Classic Pup 2.14X -- Updated 2 series

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What is the best Puppy Version ever, LOL

2.14x
11
29%
2.14x
4
11%
2.14x
11
29%
Other: 2.14x only
12
32%
 
Total votes: 38

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ttuuxxx
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#861 Post by ttuuxxx »

Clarf that is totally excellent news :) Thank you for that :), I'll use it in the next release and it makes total sense also :) Great job guys on these fixes for next release will be great !!
ttuuxxx
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)

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MinHundHettePerro
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Xorgwizard

#862 Post by MinHundHettePerro »

clarf
Implemented your fix in 214X5, Xlib SHAPE ...error is history, BRILLIANT :D !
xerrs.log is almost empty.

ttuuxxx
There is a mlabel in 214.

cheers/
MHHP
[color=green]Celeron 2.8 GHz, 1 GB, i82845, many ptns, modes 12, 13
Dual Xeon 3.2 GHz, 1 GB, nvidia quadro nvs 285[/color]
Slackos & 214X, ... and Q6xx
[color=darkred]Nämen, vaf....[/color] [color=green]ln -s /dev/null MHHP[/color]

OlddogNewtricks
Posts: 124
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Location: U.K.

Re: MUT

#863 Post by OlddogNewtricks »

MinHundHettePerro wrote:Greetings!

To have MUT display as cleanly as in the attached pic, edit /usr/lib/mut/mut.tcl
Old:
1432 .boxc create text [expr "$xpos"] [expr "$ypos +4"] -anchor nw -text "$vol." -fill White -font {DejaVuSans -10 }
1433 .boxc create text [expr "$xpos-8"] [expr "$ypos -3"] -anchor nw -text $tex -fill #dfdfdf -font {DejaVuSans -10 }
1478 incr ypos 19
New:
1432 .boxc create text [expr "$xpos"] [expr "$ypos +10"] -anchor nw -text "$vol." -fill Black -font {DejaVuSans -10 }
1433 .boxc create text [expr "$xpos-8"] [expr "$ypos -1"] -anchor nw -text $tex -fill White -font {DejaVuSans -10 }
1478 incr ypos 25
e2label worked nicely :), so now I wonder how to label my FAT partitions, there is an e2label and a ntfslabel, but no (v)fat(32)label :? ?

cheers/
MHHP
Works for me. I also find reducing the DejaVu font, size 12 down to 11 improves the look slightly although I couldn't find the refresh entry.

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ttuuxxx
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Re: MUT

#864 Post by ttuuxxx »

OlddogNewtricks wrote: I couldn't find the refresh entry.
LOL and you won't, lol I made the picture have it, It was a trick I did :)
Maybe I shouldn't of said anything, you could of looked for days in that code, LOL just kidding I like your help so I wouldn't do that :) But others on the other hand lol
Anyways the image+Text is located at /usr/lib/mut/icon/refresh.ppm
ttuuxxx
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)

scheck.r
Posts: 12
Joined: Wed 30 Apr 2008, 17:22

#865 Post by scheck.r »

Hi guys,

Sorry if it has been reported already but it doesn't shutdown with version 5 and 6 (didn't try earlier versions). Gracefully, there is no problem if I use Xvesa instead of Xorg, so it's a Xorg problem.
The look is beautiful(great set of icons and background), firefox 3.5 works great and I installed abiword 2.7.6 (I think it should replace 2.4.5). In the meantime, I'm still using 4.2tuxxxv2 (great stuff).

Keep up the good work. Many thanks.

OlddogNewtricks
Posts: 124
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Location: U.K.

Re: MUT

#866 Post by OlddogNewtricks »

ttuuxxx wrote:
OlddogNewtricks wrote: I couldn't find the refresh entry.
LOL and you won't, lol I made the picture have it, It was a trick I did :)
Maybe I shouldn't of said anything, you could of looked for days in that code, LOL just kidding I like your help so I wouldn't do that :) But others on the other hand lol
Anyways the image+Text is located at /usr/lib/mut/icon/refresh.ppm
ttuuxxx
Ah!, I see, very crafty, you've added text to the refresh.ppm icon. & there was me looking for a text file. :wink:

OlddogNewtricks
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Location: U.K.

#867 Post by OlddogNewtricks »

Here's my contribution to mut.
1 added MinHundHettePerro's 'squashed text' fix
2 changed font size 12 to 11
3 changed text colour for cd 'close' button
4 increased initial opening height from 280 to 360 ( in geany line 1252 of mut.tcl, if you'd like your own setting)
5 doctored ttuuxxx's refresh icon (just blued out the border & background)
6 replaced the puppy logo icon with one to match the background. Much easier & better than interfering with the script. I found the logo didn't go well with the scroll bar. BTW it's not as big as it appears in the folder.

Download & unpack the tar.gz. In /usr/lib/mut replace mut.tcl & icons in the icon folder.
Doing this manually means you can rename or move your current files so they don't get overwritten.
Attachments
mut-files.tar.gz
(14.89 KiB) Downloaded 304 times

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MinHundHettePerro
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pdf-viewer?

#868 Post by MinHundHettePerro »

Greetings!

ttuuxxx, any chance of a pdf-viewer, other than ghostview, e.g. epdfview/foxview (of course without ditching ghostview, which is needed)? Is there still any room left :)?

cheers/
MHHP
[color=green]Celeron 2.8 GHz, 1 GB, i82845, many ptns, modes 12, 13
Dual Xeon 3.2 GHz, 1 GB, nvidia quadro nvs 285[/color]
Slackos & 214X, ... and Q6xx
[color=darkred]Nämen, vaf....[/color] [color=green]ln -s /dev/null MHHP[/color]

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ttuuxxx
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#869 Post by ttuuxxx »

OlddogNewtricks wrote:Here's my contribution to mut.
1 added MinHundHettePerro's 'squashed text' fix
2 changed font size 12 to 11
3 changed text colour for cd 'close' button
4 increased initial opening height from 280 to 360 ( in geany line 1252 of mut.tcl, if you'd like your own setting)
5 doctored ttuuxxx's refresh icon (just blued out the border & background)
6 replaced the puppy logo icon with one to match the background. Much easier & better than interfering with the script. I found the logo didn't go well with the scroll bar. BTW it's not as big as it appears in the folder.

Download & unpack the tar.gz. In /usr/lib/mut replace mut.tcl & icons in the icon folder.
Doing this manually means you can rename or move your current files so they don't get overwritten.
Thanks For that, I'll use it in the next release:) I might not use your new refresh Icon, because well all the clickables have a box with text in it and then you tossed that, lol I kind of like it unified, And ditching the puppy logo, well I did find it silly that it scrolled up and didn't stay put, unless if someone can figure out how to keep the logo from moving, I'll toss it :)
I could always just remove the refresh image and change it for the puppy logo with the refresh box under it the way it was? It does say refresh, that could be enough, what do you all think?
ttuuxxx
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)

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ttuuxxx
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Re: pdf-viewer?

#870 Post by ttuuxxx »

MinHundHettePerro wrote:Greetings!

ttuuxxx, any chance of a pdf-viewer, other than ghostview, e.g. epdfview/foxview (of course without ditching ghostview, which is needed)? Is there still any room left :)?

cheers/
MHHP
That was one of the first things I did when I started this revission, before I started this thread I spent around 2 days trying to get another pdf viewer working properly, The problem is that other pdf viewers use libpoppler4 which is about 750kb compressed then you add epfview, I actually tried about 10 different ones try to get the package small, I might try it again later on since so much has been updated it might be a lot easier, before it needed lots of extra deps, now that mostly everything it needs has been upgraded, I might be able to make a package around the 800kb compressed.
ttuuxxx
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)

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ttuuxxx
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#871 Post by ttuuxxx »

Hi Guys I'll finally be switching back to 2.14X today, I finished the icons for 4.16 So maybe tonight I might have V7 ready for testing :) First I have to skating with my daughter today :shock: :wink:
ttuuxxx
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)

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ttuuxxx
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Re: V6

#872 Post by ttuuxxx »

MinHundHettePerro wrote:
Hugh wrote:...The only recommendation at this point would be to replace XWGET with PWGET (to copy and paste URL and browse for folder to save file). ...
I second that! :)
(for the dragging of links and folders into the GUI)

cheers/
MHHP
Back on 2.14X now :) and here's the thing do you want Pwget or Uget? I was using 416 and that had Uget and so I tried the 4 series package and it worked, give it a try and please inform me which is the better of the 2?
http://distro.ibiblio.org/pub/linux/dis ... 1-pup4.pet
ttuuxxx
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)

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MinHundHettePerro
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pwget/uget

#873 Post by MinHundHettePerro »

Hello!

Been trying pwget from 4 series and uget from the link above out by downloading isos from ibiblio. If a transfer is interrupted, pwget resumes the download from where it was :) , while uget restarts from the beginning :(.
With pwget it is possible to download multiple files by using wildcards. :)
With uget batch download this should also be possible but, the narrow choice of preset wildies severly limits the use of this feature (or perhaps I didn't grasp its function properly) :( :?.
Although uget has a more developed interface, with more options, my vote goes to pwget, for its simple interface, and more importantly, because it resumes (not restarts) interrupted downloads.

cheers/
MHHP
[color=green]Celeron 2.8 GHz, 1 GB, i82845, many ptns, modes 12, 13
Dual Xeon 3.2 GHz, 1 GB, nvidia quadro nvs 285[/color]
Slackos & 214X, ... and Q6xx
[color=darkred]Nämen, vaf....[/color] [color=green]ln -s /dev/null MHHP[/color]

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ttuuxxx
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#874 Post by ttuuxxx »

here's the version I'm going to use, I removed the default icon and reused the download icon to save space and plus the default icon was choppy looking due to the 16x16 menu size, I change the directory structure to /usr/bin no need to have a directory for a single script and gave it the default puppy logo, to spruce up the gui. Now its a lot smaller also :)
ttuuxxx

went from 9.1kb ---> 1.5kb now :)
Attachments
pwget-0.3-2.14.pet
(1.57 KiB) Downloaded 425 times
Last edited by ttuuxxx on Mon 20 Jul 2009, 00:23, edited 1 time in total.
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)

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MinHundHettePerro
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pwget

#875 Post by MinHundHettePerro »

ttuuxxx, tested your last pwget-version (know it should work the same but, tested anyway :wink: ), works nicely, and looks nicer :), a keeper :D.

cheers/
MHHP
[color=green]Celeron 2.8 GHz, 1 GB, i82845, many ptns, modes 12, 13
Dual Xeon 3.2 GHz, 1 GB, nvidia quadro nvs 285[/color]
Slackos & 214X, ... and Q6xx
[color=darkred]Nämen, vaf....[/color] [color=green]ln -s /dev/null MHHP[/color]

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playdayz
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#876 Post by playdayz »

# Linux bootable initrd config begins
title Puppy Linux (frugal) install on /dev/hda1
rootnoverify (hd0,0)
kernel /boot/puppy214R/vmlinuz root=/dev/hda1 root=/dev/ram0 PMEDIA=idehd
initrd /tmp/boot/boot/puppy214R/initrd.gz
# Linux bootable initrd config ends

I haven't read the whole 59 pages yet, so I don't know if this has been reported. When installing with Puppy Universal Installer, which calls Grub Bootloader config, which writes this error to menu.lst. with V5 2.14X

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ttuuxxx
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#877 Post by ttuuxxx »

Ok my last update for pwget, I changed the 'ok' button to 'Download' and gave it the download icon :"
Now it looks really professional, I didn't like 'ok' due to the fact that a lot of programs use 'ok' for other things. Download is more specif to the task at hand. :)
updated posted above
ttuuxxx
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)

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ttuuxxx
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#878 Post by ttuuxxx »

playdayz wrote:# Linux bootable initrd config begins
title Puppy Linux (frugal) install on /dev/hda1
rootnoverify (hd0,0)
kernel /boot/puppy214R/vmlinuz root=/dev/hda1 root=/dev/ram0 PMEDIA=idehd
initrd /tmp/boot/boot/puppy214R/initrd.gz
# Linux bootable initrd config ends

I haven't read the whole 59 pages yet, so I don't know if this has been reported. When installing with Puppy Universal Installer, which calls Grub Bootloader config, which writes this error to menu.lst. with V5 2.14X
Ok are you sure this is a problem, funny nobody else has had a issue, well ok How to do we fix it ? Do you have a dialog update file etc?
Just always quicker if people provide files for testing :)
There were some issues with installs also, I'm not pro at that sort of config, so I'll leave it up to you guys to work it out and I'll include any fixes that work :)
ttuuxxx
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)

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ttuuxxx
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#879 Post by ttuuxxx »

Also another little project which I have no clue on doing :shock: is how to get the boot splash like on puppy 4 series installed and working, that would be a nice effect :) if anybody can manage that, could you also provide a how to, like how you managed to get it working, So I can update it etc, thanks
ttuuxxx
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)

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ttuuxxx
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#880 Post by ttuuxxx »

Hi guys for V7 this is what I have so far, based on V5
fixed petget uninstall/installer
updated firefox and added simple mail, flashblock
fixed beep media-player
include a icon for Iso images
updated minixcal with Osmo link
clarfs xorg fix
added Pwget,,, removed XWGET
Changed some mimes and icons
Updated mut text fix by OlddogNewtricks
fixed the locales
added release notes
Updated Pup-Shots

I'm not going to tackle abiword or gxine this release, That I'll keep for maybe the next release, Just trying to get things stable/updated first, before some big changes. Anything else small that might be added to the release?
ttuuxxx
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)

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