RocksnDiamonds: SDL based puzzle solving game

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muggins
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RocksnDiamonds: SDL based puzzle solving game

#1 Post by muggins »

http://www.artsoft.org/rocksndiamonds/about.html
Description:
- arcade style game for Unix, Mac OS X, Windows and DOS in the tradition of:
+ "Boulder Dash" (C 64)
+ "Emerald Mine" (Amiga)
+ "Supaplex" (Amiga/PC)
+ "Sokoban" (PC)
Other features:
- network multiplayer games (upto 4 players) for Unix platform
- local multiplayer games (upto 4 players) for all supported platforms
- soft scrolling with 50 frames per second
- freely customizable keyboard and joystick support
- stereo sound effects and music
- music modules and fullscreen in SDL version
- contains levels to play Boulder Dash, Emerald Mine and Sokoban
- lots of additional levels available (over 10.000)
- distributed with full source code under the GNU General Public License
- available for Unix (all flavors), DOS and Windows (95/98/NT/2000/XP)
- known to work under BeOS and Mac OS X
- should compile on any platform supporting either X11 or SDL
Run via Menu>Fun>RocksnDiamonds

N.B. requires SDL libs.
Attachments
RnD.jpg
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Last edited by muggins on Mon 26 Jul 2010, 00:11, edited 4 times in total.

muggins
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Location: hobart

#2 Post by muggins »

Redundant post.
Last edited by muggins on Thu 02 Jul 2009, 13:20, edited 1 time in total.

muggins
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#3 Post by muggins »

I wonder what's going on here? The actual game has been downloaded 7 times, so far, but the background music 40 times!

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ecomoney
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#4 Post by ecomoney »

Thanks Muggins for this, have included it in Ecopup puplet, and hopefully HanSamBen (edupup derivitive) for the little ones. It very good for developing the little ones problem solving and lateral thinking skills.....all good skills to have as future Linux users. :D
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rebbi1
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#5 Post by rebbi1 »

Hey,

Very cool little game! Thanks a lot! :wink:

muggins
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#6 Post by muggins »

@rebbi1, no need to thank me...I only packaged it...as someone else pointed out, in another thread, the developers that provide us with free programs are the ones to thank.

@ecomoney, the very reason why I try & upload as many games as possible, as I see children as the future pupsters.

muggins
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#7 Post by muggins »

Uploaded v3.2.6.1.

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ecomoney
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#8 Post by ecomoney »

Thank you then for making this available to us easily Muggins, this game makes my partners little ones very happy (as well as giving them a knack for avoiding danger!). I will hopefully have time to include it in the latest ecopup (0.7.3) which I am working on now.
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muggins
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#9 Post by muggins »

Uploaded v3.3.01.

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SFR
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#10 Post by SFR »

EDIT: I removed my built of RocksNDiamonds_SDL, because muggins' built works just fine (see post below) and it's 0.5MB lighter.
I leave only X11 version in case someone wouldn't like to have additional libs.
-------------------------------------------------------------------------------------------------------------------------------------------------------------------


I love this game, but that built doesn't work with my Lupu-528 unfortunately, so I compiled it from source.
X11 version requires nothing, but there's no sound and music.
SDL version requires libmikmod, smpeg, SDL, SDL_image, SDL_mixer and SDL_net.
All of them are available here: http://www.murga-linux.com/puppy/viewto ... 880ed6ce6b

I'm not experienced in compiling stuff, but everything seems to work well, except keyboard shortcuts in x11 version (must be controlled by mouse). In-game keys work ok.

Greetings!
Last edited by SFR on Fri 09 Dec 2011, 19:23, edited 2 times in total.
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muggins
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#11 Post by muggins »

Thanks SFR. You could have saved yourself some trouble by checking the exec line of the rocksndiamonds .desktop file, then running in a console:

Code: Select all

/usr/share/RnD/rocksndiamonds
/usr/share/RnD/rocksndiamonds: error while loading shared libraries: libpng.so.3: cannot open shared object file: No such file or directory
Easily rectified by running:

Code: Select all

ln -s libpng12.so.0.42.0 libpng.so.3 

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SFR
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#12 Post by SFR »

muggins wrote:Thanks SFR. You could have saved yourself some trouble by checking the exec line of the rocksndiamonds .desktop file, then running in a console:

Code: Select all

/usr/share/RnD/rocksndiamonds
/usr/share/RnD/rocksndiamonds: error while loading shared libraries: libpng.so.3: cannot open shared object file: No such file or directory
Easily rectified by running:

Code: Select all

ln -s libpng12.so.0.42.0 libpng.so.3 
I think I've seen this one, but like I said - I'm not experienced and I didn't know how to handle it.
Thanks a lot for this hint - there are many apps I encountered this (or very similar) error with and I was ready to recompile them all, ha ha :lol:

Greetings!
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