ZSNES Super Nintendo emulator Puppy 4.0 SDL

Play with your Puppy.
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ttuuxxx
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ZSNES Super Nintendo emulator Puppy 4.0 SDL

#1 Post by ttuuxxx »

Another forum member wanted this emulator so I compiled it and made up an icon for it,

First if you don't have SDLl installed, install the package below
Second install the ZSNES pet package
Enjoy::
ttuuxxx
Attachments
zsnes.png
(9.42 KiB) Downloaded 13915 times
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)

EmuDan
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Joined: Mon 19 May 2008, 19:32
Location: Michigan, USA

#2 Post by EmuDan »

Excellent. Do you have any other .pets of emulators? I would love some good Linux emulators of the old Ataris, Commodores, Coleco, NES, etc...

Thanks,
Dan

Anti
Posts: 16
Joined: Thu 07 Aug 2008, 23:32

#3 Post by Anti »

Steem is a Atari ST emulator. There is a Linux version available at the site. I have not tried it on puppy but it works great on kubuntu.

http://steem.atari.st/download.htm

katzenkuchen
Posts: 3
Joined: Mon 10 Nov 2008, 21:07

Gameboy emulator

#4 Post by katzenkuchen »

Hi,

first of all thanks for this perfect working PET !


Now I am searching for a Gameboy emulator, but nowhere I can find a compiled version :cry:

I found the one i attached to this post, but it is source.

I never before compiled software under Linux but I will give it a try.

If I'm successful, i will post it here, but i wont count on it :oops:

Perhaps there is someone out there who is capable of this hard task for me, but likely piece of cake for him/her ?

katzenkuchen
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Joined: Mon 10 Nov 2008, 21:07

so...

#5 Post by katzenkuchen »

I think no chance for a newbie to linux like me.

no problem with setting up the compiling enviroment:
http://puppylinux.com/development/compileapps.htm

in bash gcc returns no fault.

if i unpack the tar.gz file there is a readme and in the readme I am told to look into the install file for further instructions.

Ok, but there is no install file..

so im stuck

after reading about an hour here and there i tried:

Code: Select all

./configure
./configure --prefix=/usr 
-> no such file or directory

Am I wrong or shouldnt there be a file called ./configure or something like that (DANGER NEWBIE ALERT)

but there isn't

takes to much time for me for installing such a mini program...


Tomorrow i will take a look for a deb file for it, perhaps there is a chance to get that installed :cry:

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ttuuxxx
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Re: so...

#6 Post by ttuuxxx »

katzenkuchen wrote:I think no chance for a newbie to linux like me.

no problem with setting up the compiling enviroment:
http://puppylinux.com/development/compileapps.htm

in bash gcc returns no fault.

if i unpack the tar.gz file there is a readme and in the readme I am told to look into the install file for further instructions.

Ok, but there is no install file..

so im stuck

after reading about an hour here and there i tried:

Code: Select all

./configure
./configure --prefix=/usr 
-> no such file or directory

Am I wrong or shouldnt there be a file called ./configure or something like that (DANGER NEWBIE ALERT)

but there isn't

takes to much time for me for installing such a mini program...


Tomorrow i will take a look for a deb file for it, perhaps there is a chance to get that installed :cry:
you need to read about "devx" devx is the compiler you need to install first before you compile. It also has to match your version of puppy.
once thats installed then you can use
#./configure --prefix=/usr --build=i386-linux
#make
#new2dir make install
Search the forum and read up on compiling, then download the sfs
ttuuxxx
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)

katzenkuchen
Posts: 3
Joined: Mon 10 Nov 2008, 21:07

#7 Post by katzenkuchen »

you need to read about "devx" devx is the compiler you need to install first before you compile. It also has to match your version of puppy.
once thats installed then you can use
#./configure --prefix=/usr --build=i386-linux
#make
#new2dir make install
Search the forum and read up on compiling, then download the sfs
ttuuxxx
as i wrote the compiling enviroment is working. I red many posts, but if you don't really know what you are doing...

I can't find a real good complete example/manual for compiling under puppy...sorry!

But here comes the clue. You don't need to compile the package. I'm not sure if i should :oops: or :evil:

I red the Readme and as i understood it, i had to compile it. Call me an idiot if you have to, I don't know better...

The solution is, in a console start it like this:

Code: Select all

./VisualBoyAdvance nameofrom.gba
./ <- never had to use that

But I'm sure if some other newbie will find this post, it would be helpful.

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droope
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Joined: Fri 01 Aug 2008, 00:17
Location: Uruguay, Mercedes

#8 Post by droope »

Hi, thank you for zsnes!

I can't get it to work, as when I run it, it abruptly (fancy word user) closes. :(

Code: Select all

ZSNES v1.51, (c) 1997-2007, ZSNES Team
Be sure to check http://www.zsnes.com/ for the latest version.

ZSNES is written by the ZSNES Team (See AUTHORS.TXT)
ZSNES comes with ABSOLUTELY NO WARRANTY.  This is free software,
and you are welcome to redistribute it under certain conditions;
please read 'LICENSE.TXT' thoroughly before doing so.

Use ZSNES -? for command line definitions.

This is a work in progress build. It contains code which
May or may not be complete

If this is supposed to be an official release, you forgot to
run configure with --enable-release, go rebuild.

Starting Mouse detection.
ManyMouse: 0 mice detected.

Audio Opened.
Driver: Simple DirectMedia Layer output
Channels: 2
Rate: 32000

ZSNES could not find any joysticks.
Illegal instruction
Here's the console thingie, in case you may want to help.

Thanks

PD: Not really a big deal to not be able to play znes, don't worry! Thank you for compiling it!

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ttuuxxx
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#9 Post by ttuuxxx »

droope wrote:Hi, thank you for zsnes!

I can't get it to work, as when I run it, it abruptly (fancy word user) closes. :(

Code: Select all

ZSNES v1.51, (c) 1997-2007, ZSNES Team
Be sure to check http://www.zsnes.com/ for the latest version.

ZSNES is written by the ZSNES Team (See AUTHORS.TXT)
ZSNES comes with ABSOLUTELY NO WARRANTY.  This is free software,
and you are welcome to redistribute it under certain conditions;
please read 'LICENSE.TXT' thoroughly before doing so.

Use ZSNES -? for command line definitions.

This is a work in progress build. It contains code which
May or may not be complete

If this is supposed to be an official release, you forgot to
run configure with --enable-release, go rebuild.

Starting Mouse detection.
ManyMouse: 0 mice detected.

Audio Opened.
Driver: Simple DirectMedia Layer output
Channels: 2
Rate: 32000

ZSNES could not find any joysticks.
Illegal instruction
Here's the console thingie, in case you may want to help.

Thanks

PD: Not really a big deal to not be able to play znes, don't worry! Thank you for compiling it!
Are you using puppy 4.0 +
did you install SDL from the link above
if so, Once you fixmenus
and restart jwm

or reboot the pc, you'll have a icon in games to click on to start it.
I just tried it and it works fine :) on series 4.0 +
ttuuxxx
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)

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droope
Posts: 801
Joined: Fri 01 Aug 2008, 00:17
Location: Uruguay, Mercedes

#10 Post by droope »

Yeah, I can see it, but it closes.

I s'pose it's because I have PuppyMED instead of a regular 4.0.

Cheers
Droope

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droope
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Joined: Fri 01 Aug 2008, 00:17
Location: Uruguay, Mercedes

#11 Post by droope »

http://sdlemu.ngemu.com/basdl.php

Gameboy advance LINUX also emulator, for someone who asked here. *too lazy to check.

Cheers!

ayuda!
Posts: 14
Joined: Tue 31 Mar 2009, 19:48

#12 Post by ayuda! »

Thanks for the ZSNES. Had no problem getting it set up, however it's working a bit buggy. The graphics and sound are very jumpy, constantly slowing down and speeding up. Has anyone else had problems with this?

I have a laptop with a 1.8G single core processor and 1G of of RAM. On my old desktop I only had 128Mb of RAM and a 0.6G processor running Win98. And ZSNES ran much smoother on my old computer than on my new one. Also, I copied a ROM that I was half way done playing with from my old computer to a CD-RW and loaded it onto my new one running Puppy, but my save is missing. I think maybe because win98 used FAT32 and Puppy uses ext2(if I remember correctly) that it didn't load right. Could this also be why it runs poorly? I haven't tried running a ROM downloaded off the internet yet, just one that was on my old computer.

alex12
Posts: 82
Joined: Fri 30 Jan 2009, 03:33

#13 Post by alex12 »

Thanks for the pet ttuuxxx.

BTW the zsnes team released a bugfix release for linux (1.5.1b)

Edit: It works great, even sound. Hopefully they will get the new qt based release finished soon.

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sc0ttman
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Location: UK

Lots of emulators

#14 Post by sc0ttman »

EmuDan wrote:Excellent. Do you have any other .pets of emulators? I would love some good Linux emulators of the old Ataris, Commodores, Coleco, NES, etc...

Thanks,
Dan
Puppy Arcade has lots of emulators, if you're looking for them.. Can be found here:
http://www.murga-linux.com/puppy/viewto ... 584#341584

Tachikoma
Posts: 3
Joined: Wed 29 Dec 2010, 21:50

#15 Post by Tachikoma »

Just installed and it works great on my computer.
The only thing is the netplay internet button is disabled :(. Any way to fix that? I use this emulator mainly for the netplay between two computers.

If not, maybe an earlier version of ZSNES would have the netplay enabled. I looked at an old thread about 1.4.2 but it is a dotpup and the links do not work anymore.
http://www.murga-linux.com/puppy/viewto ... 544&t=5193

Does anybody have a good version with working netplay?

Thanks!

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JoshBeta1
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Re: ZSNES Super Nintendo emulator Puppy 4.0 SDL

#16 Post by JoshBeta1 »

ttuuxxx wrote:Another forum member wanted this emulator so I compiled it and made up an icon for it,

First if you don't have SDLl installed, install the package below
Second install the ZSNES pet package
Enjoy::
ttuuxxx
Your links are broken... :?
I don't know how to compile. I use Wary 5.5 and I confused. I can't understand none of this thread. I need a verbose explanation for compiling and making a pet archive or at least the pet archives for installing the ZSNES...xD

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Semme
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#17 Post by Semme »

Well DUH!.. They're SEVEN YEARS OLD!
>>> Living with the immediacy of death helps you sort out your priorities. It helps you live a life less trivial <<<

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Fossil
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#18 Post by Fossil »

Let's be clear: I am not a gamer. However, having followed the link from the previous entry, it ends up here: http://murga-linux.com/puppy/viewtopic.php?t=92414
Would it not be easier to download the complete (latest) retro gaming ISO?

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JoshBeta1
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#19 Post by JoshBeta1 »

Semme wrote:Well DUH!.. They're SEVEN YEARS OLD!
And this is the why I don't like to visit forums... :cry:

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JoshBeta1
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#20 Post by JoshBeta1 »

Fossil wrote:Let's be clear: I am not a gamer. However, having followed the link from the previous entry, it ends up here: http://murga-linux.com/puppy/viewtopic.php?t=92414
Would it not be easier to download the complete (latest) retro gaming ISO?
Well... It seems a radical, drastic solution... Installing another Puppy just for playing a bunch of videogames... Maybe I don't lose anything if I try... When I get to be an expert in Linux...xD :oops:

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