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smil99
Joined: 18 Aug 2007 Posts: 148
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Posted: Tue 13 Jul 2010, 09:19 Post subject:
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| Quote: | tell me if this happens for you too.
import mp4, put it in a track, export to ogg theora. fine no problem.
then import the ogg theora to a new workspace put it in a track then export it to ogg theora or even just preview it. does it produce a multicolored pixilated screen that changes i.e, not your original video images at all. |
I did all that but there was no problem playing back, previewing or re-exporting ogg theora files.Obviously, something must be wrong at your end. Nevertheless, let me know if I can do anything to help.
Cheers.
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aarf
Joined: 30 Aug 2007 Posts: 3620 Location: around the bend
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Posted: Tue 13 Jul 2010, 10:37 Post subject:
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| smil99 wrote: | | Quote: | tell me if this happens for you too.
import mp4, put it in a track, export to ogg theora. fine no problem.
then import the ogg theora to a new workspace put it in a track then export it to ogg theora or even just preview it. does it produce a multicolored pixilated screen that changes i.e, not your original video images at all. |
I did all that but there was no problem playing back, previewing or re-exporting ogg theora files.Obviously, something must be wrong at your end. Nevertheless, let me know if I can do anything to help.
Cheers. |
thanks smill99. something strange going on. going to look in the openshot forum for ideas and tips.
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enhu

Joined: 26 May 2009 Posts: 299
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Posted: Thu 05 Aug 2010, 16:27 Post subject:
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has anyone made it to work in lucid pup ?
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neurino

Joined: 15 Oct 2009 Posts: 360
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Posted: Wed 25 Aug 2010, 06:05 Post subject:
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I'm using Wary 030, but guess it's the same in Quirky, and the devx sfs ships python 2.6.4.
Wouldn't be possible to have it compiled for that version of python rather than 2.5.2?
Also an openshot SFS to work along with devx one would be a good thing since the use of a Video editor is not in a dayly basis (nor weekly) for most users.
Tips?
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smil99
Joined: 18 Aug 2007 Posts: 148
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Posted: Wed 25 Aug 2010, 10:23 Post subject:
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enhu writes:
| Quote: | | has anyone made it to work in lucid pup? |
Yes, it works fairly well in Lucid Puppy. You can now download it from Puppy Linux News
This includes all the dependencies so you don't need to add anything from here.
Cheers.
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smil99
Joined: 18 Aug 2007 Posts: 148
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Posted: Thu 28 Oct 2010, 20:44 Post subject:
Openshot-1.2.2 available for luci-233 |
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Openshot-1.2.2 is now available for luci-maverick testing series. Might also work in luci 5.1 final version.
Download from here:
Openshot-1.2.2-Lucid.pet
Although this version is supposed to hook up with an installed Blender-2.54 for the new 3D-animation titles rendering, I couldn't make it work. Other than that, it works quite well.
Note:
Below is the error I reported in the Openshot forum and the reply I got from Jonathan, the developer of Openshot.
| Quote: | # openshot
Added /usr/share/openshot to system path
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OpenShot (version 1.2.2)
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Process no longer exists: 19431. Creating new pid lock file.
socket(): Address family not supported by protocol
state saved
on_mnu3dTitle_activate called with self.GtkImageMenuItem
on_treeTemplates_button_release_event
Traceback (most recent call last):
File "/usr/share/openshot/windows/BlenderGenerator.py", line 229, in on_treeTemplates_button_release_event
self.params[param.name] = [color.red_float, color.green_float, color.blue_float]
AttributeError: 'gtk.gdk.Color' object has no attribute 'red_float'
on_btnRender_clicked
Done with Render() method |
Jonathan's response:
| Quote: | @smil99,
That error is caused by using an older version of pyGTK / GTK. This was the same error I got while trying to test on Ubuntu 9.04. To use version 1.2.2 (with the Blender integration) you must have GTK version 2.18 or greater.
Thanks,
-Jonathan.
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Any clues about the GTK error?
Cheers.
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disciple
Joined: 20 May 2006 Posts: 6179 Location: Auckland, New Zealand
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Posted: Fri 29 Oct 2010, 17:36 Post subject:
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What do you mean "any clues"? He told you that you need a newer GTK.
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smil99
Joined: 18 Aug 2007 Posts: 148
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Posted: Fri 29 Oct 2010, 19:49 Post subject:
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@disciple
| Quote: | | What do you mean "any clues"? He told you that you need a newer GTK |
Yes. I mean how do we implement a newer GTK (or parts thereof) in puppy so as to overcome this problem?
Sorry my earlier post wasn't explicit enough.
Cheers.
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Lobster
Official Crustacean

Joined: 04 May 2005 Posts: 15109 Location: Paradox Realm
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Posted: Fri 29 Oct 2010, 20:45 Post subject:
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| Quote: | | Openshot-1.2.2 is now available for luci-maverick testing series. |
Thanks smil99, that is where I am using it with enjoyment.
Openshot is not yet completely stable but very easy to use.
A cheap portable video camera and some time editing . . .
and you have your own film making resources
http://www.youtube.com/user/crustylobster
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disciple
Joined: 20 May 2006 Posts: 6179 Location: Auckland, New Zealand
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Posted: Sat 30 Oct 2010, 00:03 Post subject:
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| smil99 wrote: | @disciple
| Quote: | | What do you mean "any clues"? He told you that you need a newer GTK |
Yes. I mean how do we implement a newer GTK (or parts thereof) in puppy so as to overcome this problem?
Sorry my earlier post wasn't explicit enough.
Cheers. |
Sorry, no. You're using "luci-maverick". I don't know exactly what that means, but I imagine it does have a new enough GTK. So you probably need a newer Py-GTK, which was his other suggestion. See if you can find a newer version on the forum; I think I saw a reasonably recent .pet. Or maybe try a package from Ubuntu or whatever it is that luci-maverick is based on.
_________________ DEATH TO SPREADSHEETS
- - -
Classic Puppy quotes
- - -
Beware the demented serfers!
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smil99
Joined: 18 Aug 2007 Posts: 148
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Posted: Sat 30 Oct 2010, 02:06 Post subject:
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| Quote: | | So you probably need a newer Py-GTK |
Exactly. I am still searching. One thing though, Openshot is very sensitive to changes in these py files. I tried changing the one I bundled with the Openshot pet and it opened up many new cans of worms like requesting for newer versions of ffmpeg and its associated libs. So I had to revert back to what works for now.
| Quote: | | You're using "luci-maverick". I don't know exactly what that means |
It is the same luci-233 under testing now. It is indeed interesting how we are still sticking to the name "Luci or lupu" whilst luci-233 is based mostly on Ubuntu Maverick binaries.
Perhaps "Mapu" sounds more appropriate.
Just a thought.
Cheers.
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l0wt3ch
Guest
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Posted: Mon 01 Nov 2010, 22:47 Post subject:
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Congratulations getting the new OpenShot working. I was messing with it a bit, and it wasn't working for me then. I'll have to try it out.
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mama21mama

Joined: 03 Apr 2010 Posts: 439 Location: Lincoln, Buenos Aires, Argentina
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Posted: Sun 05 Dec 2010, 09:57 Post subject:
Re: Openshot-1.2.2 available for luci-233 |
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| smil99 wrote: | Openshot-1.2.2 is now available for luci-maverick testing series. Might also work in luci 5.1 final version.
Download from here:
Openshot-1.2.2-Lucid.pet
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Gracias
thanks
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smil99
Joined: 18 Aug 2007 Posts: 148
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Posted: Wed 02 Mar 2011, 22:35 Post subject:
Openshot-1.3 is out |
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Openshot 1.3 is out and it is working at my end in luci252. I made some modifications to /usr/share/openshot/windows/BlenderGenerator.py (from line 285) and /usr/share/openshot/windows/MainGTK.py (from line 1466) and Openshot now seems to work ok. These were done so as to have Blender work seamlessly with Openshot. You may therefore hook it up with Blender2.56 if you want 3D titles.
Give it a spin and let me know how it goes.
Openshot-1.3
Install this new python also:
Python2.6
Note: This has been tested only in luci252.
Cheers.
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nilsbird
Joined: 05 Apr 2011 Posts: 1
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Posted: Tue 05 Apr 2011, 04:00 Post subject:
Python library files missing Subject description: How to get them? |
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Downloaded python from pet package manager. How do I update the python library files that are missing?
Nilsbird
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