New Release of SkipStone. Can Somone compile it Please

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ttuuxxx
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New Release of SkipStone. Can Somone compile it Please

#1 Post by ttuuxxx »

http://freshmeat.net/projects/skipstone ... _id=270056

A new release was just made and Skipstone can now be compiled against the latest Firefox Headers. Okay I have no idea what Firefox headers are. so if anyone has the time could you please compile it with the latest firefox and release it as a pet.

And if you were really keen could you maybe make a sort of how two document how it was done. So I might be able to do it in the future?
Thanks forever so much for your time
ttuuxxx

Update
Well thanks Barry and everyone else who made packages for it, really it made my Month:)
ttuuxxx
Last edited by ttuuxxx on Tue 22 Jan 2008, 08:11, edited 2 times in total.
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)

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trapster
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#2 Post by trapster »

I just tried this morning and get some error message about clock skew when I did make install.
I've never seen that one.

?????????
trapster
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ttuuxxx
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#3 Post by ttuuxxx »

trapster wrote:I just tried this morning and get some error message about clock skew when I did make install.
I've never seen that one.

?????????
well i Googled it and came up with this.
It's when some of the files that are being compiled are newer then the current system time. It shouldn't be a problem. But check what time your clock is at...
"make" uses the time stamp of the file to determine if the file it is trying to compile is old or new. if your clock is bonked, it may have problems compiling.

if you try to modify files at another machine with a clock time ahead by a few minutes and transfer them to your machine and then try to compile it may cough up a warning that says the file was modified from the future. clock may be skewed or something to that effect ( cant really remember ). you could just ls to the offending file and do this:

#touch <filename of offending file>

and it SHOULD compile now. at least that's what i think i did...

hope that helps ttuuxxx
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)

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trapster
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#4 Post by trapster »

Thanks. You made me dig deeper.

Here's what I did
#./configure
#make clean
#find . -exec touch {} \;
#make

That seemed to clean up the "clock skewed" issue

Now make install results with this:

Code: Select all

# make install
make: `install' is up to date.
wassupwidat???

some days, compiling can be soooo fun :?
trapster
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BarryK
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#5 Post by BarryK »

Okay, I compiled it. See my blog:
http://puppylinux.com/blog/?p=141
[url]https://bkhome.org/news/[/url]

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#6 Post by BarryK »

And here's the PET package. Coimpiled for Dingo, so I don't know if it will work in older pups.
Attachments
skipstone-0.9.7.pet
(181.3 KiB) Downloaded 1668 times
[url]https://bkhome.org/news/[/url]

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#7 Post by trapster »

showoff....

:lol: :lol: :lol: :lol: :lol: :) :) :) :) 8) 8) 8)
trapster
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#8 Post by trapster »

So far so good...

Image

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FuturePerfect
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Skipstone doesn't work on my Puppy 2.14

#9 Post by FuturePerfect »

Skipstone PET doesn't work on my Puppy 2.14--opens to browser screen, but then closes immediately (with no GUI error message).

-Any chance someone can tweak Skipstone to work on 2.14? Especially since 2.14R seems to be an ongoing thing.

-Also, can anyone confirm (or prepackage) the minimum supporting software/libraries needed and let us know what other software/libraries can be removed to save space? Would be of great interest to the barebones Puppy users.

Not being technical, I'm hoping someone else can help here. If there is some log I can generate or trace, I'm happy to do so, but need detailed instructions.

In case what other browsers I have installed and working on my Puppy 2.14 are of help in figuring out why Skipstone won't work, they are:

SeaMonkey 1.0.6
Firefox 2.0.0.11
Netsurf 1.1
Dillo 0.8.6

Thanks.

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#10 Post by JustGreg »

I tried Skipstone with Dingo Alpha 5 (11 Jan) on my Eee PC. It worked fine. One question, does Skipstone inherit the settings from Seamonkey for cookies, etc? There did not seem to be a way to set Skipstone for the handling of cookies and other parameters. I could have missed it. Thanks in advance for any help.
Enjoy life, Just Greg
Live Well, Laugh Often, Love Much

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#11 Post by BarryK »

JustGreg wrote:I tried Skipstone with Dingo Alpha 5 (11 Jan) on my Eee PC. It worked fine. One question, does Skipstone inherit the settings from Seamonkey for cookies, etc? There did not seem to be a way to set Skipstone for the handling of cookies and other parameters. I could have missed it. Thanks in advance for any help.
Yeah, I think I saw something about cookies in the Preferences window in Skipstone.
[url]https://bkhome.org/news/[/url]

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#12 Post by muggins »

FuturePerfect,

I've compiled it with pup2.16 & uploaded it here:

http://www.murga-linux.com/puppy/viewtopic.php?t=25643

I think it should be compatible with pup2.14, so give it a spin. Although I can't understand the enthusiasm for skipstone, unless we can get it working with a minimum of moz-libs?

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#13 Post by FuturePerfect »

muggins:

Thank you very much for compiling Skipstone for Puppy 2!

I uninstalled my old Skipstone and installed yours and it works perfectly!

Sorry for my delay in thanking you for providing Skipstone, but I thought comparing the speed of Puppy browsers on old gear might be of interest & a sort of payback from non-techie me.

As far as why interest in Skipstone, supposedly because Gecko rendering engine it uses from Firefox is small and the minimal features in Skipstone unleash native speed of Gecko so Skipstone is fast yet supports Firefox plugins (not extensions, sigh).

At least this is reported by some people--go to: http://freshmeat.net/articles/view/695/ and search for boutell (this articles is old but has good info on lightweight browsers)

However, in my case of quick testing on an ancient mini laptop (200 MHZ Cyrix Gxi CPU; 128 MB RAM; 2 GB hard disk; 640x480!), Skipstone was no better than SeaMonkey/Firefox except load time (no Java or popups; ads off in Firefox but little change here):

Skipstone: load 22 sec: render CNN 82 sec

SeaMonkey: load 45 sec: render CNN 85 sec

Firefox: load 78 sec: render CNN 78 sec

Best speed for full javascript rendering was Netsurf (and it has some kind of ad blocking built in!):

Netsurf: load 19 sec: render CNN 37 sec

Thus for old machines, Dillo is still the speed king
(although no javascript, some pics and text found often OK):

Dillo: load 8 sec; render CNN 7 sec

Am wondering if a fast and reasonably-accurate graphical display is even possible on such old machines (the old mono-spaced text browsers like w3m, even with pics, are too ugly for me).

The only small fully-graphical browser I know of that I haven't tried yet is a version of the old Links browser enhanced for graphics here:
http://links.twibright.com/

The download section has good docs too (college project).

I haven't tried it because I haven't found a compiled version for Puppy 2.

Does anyone use this Links and have experience on speed or have suggestions on other lightweight/fast graphical browsers to try?

Thanks again muggins for all your help.

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#14 Post by BarryK »

FuturePerfect,
Links is an official PET package for Puppy2. Just click the 'install' button and install it.
[url]https://bkhome.org/news/[/url]

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#15 Post by FuturePerfect »

Barry:

Thanks for taking the time from your busy schedule to answer.

After loading Puppy package manager in my 2.14 Puppy, didn't see Links listed under that name in PETget or DotPup.

I did find a PET for elinks that is a text-only browser.

I was hoping to find the Links browser that has a full graphics mode (sometimes called Links2) that's at www.twibright.com.

(There's a still later graphics version called HackedLinks at http://xray.sai.msu.ru/~karpov/linksk-hacked/ that's buggy).

Thanks again for any further help that can be provided.

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#16 Post by muggins »

FuturePerfect,

The Links2 you're after is available as a .pet, as Barry said:

http://distro.ibiblio.org/pub/linux/dis ... 1pre21.pet

It's just not the latest version available, which is:

http://links.twibright.com/download/lin ... 32.tar.bz2

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#17 Post by FuturePerfect »

Thanks again muggins:

I must have missed this links-2 PET--I tried to look in all the many sources pointed to in Puppy package manager; I don't have the Puppy Software Installer in--not sure it's OK in Puppy 2.

After downloading the links-2 PET you pointed me to and installing it, the PET install said it was missing (in usr/bin/links ) the library libSDL-1.2.so.0

After I searched in all the Puppy package manager links I did not find a PET or pup that contained this library--one link showed a pup but it was no longer there; another link pointed me to the library home page, but I need a PET or pup to install.

So, I will stop this quest. I doubt graphical links-2 would be any better or faster than browsers I already mentioned above.

Thanks again for all your help.

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#18 Post by ttuuxxx »

FuturePerfect wrote:Thanks again muggins:

I must have missed this links-2 PET--I tried to look in all the many sources pointed to in Puppy package manager; I don't have the Puppy Software Installer in--not sure it's OK in Puppy 2.

After downloading the links-2 PET you pointed me to and installing it, the PET install said it was missing (in usr/bin/links ) the library libSDL-1.2.so.0

After I searched in all the Puppy package manager links I did not find a PET or pup that contained this library--one link showed a pup but it was no longer there; another link pointed me to the library home page, but I need a PET or pup to install.

So, I will stop this quest. I doubt graphical links-2 would be any better or faster than browsers I already mentioned above.

Thanks again for all your help.
i think 99% this is the missing lib your looking for http://dotpups.de/dotpups/Games/LibSDL1.2-forDoom.pup
yes i know its for doom but its universal :)
ttuuxxx
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)

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#19 Post by muggins »

yes,

it's provided by the package linked by ttuuxxx. I'm surprised that it needs libSDL though.

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#20 Post by FuturePerfect »

ttuuxxx and muggins:

Thanks for your perseverence and help! LibSDL installed fine and Links-2 works now. Pretty fast. Another browser for my aresenal.

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