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WhoDo

Joined: 11 Jul 2006 Posts: 4441 Location: Lake Macquarie NSW Australia
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Posted: Tue 23 Dec 2008, 20:27 Post subject:
Puppy 4.2 Deep Thought Development Subject description: Development Thread - No Requests Please |
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I have started this thread to consolidate the development of Puppy 4.2 into a single thread so people will know what is happening with the project. PLEASE no requests for inclusions in this thread - only questions pertinent to the development effort.
I had planned to have a Puppy 4.2Alpha out by Christmas. A trip to Melbourne and back to retrieve my daughter and her furniture (24 hours driving in 2 days) may have made that all but impossible. We'll see. It has been a while since I built a Puppy from Unleashed and Barry has made some changes in the meantime. I'll try to get some of it done at least.
So far I have installed and tested Puppy 4.1.2, built the Unleashed tree and downloaded later patches, fixes and application updates. I have also tested it with Zigbert's Pwidgets and tiny wallpapers, and 90% built an orange icon theme to supplement the look.
I would appreciate it if Dougal, rarsa, MU, tempestuous, Pizzasgood, plinej, tronkel, rerwin and any of the other devs, who might be contributing something to Puppy 4.2, can indicate what they are working on here so I can better coordinate the efforts of all concerned.
Cheers, gang.
_________________ Actions speak louder than words ... and they usually work when words don't!
SIP:whodo@proxy01.sipphone.com; whodo@realsip.com
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Lobster
Official Crustacean

Joined: 04 May 2005 Posts: 15109 Location: Paradox Realm
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Posted: Tue 23 Dec 2008, 21:53 Post subject:
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Announcements (so far just repeats the info in this post)
http://murga-linux.com/puppy/viewtopic.php?p=257302#257302
Wiki
http://www.puppylinux.org/wiki/archives/old-wikka-wikki/categorycommunity/puppy-42-deep-thought
Virtual meeting - general discussion
http://www.murga-linux.com/puppy/viewtopic.php?p=238081#238081
Bug fixes
http://www.murga-linux.com/puppy/viewtopic.php?p=255767#255767
Post Bug Reports Here:
http://www.murga-linux.com/puppy/viewtopic.php?t=36454
Goals for 4.2
http://www.puppylinux.org/wiki/archives/old-wikka-wikki/categorycommunity/puppy-42-deep-thought
Improved eye candy from Zigbert
http://www.murga-linux.com/puppy/viewtopic.php?p=239092#239092
Trim the bloat thread
http://www.murga-linux.com/puppy/viewtopic.php?p=256761#256
Can this 'improved locales' script be included in 4.2?
http://www.puppylinux.com/blog/?viewDetailed=00523
_________________ Puppy WIKI
Last edited by Lobster on Tue 03 Feb 2009, 08:52; edited 2 times in total
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ttuuxxx

Joined: 05 May 2007 Posts: 10720 Location: Ontario Canada,Sydney Australia
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Posted: Tue 23 Dec 2008, 22:22 Post subject:
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I updated the package manager, Now it has dependencies re-checking like the old one. That feature was dropped when Barry made the newer version of the package manager. I basically hacked the petget manager and added the newer dotpup manager and the install links that barry added to the newer version. Plus added some frames around the Info, so its has a more organized look to it
to test it, Install the package, fixmenus, and then just click menu/setup/puppy package manager
| Description |
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Download |
| Filename |
updatedPM-V3.pet |
| Filesize |
19.96 KB |
| Downloaded |
830 Time(s) |
| Description |
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| Filesize |
54.19 KB |
| Viewed |
4203 Time(s) |

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_________________ http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games

Last edited by ttuuxxx on Wed 24 Dec 2008, 00:59; edited 4 times in total
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ttuuxxx

Joined: 05 May 2007 Posts: 10720 Location: Ontario Canada,Sydney Australia
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Posted: Wed 24 Dec 2008, 00:18 Post subject:
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Hi Guys I just uploaded a cleaned up looking version , download above, This is the second version. It has a better flow with Frames around the info.
_________________ http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games

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magerlab
Joined: 08 Jul 2007 Posts: 730
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Posted: Wed 24 Dec 2008, 03:00 Post subject:
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I think also the menus must be in three -four( or more) languages by default ( the menu itself and application entries)
i can provide russian lines for that
with new ( 27 kernel) localization will be easier because it supports only unicode now
_________________ skype: desafimager
www.youtube.com/sagartem -videos of my band
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Aitch

Joined: 04 Apr 2007 Posts: 6825 Location: Chatham, Kent, UK
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Posted: Wed 24 Dec 2008, 07:58 Post subject:
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unashamed plug
http://www.murga-linux.com/puppy/viewtopic.php?t=36631
ttuuxxx, if you could consider helping with any internationalisation, I'd return the genius complement
Nice Package manager, dependency check will be welcomed by many
Aitch
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01micko

Joined: 11 Oct 2008 Posts: 7018 Location: qld
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Posted: Wed 24 Dec 2008, 08:19 Post subject:
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@ttuuxxx, I like it!!!
_________________ keep the faith .. 
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ttuuxxx

Joined: 05 May 2007 Posts: 10720 Location: Ontario Canada,Sydney Australia
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Posted: Wed 24 Dec 2008, 08:48 Post subject:
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Glad you like it guys Hope WhoDo also will
As internationalisation goes, If I have WhoDo's ok, and with your support with the words, There is no reason why I couldn't substitute them in the code.
If there is a easier way please inform me of a link to do my homework with, because the only other time I had to change a language was with FirePup and that was a simple change in the localization plugin.
I might spice it up a little.
ttuuxxx
_________________ http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games

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ttuuxxx

Joined: 05 May 2007 Posts: 10720 Location: Ontario Canada,Sydney Australia
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Posted: Wed 24 Dec 2008, 09:10 Post subject:
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| Aitch wrote: | dependency check will be welcomed by many
Aitch  |
I've missed it so much and helps a lot with building packages for forum releases. I use it all the time, maybe 50 times a week. Its really a needed application by default for many package releasers:) and just the average learning users alike.
ttuuxxx
_________________ http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games

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Gorilla no baka

Joined: 26 Oct 2008 Posts: 234 Location: UK
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Posted: Wed 24 Dec 2008, 12:51 Post subject:
Puppy 4.2 Deep Thought Development Subject description: Jumbo frames |
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Hi there ....
Just few quick qustions:
Will the new Puppy be able to support Jumbo frames???
What is this ideia with the menus which must be in three -four( or more) languages by default?? How much will this add to the bloat?? (I prefer english version only menus And i am sure that most of the guys here prefers it this way as well...)
Speaking about languages, if you need help with translation for Romanian and Spanish language for documentation or something else i could help with just gimme a shout, awright??
I really like Gxine from the 215CE version with those sound drivers which makes my Old NecLavie LL750/9 laptop`s sound really deafening.
Somehow Puppy 4.1 it is not SO loud...It is loud but not at that level...
Will the new 4.2 Deep Thought come with those sound drivers as well??
What about the browser?? What kind of browser will you use..??
Sorry for going so long....You guys are doing a wonderfull job and i really apreciate it...
Merry Christmas to every one....
Gorilla no Baka..
_________________
I'M IN MY OWN WORLD. IT'S OK, THEY KNOW ME HERE..!!!
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magerlab
Joined: 08 Jul 2007 Posts: 730
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Posted: Wed 24 Dec 2008, 16:28 Post subject:
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adding other languages to menus will not cause any fat
because it's just adding some lines in a text file
like this from /usr/share/desktop-directories/Desktop
[Desktop Entry]
Encoding=UTF-8
Name=Desktop
Name[ru]=Рабочий стол this is a line for russian
Icon=x24.png
Type=Directory
_________________ skype: desafimager
www.youtube.com/sagartem -videos of my band
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WhoDo

Joined: 11 Jul 2006 Posts: 4441 Location: Lake Macquarie NSW Australia
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Posted: Thu 25 Dec 2008, 17:33 Post subject:
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| ttuuxxx wrote: | Glad you like it guys Hope WhoDo also will  |
He does.
| ttuuxxx wrote: | | As internationalisation goes, If I have WhoDo's ok, and with your support with the words, There is no reason why I couldn't substitute them in the code. |
I don't have a problem with internationalisation of the menus, because it only involves modified .desktop files in /usr/share/applications directory.
OTOH, FULL internationalisation involves much more than that, and really should be in a dotpet or sfs add-on IMHO.
_________________ Actions speak louder than words ... and they usually work when words don't!
SIP:whodo@proxy01.sipphone.com; whodo@realsip.com
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Aitch

Joined: 04 Apr 2007 Posts: 6825 Location: Chatham, Kent, UK
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Posted: Thu 25 Dec 2008, 17:55 Post subject:
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| Quote: | | OTOH, FULL internationalisation involves much more than that, and really should be in a dotpet or sfs add-on IMHO. |
I couldn't agree more, however I feel it important for development lead to be given in inspiring this important transition
Once devs see this, [International SFS], as a future for Puppy, I'm sure it will be as easily catered for, as new hardware, perhaps
So, please post support for this, WhoDo
Many Thanks, & Happy Xmas to all Puppy Devs
Here's to another good year!
Aitch
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WhoDo

Joined: 11 Jul 2006 Posts: 4441 Location: Lake Macquarie NSW Australia
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Posted: Mon 29 Dec 2008, 19:04 Post subject:
Puppy 4.2 First Looks Subject description: - still 4.1.2 but with the eye candy in place |
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I thought I might start people salivating by offering some screen mockups of Puppy Deepthought 4.2
These are built on Puppy 4.1.2 as 4.2 is still in pre-Alpha but they will give some idea of where the project is going.
=== Deepthought Original ===
=== Deepthought Orange-Stardust ===
=== Deepthought Blue-Stardust ===
Enjoy!
_________________ Actions speak louder than words ... and they usually work when words don't!
SIP:whodo@proxy01.sipphone.com; whodo@realsip.com
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ttuuxxx

Joined: 05 May 2007 Posts: 10720 Location: Ontario Canada,Sydney Australia
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Posted: Tue 30 Dec 2008, 10:43 Post subject:
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I was just thinking guys, If one of our skilled developers wanted a small task really something that would be handy is a filter script that every time a image thumbnail is previewed that it compares against a preset limit like 10MB max, once it hits 10MB it automatically empties the /root/.thumbnails directory. Some people especially new users probably don't know about this hidden directory and could be slowing there pc's down a lot. I know once you reset your pc it gets emptied, but people like myself which run live and leave it on 24/7 for like 3 weeks before resetting would have a heck of a lot, I've seen over 200MB of images in mine, really I should send Rox-filer a email about it also. We have talked about it before but nothing ever came out of it, maybe this time
Thanks
ttuuxxx
_________________ http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games

Last edited by ttuuxxx on Tue 30 Dec 2008, 16:12; edited 1 time in total
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