0xF8, 0x1F, 0x08, 0x10, 0x08, 0x10, 0x08, 0x10, 0x08, 0x10, 0x08, 0x10,
     0xF8, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 },

   /* Maximize Active */
   { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x0F,
     0xC0, 0x0F, 0x00, 0x08, 0xF0, 0x0B, 0xF0, 0x0B, 0x10, 0x0A, 0x10, 0x0A,
     0x10, 0x02, 0xF0, 0x03, 0x00, 0x00, 0x00, 0x00 }

};
Edit: To be more specific they are X-bitmaps (which you can convert to with: xpmtoppm | pnmdepth 255 | ppmtopgm | pgmnorm | pgmtopbm | pbmtoxbm)
(also the ugly X icon in jwm is x.xpm in the src directory - it would be cool to have the puppy logo as the default window icon)
Yes I knew that one years ago, but the problem is that xbm only handles 2 colours b&w. It would be nice if someone took jwm-456 and added xpm images, like how the older blinky was. I tried today but had tons of errors, probably better suited for someone who knows more C than I do. jwm-456 is the best version it doesn't have that crappy swap desktop by dragging an item of the right screen.
ttuuxxx
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)

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clarf
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#3974 Post by clarf »

Hi,

I could fix the bug with the Xorgwizard option used to reconstruct the xorg.conf file. As I reported in a early post this option just launched Xvesa instead of call XorgWizard from the command line (after kill X).

The atatched pet has the small change needed for xorgwizard and xwin scripts.

The modifications are:

winx

Code: Select all

#line 398
  pid=`ps | grep xinitrc | grep -v grep`
  if [ "$pid" != "" ]; then
  sleep 1
  fi
  /usr/sbin/xorgwizard
xorgwizard

Code: Select all

#commet line 198
 # [ -f /usr/X11R7/bin/Xvesa ] && ln -sf Xvesa /usr/X11R7
I had to add the winx code because I found a weird behavior with xwin after kill X, it tried to launch X without the xorg.conf file and didn't called xorgwizard first. Seems like .xinitrc was still executing and xorgwizard can't run, the small sleep do the trick and its activated in this situation only, a manual restart or clean boot don't activate the delay...

Greetings,
clarf

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ttuuxxx
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#3975 Post by ttuuxxx »

Thanks clarf will try it out :)
ttuuxxx
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)

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ttuuxxx
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#3976 Post by ttuuxxx »

Hi guys, I went for a drive to the shop to pickup some milk and at the side of the road someone was shooting out 2 mac's G4, well I picked them up and drove home, first I plugged in a monitor, mouse, power-cord. And boom it started booting, It couldn't figure out the keyboard, but then it opened to a login screen and everything was password protected.
Hmmmm so off to google I went, lol with 5 minutes I found a how to and was logged in as a new administrator, man security on mac os X is terrible. Well the unit came with Microsoft Office 2008, some adobe products and a bunch of dvd/cd rippers plus many other apps. lol heck it runs fast, not as fast as puppy but faster than XP. pretty cool, Once I had the new account I was able to manually set the keyboard via the menu.
this is how you easily can make a new administrator ID on a mac.

To reset your OS X password without an OS X CD you need to enter terminal and create a new admin account:

1. Reboot
2. Hold apple + s down after you hear the chime. (windows key + s)
3. When you get text prompt enter in these terminal commands to create a brand new admin account (hitting return after each line):
* mount -uw /
* rm /var/db/.AppleSetupDone
* shutdown -h now
4. After rebooting you should have a brand new admin account. When you login as the new admin you can simply delete the old one and you’re good to go again!

ttuuxxx
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)

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Aitch
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Location: Chatham, Kent, UK

#3977 Post by Aitch »

So does this mean there's a chance of a 214X/other puppy port to PPC ??

Pretty please :D :D

I think amigo has been threatening this,

http://www.murga-linux.com/puppy/viewto ... 991#256991

....and PowerPup started a project ages ago, but it stalled

http://www.murga-linux.com/puppy/viewtopic.php?t=39715

btw, thanks for the instructions, I have an old G4 needing just that!

I plugged it in and got stumped, then got sidetracked and it's got disconnectted/buried, as I needed the workspace

Aitch :)

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ttuuxxx
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#3978 Post by ttuuxxx »

Thanks Aitch also if your getting back into your G4 maybe join this thread, I wouldn't mind expanding on what it came with :),
http://www.murga-linux.com/puppy/viewtopic.php?t=61830
Its nice to learn a new system.
ttuuxxx
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)

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ttuuxxx
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#3979 Post by ttuuxxx »

Ok guys I've been working on Wary and messing around with the mac.
Now I'm switching back to 2.14X, I like spending a few days on one and switch back to 2.14X since its my main puppy :) the others are just hobbies, lol
Anyways before I posted the latest bash so that people could compile with Bacon, anyways this is a better smaller way until I get the bacon addons for geany :)
This package contains a bacon bin file that will work without bash, plus I include a bacon ide editor for building bacon code, the only thing you have to set in the menu for compile is the location of bacon and that's usr/bin/bacon
enjoy ttuuxxx

ps you can even compile the bacon.bac source in it, that's what on display on the screenshot below.
Attachments
tinyIde.jpg
(57.5 KiB) Downloaded 2225 times
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)

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peebee
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Failure to boot on 2 laptops

#3980 Post by peebee »

Post removed...

Cheers
Peter
Last edited by peebee on Tue 23 Nov 2010, 20:51, edited 1 time in total.

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