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ttuuxxx

Joined: 05 May 2007 Posts: 10720 Location: Ontario Canada,Sydney Australia
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Posted: Thu 18 Mar 2010, 07:32 Post subject:
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If you wanted to try that Commodore emulator I posted a package on the 2.14X thread located at http://www.murga-linux.com/puppy/viewtopic.php?p=402169#402169
ttuuxxx
_________________ http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games

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KF6SNJ
Joined: 19 Jun 2007 Posts: 698 Location: Distressed States of Amerika
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Posted: Thu 18 Mar 2010, 08:43 Post subject:
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@ ttuuxxx, I have tried a few different TI 99/4A emulators that were meant for windows. None of them worked with WINE for me. As for the Commodore emulator, I never owned a Commodore. Besides, picture of a working TI 99/4A and a Commodore emulator running from a laptop wouldn't have the same effect. Also, as a member of the TI OLUG, it just wouldn't be right.
I am going to check out what you were saying with regards to that other TI emulator and editting the rules.mak. I have SDL installed in both my tower and laptop, so there might be an option. I'll let you know what I come up with.
_________________ The only windows I have are those on my home.
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ttuuxxx

Joined: 05 May 2007 Posts: 10720 Location: Ontario Canada,Sydney Australia
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Posted: Thu 18 Mar 2010, 09:29 Post subject:
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did you try this one with wine ?
http://www.ricks-graphics.co.uk/area99/emulate.htm
ttuuxxx
_________________ http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games

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technosaurus

Joined: 18 May 2008 Posts: 3843
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Posted: Thu 18 Mar 2010, 09:52 Post subject:
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To get it to work - the basic idea is ...
| Code: | | gcc -I./ -I/usr/include -o TI99 *.c -L/lib -L/usr/lib -lc -lm |
(you should probably list out the *.c)
then you will get a bunch of undefined & implicit declaration and multiple definition messages mostly because the #include(s) are not there or they don't match what is expected
these may just require adding the proper includes and tweaking to code to fit with newer structures - updated from the 1994 code.... it may be a lot ... it is doable though... just knock out one error at a time
_________________ Puppy Web Desktop Now with pet packages - Pet Packaging 100 & 101
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KF6SNJ
Joined: 19 Jun 2007 Posts: 698 Location: Distressed States of Amerika
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Posted: Thu 18 Mar 2010, 21:39 Post subject:
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The problem is that this requires xmess. I have not been able to get that to compile and I don't know if there is either a .pet or .pup for it. However, I am trying to avoid using emulators to run, well, emulators. However, given that xmess uses fewers system resources than wine, I may look for a precompiled .pet or .pup and give it a go. Still, rather run it directly.
_________________ The only windows I have are those on my home.
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KF6SNJ
Joined: 19 Jun 2007 Posts: 698 Location: Distressed States of Amerika
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Posted: Fri 19 Mar 2010, 00:41 Post subject:
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Since my last posting, I have been searching for an xmess pet that I can try. I found the old thread for pupmess, however, all the links are dead. Nothing in the repository sites either. Guess I am going to have to learn C/C++ and try to learn how this program is supposed to work, so much for my article. Guess its just a picture of the TI 99/4A itself.
_________________ The only windows I have are those on my home.
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ttuuxxx

Joined: 05 May 2007 Posts: 10720 Location: Ontario Canada,Sydney Australia
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Posted: Fri 19 Mar 2010, 01:01 Post subject:
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| KF6SNJ wrote: | | Since my last posting, I have been searching for an xmess pet that I can try. I found the old thread for pupmess, however, all the links are dead. Nothing in the repository sites either. Guess I am going to have to learn C/C++ and try to learn how this program is supposed to work, so much for my article. Guess its just a picture of the TI 99/4A itself. |
Have you tried the emulator version of puppy yet? That might have something.
ttuuxxx
_________________ http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games

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KF6SNJ
Joined: 19 Jun 2007 Posts: 698 Location: Distressed States of Amerika
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Posted: Fri 19 Mar 2010, 01:17 Post subject:
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Emulator version? I will have to look it up. However, that will have to wait until Saturday. I don't think I will be able to get online again for the next couple days (time constraints).
Again, thank you for your help and suggestions. I do appreciate it. See you online this weekend.
Note: I will check in at facebook before and after work, if only to take care of messages.
_________________ The only windows I have are those on my home.
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ttuuxxx

Joined: 05 May 2007 Posts: 10720 Location: Ontario Canada,Sydney Australia
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Posted: Fri 19 Mar 2010, 01:25 Post subject:
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| KF6SNJ wrote: | Emulator version? I will have to look it up. However, that will have to wait until Saturday. I don't think I will be able to get online again for the next couple days (time constraints).
Again, thank you for your help and suggestions. I do appreciate it. See you online this weekend.
Note: I will check in at facebook before and after work, if only to take care of messages. |
Yes it was called Puppy arcade
http://www.murga-linux.com/puppy/viewtopic.php?t=46639
ttuuxxx
_________________ http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games

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Makoto

Joined: 03 Sep 2009 Posts: 1368 Location: Out wandering... maybe.
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Posted: Fri 19 Mar 2010, 02:32 Post subject:
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Puppy Arcade doesn't include an emulator for the TI-99/4A... yet. I forgot whether or not MESS supports it; if it does, that can also be an option.
Edit: It does. I'm not sure what may need to be done to get it working under Puppy (even any SDL versions out there), or how well it does emulate the 99/4A, but it's probably better than the Linux emulators for it I've seen so far.
Now, if you'll excuse me, I'm going to have to pull out my 99/4A and the speech synthesizer... just to waste time with Parsec.
_________________ [ Puppy 4.3.1 JP, Frugal install | 1GB RAM | 1.3GB swap ] * My Pidgin Builds for Puppy 4.3.1
In memory of our beloved American Eskimo puppy (1995-2010) and black Lab puppy (1997-2011).
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KF6SNJ
Joined: 19 Jun 2007 Posts: 698 Location: Distressed States of Amerika
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Posted: Sat 20 Mar 2010, 03:02 Post subject:
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@Mokoto, lucky! I don't have a speech synthesizer. I have to play Parsec without the voice warning me of approaching enemies.
_________________ The only windows I have are those on my home.
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Makoto

Joined: 03 Sep 2009 Posts: 1368 Location: Out wandering... maybe.
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Posted: Sat 20 Mar 2010, 23:49 Post subject:
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Hmm... never did find out if any of the emulators emulated the speech synthesizer (but then again, I haven't tried any of them). Then again, all I ever did with it was use it for games and make it say various things through Extended BASIC.
_________________ [ Puppy 4.3.1 JP, Frugal install | 1GB RAM | 1.3GB swap ] * My Pidgin Builds for Puppy 4.3.1
In memory of our beloved American Eskimo puppy (1995-2010) and black Lab puppy (1997-2011).
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KF6SNJ
Joined: 19 Jun 2007 Posts: 698 Location: Distressed States of Amerika
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Posted: Sun 21 Mar 2010, 01:04 Post subject:
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| Makoto wrote: | | Hmm... never did find out if any of the emulators emulated the speech synthesizer (but then again, I haven't tried any of them). Then again, all I ever did with it was use it for games and make it say various things through Extended BASIC. :D |
Yes, several of the TI99/4A emulators purport to support speech synthesis. I am still working on getting TI4Linux to work. However, I can already tell you that it won't be done in time for my company's newsletter. However, I am going to write the source code into a notebook and try to see if I figure it out using a C/C++ reference book. Maybe if I can figure what needs fixing, I can create something pretty impressive. Its worth a try. What's the worst thing I could, rewrite it in either Basic or Cobol? By the time I did that, I'd probably have also attained a certain level of mastery of C/C++.
_________________ The only windows I have are those on my home.
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ttuuxxx

Joined: 05 May 2007 Posts: 10720 Location: Ontario Canada,Sydney Australia
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Posted: Sun 21 Mar 2010, 01:34 Post subject:
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| KF6SNJ wrote: | | Makoto wrote: | Hmm... never did find out if any of the emulators emulated the speech synthesizer (but then again, I haven't tried any of them). Then again, all I ever did with it was use it for games and make it say various things through Extended BASIC.  |
Yes, several of the TI99/4A emulators purport to support speech synthesis. I am still working on getting TI4Linux to work. However, I can already tell you that it won't be done in time for my company's newsletter. However, I am going to write the source code into a notebook and try to see if I figure it out using a C/C++ reference book. Maybe if I can figure what needs fixing, I can create something pretty impressive. Its worth a try. What's the worst thing I could, rewrite it in either Basic or Cobol? By the time I did that, I'd probably have also attained a certain level of mastery of C/C++. |
I think the only way to go as of right now is mess, I've spent tons of ours looking into this for you and really linux/Ti99/4a doesn't have all that much support.
xmess.x11 ti99_4ae <<<--- is the file you need to run the TI emulator on mess,
there's only a couple of pages on google about it[url] http://www.google.com.au/#hl=en&source=hp&q=xmess.x11+ti99_4ae&btnG=Google+Search&meta=&aq=f&aqi=&aql=&oq=&gs_rfai=&fp=829aa73c376e0bf9[/url]
goodluck
ttuuxxx
_________________ http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games

Last edited by ttuuxxx on Sun 21 Mar 2010, 03:42; edited 1 time in total
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KF6SNJ
Joined: 19 Jun 2007 Posts: 698 Location: Distressed States of Amerika
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Posted: Sun 21 Mar 2010, 01:47 Post subject:
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Hmmm..... Interesting. I went to a page regarding emulators and read the following:
| Quote: | | The third contender, TI4Linux, is text-only and needs a lot more work to be useful, though the C source is efficient and quite interesting to read. Despite some quirks, TI99sim is much the best TI emulator for Linux. |
So, perhaps, it would be best if I try to work out why I can not get TI99sim to compile and then later look at TI4Linux and see what can be done with it. Thanks ttuuxxx. I appreciate you bringing this to my attention. Gives me some food for thought as I prepare for sleep.
Have a good one. I'll swing by the forum before church.
Oh, feel free to try to look me up on facebook.
sandals.feet
Christopher Rose
Christopher Lee Rose (my fan page - I do play harmonica...wonder if I can hook that up to a USB?......hmmm......)
_________________ The only windows I have are those on my home.
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