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 Forum index » Advanced Topics » Additional Software (PETs, n' stuff) » Games
freecell: Tcl-based card game
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muggins

Joined: 20 Jan 2006
Posts: 6688
Location: lisbon

PostPosted: Thu 29 Nov 2007, 06:39    Post_subject:  freecell: Tcl-based card game  

http://www.talvo.com/tcl-code.php

This version is different from the .pet on the puppy ibiblio site, and has just been updated by the developer. Extract the archive to /, and start by entering freecell in a console, or clicking on /usr/bin/freecell.
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freecell.jpg

freecell-1.1.tar.bz2
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koolie

Joined: 12 Mar 2007
Posts: 556

PostPosted: Fri 30 Nov 2007, 03:01    Post_subject: freecell: Tcl-based card game  

Being an old Freecell user since Win32s, I must say that
this is the best copy of the original that I have seen.
I have made a dotpup of it for those not comfortable with compressed packages.
Should I upload it, or would I be stealing your thunder?
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muggins

Joined: 20 Jan 2006
Posts: 6688
Location: lisbon

PostPosted: Fri 30 Nov 2007, 04:15    Post_subject:  

Hi koolie,

No, please feel free. For small programs like this, where there's only the one file, I usually don't bother making an official package. As hairywill pointed out awhile back, if you created a menu item for every game & other small, seldom used app, we would have a very cluttered menu.

Also I didn't mention that there is one discrepancy in the game, in that when you start your first game, if you check the game stats, you've already lost 1 game!

If anyone wants to have a look, the program is written in tcl, so you can open it in a text editor and see if there is a logical error in the code somewhere. The only alteration I made was to comment out line 658, to allow the window to resize. But unfortunately the actual cards stay the same size, so there's no advantage with higher screen resolutions.
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koolie

Joined: 12 Mar 2007
Posts: 556

PostPosted: Fri 30 Nov 2007, 05:12    Post_subject: freecell: Tcl-based card game  

I agree with the logic of not making unnecessary dotpups,
but I feel that Freecell is such a popular game that it is worth doing.
I think a lot of ppl will appreciate it.
Freecell.pup
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hobbit

Joined: 30 Sep 2005
Posts: 14
Location: UK

PostPosted: Mon 11 Feb 2008, 17:47    Post_subject:  

I've been looking to see if there was a Freecell out there that I could use with Puppy (I'm running a full install of version 3.00)......

I downloaded and ran the program - no problem....... I kept forgetting I was running Puppy, it is soooooooo close to the windoze version.....

Nice.........Very Nice......

Not sure if Muggins is the author........if so.....thanks for a great version of the game.....

.....if not, thanks for the post pointing it out.

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tqwe

Joined: 05 Jan 2008
Posts: 52
Location: Ontarto,Canada

PostPosted: Tue 12 Feb 2008, 11:06    Post_subject:  freecell  

thankyou for freecell, used the dot pup worked on 2.14 with ezpup3.thanks again. as an after thought is there a mahong for 2.14 or 3.01 my life partner likes this game, i am slowly converting her to puppy,thanks http://dotpups.de/dotpups/Games/ muggins posted this link on another post, found mahong, lifepartner happier thank you sometimes you just have to dig a little deeper thanks muggins. Smile
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muggins

Joined: 20 Jan 2006
Posts: 6688
Location: lisbon

PostPosted: Tue 12 Feb 2008, 21:44    Post_subject:  

@hobbit:

No, I didn't develop freecell. I just came across the developer's site, in my travels:

http://www.talvo.com/tcl-code.php

@tqwe:

For your lifepartner's happiness, these are mahjongg's, (or games that include mahjongg), that I'm aware of:

http://www.murga-linux.com/puppy/viewtopic.php?search_id=1084209549&t=25539

http://www.murga-linux.com/puppy/viewtopic.php?search_id=1084209549&t=20722

http://www.murga-linux.com/puppy/viewtopic.php?t=4826

http://www.murga-linux.com/puppy/viewtopic.php?t=8811

http://www.murga-linux.com/puppy/viewtopic.php?search_id=463427861&t=23086

http://murga-linux.com/puppy/viewtopic.php?t=8585&sid=0c0d46b0ea4c23ca97061b728911ab30
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muggins

Joined: 20 Jan 2006
Posts: 6688
Location: lisbon

PostPosted: Wed 13 Feb 2008, 04:20    Post_subject:  

By the way, for any real mahjongg tragics, I deleted most of the tilesets, & layouts, of the xmahjongg I uploaded to the forum.

Anyone that wanted the full caboodle, please see here:

http://www.tikmark.com/Mohave/mohave.html
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Geoffrey


Joined: 30 May 2010
Posts: 1434
Location: Queensland Australia ɹǝpu∩uʍop

PostPosted: Tue 17 May 2011, 22:44    Post_subject:  

I was looking for a copy of freecell and found this, I can't pick the difference between it and the windows version.

I've made a pet for it so it has a menu entry and icon.
freecell-1.1.pet
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Colonel Panic


Joined: 16 Sep 2006
Posts: 1521

PostPosted: Wed 12 Dec 2012, 14:07    Post_subject:  

Just installed this now (along with the Tcl libraries, which are necessary) and it not only works, but has a function to select new games by their game number!

It's nearly as good as the Windows version of this game, and much better than the Gnome version, which doesn't allow you to do this or to save the game so if you have a crash when playing, hard luck. So, thanks for this one.

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oigle

Joined: 27 Sep 2009
Posts: 18

PostPosted: Wed 02 Jan 2013, 21:51    Post_subject: games
Sub_title: freecell-1
 

This has been very distressing to me
Once i had the .pet work, great, i used it while waiting on the phone ' your call is ...'
but i updated puppy and although i could intall it and it showed on FUN it would not run!
updated puppy and .pet wouldnt work but got the .tar to work by going to /user/bin.
I am now using 5.4, nothing works.
I tried to get the Tcl libraries and installed?? tlc8.5_8.5.11 and tcl_8.50-2
I may have a gross error
I saved my .2sf to an ext 2 partition which magically became HOME
I keep everything on HOME
( mickos versions of puppy have a habit of going beserk and completely filling the .2sf file. it is fixible, but.)
perhaps the HOME partition is the woong place to put freecell.
gweld works
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Geoffrey


Joined: 30 May 2010
Posts: 1434
Location: Queensland Australia ɹǝpu∩uʍop

PostPosted: Fri 04 Jan 2013, 01:44    Post_subject: Re: games
Sub_title: freecell-1
 

oigle wrote:
This has been very distressing to me
Once i had the .pet work, great, i used it while waiting on the phone ' your call is ...'
but i updated puppy and although i could intall it and it showed on FUN it would not run!
updated puppy and .pet wouldnt work but got the .tar to work by going to /user/bin.
I am now using 5.4, nothing works.
I tried to get the Tcl libraries and installed?? tlc8.5_8.5.11 and tcl_8.50-2
I may have a gross error
I saved my .2sf to an ext 2 partition which magically became HOME
I keep everything on HOME
( mickos versions of puppy have a habit of going beserk and completely filling the .2sf file. it is fixible, but.)
perhaps the HOME partition is the woong place to put freecell.
gweld works


Did you install "tk" as well, I had the same problem in Carolina, I found that I needed to create a symlink ln -s /usr/bin/wish8.5 /usr/bin/wish

Try typing "freecell" in a terminal, that should give you a clue as to what the problem may be, if you get a message like this then either tk isn't installed or a symlink is missing.
Code:
# freecell
bash: /usr/bin/freecell: /usr/bin/wish: bad interpreter: No such file or directory


Hope this is of some help to you.

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muggins

Joined: 20 Jan 2006
Posts: 6688
Location: lisbon

PostPosted: Fri 04 Jan 2013, 06:27    Post_subject:  

Or maybe try using tcl_tk_games.sfs (3.12 Mbytes)

Save to /mnt/home, then right-click>sfs_load.

Besides freecell it has these other tcl solitaires:

once-in-a-lifetime, tkhearts, tksol, scat, TkSpider
tktk & tktp.

Plus asteroids, tktris, Bubbles, polypuzzle, tkyahtzee,
Collapse, wordjumble, sudoku, Gemgame & tkhangman.

Edit: Re-uploaded version that works with slacko.

Edited_times_total
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oigle

Joined: 27 Sep 2009
Posts: 18

PostPosted: Mon 07 Jan 2013, 07:56    Post_subject: the squish file is - odd?
Sub_title: freecell
 

thanks muggins
but firstly I updated to micko slacko 5.4 and hoped--- you never know.
but Freecell didn't work, so i tried tck_qt-games.sfs, it wont work as it i have the wrong version of the kernel.
the utilities>> version converter wont do the job either,oh well.

thanks geofery
I am in caloundra so at least there is someone else using puppy in Qld.
I get exactly what you show.
where do i download tk from?
then what do i do?
the ppm and i have a hate-hate relationship that is at least 5 years old
I can't find tk there.
a couple versions ago there was a quick icon on the desktop which even showed .sfs that might be compatable, but that icon is gone, maybe some one made it into a pet or maybe getting the right .pet so easy everyone, but me, has no problems. freecell -- sigh.
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muggins

Joined: 20 Jan 2006
Posts: 6688
Location: lisbon

PostPosted: Mon 07 Jan 2013, 08:56    Post_subject:  

@oigle,

see above...i've reuploaded a version that works on slacko-pae & lupu528.

cheers
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