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 Forum index » Advanced Topics » Additional Software (PETs, n' stuff) » Games
MUGEN
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sc0ttman


Joined: 16 Sep 2009
Posts: 2385
Location: UK

PostPosted: Fri 11 Jun 2010, 13:26    Post subject:  MUGEN
Subject description: a customisable 2D fighting game engine
 

MUGEN
A customisable 2D fighting engine

MUGEN is a 2D fighting engine that can be used to create a custom 2D fighting game

Latest Documentation: http://www.elecbyte.com/mugendocs/readme.txt

You can get extra characters and stages here:

http://mugencharacters.ucoz.com/load/
http://gcnmario.free.fr/mugen/characters.html
http://www.mugencharacters.org/
http://www.mugen-infantry.net/
http://www.mugenation.com/
http://www.heroesofgaming.com/mugen
http://www.geocities.jp/RatonMalo_AR/download.html

You could also search around for 'complete games' or MUGEN 'packs',
and just copy over all the characters and stages that you want.

Or try and create a Puppy Linux fighting game with these tutorials:
http://www.mugenfury.com/tutorials/en/docs.rar


Download here: http://ppm.scottjarvis.com/games/mugen/mugen.pet (2mb)

NOTE: This is the latest version available on Linux.

The resolution is very low - making the window very small,
but I've seen elsewhere that this can be adjusted (not sure how, yet)
mugen.jpg
 Description   
 Filesize   145.17 KB
 Viewed   2361 Time(s)

mugen.jpg


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Last edited by sc0ttman on Mon 11 Apr 2011, 19:06; edited 1 time in total
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Makoto


Joined: 03 Sep 2009
Posts: 1797
Location: Out wandering... maybe.

PostPosted: Fri 11 Jun 2010, 17:11    Post subject:  

There's a Linux port of MUGEN? Huh. I didn't know that. Was half-expecting this to be a post about how to get the Windows version working with Wine. Razz

I'll have to go dig up all my Japanese MUGEN character links, now... Smile

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sc0ttman


Joined: 16 Sep 2009
Posts: 2385
Location: UK

PostPosted: Fri 11 Jun 2010, 19:08    Post subject:  

Makoto wrote:
There's a Linux port of MUGEN? Huh... I'll have to go dig up all my Japanese MUGEN character links, now... Smile

Yep, although it's not the latest version - WinMUGEN is much more updated Sad

Although this PET file is the latest version available on Linux. Very Happy

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Makoto


Joined: 03 Sep 2009
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Location: Out wandering... maybe.

PostPosted: Fri 11 Jun 2010, 22:00    Post subject:  

Is the Linux version parallel with the equivalent Windows version? I wouldn't know how significant the updates are, though. Embarassed
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sc0ttman


Joined: 16 Sep 2009
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Location: UK

PostPosted: Sat 12 Jun 2010, 04:43    Post subject:  

Makoto wrote:
Is the Linux version parallel with the equivalent Windows version? I wouldn't know how significant the updates are, though. Embarassed

The linux version is a LOT older than the Windows version, which has been kept alive by a comminuty of dedicated fans, who have hacked it up to include more hi-res graphics and stages..

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Makoto


Joined: 03 Sep 2009
Posts: 1797
Location: Out wandering... maybe.

PostPosted: Sat 12 Jun 2010, 14:04    Post subject:  

Hmm... okay, it's not going to be completely compatible with all the stages and characters I might find, out there? Or maybe the Windows port just scales everything better, I don't know.

I know I see a new Windows version once in a while from Elecbyte - or at least I think I did, anyway.

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sc0ttman


Joined: 16 Sep 2009
Posts: 2385
Location: UK

PostPosted: Sat 12 Jun 2010, 15:09    Post subject:  

Makoto wrote:
Hmm... okay, it's not going to be completely compatible with all the stages and characters I might find, out there?

i think not... i tested a few and it crashed a few times.. I wanna make an sfs addon with a few characters and stages though...

at some point... Rolling Eyes

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Makoto


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PostPosted: Sun 13 Jun 2010, 03:00    Post subject:  

...which means a lot of testing. Sad

Nobody's willing to pick up development for the Linux port, I take it?

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sc0ttman


Joined: 16 Sep 2009
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Location: UK

PostPosted: Sun 13 Jun 2010, 04:35    Post subject:  

Makoto wrote:
...which means a lot of testing. Sad

Nobody's willing to pick up development for the Linux port, I take it?

Yes, lots of testing is required.. Sad
And no, onone is developing hte linux version anymore..

As I said earilier, I'll try and make an SFS addon with a few characters and stages..

Maybe we could make a Street Fighter sfs addons, a Mortal Kombat sfs and so on...

For now, we have this wrapper script from 01micko:

Code:
#!/bin/sh
#cd /usr/local/mugen
#wrapper script for mugen hacked out by 01micko
case $1 in
-help)
echo "M.U.G.E.N is a cool 2D fighter"
echo "options"
   echo "        -help ...displays this help and exits"
   echo "        -conf ...adjusts game res"
   echo "=============================================="
   echo "Ported to Puppy by sc0ttman"
   echo "=============================================="
   exit
   ;;
-conf)

changeres () {
oldwidth=`grep -w "Width" /usr/local/mugen/data/mugen.cfg`
oldheight=`grep -w "Height" /usr/local/mugen/data/mugen.cfg`   
[ "$SMALL" = "true" ] && newwidth='Width = 320'&& newheight='Height = 240'   
[ "$MEDIUM" = "true" ] && newwidth='Width = 640'&& newheight='Height = 480'   
[ "$LARGE" = "true" ] && newwidth='Width = 800'&& newheight='Height = 600'
echo "sed -i 's/$oldwidth/$newwidth/' /usr/local/mugen/data/mugen.cfg" >/tmp/mugenwidth
echo "sed -i 's/$oldheight/$newheight/' /usr/local/mugen/data/mugen.cfg" >/tmp/mugenheight
. /tmp/mugenwidth
. /tmp/mugenheight
}
export -f changeres

export GUI='
<window title="M.U.G.E.N res config" resizable="false">
 <vbox>
  <text><label>Select your desired Resolution</label></text>
  <radiobutton>
     <variable>SMALL</variable>
      <label>320x240</label>
       <default>$SMALL</default>
     </radiobutton>
     <radiobutton>
      <variable>MEDIUM</variable>
       <label>640x480</label>
        <default>$MEDIUM</default>
     </radiobutton>
     <radiobutton>
      <variable>LARGE</variable>
       <label>800x600</label>
        <default>$LARGE</default>
      </radiobutton>
     <hbox>
      <button tooltip-text="Click to apply changes">
       <input file icon="gtk-apply"></input>
        <label>Change res</label>
         <action>changeres</action>
         <action>exit:changedres</action>
      </button>
     </hbox>
   </vbox>
 </window>'
gtkdialog3 -p GUI
unset GUI
exit
   ;;
   
*)
cd /usr/local/mugen
/usr/local/mugen/mugen "$@"
   ;;
esac


Run 'mugen -conf' in the terminal to change resolutions! Very Happy

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Makoto


Joined: 03 Sep 2009
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Location: Out wandering... maybe.

PostPosted: Sun 13 Jun 2010, 04:52    Post subject:  

Nah - the point of MUGEN is to have them all mashed into one ridiculous mess of a fighter. Razz

Still, I'd wonder why no one seems willing to work on or patch the Linux version as they are the Windows version. Sad

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sc0ttman


Joined: 16 Sep 2009
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Location: UK

PostPosted: Sun 13 Jun 2010, 06:54    Post subject:  

Makoto wrote:
Nah - the point of MUGEN is to have them all mashed into one ridiculous mess of a fighter. Razz

haha.. Agreed.. I'm currently working on my own "mess of a fighter"

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battleshooter


Joined: 14 May 2008
Posts: 1095
Location: Australia

PostPosted: Sun 13 Jun 2010, 19:04    Post subject: Re: MUGEN
Subject description: a customisable 2D fighting game engine
 

sc0ttman wrote:

Or try and create a Puppy Linux fighting game with these tutorials:


Are we thinking about Superpup vs. Bill Gates? Razz

Battleshooter

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kandkyo
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PostPosted: Mon 14 Jun 2010, 11:34    Post subject: Re: MUGEN
Subject description: a customisable 2D fighting game engine
 

I already have this one, but I think this is the older version of mugen for linux, there's a problem in this version, the AI doesn't work for this version.
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kandkyo
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PostPosted: Mon 14 Jun 2010, 11:44    Post subject:  

sc0ttman wrote:
Makoto wrote:
Hmm... okay, it's not going to be completely compatible with all the stages and characters I might find, out there?

i think not... i tested a few and it crashed a few times.. I wanna make an sfs addon with a few characters and stages though...

at some point... Rolling Eyes


some characters and stages are not compatible in this version.
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sc0ttman


Joined: 16 Sep 2009
Posts: 2385
Location: UK

PostPosted: Mon 14 Jun 2010, 12:37    Post subject:  

kandkyo wrote:
I already have this one, but I think this is the older version of mugen for linux, there's a problem in this version, the AI doesn't work for this version... some characters and stages are not compatible in this version.

I've tested a number of characters, and found about 20 good quality characters that work.. Even the AI..
But I do get crashes sometimes on the VS screen...

Is this related to the issue you are talking about?

And can you make a pet of your latest version?
If you can, please post the updated PET here!! Very Happy

Mine is the latest i could find anywhere!

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