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technosaurus

Joined: 18 May 2008 Posts: 4787 Location: Kingwood, TX
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Posted: Sun 09 Nov 2008, 02:12 Post subject:
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Does anyone have a need for new xorg drivers - I know some of them that are included are a little outdated - especially the geode driver which I already made a .pet for since Puppy only includes the deprecated amd driver.
Xorg vs Xvesa makes such a huge difference in the desktop experience I felt I should offer my services.
For binary only drivers you are likely on your own, but if anyone has a video card that is not fully supported I can give it a run.
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disciple
Joined: 20 May 2006 Posts: 6781 Location: Auckland, New Zealand
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Posted: Sun 09 Nov 2008, 02:46 Post subject:
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Quote: | You have a good point about the positive side of tray-apps. But IF a message shows up (like the one when pupsave gets full), there shouldn't be necessary to keep info in the tray. |
Yes. Something should be in the tray if the user wants to see it all the time. For me I really only need a clock and volume control, but different people want different things - if we had a proper CPU meter I think that would be popular
I brought it up mainly because someone suggested turning off the tray clock
Quote: | but I can't say I noticed much difference on use of resources. Also I tried to play music, but couldn't hear any ticks as disciple noticed. |
It seems to be a weird issue with some hardware (with on-board graphics) where doing a lot with the graphics or something interferes with the sound. It would be nice to have the tray applets around anyway, even if turned off by default. They're not big are they?
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WhoDo

Joined: 11 Jul 2006 Posts: 4440 Location: Lake Macquarie NSW Australia
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Posted: Sun 09 Nov 2008, 03:29 Post subject:
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Pizzasgood wrote: | Quote: | In the battery meter, does "charging 11%" mean that there is 11% of battery used or 11% of battery left? | It is 11% charged. 0% is empty, 100% is full. |
Ok, but that's not really intuitive for newbies, is it? Instead of saying "charging" why not say "Battery 11% Full" or something similar? No ambiguity there.
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ttuuxxx

Joined: 05 May 2007 Posts: 11193 Location: Ontario Canada,Sydney Australia
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Posted: Sun 09 Nov 2008, 03:47 Post subject:
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disciple wrote: | Why on earth does `fixmenus` build an icewm menu as well as a jwm menu then?
Do you mean after installing a .pet you just have to restart? - that is the same as jwm. But if you edit a .desktop file, or install from source or something, you need to run fixmenus.
Anyway, my point was that you can even use JWM without the fixmenus. |
What I meant by that is you could easily add "fixmenus" to the restart IceWM with a small delay, probably could do that with JWM also.
then you wouldn't need the command line at all for fixmenu or a new entry called "Refresh Menus" that would basically fixmenus wait and then restart Jwm or icewm which ever.
ttuuxxx
P.s I'll give it a try
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disciple
Joined: 20 May 2006 Posts: 6781 Location: Auckland, New Zealand
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Posted: Sun 09 Nov 2008, 05:15 Post subject:
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I was thinking that by eliminating fixmenus we would get rid of the huge delay while it claims to be updating menus when you install a .pet though.
But now I think about it, it can't just be running fixmenus, because fixmenus doesn't actually take long. I might take a look at the code to see what it IS doing. Petget does need work anyway - the list of missing dependencies needs to be selectable, or saved to a file or something (so you don't have to write them down), the lists need to expand when you make the window bigger, and it needs to work on shorter screens (people complain about that every now and then). Someone also suggested the other day the ability to save a local copy of a package when installing it, so you can reuse it - that would be VERY useful.
I guess I'm well off the topic of "Desktop and Artwork" now, but these are relatively cosmetic things that would make Puppy seem a lot more user-friendly
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ttuuxxx

Joined: 05 May 2007 Posts: 11193 Location: Ontario Canada,Sydney Australia
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Posted: Sun 09 Nov 2008, 08:16 Post subject:
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I'm no genius when it comes to code, But I managed to get it going
basically this pet I made up will
-make a new menu item-Menu/Shutdown/Refresh Menu
when you click "Refresh Menu", it does a few things
1st - "fixmenus"
2nd - "Restarts JWM"
3rd - Restarts Freememory applet so it goes back to the taskbar where it belongs:)
I also made a quick icon for it but if people like this new option, I'll spend more time on the looks
I've tested it many times and checked for extras left running behind by using Pprocess and all looks well, Sure probably my code needs fixing, but It does work just fine. Anyways have a test oh ya the nice thing about it, when you refresh, you don't close any applications or web pages, Because its not using restartX Server. I also made one for Icewm if anyone wants it
It should work on all puppy 2-4 series but not 2.14r
Description |
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RefreshJWM.pet |
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3.85 KB |
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350 Time(s) |
_________________ http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games 
Last edited by ttuuxxx on Sun 09 Nov 2008, 10:18; edited 2 times in total
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Lobster
Official Crustacean

Joined: 04 May 2005 Posts: 15238 Location: Paradox Realm
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Posted: Sun 09 Nov 2008, 09:10 Post subject:
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Quote: | basically this pet I made up will
-make a new menu item-Menu/Shutdown/Refresh Menu |
good idea - well done
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disciple
Joined: 20 May 2006 Posts: 6781 Location: Auckland, New Zealand
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Posted: Sun 09 Nov 2008, 18:40 Post subject:
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Looking at this petget code maybe the delay is in the indexgen.sh - I didn't even realise Puppy indexed help files for installed packages now. But has anybody tried it? If you go to help and then select a package (even a livecd package), usually it looks it up on wikipedia or goes to its homepage, even if there is a local help file installed. What is the point in that?
Code: | yaf-splash -font "8x16" -outline 0 -margin 4 -bg orange -text "PETget package manager
Updating menu, please wait..." & #9x15B also looks okay.
MENUPID=$!
#master help index has to be updated...
#to speed things up, find the help files in the new pkg only...
/usr/sbin/indexgen.sh ${WKGDIR}/${APKGNAME}
#Reconstruct configuration files for JWM, Fvwm95, IceWM...
/usr/sbin/fixmenus
kill $MENUPID |
_________________ If you have or know of a good gtkdialog application, please post a link here
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ttuuxxx

Joined: 05 May 2007 Posts: 11193 Location: Ontario Canada,Sydney Australia
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Posted: Mon 10 Nov 2008, 07:52 Post subject:
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I tried the new seamonkey 2 and well I liked the theme For a Mozilla default theme its kind of nice compared to the verrrrrrrry old Seamonkey theme, anyways I managed to make it work on 1.1.11 on puppy 4.1, It needed the code and icons to work. So if your using 4.1.11 try it out:) Also if our using a different seamonkey, Just install the pet, then go usr/lib/Seamonkey1.1.11 and rename or copy the seamonkey1.1.11 to what ever version you have installed, Or extract the pet and rename the usr/lib/Seamonkey1.1.11 to what ever version your running. and repackage it
ttuuxxx
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seamonkey-1.1.11.pet |
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_________________ http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games 
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disciple
Joined: 20 May 2006 Posts: 6781 Location: Auckland, New Zealand
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Posted: Mon 10 Nov 2008, 10:23 Post subject:
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YEs, that looks nice, instead of ugly
But can I turn off the button labels? How?
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2byte
Joined: 09 Oct 2006 Posts: 357
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Posted: Mon 10 Nov 2008, 11:05 Post subject:
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In 4.1 and 4.1.1, freememapplet no longer appears in the taskbar if ezpup or icewm is installed. It isn't listed in the process manager either. If run from the terminal it shows up as a teeny application on the desktop so I suspect that it was compiled without eggtrayicon. Although this isn't an issue with jwm it would be nice if this was fixed in 4.2 since icewm is one of the most popular additions to Puppy.
Vern
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zigbert

Joined: 29 Mar 2006 Posts: 6541 Location: Valåmoen, Norway
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Posted: Mon 10 Nov 2008, 13:19 Post subject:
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I think ttuuxxx's refresh-menu-idea is good, but then the petget message must be changed from telling to restart jwm. The main reason why I think so, is because my hacked fixmenu script that reformating the menu (see picture in main post) is much slower than the original.
WhoDo
The Stardust desktop is getting closer to something for public. As I see it there are several ways of releasing it.
- Upload piece by piece on the forum.
- Make a Ezpup-like package that installs on top.
- Release it with a 4.2 alpha. You get all scripts, packages, artwork and info.
There are negatives and positives about all of them, so I thought you could make the best decision. I'm not at all finished, but the base seems rather settled. The status:
- Icons (50%)
- Wallpaper (80%)
- Menu (100%) ???
- Widgets (80% version 0.1) this will of course be a never ending story
- Gtk-theme (100%, else we want another one)
- Jwm-theme (50% should it be blue or orange?)
- Add icon/program to desktop (70%)
- Utility bar (20%)
Sigmund
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WhoDo

Joined: 11 Jul 2006 Posts: 4440 Location: Lake Macquarie NSW Australia
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Posted: Mon 10 Nov 2008, 14:20 Post subject:
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zigbert wrote: | The Stardust desktop is getting closer to something for public. As I see it there are several ways of releasing it.
- Upload piece by piece on the forum.
- Make a Ezpup-like package that installs on top.
- Release it with a 4.2 alpha. You get all scripts, packages, artwork and info.
There are negatives and positives about all of them, so I thought you could make the best decision. |
I'm determined to include your work in 4.2alpha and beyond, Sigmund. I'd like 4.2 to be as easy to use as possible and professionally integrated in look-and-feel terms as well.
There is plenty of time to refine and polish, if we want it. I'm not planning a particularly hectic schedule for 4.2 - the push for a quick release cycle was the source of repeated bug problems when developing 2.15CE - every change presents a new set of issues to be sorted out. We should take our time with 4.2 and polish, polish, polish.
Let's settle on the brushed silver/orange-black theme for the desktop and menus. An orange version of Stardust would be good as a Gtk theme, too. Ubuntu is ample evidence that many users find orange a reasonable alternative to blue and green, where red is probably too harsh for most.
I have attached a Gtk-2.0 theme called myubuntu, which may be a good starting point for modifications. Let me know what you think.
Keep up the good work, mate.
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ttuuxxx

Joined: 05 May 2007 Posts: 11193 Location: Ontario Canada,Sydney Australia
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Posted: Mon 10 Nov 2008, 14:52 Post subject:
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[quote="WhoDo"] zigbert wrote: |
I have attached a Gtk-2.0 theme called myubuntu, which may be a good starting point for modifications. Let me know what you think.
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I tried it and it didn't work on 4.1, CHtheme just disappears, But thats ok, when I looked at the package it had lots of goodies, So if you want when I get home from work tonight in about 12hrs, I'll rip it apart and tryout somethings
ttuuxxx
_________________ http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games 
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zigbert

Joined: 29 Mar 2006 Posts: 6541 Location: Valåmoen, Norway
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Posted: Mon 10 Nov 2008, 15:41 Post subject:
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Please look at these 2 wallpapers. They are both stretched from the master-image. One to ratio 4:3 (640x480), and the other to widescreen, - ratio 16:10 (640x400). The master-image has a resolution of 1750x1200, which is something in between (the same ratio as 640x440).
The question is: Can we use this ONE wallpaper for all kind of screens?
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