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zigbert

Joined: 29 Mar 2006 Posts: 6541 Location: Valåmoen, Norway
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Posted: Mon 12 May 2008, 16:34 Post subject:
Top 10 mini GAMES for Puppy 4 |
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These games run in Puppy 4 without any dependencies.
The top10 games here are together only around 370kb.
Download muggins top-10-package. Links below are broken.
Xsoldier-1.4.pet (71 kb)
Huge for its size
Seahaven.pet (34 kb)
excellent card game
Jester-1.0-i486.pet (8 kb)
Othello
flash-chess.pet (49 kb)
Flash game
xemeraldia-0.4.3-i486.pet (19 kb)
Rubix-1.03.pet (23 kb)
3D feelings
Xshisen-1.50.pet (41 kb)
ClassicBreakout.pet (12 kb)
Flash game
Xsok-1.02.pet (48 kb)
Move the blocks home
Xsudoky-1.0.3.pet (50 kb)
### OK, that was 10 ###
Now more great games. (just a bit bigger)
Xgalaga-2.0.34-i486.pet (257 kb)
The nr. 1 shoot'em up game.
Pepsi pinball.pet (620 kb)
Flash game
LinXtris-0.1a2.pet (276 kb)
flTetris.pet (47 kb)
ZaxxonRR.pet (568 kb)
Xfreecell-1.05b.pet (46 kb)
Xpat2-1.07.pet (227 kb)
Great card game collection
Pixpuz-12.pet (115 kb)
Parchis40.pet (83 kb)
### Then, the rest ###
Xgalaga++-0.8.pet (45 kb)
A smaller version of Xgalaga.
Xmahjongg-i486.pet (100 kb)
Hard to see the different floors
Tile-20000117.pet (5 kb)
SheepPool-1.pet (99 kb)
Ace of Penguins-1.3.pet (184 kb)
Pack with different small games. Looks old-fashion.
breakout.pet (40 kb)
Flash game - Not the best physics
Solitaire-1.0.6.pet (194 kb)
Stutter when moving cards.
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Last edited by zigbert on Thu 30 Jul 2009, 10:53; edited 34 times in total
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WhoDo

Joined: 11 Jul 2006 Posts: 4440 Location: Lake Macquarie NSW Australia
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Posted: Mon 12 May 2008, 18:11 Post subject:
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For me its:
Euchre, Seahaven, TkYahtzee, TkHearts, Touchme Games, Xmahjjong, Flobopuyo, Freecell, Blackjack and Solitaire.
I love Supertux, but it's way too big, as is QT Texas Holdem Poker.
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zigbert

Joined: 29 Mar 2006 Posts: 6541 Location: Valåmoen, Norway
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Posted: Tue 13 May 2008, 12:18 Post subject:
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Euchre - I see it is in 2.15CE. Where is the *.pet
Seahaven - I only have a *.pup. Do you know where to find a *.pet
TkYahtzee - requires tk
TkHearts - requires tk
Flobopuyo - requires sdl
Xmahjjong - Added to Top10
Touchme Games - what is this / where can we find it
Freecell - wouldn't start in Puppy 4.00???
Blackjack - The one I found required QT.
Solitaire - 194 kb? Is there another one?
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zigbert

Joined: 29 Mar 2006 Posts: 6541 Location: Valåmoen, Norway
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Posted: Tue 13 May 2008, 15:18 Post subject:
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Seahaven package are updated. Now available as pet, and the size is reduced to 34 kb.
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zigbert

Joined: 29 Mar 2006 Posts: 6541 Location: Valåmoen, Norway
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Posted: Tue 13 May 2008, 15:31 Post subject:
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Updated Jester package
now icon and menuitem
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muggins
Joined: 20 Jan 2006 Posts: 6747 Location: hobart
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Posted: Tue 13 May 2008, 22:40 Post subject:
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Hi Zigbert,
Actually I spend more time porting these games than playing them. Probably seahaven is the only one I use with any frequency. By the way, I'm not sure which version you're using in your .pet, but there is a slightly newer version, 1.50. http://seahaven.sourceforge.net/
I was also playing with the source as, because it's not re-sizeable, it looks OK on 800x600, but looks a bit dinky on higher resolutions. I found the xlib code a bit perplexing to effect resizing internally, so instead created 3 different versions depending on screen size. I've modified your .pet & attached it here.
It should detect whether your screen size is 800x600, 1024x768 or 1280x1024, and open the appropriate version. The 1280x1024 version does look a bit stretched though!
Description |
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Download |
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seahaven-1.50-i486.pet |
Filesize |
71.5 KB |
Downloaded |
1412 Time(s) |
Last edited by muggins on Wed 14 May 2008, 21:24; edited 1 time in total
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muggins
Joined: 20 Jan 2006 Posts: 6747 Location: hobart
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Posted: Tue 13 May 2008, 22:45 Post subject:
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This xshisen also has a similar script to detect screen size.
I can't recall whether gsoko is gtk1 or gtk2 based.
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ttuuxxx

Joined: 05 May 2007 Posts: 11193 Location: Ontario Canada,Sydney Australia
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Posted: Wed 14 May 2008, 03:55 Post subject:
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Ok I'll try to bring a list here, I just packaged ace of Penguins plus made all the menu entries, I couldn't find the pet package on here, the link was broken. I included a custom icon for it also.
ttuuxxx
Description |
12 games... Press F1 for help.
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AceOfPenguins-1.3.pet |
Filesize |
183.6 KB |
Downloaded |
3902 Time(s) |
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http://html5games.com/ <-- excellent HTML5 games 
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zigbert

Joined: 29 Mar 2006 Posts: 6541 Location: Valåmoen, Norway
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Posted: Wed 14 May 2008, 11:00 Post subject:
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Thanks for input guys!!!
Give us more
Muggins
I have a rather fresh Puppy 4 and got these errors :
Code: | # xshisen
./xshisen: error while loading shared libraries: libXaw.so.8: cannot open shared object file: No such file or directory |
Code: | # ./gsoko
Verifying archive integrity..../gsoko: line 102: test: =: unary operator expected
Error in checksums: 31659547 is different from |
Your seahaven wouldnt start at all, no messages??? Can it be that my resolution is 1280x800?
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zigbert

Joined: 29 Mar 2006 Posts: 6541 Location: Valåmoen, Norway
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Posted: Wed 14 May 2008, 11:19 Post subject:
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Added Ace of Penguins (thanks ttuuxxx) and Pepsi Pinball
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MU

Joined: 24 Aug 2005 Posts: 13648 Location: Karlsruhe, Germany
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Posted: Wed 14 May 2008, 13:40 Post subject:
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Here are packages I updated 2 days ago, they now include .desktop-files and icons to show up in the menu:
http://dotpups.de//dotpups/Games/seahaven-solitaire.pup
http://dotpups.de//dotpups/Games/xpat2.pup
http://dotpups.de//dotpups/Games/zaxxonrr.pup
http://dotpups.de//dotpups/Games/ltris-1.0.12.pup
http://dotpups.de//dotpups/Games/lbreakout2.pup
http://dotpups.de//dotpups/Games/TkHearts-0.80.pup
http://dotpups.de//dotpups/Games/Eggchess.pup
http://dotpups.de//dotpups/Games/BillardGL.pup
http://dotpups.de//dotpups/Games/pinball.pup
http://dotpups.de//dotpups/Games/pinball-edit.pup
They are also available amongst others in my games.sfs:
http://www.murga-linux.com/puppy/viewtopic.php?p=196717#196717
Please note, that some require Tcl/Tk, that is not in Dingo by default.
Some also need libSDL, Xorg-OpenGL, Xorg-DRI.
Mark
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zigbert

Joined: 29 Mar 2006 Posts: 6541 Location: Valåmoen, Norway
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Posted: Wed 14 May 2008, 16:42 Post subject:
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Thank you Mark.
Both ZaxxonRR and Xpat2 made it into top10
Pepsi Pinball are repacked. Now as a pet.
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muggins
Joined: 20 Jan 2006 Posts: 6747 Location: hobart
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Posted: Wed 14 May 2008, 21:43 Post subject:
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Zigbert,
Yeah, forget about xshisen & gsoko. The gsoko I linked to has somehow become corrupted & I'll have to re-upload it, but I'm pretty sure now that it's based on gtk1. Xshisen is even older & the library it's complaining about is an xlib which apparently isn't in pup4.
With regard to the seahaven I uploaded, yes it would have been the script I had not detecting your resolution. But I ran across a thread you started, on detecting screen resolution, and I pinched Pizzasgood's script from it, as it's a much more elegant solution than my hack, and I've re-uploaded above.
Unfortunately, it still won't cope with your non-standard resolution, as I've only included versions for 1280x1024, 1024x768 & 800x600. If you wanted to customise seahaven to fit your display, the dodgy approach I use is to just play with 5 lines in the source file, seahaven.h, then recompile. e.g for 1280x1024, the only change I did was play with these five lines in seahaven.h
Code: |
static const int HGAP = 33;
static const int CARDWIDTH = 91;
static const int CARDHEIGHT = 132;
static const int GAMEWIDTH = (NUMPLAYSTACK*(CARDWIDTH+HGAP)+HGAP);
static const int GAMEHEIGHT = 972; |
e.g. in the above, for your height of 800, you would need to reduce the GAMEHEIGHT to get it to fit properly.
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WhoDo

Joined: 11 Jul 2006 Posts: 4440 Location: Lake Macquarie NSW Australia
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Posted: Thu 15 May 2008, 03:48 Post subject:
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zigbert wrote: | Euchre - I see it is in 2.15CE. Where is the *.pet |
Here it is. I had to unpack the dotpup from MU's repository and repack as dotpet.
_________________ Actions speak louder than words ... and they usually work when words don't!
SIP:whodo@proxy01.sipphone.com; whodo@realsip.com
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zigbert

Joined: 29 Mar 2006 Posts: 6541 Location: Valåmoen, Norway
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Posted: Thu 15 May 2008, 13:04 Post subject:
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muggins
Maybe the solution is to check only screen height.
if it below 768 then use 800x600
else use 1024x768.
I guess 1024x768 would be enough for a cardgame.
I can take a look at it.
WhoDo
Thanks for your package.
I didn't know that Euchre is a gtk1 game.
Sorry for that.
Sigmund
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