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sc0ttman

Joined: 16 Sep 2009 Posts: 2572 Location: UK
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Posted: Wed 16 Sep 2009, 03:44 Post subject:
Puppy Arcade v5 - new files (29 Dec 2009) Subject description: Videogame Emulation Puplet, now based on TurboPup!! |
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Puppy Arcade 5
WARNING: This version (v5) is outdated!! Puppy Arcade 9 is now available here.
Systems emulated in Puppy Arcade 5:
Amiga, Atari, Amstrad, Arcade Machines, Colecovision, Commodore 64, GameBoys (GB, GBC, GBA), GameGear, Genesis, MasterSystem, MS DOS, NeoGeo, NeoGeo CD, NES/Famicom, PC Engine/TurboGrafix 16, PSX, Scumm, SNES and ZX Spectrum.
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Newest version: Puppy Arcade v5 Live CD - 11th Nov, 2009
Mirror 1, Mirror 2, Mirror 3 (109mb, md5: 3f114a4ffce5d5299c86b0b8ad09e636)
(Mirror 3 requires: user = puppy, password = PuppyArcadev5)
v5 is a no-bling version, but it's user-friendly, while still being even faster ever!
Want bling like desktop icons and wallpaper? Easy! You've got 2 options:
1. Use the Start Menu:
Go to 'Menu->Desktop->Wallpaper', and set some wallpaper.
Go to 'Menu->Desktop->Emulator Desktop Bar', to show wbar, with all emulators.
2. Edit /root/.xinitrc (easy!) To do this, you must install this tiny bugfix for desktop bling
Just replace the contents of .xinitrc with the contents of .xinitrc-bling (or .xinitrc-nobling to remove bling again).
Then restart X to see the changes.
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Only want the emulators?
Install Puppy Arcade to nearly any version of Puppy, using one of the files below.
Attention Puppy 4.3.x users!! All files below now work perfectly
(New) Puppy Arcade v5 PET, for any Puppy:
Mirror 1 (27mb, md5: 2f05315076211fee9e0b852471fa4051)
Puppy Arcade v5 SFS for 4.2:
Mirror 1 (27mb, md5: 46a11797267cbac4d30f3a5334e961fd)
(New) Puppy Arcade v5 SFS for 4.3:
Mirror 1 (27mb, md5: 614f9d0593bfb5003827970814668428)
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Visit the Puppy Arcade Download Page to see all files.
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Download ROM Loaders / Multi Emulator Frontends
If you've installed the .pet or .sfs versions and have PERL or Python installed, or are using the Puppy Arcade v4/v5 ISOs, there's a number of ROM loaders and frontends available at http://www.murga-linux.com/puppy/viewtopic.php?p=346080#346080
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Changes in v5: What's in? What's out?
Packages Added:
- Emulators for systems listed above
- Desktop icons of all emulators (uses wbar), enabled from start menu
- VBA-M replaces VBA and gets a better frontend
- Spectemu added for ZX Spectrum emulation
- Firedog (updated and customised a bit)
- WISH Rush - the dual pane file manager - is back
- lots of CLI and GTK-Dialog apps (even more than before...)
- New JWM and ROX settings, for better usability (and gaming!)
Packages Removed:
- Abiword, Gnumeric, Inkscape, etc
- Seamonkey Suite,
- Homebank and some calculators
- PSIP
- Sane + Xsane,
- Extraneous/outdated apps (netsetup_retro, pbackup, etc)
- Some other stuff
Most emulators run without OpenGL, except Mupen64Plus and pSX, which DO require OpenGL.
NOTE: ePSXe doesn't need OpenGL in 'software' mode, and can be installed and used instead of pSX.
I cannot include roms with this release, but here are some great links where you can get them:
Rom-World.com, Romhustler.net, Emuparadise.org, Snes-O-Rama.us, CPS2 XOR Files, ROM Keeper, LemonAmiga
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Enabling OpenGL (for 3D acceleration):
To enable OpenGL, you simply need to find the correct drivers for your card in the puppy repositories, then download and install the relevant .PET file. Then (optionally) follow the softwares' instructions and restart X.
PETS FOR NVIDIA CARDS:
nvidia-7186.pet for ancient nvidia graphics cards (riva TNT to Geforce 1).
nvidia-9643.pet for most nvidia cards (officially Gf2 to Gf4 but tested on Gf7 OK).
nvidia-100.14.19.pet for latest cards (Gf5 to Gf8).
All Nvidia drivers are available http://download.tuxfamily.org/nop/
More Nvidia info http://www.murga-linux.com/puppy/viewtopic.php?t=22272
Alternatively, you could download NVIDIA-Linux-x86-180.22-pkg1_412.sfs to add a large collection of proprietry Nvidia drivers.
PETS FOR ATI CARDS:
Catalyst 9.9: For newer cards, go to http://www.murga-linux.com/puppy/viewtopic.php?t=46507
Catalyst 9.3: For older cards, go to http://www.murga-linux.com/puppy/viewtopic.php?t=45601
You can find out which one you need at the pages above.
PETS FOR INTEL CARDS:
A few drivers and details about compatibility can be found at http://www.murga-linux.com/puppy/viewtopic.php?t=44388
Finally, for one more .PET, you can check out http://murga-linux.com/puppy/viewtopic.php?p=291587#291587
PETS for OLDER / VARIOUS CARDS:
Here are a load of .PET files for SiS, framebuffer, 3dfx, Voodoo, Intel, Matrox, VIA and others - http://www.murga-linux.com/puppy/viewtopic.php?t=48019
If you STILL can't find what you are looking for, then try a search at http://pupplinux.ca
____________________________________________
Playing Roms:
For pSX, you'll need to download the psx bios file 'scph1001.bin' to '/usr/local/pSX/bios' (case-sensitive).
Playing Amiga roms: Download the kickstart files (kick13, kick20, kick31), and put them in /usr/lib/uae.. Then create a symlink called 'kick.rom' that points to one of the kickstart files.
Playing Atari ST roms: You need to get the TOS file, and add it to the location that Hatari tells you. You can find these files here: http://steem.atari.st/download.htm
_____________________________________________
Installation:
Please note that (for me, at least) the fastest, easiest and most reliable way to install this to a hard drive or USB stick is simply to copy the Live CD files to a bootable device or partition. This will create a frugal install.
_____________________________________________
Older Version: Puppy Arcade v4 Live CD - 7th Nov, 2009
Also based on TurboPup, it works great but is missing VBA-M, Spectemu and a few other things.
Bling not disabled in this one by default!
Mirror 1, Mirror 2, Mirror 3 (108mb, md5: b4aa2879dc5e5ff2ad2b5abbc7dfc9d5)
_____________________________________________
Please leave your feedback, improvements and suggestions on this thread.
_____________________________________________
Hope this documentation helps you out.
For more, see the Puppy Arcade
You can't own any bios or rom files of any consoles or games that you've never bought.
You've been warned, now have fun!
_____________________________________________
Anyway.. Hope you enjoy
_____________________________________________
Thanks to Makoto, Ale, Dingo, dejan555, ttuuxxx, zigbert, Feel, tikbalang, MU and others for all your files, suggestions, examples and help.
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Description |
Screenshot of Puppy Arcade v4 |
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Last edited by sc0ttman on Tue 07 Sep 2010, 01:55; edited 115 times in total
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tikbalang

Joined: 07 Aug 2008 Posts: 47
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Posted: Wed 16 Sep 2009, 10:48 Post subject:
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can you please post the iso's md5 checksum? can you please add advmenu/advmame?
thank you!
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puppyiso

Joined: 12 Jan 2009 Posts: 595
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Posted: Thu 17 Sep 2009, 01:54 Post subject:
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I have seen the advanced CD site b4.
The problem is, the download link is either broken or unavailable.
Please check again.
John
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cthisbear
Joined: 29 Jan 2006 Posts: 4262 Location: Sydney Australia
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Posted: Thu 17 Sep 2009, 04:51 Post subject:
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Deleted.
Chris.
Last edited by cthisbear on Thu 17 Sep 2009, 17:58; edited 1 time in total
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sc0ttman

Joined: 16 Sep 2009 Posts: 2572 Location: UK
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Posted: Thu 17 Sep 2009, 12:04 Post subject:
Please Use the New Version(s) |
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tikbalang wrote: | can you please post the iso's md5 checksum? can you please add advmenu/advmame? thank you! |
If you've downloaded the ISO, you can use 'gtkhash' from ttuxxxx to get the checksum.
Anyway, I've added the first release, now called 'Puppy Arcade (Beta)', and included the checksum
I will also include all checksums from now on. But I've still no idea what they are for!
And I was unable to compile any other versions of MAME for puppy, and I tried a few times...
I'm a total newbie myself.. So, sorry I can't help you there.
To All Users:
Please Use the newest version(s) - always listed in the first post!
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Feel

Joined: 07 Feb 2009 Posts: 14
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Posted: Sat 19 Sep 2009, 08:55 Post subject:
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Great job, Sc0ttman!
This was what the world of retrogaming was waiting for!
Congratulations, I'm sure that if you talk about your puplet on M.A.M.E. addicts' fora you will have lots of download and feedback.
Also, I hope that this can further expand Puppy's user base.
Well done!
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dudadas
Joined: 19 Sep 2009 Posts: 1
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Posted: Sat 19 Sep 2009, 17:06 Post subject:
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Excellent work. Seriously, I was looking something like that. I am not an experienced Puppy user and i have a suggestion. While playing with xmame, bottom puppy menu always ontop. Couldnt be arranged as hidden?
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Makoto

Joined: 03 Sep 2009 Posts: 2097 Location: Out wandering... maybe.
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Posted: Sun 20 Sep 2009, 03:40 Post subject:
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Because I'm still new to Puppy... if I'm already using a frugal install of Puppy, will using a Puppy derivative (or a different version of Puppy) risk messing up my existing pup-save*.2fs file, by default?
_________________ [ Puppy 4.3.1 JP, Frugal install | 1GB RAM | 1.3GB swap ] * [ Puppy Precise 5.7.1 JP, Frugal install ]
In memory of our beloved American Eskimo puppy (1995-2010) and black Lab puppy (1997-2011).
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sc0ttman

Joined: 16 Sep 2009 Posts: 2572 Location: UK
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Posted: Sun 20 Sep 2009, 16:01 Post subject:
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dudadas wrote: | While playing with xmame, bottom puppy menu always ontop. Couldnt be arranged as hidden? |
I've been unable to put MAME on top of JWM in fullscreen... However, you can edit JWM settings to better support fullscreen gaming using the following files:
/root/.jwm/jwmrc-personal (best use this one - it overwrites any settings also found in the files below)
/root/.jwmrc
/root/.jwmrc-tray
/root/.jwm/jwmrc-theme
By editing the files above, you can make the taskbar auto-hide (as I did). You can also force the taskbar to appear under all applications, as it is always on top by default.
You could even switch to IceWM. With IceWM, you can always hit Alt+F11 to enable fullscreen and hide all taskbars, menus etc...
I've removed ALL IceWM themes to save a little space, so to make IceWM look nice, you can get a wide variety of themes found on this forum.. I like to use some of the windows and mac look-a-like themes.
Makoto wrote: | Will using a different version of Puppy risk messing up my existing pup-save*.2fs file? |
Yes I believe using a save file on different puplets (or even different versions or puppy) will NOT work correctly, but DO check the forums elsewhere for the REAL info, as I'm really no expert..
Also, thanks a lot to everyone for the feedback, it is VERY much appreciated and stops me bugging my bro to test it all the time!!
I'll definitely post a link to this thread on a couple of emulation forums, and if you happen to be on one yourself, it would be lovely if you could do the same
This may encourage some ACTUAL experts to get involved and improve this puplet further..
THANKS
Last edited by sc0ttman on Tue 22 Sep 2009, 07:48; edited 1 time in total
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mcalex
Joined: 23 Apr 2006 Posts: 78 Location: Perth, WA
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Posted: Mon 21 Sep 2009, 07:58 Post subject:
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sc0ttman wrote: | f you've downloaded the ISO, you can use 'gtkhash' from ttuxxxx to get the checksum.
Anyway, I've added the first release, now called 'Puppy Arcade (Beta)', and included the checksum
I will also include all checksums from now on. But I've still no idea what they are for! |
when you run the gtkhash program on the iso it does a calculation and spits out a big number. You upload the iso and the number. We download the iso and run the gtkhash program to see if we get the same number. If so, it's the same file. It's a way of checking the file is the same that's harder to manipulate than the filesize or date created properties.
Makoto wrote: | risk messing up my existing pup-save*.2fs file, by default? |
just copy it to a different name:
Code: | cp pup-save.2fs pup-save.2fs.orig | (or use drag n drop)
and rename it back when you've finished arcading
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sc0ttman

Joined: 16 Sep 2009 Posts: 2572 Location: UK
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Posted: Mon 21 Sep 2009, 08:07 Post subject:
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mcalex wrote: | Run gtkhash on the iso, it does a calculation and spits out a big number. You upload the iso and the number, we download the iso and run gtkhash to see if we get the same number. If so, it's the same file. |
Lovely, thanks for that, I suspected as much but didn't want to post it as I wasn't at all sure.
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sc0ttman

Joined: 16 Sep 2009 Posts: 2572 Location: UK
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Posted: Thu 24 Sep 2009, 01:19 Post subject:
Any Feedback? Subject description: Suggestions or problems? |
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There's not been much feedback left on this thread - either noone is interested or you're having no problems.. I'll assume the former for now, until I hear otherwise. Please let me know how this puplet works for you and how you would like to see it improve, if you're using it and have any suggestions. Thanks.
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TomRhymer
Joined: 18 Sep 2009 Posts: 95
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Posted: Thu 24 Sep 2009, 04:34 Post subject:
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Well I tried it out, but anything based on 4.2 hates my netbook. No sound, no wifi. Seems to be a problem with the older kernal. I've been meaning to try this on my other system, but I haven't had the time yet.
I do like the idea of this Puppy and appreciate the work you've put into it. Any chance of a new version based on 4.3?
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sc0ttman

Joined: 16 Sep 2009 Posts: 2572 Location: UK
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Posted: Thu 24 Sep 2009, 08:07 Post subject:
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TomRhymer wrote: | I appreciate the work you've put into it. I tried it out, but anything based on 4.2 hates my netbook. Any chance of a new version based on 4.3? |
Firstly, thanks. Secondly, [update] - yes - install the SFS version for 4.3, listed in the first post.
Last edited by sc0ttman on Sat 17 Oct 2009, 15:26; edited 2 times in total
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Dingo

Joined: 11 Dec 2007 Posts: 1434 Location: somewhere at the end of rainbow...
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Posted: Thu 24 Sep 2009, 10:14 Post subject:
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Tried Puppy Arcade and played to several games with much fun
I think (if you also agree) that adding an Amiga Emulator (E-UAE)
http://puppylover.netsons.org/dokupuppy/programs:emulators
could be a good thing
_________________ replace .co.cc with .info to get access to stuff I posted in forum
dropbox 2GB free
OpenOffice for Puppy Linux
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